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for shits and giggles, i got ~70% of the way through Planetfall. my grandma and her bingo pals all play//played an infocom detective game called Deadline. Apparently, detective games are all the rage for women 70+.
In Planetfall, my character started getting sick and slowly dying and I could never figure out what was causing it. i don't want to look up spoilers in case i decide to pick it up again.
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On September 19 2025 21:34 NonY wrote:Show nested quote +On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king.
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On September 20 2025 13:14 Gescom wrote:Show nested quote +On September 19 2025 21:34 NonY wrote:On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king.
You know WarCraft III got a patch in July this year?
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On September 20 2025 21:03 Manit0u wrote:Show nested quote +On September 20 2025 13:14 Gescom wrote:On September 19 2025 21:34 NonY wrote:On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king. You know WarCraft III got a patch in July this year?  WC3 is in the best state it has ever been, IMO. Both in balance and available playstyles.
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On September 20 2025 21:59 ChillFlame wrote:Show nested quote +On September 20 2025 21:03 Manit0u wrote:On September 20 2025 13:14 Gescom wrote:On September 19 2025 21:34 NonY wrote:On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king. You know WarCraft III got a patch in July this year?  WC3 is in the best state it has ever been, IMO. Both in balance and available playstyles.
Well, it is the best RTS ever for a reason 
If only Blizzard gave a shit and actually did reforged right...
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On September 20 2025 23:05 Manit0u wrote:Show nested quote +On September 20 2025 21:59 ChillFlame wrote:On September 20 2025 21:03 Manit0u wrote:On September 20 2025 13:14 Gescom wrote:On September 19 2025 21:34 NonY wrote:On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king. You know WarCraft III got a patch in July this year?  WC3 is in the best state it has ever been, IMO. Both in balance and available playstyles. Well, it is the best RTS ever for a reason  If only Blizzard gave a shit and actually did reforged right... Agreed. There was a nice side effect of Reforged. The game was on a hiatus before. No patches for years, but we got regular patches since it came out. Even stuff like ingame hotkey mapping, camera zoom settings, gold workers indicator, timer, etc. Even if Reforged graphics itself are unsalvagable, everything surrounding it is nice!
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United Kingdom20309 Posts
On September 20 2025 23:43 ChillFlame wrote:Show nested quote +On September 20 2025 23:05 Manit0u wrote:On September 20 2025 21:59 ChillFlame wrote:On September 20 2025 21:03 Manit0u wrote:On September 20 2025 13:14 Gescom wrote:On September 19 2025 21:34 NonY wrote:On September 19 2025 17:40 NeedlerNoobRTS wrote:On September 19 2025 01:53 NonY wrote: as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world
while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception
however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy
FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.
there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.
but it's clear now that the overall performance of FGS is... not competitive.
these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone. Play their game, or don't. No need to dog pile. https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notesYou are a bronze league poster LMAO. I did not have SC2 patches ahead of SG on my bingo card for Sept 2025, but here we are. Long live the king. You know WarCraft III got a patch in July this year?  WC3 is in the best state it has ever been, IMO. Both in balance and available playstyles. Well, it is the best RTS ever for a reason  If only Blizzard gave a shit and actually did reforged right... Agreed. There was a nice side effect of Reforged. The game was on a hiatus before. No patches for years, but we got regular patches since it came out. Even stuff like ingame hotkey mapping, camera zoom settings, gold workers indicator, timer, etc. Even if Reforged graphics itself are unsalvagable, everything surrounding it is nice!
Did they fix drag scroll?
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