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Stormgate/Frost Giant Megathread - Page 272

Forum Index > General Games
5421 CommentsPost a Reply
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Jeremy Reimer
Profile Blog Joined August 2010
Canada1011 Posts
7 hours ago
#5421
On September 24 2025 03:50 Hider wrote:
What are Tim's success stories actually? What project has he been a part of that was a success?


He was the development director for the latter half of Legacy of the Void, which did reasonably well. Of course none of that was because of him, it was entirely riding Starcraft II's considerable coattails. The whole direction of Legacy of the Void was set before he even got there.

And he was the development director for the Starcraft II Nova expansions, which... sold middlingly.

But between Savage Entertainment, Command and Conquer: Generals 2 and now Stormgate, he's had way more misses than hits. And he keeps doubling down on trying to do the same thing: creating live-service free-to-play games that nobody wants.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
NeedlerNoobRTS
Profile Joined February 2024
7 Posts
4 hours ago
#5422
On September 19 2025 21:34 NonY wrote:
Show nested quote +
On September 19 2025 17:40 NeedlerNoobRTS wrote:
On September 19 2025 01:53 NonY wrote:
as competitive gamers, we get ranked by unfeeling and objective ladder systems. these brutal meritocracies put our true ability on display for the world to see. those who manage to rise to the top and venture into the career of a progamer are subject to even greater scrutiny as they attempt to perform better than the most insanely talented and hardworking players in the world

while most jobs are loosely a meritocracy, they are nowhere near the meritocracy that esports, sports, and other specialized careers are. lots of mediocre people can claim to be a professional in their field. some of them even build great resumes and rise to high levels of leadership. game dev is no exception

however, when you start a game studio and create its first game, you are entering a world of fierce competition. a brutal meritocracy

FGS had a huge advantage when entering this world. just like in the world of sport, some kids are given all the resources while others never even get a shot.

there's no way to judge every single employee FGS individually. i'm sure some of them were/are at least Masters level at their job, if not GM or pro.

but it's clear now that the overall performance of FGS is... not competitive.

these linkedin posts are sad like a gold player crying that something is imba. i feel bad too because of the personal sacrifice involved. like moving to korea with your own money hoping you get good enough to be invited to a team house before your money runs out. welp, money ran out, gg


The toxicity in this post. Attacking a man who's out there trying to carve a way for the future of RTS. SC2 and SC1 aren't getting updates anymore. Attacking FG doesn't help anyone.

Play their game, or don't. No need to dog pile.

https://news.blizzard.com/en-us/article/24225582/starcraft-ii-5-0-15-ptr-patch-notes

You are a bronze league poster


You're lucky the first time in like 3 and half years blzzards itself releases a patch. They can't be trusted. They originally gave this to the balance council and now without any communication of the players they do this. Absolutely ridicilous.

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