On September 24 2025 03:50 Hider wrote:
What are Tim's success stories actually? What project has he been a part of that was a success?
What are Tim's success stories actually? What project has he been a part of that was a success?
He was the development director for the latter half of Legacy of the Void, which did reasonably well. Of course none of that was because of him, it was entirely riding Starcraft II's considerable coattails. The whole direction of Legacy of the Void was set before he even got there.
And he was the development director for the Starcraft II Nova expansions, which... sold middlingly.
But between Savage Entertainment, Command and Conquer: Generals 2 and now Stormgate, he's had way more misses than hits. And he keeps doubling down on trying to do the same thing: creating live-service free-to-play games that nobody wants.