this is more funny than any comedy show i've seen in 2025. Borderlands4 recently got delayed with Gearbox forced to offer refunds.
https://www.youtube.com/shorts/s2ZKy_1u0Xw
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JimmyJRaynor
Canada17202 Posts
this is more funny than any comedy show i've seen in 2025. Borderlands4 recently got delayed with Gearbox forced to offer refunds. https://www.youtube.com/shorts/s2ZKy_1u0Xw | ||
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Jeremy Reimer
Canada1112 Posts
On September 27 2025 06:28 Jaysod wrote: This thread has to be the biggest dumpster for opinions ever. 5437 comments on something created by con artists. Odd that people dont spend so much time on the "This new RTS is so much better!" games Everyone loves a good disaster. Stormgate is like the Fyre Festival of RTS games. There were two, count 'em, TWO documentaries about it. I watched them both. And the guy even tried to make Fyre Festival 2! (EDIT: Apparently Billy sold all the rights to the Fyre Festival to some undisclosed "brand" for $245,300 back in July, on eBay of all places) | ||
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ChillFlame
239 Posts
On September 27 2025 08:54 Jeremy Reimer wrote: Show nested quote + On September 27 2025 06:28 Jaysod wrote: This thread has to be the biggest dumpster for opinions ever. 5437 comments on something created by con artists. Odd that people dont spend so much time on the "This new RTS is so much better!" games Everyone loves a good disaster. Stormgate is like the Fyre Festival of RTS games. There were two, count 'em, TWO documentaries about it. I watched them both. And the guy even tried to make Fyre Festival 2! (EDIT: Apparently Billy sold all the rights to the Fyre Festival to some undisclosed "brand" for $245,300 back in July, on eBay of all places) I'd pay $50k for the rights of SG. Then, I'd pay 1 dev student and 1 artist student to make a tiny pixel art Unity game. I'd do all the writing and worldbuilding stuff, which will be mostly a parody of SG. Imagine Tim's face after he sees positive reviews and some people playing the game. | ||
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Acrofales
Spain18194 Posts
On September 27 2025 15:52 ChillFlame wrote: Show nested quote + On September 27 2025 08:54 Jeremy Reimer wrote: On September 27 2025 06:28 Jaysod wrote: This thread has to be the biggest dumpster for opinions ever. 5437 comments on something created by con artists. Odd that people dont spend so much time on the "This new RTS is so much better!" games Everyone loves a good disaster. Stormgate is like the Fyre Festival of RTS games. There were two, count 'em, TWO documentaries about it. I watched them both. And the guy even tried to make Fyre Festival 2! (EDIT: Apparently Billy sold all the rights to the Fyre Festival to some undisclosed "brand" for $245,300 back in July, on eBay of all places) I'd pay $50k for the rights of SG. Then, I'd pay 1 dev student and 1 artist student to make a tiny pixel art Unity game. I'd do all the writing and worldbuilding stuff, which will be mostly a parody of SG. Imagine Tim's face after he sees positive reviews and some people playing the game. I suggest you save yourself 50k and do that anyway. You can't call it stormgate, but I give you copyright free Tempest Portal. Nothing about the story is original enough for them to get upset about when you rip it off and parody. I look forward to playing your game. | ||
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PurE)Rabbit-SF
United States680 Posts
On September 27 2025 15:52 ChillFlame wrote: Show nested quote + On September 27 2025 08:54 Jeremy Reimer wrote: On September 27 2025 06:28 Jaysod wrote: This thread has to be the biggest dumpster for opinions ever. 5437 comments on something created by con artists. Odd that people dont spend so much time on the "This new RTS is so much better!" games Everyone loves a good disaster. Stormgate is like the Fyre Festival of RTS games. There were two, count 'em, TWO documentaries about it. I watched them both. And the guy even tried to make Fyre Festival 2! (EDIT: Apparently Billy sold all the rights to the Fyre Festival to some undisclosed "brand" for $245,300 back in July, on eBay of all places) I'd pay $50k for the rights of SG. Then, I'd pay 1 dev student and 1 artist student to make a tiny pixel art Unity game. I'd do all the writing and worldbuilding stuff, which will be mostly a parody of SG. Imagine Tim's face after he sees positive reviews and some people playing the game. You realize these AI coding tool are capable of writing unity code right? And AI can generate close to usable ( just need minor tweak) game assets right? :D We've been doing it. | ||
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ChillFlame
239 Posts
Storgmate: Apocalypse leaking Amara and her pet gremlin Warz discover that their world is on the brink of destruction. The culprit is an enormous hole in the ground that drains the budget, making everything around it look cheap and AI-generated, and it expands slowly. Help heroes find the reason for such a terrible cataclysm and find additional funding in the process, before they lose themselves and become AI-generated like the rest of the world. | ||
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ChillFlame
239 Posts
The characters start to grasp the reason for the cataclysm. If someone built a place like that, it would explain the lack of funds that could create a hole. At the end, Warz gets caught by the hole and becomes a default AI-generated demon. But he's chill with it, because he is tired of being an ugly mortherfucker. https://imgur.com/a/TWpoAOc He tries to convince Amara that the hole is changing their world for the better because of how cheap and ugly it was in the first place, and it's up to her to make a decision. | ||
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Fleetfeet
Canada2623 Posts
On September 27 2025 20:53 ChillFlame wrote: The idea is to make something like a 4-hour quest game (I mean that dead genre from the 90s, like Monkey Island or Full Throttle). Storgmate: Apocalypse leaking Amara and her pet gremlin Warz discover that their world is on the brink of destruction. The culprit is an enormous hole in the ground that drains the budget, making everything around it look cheap and AI-generated, and it expands slowly. Help heroes find the reason for such a terrible cataclysm and find additional funding in the process, before they lose themselves and become AI-generated like the rest of the world. How dare you; the latest Monkey Island game was released in 2022 and remarkably isn't mobile shovelware. Sounds like there's a market for your game after all! | ||
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ChillFlame
239 Posts
On September 28 2025 02:23 Fleetfeet wrote: Show nested quote + On September 27 2025 20:53 ChillFlame wrote: The idea is to make something like a 4-hour quest game (I mean that dead genre from the 90s, like Monkey Island or Full Throttle). Storgmate: Apocalypse leaking Amara and her pet gremlin Warz discover that their world is on the brink of destruction. The culprit is an enormous hole in the ground that drains the budget, making everything around it look cheap and AI-generated, and it expands slowly. Help heroes find the reason for such a terrible cataclysm and find additional funding in the process, before they lose themselves and become AI-generated like the rest of the world. How dare you; the latest Monkey Island game was released in 2022 and remarkably isn't mobile shovelware. Sounds like there's a market for your game after all! Haha, I know stuff like Deponia or Machinarium exists, just making fun of my boomer tastes =D | ||
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JimmyJRaynor
Canada17202 Posts
Remember back in 2013 when Artillery Games promised to make an HTML 5 based game engine that would be their platform for RTS games. This amazing piece of software would also end the need for video game consoles! AAA games could be played on a SmartTV running on Artillery Games amazing game engine kernel! Sorta reminds me of netcode rollback promises. Any how, Artillery Games shut down after a 3+ years having released zero games. I remember their leader/ceo guy running around in a "Who Is John Galt?" t-shirt. ![]() At least, Storm Giant or Frost Gate or whatever they call themselves... released a game. StormFrost? GiantGate? i can't remember. On September 24 2025 06:00 Jeremy Reimer wrote: But between Savage Entertainment, Command and Conquer: Generals 2 and now Stormgate, he's had way more misses than hits. And he keeps doubling down on trying to do the same thing: creating live-service free-to-play games that nobody wants. Morten is great at making excuses and blaming the environment. This is an extremely valuable skill for any software maker. Stuff will always go wrong. what i've learned about making software over the years... is that when your software fucks up you need to send in ugly people to make the excuses and blame the environment. A 6'4" guy who looks like an TV anchor man will not be believed. Send in George Costanza and the chance they'll believe him is much higher. When George Costanza whines about the environment causing the problem its more believable. No one will listen to any excuses coming out of the mouth of David Beckham. My #1 product support person is a super nice guy... short, a bit fat, and ugly. When he makes excuses people believe him. He's gotten me out of more jams than I can remember. | ||
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THIRD_DEGREE_
United States19 Posts
On September 28 2025 20:36 JimmyJRaynor wrote: people are ragging on Morten because of all the big lofty promises he made. However, big lofty promises are required in order to get many millions in investment money. He had to make big promises. Fundraising wasn't the problem. Quality afterwards was. Mortician and Co. started bitching about how their community's expectations were too high mid 2024 -- that they were being inappropriately compared to StarCraft II and its standard. They rallied behind "Let them cook!" while people became increasingly concerned and vocal about the level of quality that was being output (related to art, gameplay, celestial's design choices, etc). Many in the community, including myself, have speculated that the reddit account voidlegacy is connected to Tim Morten to engage with the community. The account previously complained about how the community were "armchair quarterbacks" which was echoed during his IndiaGDC talk where one of the graphics talks about the community like so: "Of course I'm qualified to criticize everything!" https://imgur.com/a/tim-morten-fgs-india-gdc-talk-november-2024-yRsxglc (not to mention the slew of other connections) https://www.reddit.com/r/Stormgate/comments/1npdvbo/comment/nfzklvx/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button relevant voidlegacy links about arm chairing: https://www.reddit.com/r/Stormgate/comments/1gch4ie/comment/lu1jmg1/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button https://www.reddit.com/r/Stormgate/comments/1fbjp8f/comment/lm2woao/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button It seems like they truly believed they had their winning lottery ticket and everyone else was a "detractor". if anything, fundraising was the only thing Frost Giant Studios can confidently claim they did well. Hype creation is clearly important in order to accrue funding and eyeballs on your product, but to then whine about how people hold you to that expectation, complain about the market, and how your scope needed to be massive to uphold your promises, is pathetic. It all starts and ends with quality and fun. 18 concurrent speaks for itself. | ||
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Gescom
Canada3507 Posts
On September 28 2025 20:36 JimmyJRaynor wrote: people are ragging on Morten because of all the big lofty promises he made. However, big lofty promises are required in order to get many millions in investment money. He had to make big promises. Remember back in 2013 when Artillery Games promised to make an HTML 5 based game engine that would be their platform for RTS games. This amazing piece of software would also end the need for video game consoles! AAA games could be played on a SmartTV running on Artillery Games amazing game engine kernel! Sorta reminds me of netcode rollback promises. Any how, Artillery Games shut down after a 3+ years having released zero games. I remember their leader/ceo guy running around in a "Who Is John Galt?" t-shirt. ![]() At least, Storm Giant or Frost Gate or whatever they call themselves... released a game. StormFrost? GiantGate? i can't remember. Show nested quote + On September 24 2025 06:00 Jeremy Reimer wrote: But between Savage Entertainment, Command and Conquer: Generals 2 and now Stormgate, he's had way more misses than hits. And he keeps doubling down on trying to do the same thing: creating live-service free-to-play games that nobody wants. Morten is great at making excuses and blaming the environment. This is an extremely valuable skill for any software maker. Stuff will always go wrong. what i've learned about making software over the years... is that when your software fucks up you need to send in ugly people to make the excuses and blame the environment. A 6'4" guy who looks like an TV anchor man will not be believed. Send in George Costanza and the chance they'll believe him is much higher. When George Costanza whines about the environment causing the problem its more believable. No one will listen to any excuses coming out of the mouth of David Beckham. My #1 product support person is a super nice guy... short, a bit fat, and ugly. When he makes excuses people believe him. He's gotten me out of more jams than I can remember. This is both psychotic AND 100% accurate at the same time. LMAO. | ||
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ChillFlame
239 Posts
Apologizing middle-aged bolding man in a suit is as symbolic as a ninja or a samurai. | ||
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Harris1st
Germany7036 Posts
On September 28 2025 20:36 JimmyJRaynor wrote: what i've learned about making software over the years... is that when your software fucks up you need to send in ugly people to make the excuses and blame the environment. A 6'4" guy who looks like an TV anchor man will not be believed. Send in George Costanza and the chance they'll believe him is much higher. When George Costanza whines about the environment causing the problem its more believable. No one will listen to any excuses coming out of the mouth of David Beckham. My #1 product support person is a super nice guy... short, a bit fat, and ugly. When he makes excuses people believe him. He's gotten me out of more jams than I can remember. Never thought about that but it's absolutely right on the money. Also I am very confused because I kinda assumed without really thinking about it that Jimmy Raynor - Canada and Jeremy Reimer - Canada are the same person... | ||
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ChillFlame
239 Posts
On September 29 2025 21:21 Harris1st wrote: Also I am very confused because I kinda assumed without really thinking about it that Jimmy Raynor - Canada and Jeremy Reimer - Canada are the same person... Yeah, when they start to argue over some old shit, it looks like some weird nerd version of Fight Club | ||
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Gescom
Canada3507 Posts
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JimmyJRaynor
Canada17202 Posts
On September 29 2025 02:44 Gescom wrote: Show nested quote + On September 28 2025 20:36 JimmyJRaynor wrote: people are ragging on Morten because of all the big lofty promises he made. However, big lofty promises are required in order to get many millions in investment money. He had to make big promises. Remember back in 2013 when Artillery Games promised to make an HTML 5 based game engine that would be their platform for RTS games. This amazing piece of software would also end the need for video game consoles! AAA games could be played on a SmartTV running on Artillery Games amazing game engine kernel! Sorta reminds me of netcode rollback promises. Any how, Artillery Games shut down after a 3+ years having released zero games. I remember their leader/ceo guy running around in a "Who Is John Galt?" t-shirt. ![]() At least, Storm Giant or Frost Gate or whatever they call themselves... released a game. StormFrost? GiantGate? i can't remember. On September 24 2025 06:00 Jeremy Reimer wrote: But between Savage Entertainment, Command and Conquer: Generals 2 and now Stormgate, he's had way more misses than hits. And he keeps doubling down on trying to do the same thing: creating live-service free-to-play games that nobody wants. Morten is great at making excuses and blaming the environment. This is an extremely valuable skill for any software maker. Stuff will always go wrong. what i've learned about making software over the years... is that when your software fucks up you need to send in ugly people to make the excuses and blame the environment. A 6'4" guy who looks like an TV anchor man will not be believed. Send in George Costanza and the chance they'll believe him is much higher. When George Costanza whines about the environment causing the problem its more believable. No one will listen to any excuses coming out of the mouth of David Beckham. My #1 product support person is a super nice guy... short, a bit fat, and ugly. When he makes excuses people believe him. He's gotten me out of more jams than I can remember. This is both psychotic AND 100% accurate at the same time. LMAO. i don't make the rules i just play the game. | ||
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ChillFlame
239 Posts
On September 30 2025 05:08 Gescom wrote: You can tell them apart because Reimer is the smart one and Raynor is the unhinged one. "Hey, I thought I was the smart one" - JimmyJRaynor | ||
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Gescom
Canada3507 Posts
https://www.reddit.com/r/Stormgate/comments/1nthtgw/your_stormgate_weekly_news/ | ||
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Gorsameth
Netherlands22064 Posts
On September 30 2025 23:51 Gescom wrote: Game is dead, he knows it but to say so publicly and declare it abandoned so close to launch probably creates issues with Steam and refunds, so better to say nothing and be able to pretend.Another week, another LinkedIn post. Still nothing on Discord, Steam, YouTube, or SG/FG website. Tim is such a weird fellow. He knows the game is still 'operational', right?? https://www.reddit.com/r/Stormgate/comments/1nthtgw/your_stormgate_weekly_news/ Also love how the post talking about his failures actually doesn't say anything at all and just completely tries to avoid his own topic. | ||
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