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Stormgate/Frost Giant Megathread - Page 152

Forum Index > General Games
4636 CommentsPost a Reply
Prev 1 150 151 152 153 154 232 Next
Miles_Edgeworth
Profile Blog Joined March 2010
United States140 Posts
August 07 2024 21:42 GMT
#3021
The cool thing about all the invested people is, they bought in at a fictional 150 mil valuation. Then they also do free marketing/white knighting on the forums.
If i worked at FGS, i would laugh my ass off.


If I worked at FGS, I'd probably be too worried about getting laid off to cut costs to find it very funny.
CicadaSC
Profile Joined January 2018
United States1562 Posts
Last Edited: 2024-08-08 00:57:50
August 08 2024 00:57 GMT
#3022
On August 08 2024 06:42 Miles_Edgeworth wrote:
Show nested quote +
The cool thing about all the invested people is, they bought in at a fictional 150 mil valuation. Then they also do free marketing/white knighting on the forums.
If i worked at FGS, i would laugh my ass off.


If I worked at FGS, I'd probably be too worried about getting laid off to cut costs to find it very funny.

i dont think anyone's getting laid off yet. in a year if the game is still not profitable sure but i imagine they at least wanna see through to 1.0 and make the game as best as possible until then.
Remember that we all come from a place of passion!!
Harris1st
Profile Blog Joined May 2010
Germany6860 Posts
Last Edited: 2024-08-08 07:48:41
August 08 2024 07:46 GMT
#3023
Finally got around and played a little. Appartenly as an early beta tester I got access to this early EA release as well. Haven't paid a dime yet.
The campaign is very WC3'ish, unfortunately also graphic wise. This is not something I expected in the year 2024 from a AA developer. I gotta admit: This is just not good enough.
General gameplay is nice though, feels crisp. Unit interaction is good. TTK is okay for me. I'm slow :D I don't mind the graphics / art style as much in 1v1.
Haven't played any Coop yet. Will do so when my friends have access as well but reading some of the stuff you guys wrote with FPS drops... ouch.

How did we get from this 2 years ago to what we have now? :/

Go Serral! GG EZ for Ence. Flashbang dance FTW
KingzTig
Profile Joined February 2024
155 Posts
August 08 2024 07:51 GMT
#3024
On August 08 2024 09:57 CicadaSC wrote:
Show nested quote +
On August 08 2024 06:42 Miles_Edgeworth wrote:
The cool thing about all the invested people is, they bought in at a fictional 150 mil valuation. Then they also do free marketing/white knighting on the forums.
If i worked at FGS, i would laugh my ass off.


If I worked at FGS, I'd probably be too worried about getting laid off to cut costs to find it very funny.

i dont think anyone's getting laid off yet. in a year if the game is still not profitable sure but i imagine they at least wanna see through to 1.0 and make the game as best as possible until then.

They still gotta have enough money.
They either need to cut down esports funding or campaign imo. Both of them are huge spender.
_Spartak_
Profile Joined October 2013
Turkey395 Posts
Last Edited: 2024-08-08 07:53:32
August 08 2024 07:52 GMT
#3025
That is a pre-rendered cinematic. What you can compare that to is the opening cinematic of the game where the Stormgate opens. These types of cinematics cost a lot. Of course we wouldn't be getting a bunch of them. You get a handful of CGI cinematics even in Blizzard RTSes. There are two more types of cutscenes. The character models and animation for cutscenes that are played in between missions need work of course and FG admitted as much. The cutscenes that are played during a mission are using in-game models though, so it is not really possible to look them all that great. I think they should just stop using close up shots for those. SC2 in-game character models look even worse than SG ones but you don't get to see them because there are no close-up shots during the mission.
CicadaSC
Profile Joined January 2018
United States1562 Posts
August 08 2024 08:47 GMT
#3026
On August 08 2024 16:51 KingzTig wrote:
Show nested quote +
On August 08 2024 09:57 CicadaSC wrote:
On August 08 2024 06:42 Miles_Edgeworth wrote:
The cool thing about all the invested people is, they bought in at a fictional 150 mil valuation. Then they also do free marketing/white knighting on the forums.
If i worked at FGS, i would laugh my ass off.


If I worked at FGS, I'd probably be too worried about getting laid off to cut costs to find it very funny.

i dont think anyone's getting laid off yet. in a year if the game is still not profitable sure but i imagine they at least wanna see through to 1.0 and make the game as best as possible until then.

They still gotta have enough money.
They either need to cut down esports funding or campaign imo. Both of them are huge spender.

i dont think it will be esports. they already said that will be funded through war chests (not currently in the game yet).
Remember that we all come from a place of passion!!
kAra
Profile Joined September 2004
Germany1356 Posts
August 08 2024 09:15 GMT
#3027
if the engine will make 2v2 or 3v3 impossible or too laggy to play, game is prolly doa
mada mada dane
Musicus
Profile Joined August 2011
Germany23576 Posts
August 08 2024 09:20 GMT
#3028
Just found this comment from Gerald (FG community manager) in a reddit thread complaining about VvC.

https://old.reddit.com/r/Stormgate/comments/1emzsje/vanguard_vs_celestials/lh2r4m9/

We are taking the servers down for … reasons tomorrow. Be sure to check in.


So it's 100% a balance patch today when the servers go down.

Predictions? Krii getting nerfed, what else?
Maru and Serral are probably top 5.
KingzTig
Profile Joined February 2024
155 Posts
August 08 2024 10:22 GMT
#3029
On August 08 2024 17:47 CicadaSC wrote:
Show nested quote +
On August 08 2024 16:51 KingzTig wrote:
On August 08 2024 09:57 CicadaSC wrote:
On August 08 2024 06:42 Miles_Edgeworth wrote:
The cool thing about all the invested people is, they bought in at a fictional 150 mil valuation. Then they also do free marketing/white knighting on the forums.
If i worked at FGS, i would laugh my ass off.


If I worked at FGS, I'd probably be too worried about getting laid off to cut costs to find it very funny.

i dont think anyone's getting laid off yet. in a year if the game is still not profitable sure but i imagine they at least wanna see through to 1.0 and make the game as best as possible until then.

They still gotta have enough money.
They either need to cut down esports funding or campaign imo. Both of them are huge spender.

i dont think it will be esports. they already said that will be funded through war chests (not currently in the game yet).

Hard to imagine it taking off without FG backing it for at least a year straight
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6546 Posts
August 08 2024 11:21 GMT
#3030
On August 08 2024 16:46 Harris1st wrote:
Finally got around and played a little. Appartenly as an early beta tester I got access to this early EA release as well. Haven't paid a dime yet.

Heh. Didnt realize i also have access to Stormgate even if im not a backer lol. I was waiting to be realeased for everyone..
Agh
Profile Blog Joined July 2010
United States914 Posts
August 08 2024 15:18 GMT
#3031
On August 08 2024 18:20 Musicus wrote:
Just found this comment from Gerald (FG community manager) in a reddit thread complaining about VvC.

https://old.reddit.com/r/Stormgate/comments/1emzsje/vanguard_vs_celestials/lh2r4m9/

Show nested quote +
We are taking the servers down for … reasons tomorrow. Be sure to check in.


So it's 100% a balance patch today when the servers go down.

Predictions? Krii getting nerfed, what else?



Judging from the fact they did absolutely 0 hotfixes it's going to be a redesign angle rather than a traditional balance patch. (Which is still kind of inexcusable imo. Even if you know you're going to change it at least do something.)


I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
Last Edited: 2024-08-08 16:04:36
August 08 2024 15:54 GMT
#3032
On August 08 2024 18:15 kAra wrote:
if the engine will make 2v2 or 3v3 impossible or too laggy to play, game is prolly doa


It pretty much does. Around 3-5x worse performance than SC2, which already struggles on lower end systems and benefits greatly from beefy ones when doing modes outside of 1v1.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NonY
Profile Blog Joined June 2007
8748 Posts
August 08 2024 17:47 GMT
#3033
On August 09 2024 00:18 Agh wrote:
Show nested quote +
On August 08 2024 18:20 Musicus wrote:
Just found this comment from Gerald (FG community manager) in a reddit thread complaining about VvC.

https://old.reddit.com/r/Stormgate/comments/1emzsje/vanguard_vs_celestials/lh2r4m9/

We are taking the servers down for … reasons tomorrow. Be sure to check in.


So it's 100% a balance patch today when the servers go down.

Predictions? Krii getting nerfed, what else?



Judging from the fact they did absolutely 0 hotfixes it's going to be a redesign angle rather than a traditional balance patch. (Which is still kind of inexcusable imo. Even if you know you're going to change it at least do something.)



im not so sure that they really have the workflow to hotfix efficiently. best i can guess is that they have some frequency of patches planned (unrelated to balancing 1v1) and they're gonna try to get balance updates implemented along with them when possible and necessary. obviously it's necessary right now so i'd think they're trying to get it in. but hypothetically there could be another patch when 1v1 gameplay is going pretty well that they don't do any balancing
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
August 08 2024 17:55 GMT
#3034
Have they abandoned the idea of having 3v3 be one of the "official" game modes that the game was balanced around? That was one of the early promises they made that got me interested, but I'd imagine by now it's been completely forgotten about.
aka: KTVindicare the Geeky Bartender
iamperfection
Profile Blog Joined February 2011
United States9640 Posts
August 08 2024 18:08 GMT
#3035
Patch notes are out

https://playstormgate.com/news/patch-notes-ea-001
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
iamperfection
Profile Blog Joined February 2011
United States9640 Posts
August 08 2024 18:10 GMT
#3036
Large units (Vulcan, Atlas, Magmadon, Hellborne, Saber, Archangel) no longer push friendly units in PvP game modes.

Won't that make them very clumsy to use especially for magmadons. Will they be constantly blocked by your own units?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Agh
Profile Blog Joined July 2010
United States914 Posts
Last Edited: 2024-08-08 19:17:02
August 08 2024 18:44 GMT
#3037
On August 09 2024 03:10 iamperfection wrote:
Large units (Vulcan, Atlas, Magmadon, Hellborne, Saber, Archangel) no longer push friendly units in PvP game modes.

Won't that make them very clumsy to use especially for magmadons. Will they be constantly blocked by your own units?


Magma already get phasing with trample active yes? So those along with Vulcan leap aren't really going to be affected as much as you think.



Also:
"Sovereign's Watch: Near a completed friendly collection array"

Literally the first thing I checked and you can activate it while it's building.
Jesus christ.


Only other gripe is Roll Out's reactivation period needs to be doubled at a minimum at the very least. Outside of that remaining hopeful.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
BisuDagger
Profile Blog Joined October 2009
Bisutopia19225 Posts
August 08 2024 23:57 GMT
#3038
On August 08 2024 16:46 Harris1st wrote:
Finally got around and played a little. Appartenly as an early beta tester I got access to this early EA release as well. Haven't paid a dime yet.
The campaign is very WC3'ish, unfortunately also graphic wise. This is not something I expected in the year 2024 from a AA developer. I gotta admit: This is just not good enough.
General gameplay is nice though, feels crisp. Unit interaction is good. TTK is okay for me. I'm slow :D I don't mind the graphics / art style as much in 1v1.
Haven't played any Coop yet. Will do so when my friends have access as well but reading some of the stuff you guys wrote with FPS drops... ouch.

How did we get from this 2 years ago to what we have now? :/

https://youtu.be/nyMlLzwFqWA?si=2Kfnbfzk9ubxMHZF

If there was no reference, I might have thought that was a trailer for a new Destiny DLC. The “ghost” is very similar
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
SoleSteeler
Profile Joined April 2003
Canada5414 Posts
August 09 2024 02:36 GMT
#3039
Patch seems to be well received so far. I was surprised to see so many changes myself, I thought it would just be morph core/kri nerfs.
CicadaSC
Profile Joined January 2018
United States1562 Posts
Last Edited: 2024-08-09 08:51:07
August 09 2024 08:48 GMT
#3040
balance feels awful for cel after patch, just me? might go back to infernals which i played in previous tests... without kri the army moves sooooo slow.
Remember that we all come from a place of passion!!
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