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On January 13 2017 23:57 Faruko wrote: i mean, most nintendo games runs at 60fps
that alone makes it a better console than the super (under)powered ps4 and ps4pro
Are you serious? Are you taking into account the complexities of the games Sony and Microsoft developers are releasing?
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On January 14 2017 02:16 ZerOCoolSC2 wrote:Show nested quote +On January 13 2017 23:54 LightSpectra wrote:On January 13 2017 23:41 ZerOCoolSC2 wrote:On January 13 2017 22:44 LightSpectra wrote: I swear, Internet commentators are so out of touch it's laughable. Only a very tiny portion of people care about specs, because you don't play specs, you play games. And Nintendo's games are far and away superior to anything exclusive to Sony and Microsoft.
The Wii, DS, and 3DS were astonishing successes. The Wii U was a failure only because it had terrible launch titles (no Zelda game, no Mario Party, no Mario Kart, no Metroid, etc.). That is really the only reason. The Switch is going to have great launch titles, so in all likelihood it's going to be a smashing success. Um, no they are not. They expect progress and actual evidence that the developer/maker of their favorite systems/games are moving along with society. If expecting, in 2017, that you're console is at least on par with the other as to create a good diversity of competition is out of touch, then I don't know what to tell you. Nintendo has the nostalgia factor going for it. That's it. Sony and Microsoft (to a lesser degree, possibly) are listening to the hardcore gamers, the ones that will spend the money to buy the systems and games they release. The stories are there. The specs are there. The attention to what gamers ask for is there. I haven't played a Nintendo religiously since the SNES. Edit: You bring up games. I'm pretty sure you're trolling at this point, but would you please provide evidence that Nintendo has better games than Microsoft? We know they don't beat Sony. You're really out of touch -- just as out of touch as every person who swears the next Mac or iPhone are going to crash and burn because of their specs and price. Here's the reality of the matter: the vast majority of the human race does not give a tinker's curse about specs. They want to play fun games like Mario, Zelda, Metroid, Animal Crossing, Star Fox, Mario Kart, Mario Party, Smash Bros, and Donkey Kong. Roll your eyes and cry "nostalgia blindness" all you want, but those people collectively have a lot more money to spend than hardcore gamers. That's why the Wii and the DS were explosive successes, and the equivalent Sony/MSFT generations were duds in comparison. That's also why the Wii U, which had no traditional Zelda game and most of the others came out years after launch, was a failure. I predict the Switch is going to be an explosive success. You're problem is that you and others are stuck at the Wii. You can't get past that. While Sony and Microsoft make money hand over fist with AMAZING game that deliver on everything Nintendo does and then some. You get maybe 5 core games from Nintendo every 2-3 years. Exclusives and new, game-changing content continues to pass you by. If all you want is a casual game every once in a while, use your cell phone. It's arguably just as good as everything Nintendo has put out since the Wii. If you think that the VAST majority of gamers are kids and casuals, you don't know the industry at all. GTA:V and Uncharted don't make the money they do and have the fan base they do because of casuals. They have that because of the hardcore gamer market. Nintendo lives and dies by Pokemon, Mario, and Zelda. Read this thread. Switch will be a success in Nintendo terms. But industry wide, I don't see if making the money it needs to, in order to justify Nintendo staying in the console/hybrid market. Good lord, your head is so far up the "omg hardcore gamers" butt it's hilarious. You talk about exclusives like it's something against Nintendo, when they make the best exclusives hands down. People don't buy a PS4 or XB1 just for the exclusives and feel good about their purchase. They do with Nintendo. The amount of 1st party games they put out is far more than 5/2-3 years, but a lot of them are on handhelds(even moreso with the poor WiiU showing). The Switch is replacing the 3DS so it will have all those exclusive to itself.
The "casual gamers" makes up more of the player base than you realize, that's why the Wii sold so well. The handheld market is bigger than you realize, that's why the 3DS outsold the XB1 and PS4. The mobile market is nowhere near close enough to compete quality wise with Nintendo, who is in the mobile market now too.
GTA:V is a non-factor, because you can just play that on the best system, PC. Uncharted is a great series, so don't get me wrong that I'm bashing it, but that came out in early May and sold 5.92m copies by December 3rd. Pokemon Sun and Moon came out in the middle of November and sold almost 8.38m copies, dwarfing Uncharted 4 in a little over 2 weeks.
I think you need to take another look at the industry.
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The idea that the mobile market is eating up Nintendo's dominance of the portable space doesn't match the numbers we have for the 3DS's success and fails to account for the differences in the 2 markets.
The mobile market is a space dominated by F2P/microtransaction games, $5-15 indie games, and rereleases of 5-10 year old games from other systems. The mobile space isn't a space for a gamer that expects a full-length retail title, and is not a space on which such titles could really thrive.
The space where the 3DS thrives is that developers can develop games with the content of a AAA console/PC release, but with the budget of a AA title due to the low hardware demands of the system. This is reflected in the $39.99 price point of basically all retail 3DS games. You couldn't make a game like Pokemon, Monster Hunter, or Fire Emblem thrive on a mobile platform because the mobile market isn't interested in paying $39.99 for what's essentially a AAA release for weaker hardware, but that's precisely the segment that the 3DS hits and also a segment that the Switch will be able to capture as well.
There's a significant portion of the gaming population (even the "hardcore" gaming population) that simply isn't interested in the hardware/graphics rat race--PC and console hardware got "good enough" years ago, and paying overhead just to support developers making games with better graphics than people care about just isn't what a lot of gamers are interested in doing. This is why indie games have had such a surge of popularity across all systems over the last few years--you just don't need to pay $59.99 for a AAA retail game when all that gets you is better graphics. That said, the indie gaming scene is still a far cry from AAA titles in terms of content and overall polish, and this is where the Nintendo has made a place for itself bridging that gap--more modest hardware and graphics, but still retaining AAA content standards.
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My god the launch lineup looks weak. I'm not sure I trust buying BotW for Switch when I fell for TP on Wii and outside of that nothing looks close to good until MK8 which I already have with all DLC anyway
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On January 14 2017 03:24 TheYango wrote:
The space where the 3DS thrives is that developers can develop games with the content of a AAA console/PC release, but with the budget of a AA title due to the low hardware demands of the system. This is reflected in the $39.99 price point of basically all retail 3DS games. You couldn't make a game like Pokemon, Monster Hunter, or Fire Emblem thrive on a mobile platform because the mobile market isn't interested in paying $39.99 for what's essentially a AAA release for weaker hardware, but that's precisely the segment that the 3DS hits and also a segment that the Switch will be able to capture as well.
It will?
Genuinely curious. Are developers going to make games that barely use any of the potential of the system or screen? I agree the 3ds thrived in a perfect environment, and it's the reason the 3ds is maybe my favorite console of the last like 15 years. The simplicity but fun of "simple" games like link between worlds, FE's, Fantasy life, mario 3d land are what is missing from games this day and age. I fear that will get lost when developers have far far more power, and people might have far more expectations. Not to mention games actually came OUT on the 3ds because of the lower budgets and costs. Has nintendo said anything about this?
Also, the thing isn't very portable really... not compared to a 3ds.
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Cautiously optimistic about the Switch, just preordered it (yes I'm a sucker for Nintendo exclusives) but I do see improvement from the Wii U; I just hope it's significant rather than marginal.
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On January 14 2017 03:44 DannyJ wrote: It will?
Genuinely curious. Are developers going to make games that barely use any of the potential of the system or screen? That's up to Nintendo to decide by setting the standard with the it's own releases.
One could argue that games that don't take advantage of the 3D features of the 3DS were "barely using any of the potential of the system", but Nintendo made it pretty clear with flagship titles like the FE or Pokemon games that games on the 3DS didn't need to use the 3D gimmick extensively to be successful. It'll be the same deal here--if Nintendo sets the standard, other developers will follow suit.
If Nintendo had pushed the 3D gimmick more it's arguable that the 3DS would never have reached it's current level of success, especially given how finicky the 3D is on o3DS versions of the system.
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its pretty much a Vita, so why not ?
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People say launch line up is weak
I cant remember a good launch since the SNES, is pretty much the norm nowadays to have weak launch games
infact, best PS4/XB1 game was a port (BF4)
launch window >>>>>>>> actual launch
and with splatoon, MK8 and mario galaxy among a lot of other games, i think the switch has very good games for the time being
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On January 14 2017 03:46 TheYango wrote:Show nested quote +On January 14 2017 03:44 DannyJ wrote: It will?
Genuinely curious. Are developers going to make games that barely use any of the potential of the system or screen? That's up to Nintendo to decide by setting the standard with the it's own releases. One could argue that games that don't take advantage of the 3D features of the 3DS were "barely using any of the potential of the system", but Nintendo made it pretty clear with flagship titles like the FE or Pokemon games that games on the 3DS didn't need to use the 3D gimmick extensively to be successful. It'll be the same deal here--if Nintendo sets the standard, other developers will follow suit. If Nintendo had pushed the 3D gimmick more it's arguable that the 3DS would never have reached it's current level of success, especially given how finicky the 3D is on o3DS versions of the system.
You said it, 3d was a gimmick.
There's a big difference between deciding not to use that and trying to find a balance between cost and expectation when developing on a AAA quality system.
On January 14 2017 03:47 Faruko wrote: its pretty much a Vita, so why not ?
We all know how that went...
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The launch line-up's only weak if you already own a Wii U. Otherwise, Zelda, Mario Kart, Splatoon are a good enough trio. Hopefully also 1-2 Switch, ARMS, and the Fire Emblem game will be good.
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On January 14 2017 03:55 DannyJ wrote:We all know how that went...
yah it went horrible because sony wanted it to be horrible
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On January 14 2017 03:50 Faruko wrote: People say launch line up is weak
I cant remember a good launch since the SNES, is pretty much the norm nowadays to have weak launch games
infact, best PS4/XB1 game was a port (BF4)
While I agree with everything you say that doesnt change the fact that Nintendo still has to give me as a consumer a reason to buy the system at launch. As much as I like that ability to get BotW on WiiU, it gives me no reason to buy the switch at all for months and months. As a consumer who owns a WiiU I see no reason to switch over for the known future. I'll get BotW for WiiU, don't have much of a reason to get MK8D. I can only hope that multiple worthwhile games are out by the time that SMO is out.
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On January 14 2017 03:55 DannyJ wrote: You said it, 3d was a gimmick.
There's a big difference between deciding not to use that and trying to find a balance between cost and expectation when developing on a AAA quality system.
Expectations are driven entirely by Nintendo's first-party releases. This is a unique product of Nintendo's own ecosystem where they set the standards that other developers follow. Developers these days are quite conservative--they copy what other people have shown to be successful. If Nintendo shows that simple games can be successful on the Switch, others will follow suit. If they stick solely to releasing games that push the limits of the system, that's all we'll get from anyone else too.
For my part, I'll be waiting for the first major price cut and the end of the 3DS life cycle before buying a Switch becomes a consideration. I don't think the Switch will have a particularly strong launch, I just don't think that dooms the system either. The Vita and the 3DS had similarly poor showings at launch, the difference is that Nintendo worked harder to make the 3DS succeed in the long run (while Sony basically treated the Vita as an expensive home console peripheral).
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On January 14 2017 01:37 TheYango wrote:Show nested quote +On January 13 2017 22:44 LightSpectra wrote: The Wii, DS, and 3DS were astonishing successes. The Wii U was a failure only because it had terrible launch titles (no Zelda game, no Mario Party, no Mario Kart, no Metroid, etc.). That is really the only reason. The Switch is going to have great launch titles, so in all likelihood it's going to be a smashing success. Wii U's failure can't just be pinned on lack of launch titles, as the 3DS had a similarly poor launch library. Lack of marketing and stronger internal focus on pushing the 3DS are better explanations, IMO. The Switch was likely conceived in order to try and carry Nintendo's success with the 3DS to the home console space. Having one hybrid console to promote rather than two separate systems also makes life easier for Nintendo's marketing department. Regardless, the idea that Nintendo is out of touch or behind the times seems to disregard the fact that the 3DS outsold any of the current-generation home consoles by a fair margin. Nintendo is pretty clearly doing something right--just not the Wii U. Show nested quote +On January 14 2017 01:18 Cricketer12 wrote: I just hope FE: Warriors doesn't cause a giant delay in FE15's release. As horribly dull as dynasty warriors is though, fe content is still fe content. IS isn't developing FEW so its unlikely to affect FE15's dev timeline.
I think the WiiU was dead on arrival with the name. Everyone thought it was the control. I think most people still do, given the sales figures.
The really, really important thing is going to be how easy it is to port 3DS titles over to the Switch. If it's fairly straight forward, there's going to be a lot of back catalogs that are suddenly going to become valuable.
In the Switch'ing demo, it's playing Zelda @ 1080p/60hz. That's all that's important for TV-based gaming. That's the big play from Nintendo. This is a huge bridge between their IPs because they can now put similar games on Handheld & Console at the same time. The Switch sits at the saturation-level of output that's needed to make most stuff work for the normal consumer, which is what matters. By the time we get the Switch 2, it'll handle 4k/60hz just fine. (There's been a huge amount of advancement of performances in the ARM space because of smart phones.)
4K TVs look to only make up about 25% of world-wide sales last year, with what looks like forecasts for around 33% in 2017. So Nintendo managed to wait it out long enough that they can run a Handheld off the TV at acceptable levels.
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Slightly off-topic, but any chance New Super Mario Bros 1 & 2, Zelda: Spirit Tracks and Phantom Hourglass, or other old DS games are going to be ported to the Switch? I'd really like to play them but they're still >$30 used, which is absurd.
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Porting DS/3DS games over is going to be non-straightforward due to the lack of dual-screen functionality on the Switch. That said, I wouldn't be surprised to see some re-releases and at the very least, I'd expect the disparate Wii U/3DS Virtual Consoles to be merged on the Switch.
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