Street Fighter V - Page 13
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sung_moon
United States10110 Posts
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crms
United States11933 Posts
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rebdomine
6040 Posts
On March 16 2016 12:29 sung_moon wrote: Watching Nativeimpact use Mika. These resets are so dank, but jesus do they work. Have no idea why he tries wakeup V-Trigger though. Seems really really bad, and if they meaty throw/command grab, they just canceled Nadashiko immediately. I really need to watch some NativeImpact footage of Mika. After all, I did main T Hawk in 4 because of watching him doing sick stuff with T Hawk. | ||
sung_moon
United States10110 Posts
These matches really opened my eyes here. A lot of my friends who play VF says she's a VF character. Fuudo himself, and apparently USA's best VF player uses Mika also. | ||
aseq
Netherlands3975 Posts
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Artok
Netherlands2219 Posts
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emc
United States3088 Posts
Steam ID: Game, NA, Northern California. CFN: Game650 | ||
Mannerheim
766 Posts
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riotjune
United States3392 Posts
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Mensol
14536 Posts
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riotjune
United States3392 Posts
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Dizmaul
United States831 Posts
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Kuroeeah
11696 Posts
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DwD
Sweden8621 Posts
Poor guy got rekt so hard. Someone livecapped it on reddit: https://www.livecap.tv/t/capcomfighters/u39EZ0SsMoP | ||
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BLinD-RawR
ALLEYCAT BLUES50107 Posts
On March 20 2016 06:01 Dizmaul wrote: Not a fan of Master Baiter? baited into lewd thoughts imo | ||
Artok
Netherlands2219 Posts
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Excalibur_Z
United States12235 Posts
1. Netcode. I got a hit... oh wait, no I didn't, I got hit instead. Characters are jumping all over the place. Mind you, this is with searching only 4-5 bar connections. Do I need to search only for 5-bars? The wait times might be pretty long... Also, Arturo's matches generally seem to be okay and he searches 4-5 bars. I don't want this to sound like a super common thing, because it isn't, but probably 10-20% of my matches are like this. 2. Karin's antiairs are garbage (well, compared to Birdie, Nash, or Chun normals). Coming from playing Sakura in SF4, she has no real solution to jump-ins which have generally been buffed across the board with enormous hitboxes. S.hp timing is super strict, trades a lot, and the range is hard to learn. C.hp is also hard to use because it moves her forward, it's pretty slow, and it gets stuffed or trades frequently. EX spin is pretty reliable when you're reading a jump, but it costs meter and the angle can make it whiff against jumps directly above you. If you eat a jump-in in this game, it means you're taking like 40% damage or more, so it seems like this game actively doesn't want you to trust in anti-airs, which means you're better off just blocking. | ||
Gyabo
United States329 Posts
On March 19 2016 22:23 Mannerheim wrote: FR was so good yesterday, and it was only the team tournaments. Tokido 5-0'ing the 5v5 grand finals was crazy, his Ryu is so scary. There was a 5v5? Which stream was this on? | ||
arb
Noobville17921 Posts
On March 15 2016 03:39 sung_moon wrote: Damn Du. Not like I knew the guy personally, but I've talked to him a few times when he came to Philly for tournaments, and then after watching his play/the way he conducts himself (ie: just having fun) during tournaments, never would of expected he was this close to doing it. That's depression for ya. Hope you get better man! In other news, started learning Mika. She does da damage and has best V-Reversal appearance wise ![]() was watching one of the videos.. did she give them the stone cold stunner? | ||
Mannerheim
766 Posts
nycfurby | ||
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