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Pokémon Go! - Page 58

Forum Index > General Games
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evilfatsh1t
Profile Joined October 2010
Australia8904 Posts
August 04 2016 01:08 GMT
#1141
lol at people throwing ultra balls at pidgeys and squirtles
DarkPlasmaBall
Profile Blog Joined March 2010
United States46211 Posts
Last Edited: 2016-08-04 01:20:30
August 04 2016 01:19 GMT
#1142
On August 04 2016 10:08 evilfatsh1t wrote:
lol at people throwing ultra balls at pidgeys and squirtles


Unfortunately there's just no consistency... I can catch a 700 CP beedrill with one poke ball, and then it takes me three great balls to catch a basic weedle under 100 CP. Sigh.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
evilfatsh1t
Profile Joined October 2010
Australia8904 Posts
August 04 2016 03:35 GMT
#1143
yeah thats why i never throw great balls or ultra balls unless theyre 1000+cp or fully evolved.
Laurens
Profile Joined September 2010
Belgium4557 Posts
Last Edited: 2016-08-04 07:09:17
August 04 2016 07:04 GMT
#1144
On August 04 2016 12:35 evilfatsh1t wrote:
yeah thats why i never throw great balls or ultra balls unless theyre 1000+cp or fully evolved.


You must be sitting at 200 ultra balls then xD

Throwing them at Pidgeys is stupid, but Squirtles totally deserve ultras. Unless you enjoy throwing at dark red circles.
The starters + Pikachu have the lowest catch rate of basic pokemon, tied with Lapras/Snorlax/Aerodactyl/...
If you still need Squirtle candy you better use that ultra ball.

As for the API and 3rd parties no longer working, good riddance! Notice how they released the game in Brazil at the same time all this 3rd party shit stopped working. It's almost as if they wanted to get rid of the massive server strain before completing the rollout.
Now they can continue to focus on the actual game. Unless the fuckers at PoGoDev bypass this in under a week, I'm confident the tracking fix will come out soon.
evilfatsh1t
Profile Joined October 2010
Australia8904 Posts
August 04 2016 08:22 GMT
#1145
actually i didnt hit lvl 20 till very recently but i have thrown 0 ultra balls because i basically havent seen anything worth throwing it to T_T
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
August 04 2016 12:08 GMT
#1146
this escape rate is fucking dumb. 1000 cp muck, 10 raspberries and 10 ultra balls --> 10 escapes and him fleeing, such a fucking waste. meanwhile my wife gets an 1800 muck with 1 raspberry and 1 ultra ball

no consistency is infuriating
Laurens
Profile Joined September 2010
Belgium4557 Posts
Last Edited: 2016-08-04 12:16:17
August 04 2016 12:15 GMT
#1147
On August 04 2016 21:08 KOFgokuon wrote:
this escape rate is fucking dumb. 1000 cp muck, 10 raspberries and 10 ultra balls --> 10 escapes and him fleeing, such a fucking waste. meanwhile my wife gets an 1800 muck with 1 raspberry and 1 ultra ball

no consistency is infuriating


And how do you propose to fix this without using probability of any kind..?

Both Muk's had the same base capture rate. Your wife's one was harder to catch due to a higher pokemon level (indicated by significantly higher CP), yet she managed to capture it. That's dumb luck, what do you want to do about it? xD

Use curveballs, aim inside the colored circle, pray for the best. That's how probability works.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
August 04 2016 12:25 GMT
#1148
Implement a battle system to weaken the pokemon like every game they've ever made, instead of a real life safari zone.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Rocket-Bear
Profile Joined July 2014
3070 Posts
August 04 2016 12:45 GMT
#1149
I just hate how leveling up makes my guy worse.

I have too much to do to play nonstop so there is no chance for me to get gyms unless I team up and get carried. So at leaat I can catch them all right? No fuck you you're gonna have to use 10 greatballs on a 70 oddish and then he's gonna run away.
Favorite players: Gh and Zai
H8
Profile Joined October 2013
Czech Republic563 Posts
August 04 2016 12:46 GMT
#1150
I just spent 31 Ultra Balls trying to catch Clefairy...
The Three Musketeers of EU Passion! TheBloodyDwarf, H8 and Sakat
Laurens
Profile Joined September 2010
Belgium4557 Posts
August 04 2016 13:03 GMT
#1151
On August 04 2016 21:25 Nagisama wrote:
Implement a battle system to weaken the pokemon like every game they've ever made, instead of a real life safari zone.


I'm assuming Gamefreak/Pokemon Company vetoed the possibility of using their battle system. It would hurt the sales of "the real games".
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
August 04 2016 13:09 GMT
#1152
On August 04 2016 21:08 KOFgokuon wrote:
this escape rate is fucking dumb. 1000 cp muck, 10 raspberries and 10 ultra balls --> 10 escapes and him fleeing, such a fucking waste. meanwhile my wife gets an 1800 muck with 1 raspberry and 1 ultra ball

no consistency is infuriating

That moment you realize you are playing casinostone not pokemon...
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
August 04 2016 13:23 GMT
#1153
Probably I am just lucky but I am getting so many firsts with just regular pokeballs since the patch even on red ones in the range of 500-700.
This is our town, scrub
Laurens
Profile Joined September 2010
Belgium4557 Posts
August 04 2016 14:47 GMT
#1154
On August 04 2016 22:23 Kleinmuuhg wrote:
Probably I am just lucky but I am getting so many firsts with just regular pokeballs since the patch even on red ones in the range of 500-700.


My Pidgey capture rate has remained stable at 87-88%, the only thing I've noticed is increased jumping and attacking.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
August 04 2016 14:55 GMT
#1155
im definitely finding it more difficult to catch, it's getting ridiculous
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Logo
Profile Blog Joined April 2010
United States7542 Posts
August 04 2016 15:11 GMT
#1156
On August 04 2016 21:15 Laurens wrote:
Show nested quote +
On August 04 2016 21:08 KOFgokuon wrote:
this escape rate is fucking dumb. 1000 cp muck, 10 raspberries and 10 ultra balls --> 10 escapes and him fleeing, such a fucking waste. meanwhile my wife gets an 1800 muck with 1 raspberry and 1 ultra ball

no consistency is infuriating


And how do you propose to fix this without using probability of any kind..?

Both Muk's had the same base capture rate. Your wife's one was harder to catch due to a higher pokemon level (indicated by significantly higher CP), yet she managed to capture it. That's dumb luck, what do you want to do about it? xD

Use curveballs, aim inside the colored circle, pray for the best. That's how probability works.


There's a ton of fixes...

1. Lower Escape Rates so pokemon may chew through balls, but they'll at least stick around to get caught
2. Make Green Circles almost a sure catch instead of the 80% they seem to be. Right now it's really a crapshoot even when you over use items on a guy.
3. Use PRNG or a scaling system so as you keep trying to catch the pokemon in an encounter they become easier to catch. That way by the 10th Ultraball you're throwing at some random pokemon they'll actually catch.
4. Increase % of pokeballs that are great & ultra. At least then it's not as bad when you throw 10 ultras at a guy who still escapes nor is it that big of a deal to use great or ultra balls on more common pokemon.
5. Give 1 or 2 candy as a consolation when a pokemon flees. At least then you can feel good about having found an interesting or rare pokemon even if it escapes from you and you can still collect up your pidgey candy even if they escape from you.
Logo
Creager
Profile Joined February 2011
Germany1947 Posts
August 04 2016 15:26 GMT
#1157
All in all this game is a terrible grind fest, lost interest in it after a week, since you end up trying to catch the same shitty pokemon over and over just to gain a few candies and stardust to level up a bit.
... einmal mit Profis spielen!
Assault_1
Profile Joined April 2009
Canada1950 Posts
August 04 2016 15:38 GMT
#1158
On August 05 2016 00:26 Creager wrote:
All in all this game is a terrible grind fest, lost interest in it after a week, since you end up trying to catch the same shitty pokemon over and over just to gain a few candies and stardust to level up a bit.

I think Niantic said they only have about 10% of the features they want to have in the long run at this point. Don't you think it's still better than 99% of apps in the app store?
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
August 04 2016 15:51 GMT
#1159
On August 04 2016 23:47 Laurens wrote:
Show nested quote +
On August 04 2016 22:23 Kleinmuuhg wrote:
Probably I am just lucky but I am getting so many firsts with just regular pokeballs since the patch even on red ones in the range of 500-700.


My Pidgey capture rate has remained stable at 87-88%, the only thing I've noticed is increased jumping and attacking.

yeah that is true
This is our town, scrub
rsvp
Profile Blog Joined January 2006
United States2266 Posts
August 04 2016 16:01 GMT
#1160
On August 05 2016 00:38 Assault_1 wrote:
Don't you think it's still better than 99% of apps in the app store?


I only have time/interest to play a small handful of games at a time. There are literally millions of apps on the app store. Pokemon Go may be better than 99% of them, but it's not better than 99.999% of them. Not worth my time.
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