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Pokémon Go! - Page 89

Forum Index > General Games
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WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 14 2016 09:37 GMT
#1761
On September 14 2016 17:44 Laurens wrote:
Show nested quote +
On September 14 2016 17:26 ahswtini wrote:
On September 14 2016 17:21 WindWolf wrote:
There is something strange with how the game measures distance. Because the distance I have measured with Google Fitness is 9km today but PoGo has only measured 6 km.

it's long been known that the distance tracker for PoGo sucks. the latest update is supposed to have improved it a lot, but depending on factors like how many turns u take, gps coverage etc... u can lose up to 50% of ur distance travelled

http://pokemongohub.net/distance-tracking-improved-lot/


I've heard device GPS may play a role. With my iPhone 6S I get almost perfect tracking. Each morning/evening I walk or cycle 600 meters to work (not a straight line), and my app will count the full 600 meters if I go by foot, 400-500 when I cycle.

The client pushes your location to the cloud every minute, then every ~4 minutes the servers calculate the distance between these points (in a straight line) and updates your app accordingly. Clearly some meters will be lost if you're not walking in a straight line, but updates every minute ensure this should not be a big loss.

Not sure why Google Fitness tracks 3 km more, obvs it uses the same GPS. Were you running in small circles?

Edit: Speed limit is roughly 10,5 km/h as well, so if you were jogging it won't have counted everything.

No I was walking from one point to another. And by looking at my route in Google Maps, I'd say that the fitness app is pretty accurate
EZ4ENCE
Laurens
Profile Joined September 2010
Belgium4550 Posts
September 14 2016 09:42 GMT
#1762
On September 14 2016 18:37 WindWolf wrote:
Show nested quote +
On September 14 2016 17:44 Laurens wrote:
On September 14 2016 17:26 ahswtini wrote:
On September 14 2016 17:21 WindWolf wrote:
There is something strange with how the game measures distance. Because the distance I have measured with Google Fitness is 9km today but PoGo has only measured 6 km.

it's long been known that the distance tracker for PoGo sucks. the latest update is supposed to have improved it a lot, but depending on factors like how many turns u take, gps coverage etc... u can lose up to 50% of ur distance travelled

http://pokemongohub.net/distance-tracking-improved-lot/


I've heard device GPS may play a role. With my iPhone 6S I get almost perfect tracking. Each morning/evening I walk or cycle 600 meters to work (not a straight line), and my app will count the full 600 meters if I go by foot, 400-500 when I cycle.

The client pushes your location to the cloud every minute, then every ~4 minutes the servers calculate the distance between these points (in a straight line) and updates your app accordingly. Clearly some meters will be lost if you're not walking in a straight line, but updates every minute ensure this should not be a big loss.

Not sure why Google Fitness tracks 3 km more, obvs it uses the same GPS. Were you running in small circles?

Edit: Speed limit is roughly 10,5 km/h as well, so if you were jogging it won't have counted everything.

No I was walking from one point to another. And by looking at my route in Google Maps, I'd say that the fitness app is pretty accurate


Ah weird.

I assume PoGo was active the whole time. Check the top left of your screen periodically. If the GPS icon is spinning it won't track your kms.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 14 2016 14:31 GMT
#1763
been having bad luck with movesets recently
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
September 14 2016 14:41 GMT
#1764
The Egg distance tracking is a bitch, I wish there was like a automatic Egg switcher for the infinite incubator.

For example I went running the other night, had 4.7/5km on tracker when I left home so decided to walk 300 meters, hatch then put new egg to incubator and pocket my phone.

Sounds good right, nope got stuck on 4.9km for several hundred meters.
andrewlt
Profile Joined August 2009
United States7702 Posts
September 14 2016 15:16 GMT
#1765
Does anybody know if the Pikachu needs to stay your buddy or can I switch it out the moment it starts perching on my toon's shoulder?
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
September 14 2016 16:11 GMT
#1766
On September 14 2016 17:26 ahswtini wrote:
Show nested quote +
On September 14 2016 17:21 WindWolf wrote:
There is something strange with how the game measures distance. Because the distance I have measured with Google Fitness is 9km today but PoGo has only measured 6 km.

it's long been known that the distance tracker for PoGo sucks. the latest update is supposed to have improved it a lot, but depending on factors like how many turns u take, gps coverage etc... u can lose up to 50% of ur distance travelled

http://pokemongohub.net/distance-tracking-improved-lot/

the article writers have falsely declared information before, so take everything they say with a grain of salt.
Logo
Profile Blog Joined April 2010
United States7542 Posts
September 14 2016 16:55 GMT
#1767
The 15%-20% improvement over 18k seems entirely explainable by the problem where you have an egg at like 4.7km, but have to wait for the next batch update to hatch it. So the egg goes from 4.7km to say 5.4km and you lose that .4km. With the buddy system it just keeps going so you don't 'lose' that extra distance. You'll go from like .7km to .4km + candy in one distance update.

This gives the appearance of the tracker being more accurate, people are measuring tracking accuracy with a different metric now.
Logo
mordek
Profile Blog Joined December 2010
United States12705 Posts
September 14 2016 18:42 GMT
#1768
On September 14 2016 14:26 Chairman Ray wrote:
Nidoqueen it, and if the moveset is good, then pump it up. I'm lvl 30 and still haven't even gotten a single nidoran with >80% IVs. It's like they're all inbred or something.

I have yet to find a high IV Oddish :/ sitting on about 200 candy just waiting for the one to come.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
September 14 2016 18:50 GMT
#1769
On September 15 2016 03:42 mordek wrote:
Show nested quote +
On September 14 2016 14:26 Chairman Ray wrote:
Nidoqueen it, and if the moveset is good, then pump it up. I'm lvl 30 and still haven't even gotten a single nidoran with >80% IVs. It's like they're all inbred or something.

I have yet to find a high IV Oddish :/ sitting on about 200 candy just waiting for the one to come.

got an 82% oddish with high cp. good enough. vileplume has been doing some work for me lately against low level gyarados and vaporeons (prestiging up my team's gyms). dont know if i want to level it up though. i have two high cp vapes (WG/AT) that do all of the work for me when taking down gyms.
Gahlo
Profile Joined February 2010
United States35160 Posts
September 14 2016 22:18 GMT
#1770
On September 15 2016 03:42 mordek wrote:
Show nested quote +
On September 14 2016 14:26 Chairman Ray wrote:
Nidoqueen it, and if the moveset is good, then pump it up. I'm lvl 30 and still haven't even gotten a single nidoran with >80% IVs. It's like they're all inbred or something.

I have yet to find a high IV Oddish :/ sitting on about 200 candy just waiting for the one to come.

Good old pokedex scaling bug.

I'm in the same situation with Nidoran(F). Over 200 candies but since I haven't been able to hatch one I got nothing to use them on.
Dante08
Profile Blog Joined February 2008
Singapore4132 Posts
September 15 2016 02:28 GMT
#1771
Do you guys think that for high base stats Pokemon like Snorlax, IV doesn't really matter? Imo movesets are much more important. Obviously it would be good to have the best of both, but some Pokemon are really hard to come by.
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
September 15 2016 04:07 GMT
#1772
I had to quit because I ran out of pokeballs... bought more... then ran out again, and I refuse to spend anymore.

Just not enough pokestops where I live.
"losers always whine about their best, Winners go home and fuck the prom queen"
LennX
Profile Joined October 2010
4559 Posts
September 15 2016 04:36 GMT
#1773
On September 15 2016 13:07 Darpa wrote:
I had to quit because I ran out of pokeballs... bought more... then ran out again, and I refuse to spend anymore.

Just not enough pokestops where I live.



Do you live near a city or have one that is viable(cheaper) to drive to for a weekend and spin spin spin?
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
CorsairHero
Profile Joined December 2008
Canada9491 Posts
September 15 2016 05:11 GMT
#1774
new scanner updates.. happy hunting
© Current year.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
September 15 2016 06:08 GMT
#1775
On September 15 2016 11:28 Dante08 wrote:
Do you guys think that for high base stats Pokemon like Snorlax, IV doesn't really matter? Imo movesets are much more important. Obviously it would be good to have the best of both, but some Pokemon are really hard to come by.

move set has always been more important than IVs.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
September 15 2016 06:20 GMT
#1776
On September 15 2016 07:18 Gahlo wrote:
Show nested quote +
On September 15 2016 03:42 mordek wrote:
On September 14 2016 14:26 Chairman Ray wrote:
Nidoqueen it, and if the moveset is good, then pump it up. I'm lvl 30 and still haven't even gotten a single nidoran with >80% IVs. It's like they're all inbred or something.

I have yet to find a high IV Oddish :/ sitting on about 200 candy just waiting for the one to come.

Good old pokedex scaling bug.

I'm in the same situation with Nidoran(F). Over 200 candies but since I haven't been able to hatch one I got nothing to use them on.

Exact same boat. Did find a 90% Nidoran F but at 50 something CP I couldn't justify the candies and dust. All my higher levels have been sub 70%. sitting on 265 candy right now

My 14/14/13 Vileplume has been destroying water pokemon. I am so happy with that pokemon!
+ Show Spoiler [Pokedex entry for Vileplume] +
Vileplume's toxic pollen triggers atrocious allergy attacks. That's why it is advisable never to approach any attractive flowers in a jungle, however pretty they may be.

I named it LizzysFlower. Anyone get the reference?
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4550 Posts
September 15 2016 06:27 GMT
#1777
On September 15 2016 11:28 Dante08 wrote:
Do you guys think that for high base stats Pokemon like Snorlax, IV doesn't really matter? Imo movesets are much more important. Obviously it would be good to have the best of both, but some Pokemon are really hard to come by.


It matters. My Blastoise has shitty IVs, I thought it wouldn't be an issue, turns out he'll have ~200 CP less than a maxed one at max level =/

My Dragonite is 100% IV, at max lvl he'll have 3500 CP, what a beast. A 0% IV Dragonite would probably strand at 3200-3300 CP.

Moveset depends on Pokemon I guess. For Dragonite the worst set you can have is Steel Wing / Hyper Beam, that's meant to be a defensive Dragonite but it's 10% worse than Steel Wing / Dragon Pulse. No big deal. So here I would say IVs are more important.

Belisarius
Profile Joined November 2010
Australia6232 Posts
Last Edited: 2016-09-15 07:45:26
September 15 2016 07:43 GMT
#1778
So how are scanners suddenly a thing again? What changed?
Poopi
Profile Blog Joined November 2010
France12904 Posts
September 15 2016 08:49 GMT
#1779
On September 15 2016 15:27 Laurens wrote:
Show nested quote +
On September 15 2016 11:28 Dante08 wrote:
Do you guys think that for high base stats Pokemon like Snorlax, IV doesn't really matter? Imo movesets are much more important. Obviously it would be good to have the best of both, but some Pokemon are really hard to come by.


It matters. My Blastoise has shitty IVs, I thought it wouldn't be an issue, turns out he'll have ~200 CP less than a maxed one at max level =/

My Dragonite is 100% IV, at max lvl he'll have 3500 CP, what a beast. A 0% IV Dragonite would probably strand at 3200-3300 CP.

Moveset depends on Pokemon I guess. For Dragonite the worst set you can have is Steel Wing / Hyper Beam, that's meant to be a defensive Dragonite but it's 10% worse than Steel Wing / Dragon Pulse. No big deal. So here I would say IVs are more important.


200CP more doesn't say much about real battle efficiency tho, their formulas are using a lot of round-ups.
WriterMaru
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2016-09-15 10:30:29
September 15 2016 09:32 GMT
#1780
On September 15 2016 16:43 Belisarius wrote:
So how are scanners suddenly a thing again? What changed?

Niantics server security got cracked.

Its going to be a constant revolving door between niantic changing things and hackers getting around/through it to make scanners.

Edit: Scanned my little area and counted the weedles within about 450M of my place. 16 Weedles. Even 2 Kakunas. I live in Viridian forest
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
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