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Total War: Warhammer - Page 65

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waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 02 2017 22:25 GMT
#1281
On October 03 2017 06:45 xDaunt wrote:
I'm not disputing what black arks can do. I've used them extensively in my campaign. My point is that they aren't good enough for what they cost, and it's not even a particularly close call. To put it in stark monetary terms, I lost one of my black arks at a point where I had 5 armies and 3 black arks. This black ark that I lost had only 5 corsairs on it. When it died, I had instant savings of nearly 6,000 gold per turn. There is simply no way that black ark is going to pay for itself in the late game when it costs that much per turn in upkeep. And again, for that price, you can have another army wandering around. You can talk about how black arks help speed up your campaign all you want, but nothing is faster at speeding up a campaign than being able to blitz through an opponent with two stacks instead of one -- even if the one is supported by a black ark. At the end of the day, black arks only provide fire support, some income bonuses, replenishment, and recruiting. These are all nice things to have. But they pale in comparison to having another stack that can march on the enemy and squash rebellions. Hell, black arks can't even garrison port towns, which just boggles the mind.


Guess our experiences differ. I can just say that I did 2 playthroughs with Dark Elves on legendary, first was without utilizing the Arks that much, the other was while utilizing them a ton in the early to early midgame, from which I draw my conclusions. From your earlier posts I guess you are more of an Empire player and you might therefore pay too much attention to gold per turn but since your armies don’t take damage from running on a deficit, low / negative income for Dark Elves is no problem. You don’t need 6k Gold a turn more if it means another location where you can raid which easily surpasses the 6k gold. Just from raiding one settlement you can get much more than that and 3 Arks allow 3 low tier stacks to raid 3 different locations. Do you take the battle loot skills? They really help a lot. With no way to fall back on, you also have to stop, so much for blitzing, even with 2 stacks. Either one hast to rest meaning you effectively use one stack now, or you let both rest. With the Ark I can push nonstop, never having to rest and depending on the province, I can even take it and kill rebellions with the garrison + the Arks abilities while my army roams freely around the surrounding provinces. If your counterargument about that is “I can just use my second stack for that”, the increased upkeep from the Ark is undisputable cheaper than the increased upkeep of the second stack + the cost of that second stack. Eventually you want more stacks of course, and unless you got 3 Arks sitting around, not grabbing treasure in the ocean / allowing you to raid of course they won’t pay off, but it’s the same for a stack that isn’t doing anything. Depending on the capital location, I can even take a province, continue to raid settlements with my stack and not even lose the replenishing / support of the Ark.
As I said previously, if used correctly that fire support you quickly cast aside is a unit wiper, make them clump up and fire away. Either that or you only raze / loot the settlements in which case the Arks are even more important because: replenishing and recruiting. It feels weird how you are talking about 2 stacks letting you blitz better I feel like that’s exactly the spot where you can’t deny the Arks superiority. When defending your homelands a second stack might be better, but on the offense I really don’t see it. What is always the problem when being on a very fast offensive? Supply lines. From your money descriptions it also sounds like you go way overboard with your armies, sorry for beating a dead horse but the Ark lets you easily win battles against much stronger stacks and therefore saving you money since you don’t need such expensive units. With the Ark you pretty much only need Dreadspears and Darkshards for a long time until you decide to conquer everything.
In my opinion, when trying to field elite stacks early on where cheaper stuff would be much more sufficient, you are doing something wrong (in terms of effectiveness ofc, I am not trying to tell you how to enjoy your game), also speaking in strictly monetary value.

Either our experiences are just totally different by coincidence, or one of us is failing to utilize the strategy he deems as inferior.

I agree on the port thing though, the fact that the Arks can’t take part in any combat besides the auto resolve on sea is weird. Though I stand by my opinion that there isn’t really any point in crewing your Arks unless you expect casualties you want to replace asap.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2017-10-02 22:27:13
October 02 2017 22:26 GMT
#1282
On October 03 2017 07:00 Biff The Understudy wrote:
Been reading a bit about possible arabia dlc, it made me really worried. Djinn and magic carpet faction seems like the most cringeworthy thing ever.

In general, it looks to me like GW kind of went on their most cheesy cliches with badly fleshed out factions. Sure, CA nailed Norsca, but it's hard to go wrong with vikings. With an army of à la Walt Disney's Aladin stereotypical arabs though I would say it seems really hard not to fuck it up big time.

Not particularly excited either by the ogre kingdom thingy..


You don't want to conquer a whole new world with me?
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 03 2017 03:43 GMT
#1283
The looting and slave talents are insane. Didnt even bother to loot something as High Elves. But as Dark Elves I am always tempted to raid a city twice. Just way to much money.
Autoresolve seems really weird for dark elves though. Some hard fights are easy resolves ... and some easy fights are unfavored resolves.
So not that good for me who tends to get lazy with fighting.
Yoav
Profile Joined March 2011
United States1874 Posts
October 03 2017 03:47 GMT
#1284
Whereas autoresolve for Skaven is straight fucked.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 03 2017 03:51 GMT
#1285
Just finished my Dark Elf campaign. The game ended rather rapidly once my Aghol and Skaeling allies invaded the Southlands at my behest. They ripped through the continent with about 15 armies between them. This alleviated the pressure that was being put on Morathi and me in Lustria, allowing us to clean up the continent pretty quickly. Then Morathi sent like 10 stacks to the Southlands, which broke the Last Defenders once and for all. I did some minor clean up to finish the game, but I didn't have to fight any major battles in the last 20 turns or so.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
Last Edited: 2017-10-03 10:13:29
October 03 2017 07:09 GMT
#1286
I don't get how you guys plough through a campaign so fast. I'm like 180 turns into my first Dark Elf campaign and it took me literally 2 days+..
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
October 03 2017 11:14 GMT
#1287
Hey guys, I really liked total war warhammer. I don't have much time atm and I will buy this only if it's REALLY worth it. What do you think?
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
Manit0u
Profile Blog Joined August 2004
Poland17776 Posts
October 03 2017 11:17 GMT
#1288
On October 03 2017 20:14 aTnClouD wrote:
Hey guys, I really liked total war warhammer. I don't have much time atm and I will buy this only if it's REALLY worth it. What do you think?


It is.
Time is precious. Waste it wisely.
waffelz
Profile Blog Joined June 2012
Germany711 Posts
Last Edited: 2017-10-03 13:23:58
October 03 2017 13:15 GMT
#1289
On October 03 2017 16:09 B.I.G. wrote:
I don't get how you guys plough through a campaign so fast. I'm like 180 turns into my first Dark Elf campaign and it took me literally 2 days+..


With me it is a case of free time because of semester break and at the moment seriously concerning gaming habits... I literally do nothing but taking care of daily tasks and routines and the rest of my free time is almost exclusively playing Warhammer. Hell, even the breaks I take I end up hanging out in a Warhammer thread.
Not getting the gimmick of the race can also slow you down a lot. Like not using raiding and Black Arks as Dark Elves asap, missing blessed spawn on lizardmen or realizing how rapidly you can expand as skaven. Settling in regions that aren’t suited for your race early on will also massively slow you down because of lower public order, increased building cost and increased building time. Taking the skaven settlements left of you instead of razing them as Malektith slows you down a lot for example. There is also a big luck factor though, on my first Dark Elves campaign the beastmen razed everything south of Naggaroth, so I just followed their tracks for free provinces until they started to mess with Morathi, at which point I took them down.

EDIT: 63 hours playtime since friday afternoon... Yeah I propably just play a lot more than you, rather than finishing faster xD
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
xDaunt
Profile Joined March 2010
United States17988 Posts
October 03 2017 14:05 GMT
#1290
Yeah, I sank a ton of time into the game over the weekend. But I've also played a lot of Total War, so I generally know what I'm doing and am able to mow through campaigns pretty fast once I have a good sense of the lay of the land.
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 03 2017 14:56 GMT
#1291
The campaings in the Warhammer games also generally seem to be quicker to finish in terms of victory conditions. A few of the WH1 campaings I was through in about 15-20 hours due to not fighting many battles, whereas earlier games that never really felt possible with how much ground you had to cover.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 03 2017 15:03 GMT
#1292
On October 03 2017 23:56 Divine-Sneaker wrote:
The campaings in the Warhammer games also generally seem to be quicker to finish in terms of victory conditions. A few of the WH1 campaings I was through in about 15-20 hours due to not fighting many battles, whereas earlier games that never really felt possible with how much ground you had to cover.

CA has done a masterful job with the strategy layer in WH2. It is definitely the best game yet in that regard. Diplomacy matters a ton without being overbearing. The New World map is also incredibly interesting geographically.
andrewlt
Profile Joined August 2009
United States7702 Posts
October 03 2017 15:14 GMT
#1293
I fight most battles in a campaign and can be pretty anal about optimizing the equipment and followers my lords and heroes have. I finished my first Empire campaign in WH1 in 70 hours. That took 10 days with the help of a long holiday weekend. My next two WE campaigns, mini and main, took around 50 hours each over the course of over 20 days. Funny enough, in my Empire campaign, I was rushing towards victory at the end while I had fun wrecking shit in both WE campaigns when I could have ended it much earlier.

So yeah, I can understand other people finishing a campaign in a weekend.
alone
Profile Joined September 2010
Poland410 Posts
October 03 2017 21:24 GMT
#1294
Quick question, should I play warhammer 1 before 2 or go straight to 2?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 03 2017 21:36 GMT
#1295
On October 03 2017 12:47 Yoav wrote:
Whereas autoresolve for Skaven is straight fucked.

They seem to take a billion causalities, but never lose a unit of value. I'm ok with this. But seriously, fuck these archer armies that high elves keep making.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Gorsameth
Profile Joined April 2010
Netherlands22440 Posts
October 03 2017 21:46 GMT
#1296
On October 04 2017 06:24 alone wrote:
Quick question, should I play warhammer 1 before 2 or go straight to 2?

The 2 games only share mechanics and an overarching world. There is no story or anything your missing.
It ignores such insignificant forces as time, entropy, and death
Gorsameth
Profile Joined April 2010
Netherlands22440 Posts
October 03 2017 21:48 GMT
#1297
On October 04 2017 06:36 Plansix wrote:
Show nested quote +
On October 03 2017 12:47 Yoav wrote:
Whereas autoresolve for Skaven is straight fucked.

They seem to take a billion causalities, but never lose a unit of value. I'm ok with this. But seriously, fuck these archer armies that high elves keep making.

You think High Elves are bad? I can ran into a full Shade Dark Elf army. Cant target them until they are close and they are armor piercing so much much more effective. That was not a pretty battle ><
It ignores such insignificant forces as time, entropy, and death
Yoav
Profile Joined March 2011
United States1874 Posts
October 03 2017 22:11 GMT
#1298
On October 04 2017 06:36 Plansix wrote:
Show nested quote +
On October 03 2017 12:47 Yoav wrote:
Whereas autoresolve for Skaven is straight fucked.

They seem to take a billion causalities, but never lose a unit of value. I'm ok with this. But seriously, fuck these archer armies that high elves keep making.


What I mean is that a lot of very winnable battle are rated as massively enemy-favored. It's crazy easy to get the "outnumbered 10:1" (actually 10:1 autoresolve) win achievement with Skaven. But what this means is that if you get caught out at sea you're fucked.

(Maybe it's because of that thing with rats and sinking ships...)
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 03 2017 23:03 GMT
#1299
I am just hoping they work on the autoresolve a bit post game. Since in this game it often can't be avoided.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 03 2017 23:47 GMT
#1300
Damn, saurus armies slaughter Skaven so badly early game.
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