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General Discussion - Page 31

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Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

Questions should go in the stickied Q&A thread, screenshots and PotG will go in the PotG sticky, QQ/Rage/Complaints should go in the QQ/Rage thread. If you want to talk about maps or strategies open a new thread.

Any comments or concerns will be logged please forward them to ZeromuS. This new forum is still fluid so we will try this out. General TL rules will still apply to new threads.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44971 Posts
August 07 2015 20:21 GMT
#601
On August 08 2015 03:27 FT.aCt)Sony wrote:
Show nested quote +
On August 08 2015 01:46 DarkPlasmaBall wrote:
Blizzard was the reason that I got into hack-and-slash RPGs with Diablo.



Gauntlet / Gauntlet Legends / Gauntlet Legends Dark Legacy

Best hack and slash before Diablo. But you may not remember or took advantage of quarter arcade machines playing those like me and alot of others did.


Indeed, I played them as well! Great games

I just didn't dedicate hundreds of hours to the Gauntlet series like I did D1/D2 ^^
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 08 2015 05:36 GMT
#602
On August 08 2015 03:26 maartendq wrote:
I wonder if this game is just going to be like some FPS MOBA, judging by the amount of "heroes" (read: purchasable content). I also have my doubts whether they will be able to outdo Valve at their own game. The trailer I saw a while back reminded me a bit too much of TF2 for comfort.

Class-based PvP FPS games existed before MOBAs.

Games where characters have abilities are not the same as MOBAs.

Hell, I'm pretty sure there were CS servers with abilities and skill builds before DotA ever got serious (hilariously I remember them being WC3 servers).
Average means I'm better than half of you.
Jswizzy
Profile Joined March 2010
United States791 Posts
August 13 2015 18:23 GMT
#603
On August 08 2015 14:36 WolfintheSheep wrote:
Show nested quote +
On August 08 2015 03:26 maartendq wrote:
I wonder if this game is just going to be like some FPS MOBA, judging by the amount of "heroes" (read: purchasable content). I also have my doubts whether they will be able to outdo Valve at their own game. The trailer I saw a while back reminded me a bit too much of TF2 for comfort.

Class-based PvP FPS games existed before MOBAs.

Games where characters have abilities are not the same as MOBAs.

Hell, I'm pretty sure there were CS servers with abilities and skill builds before DotA ever got serious (hilariously I remember them being WC3 servers).


Yep every game by Splash Damage has been class based and Natural Selection has RTS elements including an item shop in the form of an armory where you upgrade your character over the course of the game as your team holds objectives.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Beirut
Profile Joined January 2011
United States673 Posts
August 14 2015 22:32 GMT
#604
Definitely giving Overwatch a spin when it comes out. Can't say I'm super happy where they've taken their other franchises, but this game looks fantastic.
rotta
Profile Joined December 2011
5595 Posts
August 14 2015 23:03 GMT
#605
On August 14 2015 03:23 Jswizzy wrote:
Show nested quote +
On August 08 2015 14:36 WolfintheSheep wrote:
On August 08 2015 03:26 maartendq wrote:
I wonder if this game is just going to be like some FPS MOBA, judging by the amount of "heroes" (read: purchasable content). I also have my doubts whether they will be able to outdo Valve at their own game. The trailer I saw a while back reminded me a bit too much of TF2 for comfort.

Class-based PvP FPS games existed before MOBAs.

Games where characters have abilities are not the same as MOBAs.

Hell, I'm pretty sure there were CS servers with abilities and skill builds before DotA ever got serious (hilariously I remember them being WC3 servers).


Yep every game by Splash Damage has been class based and Natural Selection has RTS elements including an item shop in the form of an armory where you upgrade your character over the course of the game as your team holds objectives.

There was also the WC3 mod in CS, which was pretty fun for a while.
don't wall off against random
hotcream
Profile Joined August 2015
27 Posts
August 15 2015 01:24 GMT
#606
--- Nuked ---
karazax
Profile Joined May 2010
United States3737 Posts
September 04 2015 16:40 GMT
#607
Gosugamers.net has added an Overwatch section and has a decent amount of content up now. Latest article is comparing TF2's Soldier to Pharah.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
September 04 2015 17:48 GMT
#608
seems interesting, would try, hope i don't have to pay a ton of $ to properly play it
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 04 2015 19:00 GMT
#609
TBH, I freaking hate TF2, but I'm willing to give Overwatch a look because Blizzard.
karazax
Profile Joined May 2010
United States3737 Posts
September 24 2015 01:32 GMT
#610
Some new pre-beta game play:
nanaoei
Profile Blog Joined May 2010
3358 Posts
September 24 2015 05:22 GMT
#611
the guy is speaking so loudly. is he at a convention or something?

you guys are also forgetting the original shooters that took advantage of the idea of roles/classes, like day of defeat, natural selection. this was back in the early 2000's and the games had niche yet strong reception.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
Last Edited: 2015-09-24 06:19:41
September 24 2015 06:19 GMT
#612
On September 24 2015 14:22 nanaoei wrote:
the guy is speaking so loudly. is he at a convention or something?

you guys are also forgetting the original shooters that took advantage of the idea of roles/classes, like day of defeat, natural selection. this was back in the early 2000's and the games had niche yet strong reception.

It really has nothing to do with roles and classes, and everything to do with a huge variance in skillsets for every character.
Average means I'm better than half of you.
NukeD
Profile Joined October 2010
Croatia1612 Posts
Last Edited: 2015-09-24 09:13:07
September 24 2015 07:33 GMT
#613
I dont know, it looks meh to me...

EDIT: One more thing I wanted to say; I despise how every new Blizzard game has the cartoonish artstyle. It is a real turn off for me. SC2 looks terrible for me. D3 is a bit better but cmon, cartoon graphics in a game called Diablo...
sorry for dem one liners
porkRaven
Profile Joined December 2010
United States953 Posts
September 24 2015 10:18 GMT
#614
The loudness in their voice conveys their extremely honest excitement about whatever is on their screen, youtubers that is. Glad I could mute the audio and watch the gameplay and be prepared to never look at another overwatch tidbit again.
SHOUTOUTS TO Aylear!!!
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
September 24 2015 11:40 GMT
#615
i lost it when the guy was saying he doesnt like this and that in cs and cod, i will watch another reviewer who actually knows about fps.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 24 2015 14:17 GMT
#616
The guy mentioned TF2 once and said class switching ingame was unprecedented. LOLWUT.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 24 2015 14:21 GMT
#617
yay villains. If they make a girl that is chaotic evil in a funny way I will play this game. (yeah I am saying they should steal Jinx from LoL )
bardtown
Profile Joined June 2011
England2313 Posts
September 24 2015 14:44 GMT
#618
Looks like a worse version of TF2. Funny that Blizzard made such a fuss about Dota 2 and then ripped off TF2 completely. I'd need to play it to really understand though. The potential for comboing abilities with your team is nice, but moving away from Quake-like gameplay to add ARTS elements... meh. I need to see how it plays, but right now I doubt it's gonna be a great FPS.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 24 2015 16:01 GMT
#619
On September 24 2015 23:44 bardtown wrote:
Looks like a worse version of TF2. Funny that Blizzard made such a fuss about Dota 2 and then ripped off TF2 completely. I'd need to play it to really understand though. The potential for comboing abilities with your team is nice, but moving away from Quake-like gameplay to add ARTS elements... meh. I need to see how it plays, but right now I doubt it's gonna be a great FPS.

IMO, looks like a much better version of TF2. The thing that made TF2 suck was that each class was completely linear in what they could do, and 2 specific classes could completely lock the other team out of the game if they were any good (Sniper and Demoman). That and hell, aim only really mattered for 2 classes, the rest could get away with being shit aimers, so I don't know why you'd rate it highly if you're into Quake. There was also no possible way to solo carry a team on offense.

Whereas Overwatch certainly has class roles, but each one appears more flexible and able to adapt via the use of certain abilities and weapons. Teamwork is rewarded, but solo carry is possible. Given I have literally no RL friends that have continued playing multiplayer video games into their 20s, I value the solo experience much higher than some.

I could be wrong, but again, I hate TF2 and am pumped for this game.
bardtown
Profile Joined June 2011
England2313 Posts
September 25 2015 17:56 GMT
#620
On September 25 2015 01:01 deth2munkies wrote:
Show nested quote +
On September 24 2015 23:44 bardtown wrote:
Looks like a worse version of TF2. Funny that Blizzard made such a fuss about Dota 2 and then ripped off TF2 completely. I'd need to play it to really understand though. The potential for comboing abilities with your team is nice, but moving away from Quake-like gameplay to add ARTS elements... meh. I need to see how it plays, but right now I doubt it's gonna be a great FPS.

IMO, looks like a much better version of TF2. The thing that made TF2 suck was that each class was completely linear in what they could do, and 2 specific classes could completely lock the other team out of the game if they were any good (Sniper and Demoman). That and hell, aim only really mattered for 2 classes, the rest could get away with being shit aimers, so I don't know why you'd rate it highly if you're into Quake. There was also no possible way to solo carry a team on offense.

Whereas Overwatch certainly has class roles, but each one appears more flexible and able to adapt via the use of certain abilities and weapons. Teamwork is rewarded, but solo carry is possible. Given I have literally no RL friends that have continued playing multiplayer video games into their 20s, I value the solo experience much higher than some.

I could be wrong, but again, I hate TF2 and am pumped for this game.


Most classes on TF2 are quite straightforward. That's appropriate for an FPS though, and they all have a lot of scope for creative play with a simple toolbox. Sniper, by the way, can never shut down a game unless he is 10x better than the other players, in which case he could do the same on any class. It is countered by other snipers, spy, pyro, scout, a jumping soldier/demo, etc. The overwatch classes may be less linear, but that makes the game look really spammy. I mean, we're looking at 6v6 in these videos, and yet it seems as messy as a 24 man TF2 server.

It's really clear that you have no idea about TF2 if you think you can be anything other than awful on soldier/demo/heavy without very good aim. Demoman has the highest skillcap of all, and twitch aiming is essential for hitting pipes.

We're probably looking at this from different angles though, because I played almost exclusively competitive 6v6 in TF2, and I think it was one of the most enjoyable competitive games out there. Unfortunately Valve had no interest in encouraging TF2 as an eSport, so it died.



1:05, demoman strafe jumps to kill medic, puts the soldier in the air, then double airshots the scout also killing the soldier. Competitive TF2 is all about that quake-style twitch aim and clutch plays. Time will tell if Overwatch has it too, or if it's more about gimmicky abilities.
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