Lots of negative reviews since then, though.
Darkest Dungeon - Page 5
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DickMcFanny
Ireland1076 Posts
Lots of negative reviews since then, though. | ||
disformation
Germany8352 Posts
On January 12 2016 20:51 DickMcFanny wrote: Judging by what I played when the game first came out on early access, I reckon it's worth it. Lots of negative reviews since then, though. I have played it here and there ever since I got it and I am still in love with it. Also watch a lot of DD streams on twitch. Haven't played that much recently though since I want to start a new game when the final version comes around. But I played a bunch when the 4th dungeon (the cove) was released. From what I have gathered a lot of the review problems come with the discussion about difficulty. E.g. they added a lot of things that punish stalling the enemy via debuffs/stuns and trying to keep your party at 100% health and 0% stress all the time. They also added stuff to make positioning even more relevant and there was quite a bit of balancing going on. So some ppl got salty that their favorite team compositions didn't work anymore. Additionally the hardcore ppl would like it to be even harder, while a huge amount of ppl is complaining that the game is way too hard already. Recently they have added a variety of options to the game to turn certain features on or off, so you can control some aspects of how difficult the game is more easily. Only thing that I really don't like is that since they have added a whole bunch of new classes it is super hard to actually get the ones you want/need, especially in the beginning. You know, cause RNGesus loves us. Still have a huge boner for the art style and overall aesthetics of the game. I also like turn based games. Will maybe drop a review once I have played with the release version for a while. | ||
woojaekeem
United States524 Posts
Corpses make having a lineup able to attack all 4 enemy positions much more important. I like them a lot. On heart attacks, I'm kinda eh, don't really care, but once you get good at managing stress by taking advantage of campfire abilities I doubt it's a big problem (only lost 1 person to it after like 15 hours of learning the game again). | ||
plated.rawr
Norway1676 Posts
Sure, RNG can be a bitch, and sometimes, you get shafted. This is not the X-COM level of RNG-shafted, however - even a full party wipeout is merely a setback, as adventurers can be replaced since there's no looming time limit as with the previously mentioned. I feel this encourages the occational party wipeout, as the town still goes on, even if you've lost your favorite pack of miscreants. As for early access - I feel Darkest Dungeon has done it perfectly. The first early access release was suprisingly well playable, unlike most stuff, which gets released at prototype / early alpha-level. If all kickstarted / early accessed games were followed through like this one, I'd have no problems buying all my games like this. Unfortunately, the vast majority release broken concepts and then scam with the money. | ||
Velr
Switzerland10633 Posts
Supplies, especially Food... Sometimes i buy 12 and don't Need to eat onec. Then i buy lesss and you can be damn sure, my party will want to eat twice in the next dungeon... Btw: RNG let the Mermaid kill 2 of my mainsquad instead of 0 (3 misses in a row).. That felt "bad". Then i was pissed and went with second squad (still very decent) in another dungeon and forgot to buy supplies... ... Downwardsspirale into gameover :D. | ||
JimmyJRaynor
Canada16631 Posts
its hella fun. | ||
DickMcFanny
Ireland1076 Posts
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Trozz
Canada3454 Posts
as the enemy crumbles!" Aboms are the bomb. | ||
Reaps
United Kingdom1280 Posts
That's basicly what the game is all about, negating as much RNG as possible through careful planning and being very meticulous. if you do that the game is a breeze. I have recently completed NG+ with only losing 1 character through the whole run. I know streamers that have done NG+ without ever losing anyone, FilfthyRobot recently finished a full no light NG+ run. If anything the game is too easy but i wont go into that, just sucks a lot of the complaints are about it being on the harder side when it obviously isn't. Either way, will probably be one of my top games this year. | ||
Gorsameth
Netherlands21499 Posts
On February 24 2016 09:02 Reaps wrote: Awesome game, what annoys me about the negative reviews on steam though is that people complaining about it being "too hard" are obviously just new and don't fully understand the mechanics yet, its a shame because since Early Access the game is a hell of a lot easier. Sure they added Corpses and Heart Attacks but the overall rng is so much fairer now, back in EA you could simply wipe your entire party without ever having a turn, that never happens now and you have plenty of chances to negate bad RNG. That's basicly what the game is all about, negating as much RNG as possible through careful planning and being very meticulous. if you do that the game is a breeze. I have recently completed NG+ with only losing 1 character through the whole run. I know streamers that have done NG+ without ever losing anyone, FilfthyRobot recently finished a full no light NG+ run. If anything the game is too easy but i wont go into that, just sucks a lot of the complaints are about it being on the harder side when it obviously isn't. Either way, will probably be one of my top games this year. People like to enjoy the money they spend. Games are (near) unique in that they are a form of entertainment that will deny access to further pleasure unless you can cross some arbitrary skill level. A book does not ask you to name the major themes before letting you read past chapter 2. Not everyone is as good at games as others. Some people do not like not being able to play a game because they are to bad at it. It is why multiple difficulties is a thing in gaming since a very long time. Saying "someone has done a "full dark NG+ run" doesn't mean these people should not be able to enjoy the game they bought. A human can lift 264 kg over their head (the current WR) but I am willing to bet you and I cant. And yet people don't call us shit for not being able to lift those 264 kg. So maybe you should realize not everyone is as good at games as you and that they to would like to be able to enjoy Darkest Dungeon. | ||
Reaps
United Kingdom1280 Posts
On February 24 2016 09:14 Gorsameth wrote: People like to enjoy the money they spend. Games are (near) unique in that they are a form of entertainment that will deny access to further pleasure unless you can cross some arbitrary skill level. A book does not ask you to name the major themes before letting you read past chapter 2. Not everyone is as good at games as others. Some people do not like not being able to play a game because they are to bad at it. It is why multiple difficulties is a thing in gaming since a very long time. Saying "someone has done a "full dark NG+ run" doesn't mean these people should not be able to enjoy the game they bought. A human can lift 264 kg over their head (the current WR) but I am willing to bet you and I cant. And yet people don't call us shit for not being able to lift those 264 kg. So maybe you should realize not everyone is as good at games as you and that they to would like to be able to enjoy Darkest Dungeon. The problem with that is, Darkest Dungeon was always advertised for what it is, a hard rougue like with lots of rng and no difficulty settings. It was never advertised as easy with a low learning curve. If people do not take the time to read and just jump into the game without taking the time to learn the basic mechanics then imo that is their fault, not the game itself. Also the whole weightlifting thing.. it takes a lifetime to be able to lift 264kg, learning basic DD mechanics takes a matter of hours. There is better comparison's you could of made. Edit: And i dislike your last point, "not everyone is as good as me so they should make games easier" ? Sorry but no, that is a huge problem for gaming today for me, there is plenty of casual games out there for those kind of players to enjoy, but don't ruin the few games that I want to play. I think thats a horrible attitude to have. | ||
JimmyJRaynor
Canada16631 Posts
264kg.. that's more like squating weight ![]() i think smart consumers can read between the lines of reviews. i like Steam's set up for reviews and i think they should basically leave it as-is. If some people say the game sucks balls and they give good reasons and back it up with game play experiences... let'em complain ... i say. i like the game.. but i can definitely say its not for everyone... it ain't Super Mario 3 or some other middle of the road general consumer title that everyone will love. | ||
AsmodeusXI
United States15536 Posts
![]() https://www.rockpapershotgun.com/2016/10/04/darkest-dungeon-the-crimson-court-dlc-announced/ | ||
DickMcFanny
Ireland1076 Posts
As someone who isn't into Japanese RPGs at all, this is the first time in a long time I get to brush off the dust of my Vita. | ||
Trozz
Canada3454 Posts
Darkest/Vvulf still wreck my shit. Stressful but great fun. | ||
sung_moon
United States10110 Posts
On October 05 2016 04:55 Trozz wrote: I'm close to end-game. Darkest/Vvulf still wreck my shit. Stressful but great fun. Good luck brotha. Just finished the game just now. Feels good to finally say Hamlet is safe (until the DLC drops at least). | ||
karazax
United States3737 Posts
https://www.kickstarter.com/projects/1162110258/darkest-dungeon-the-board-game/posts/3011631 ![]() | ||
Sbrubbles
Brazil5776 Posts
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Emnjay808
United States10651 Posts
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