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Darkest Dungeon - Page 3

Forum Index > General Games
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Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
February 14 2015 18:37 GMT
#41
I just got wrecked by that Wizened Hag, didn't have anyone you could reach past the pot.... Lost my self styled character, oh well restart time?
I will make Yogg Saron priest work...
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
February 15 2015 10:07 GMT
#42
This game is so heartbreaking when you score amazing trinkets for your "main" hero and then he dies. The hardest part about this game is to not get attached to your characters lol...
Skol
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
February 15 2015 10:51 GMT
#43
Ok I can sort of see the RNG argument now, started again second mission all my heroes got resolve tested all got irrational and 2 killed themselves. Guess start over again since I only have two heroes which aren't insane no way I can do a dungeon like that.
I will make Yogg Saron priest work...
Fildun
Profile Joined December 2012
Netherlands4122 Posts
February 15 2015 11:06 GMT
#44
I like the game a lot in the level 1 dungeons, but at level 3 and 5 dungeons it just seems so RNG, and healers don't really do shit anymore.
On the other hand I'm 22 weeks in and haven't had a single hero die yet.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
Last Edited: 2015-02-15 14:48:42
February 15 2015 14:03 GMT
#45
I think I've found a really good composition.
You have two Highwaymen up front, you give them the Combat Skills: Wicked Slice, Pistol Shot, Point Blank Shot and Grapeshot Blast. Trinket wise you hope for speed/health.
For the third slot, I've been going with a going with a Grave Robber CS: Pick to the Face, Flashing Daggers, Shadow Fade and Thrown Dagger.
And right at the back is a plague doctor with CS: Noxious Blast, Plague Grenade, Blinding Gas, Battlefield Medicine.

Basic concept is high speed, use pointblank shots to kill anyone upfront or blanket them with grapeshot flashing daggers ect, stun them with blinding gas heal away negative stats. It's done me pretty well.

Got some pretty good loot from this one (Or atleast I think so)
+ Show Spoiler +
[image loading]
I will make Yogg Saron priest work...
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
February 15 2015 18:43 GMT
#46
Hmm, I never tried that kind of comp, seems a little too squishy for the higher level dungeons. How high of dungeons have you cleared with that?
Never Knows Best.
Eliezar
Profile Joined May 2004
United States481 Posts
February 15 2015 20:39 GMT
#47
I have 11 6s, 1 5, and 6 level 4s right now (trying to level up my final 3 classes). Game is a blast. Wonder what direction they will go with the other two dungeons and also feel like they should have made the weapon and armor upgrades spread out...not stopping at level 4.
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
February 15 2015 22:56 GMT
#48
Ugh this fucking bug where your game crashes after you buy provisions so you lose that money... fuck
Skol
affinity
Profile Blog Joined October 2007
United States266 Posts
Last Edited: 2015-02-16 04:48:40
February 16 2015 04:44 GMT
#49
Been playing the shit out of this. I'm on week 50 and finally got my first couple of level 5 chars. Yea, I'm really slow because I abandon missions a lot because I hate losing guys.

Thoughts on classes so far:
- Hellion: My choice tank. Great damage, and the ability to stun 2 guys at once is really awesome, and unlike the other melee classes, isn't 100% useless if you get surprised and end up in the back due to breakthrough.

- Leper: The huge damage/low accuracy is funny but not very good in my experience. Extremely tough to kill, but can't really rely on him to get anything done, especially since he can't do ANYTHING in position 3/4!! At least the other two tank-type classes can conditionally contribute to the battle.

- Crusader: My 2nd choice for a tank. I probably just ended up with Hellion because that's the one that ended up leveling up faster, but with a team that repositions itself, I think I would actually prefer crusader. Solid class with the ability to reposition itself up to the front (provided enemies are there) with holy lance. Being able to heal is always good, too.

- Bounty Hunter: Uppercut is pretty nice, but I think he's just outshined by Highwayman and Grave Robber when you want to DPS (since they can do it at a range and he has to first mark, THEN attack). Being able to stun anyone is nice, though. I like him on position 2, and he's a backup tank when my usual tanks are stressed and recovering.

- Highwayman: Best class. DPSes like crazy, whether you want AoE or targeted. Repositions himself if he's too far back, or if he's stuck on the front lines and you don't want him there. Fuck this guy is OP. I made 3 and unfortunately lost one when I was level 4, but man these guys just rip through things. On Medium/Long missions, having the self buff from camping makes any boss ezpz.

- Grave Robber: I like her a lot because she can get shuffle herself around with lunge/shadow fade. I want trinkets that give + crit - accuracy because throw dagger is great, giving yourself +accuracy.

- Vestal: I'm a chicken so I use her as a staple position 4 on every team I use. Healing everyone on the team is OP. She also can stun, which is a bonus. I put +speed trinkets on her.

- Plague Doctor: I tried to like him, I really did. But, I think having one of the DPS classes is almost always better. Adding status effects <<<<< just killing the guy. His heals are meh, since I don't think getting rid of status effects really matters that much because if you just heal via Vestal, you pretty much accomplish the same thing.

- Occultist. I tried him out once and hated him and threw him away. Maybe he's good, but I prefer having dedicated roles. Unpredictable heal is not cool.

- Jester: Not sure. I have a level 2 one on my backup team when my main characters are out of commission, but he just feels flimsy. I think he can be very cool though since he can proc Bleed in an AoE, and has a forward 3!!!! move. Maybe with + dodge trinkets he can be a thing. Stress heal as a support could be okay, but I'd rather just get stress heal from critting from Highwayman/Grave Robber or something.

My current main team is Vestal/Highwayman/Hellion/Highwayman. Highwayman on 3 has AoE instead of point blank shot for more AoE. I'm trying to train up my other classes, and would like to end up with something like Vestal/GraveRobber/Crusader/Highwayman. I also tried Vestal/Grave Robber/Leper/Crusader, which I think is hilarious. The front literally never dies, and you're never stressed because of crits and protection self-buffs.


As for town management, I tried pumping up Sanitorium and Chapel up so my guys are always ready to go. Again, I'm a chicken so I try to leave 1k-2k for supplies going into a dungeon. I'm sure it's inefficient that way, but I hate losing guys.
Eliezar
Profile Joined May 2004
United States481 Posts
February 16 2015 04:52 GMT
#50
I oversupplied too. In the end money is no issue unless you manage it poorly anyway.

Right now my three teams are:

Vestal, Highway Man, Crusader, Crusader
Vestal, Grave Robber, Bounty Hunter, Leper
Occultist, Occultist, Hellion, Hellion

And I have level 6 Jester (subs in for Grave Robber or Highway Man) and Plague Doctor (sometimes goes in Occultist group)

Of all the characters though I think the Crusader is my favorite (Holy Lance is too good) and Bounty Hunter my second favorite.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
February 16 2015 05:10 GMT
#51
I like all the classes except Jester and Occultist. Both of those seem very underwhelming while every other class has things they do very well.

My highest level team is usually Vestal, Highway man, Leper, Crusader (My highest hellion died, now leveling a new one).

My Leper actually has good accuracy so the hes more feast than famine (plus he can buff his accuracy). Besides mine has like 90 hp so he is a rock solid tank who can hit 2 of the front enemies (good combo with Highwayman grapeshot and the Crusader 2 front attack, it just melts shit). Almost maxed my second team of Vestal, Plague Doc, Hellion, Crusader. Also working on my low level Jester and Occultist just so I can completely lvl every class (thats I have left to do in the game).
Never Knows Best.
Eliezar
Profile Joined May 2004
United States481 Posts
February 16 2015 11:01 GMT
#52
Yeah all bosses down with multiple level 6 combos. Just leveling up my two guys I somehow had die and then I'll be shelving the game until they release the other dungeons or add more content. Every building maxed, 130k gold, and over 200 of each heirloom item.

I think the worst part of the game is that the boss fights are the same at each of the three levels its just more hps and more damage output. Some variety would have been good.
Eliezar
Profile Joined May 2004
United States481 Posts
February 16 2015 11:04 GMT
#53
Thinking about it...
Hag could throw 2 people in the stew, Necro could have a big AE explosion if he has 3 skeletons and wants to summon another one, I don't know about the swine.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
February 16 2015 13:49 GMT
#54
Oh man, got sucker-punched last night. Was just gonna do one more dungeon before bed, and lined up my super-team, including my starter Crusader and Highwayman, as well as a Hellion and Vestal, all of them level 4. Easilly got through the dungeon and smacked the swine king without much worries, and figured that since I had so little stress and good health, i'd grab the room up above for some easy treasure. In that room, I meet four whimpy spiders - who proceed to chain-crit my Highwayman for 14, 21 and 21 in a row. Deathblow.

All for my greed, after the mission was over. QQ
Savior broke my heart ;_; || twitch.tv/onnings
Eliezar
Profile Joined May 2004
United States481 Posts
February 16 2015 17:16 GMT
#55
Yeah that's how good characters die. Not how you think...you get a bleeder in one fight but think nothing of it leaving at 80% health...but its down to like 65% by the time you get into the next fight where your team is surprised and switches order. You crush them...but they get off 2 blows on your one low guy...and bye.

Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
February 16 2015 22:20 GMT
#56
[image loading]

Woo fresh reset and I already got this. I cant wait for everyone to die now.
Skol
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 16 2015 22:26 GMT
#57
On February 16 2015 20:01 Eliezar wrote:
Yeah all bosses down with multiple level 6 combos. Just leveling up my two guys I somehow had die and then I'll be shelving the game until they release the other dungeons or add more content. Every building maxed, 130k gold, and over 200 of each heirloom item.

I think the worst part of the game is that the boss fights are the same at each of the three levels its just more hps and more damage output. Some variety would have been good.

I am sure they can add that. I think they are just using them as place holders too see how the game works at higher levels.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Eliezar
Profile Joined May 2004
United States481 Posts
February 17 2015 09:46 GMT
#58
On February 17 2015 07:26 Plansix wrote:
Show nested quote +
On February 16 2015 20:01 Eliezar wrote:
Yeah all bosses down with multiple level 6 combos. Just leveling up my two guys I somehow had die and then I'll be shelving the game until they release the other dungeons or add more content. Every building maxed, 130k gold, and over 200 of each heirloom item.

I think the worst part of the game is that the boss fights are the same at each of the three levels its just more hps and more damage output. Some variety would have been good.

I am sure they can add that. I think they are just using them as place holders too see how the game works at higher levels.


I hope so because as of right now any boss seems pretty easy if you have any 3 of Crusader, Hellion, or Bounty Hunter (man I love that guy...full damage to any slot from any slot)...

Game is a blast though...especially for $20. There are games I spent $40 to $60 on that I got way less play time out of than I already got out of this. (thanks to a back injury)
affinity
Profile Blog Joined October 2007
United States266 Posts
February 17 2015 19:07 GMT
#59
Okay, so I tried out Bounty Hunter and Leper after reading your guys' experiences. I was completely wrong about those guys.

Leper is awesome, especially with repositioners (mostly grave robber) so he can get on the front line quickly. And... his AoE ability + grapeshot -> things blow up. I don't really like the +acc self buff, since I'd rather be quickly taking out enemies asap. It's good for bosses, but that's pretty much it .I put an +acc trinket on him instead.

I think Bounty Hunter is alright - kinda like a jack of all trades, master of none. I'm running Collect Bounty/Mark Target/Uppercut/Stun Grenade. Stun grenade both stunning/shuffling enemies makes many fights trivial, which is awesome. When you factor in that you can do it on ANYONE from nearly anywhere, it's pretty bonkers. Mark Target/Collect Bounty-> is pretty good, but honestly I feel the classes with better damage (Hellion/Grave Robber/Highwayman) outshine him by a lot and make him assigned to stun-duty.

I must be doing something wrong with Crusaders, too. I've had about 4 die on me now, all pre-level 4. Annoying
rally_point
Profile Joined April 2009
Canada458 Posts
February 17 2015 21:11 GMT
#60
Has anyone made good use of stress reducing skills? Withstand on leper, inspiring shout on crusader, jester aoe?

I'm trying to make a self sustaining group... but it doesn't seem practical given the auto stress incurred over long fights..
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