[wow] Warlords of Draenor - Page 427
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Nisyax
Netherlands756 Posts
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arb
Noobville17921 Posts
shit wasnt fun | ||
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Teoita
Italy12246 Posts
On February 23 2015 04:59 Nisyax wrote: Saw a 6.1 sim thing (whatever you wanna call it) for all specs and holy priests are 3-4k below shadow with void entropy.. CoP is still decent dmg wise though, not sure why you would look at just one (bad) talent | ||
bo1b
Australia12814 Posts
Looks like I'm rerolling fire mage. The one class with a snapshot mechanic here I come :D | ||
bo1b
Australia12814 Posts
On February 23 2015 07:40 Teoita wrote: CoP is still decent dmg wise though, not sure why you would look at just one (bad) talent Cop is still disastrously low on dps though, spriest enhance and lock st needs a buff post 6.1 | ||
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Teoita
Italy12246 Posts
Fire is crazy fucking fun but until you have 4set, your single target dps doesn't exist and you kinda need an arcane offspec for about two thirds of the fights in hm/brf. Agree on locks/spriest, not sure about enhancement/demo since their aoe is so strong. | ||
las91
United States5080 Posts
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bo1b
Australia12814 Posts
*It's not really sustained aoe like say living bomb/fire nova, its more every minute you can throw out 500k dps for 2 seconds if theres a pack of adds. Which to be fair is sort of irrelevant when the adds that are involved in fights atm are stupidly squishy. On February 23 2015 09:47 las91 wrote: Spriests are actually a joke right now if you look at parses. With no changes to any of the talents and the way the fights in BRF work there's just nothing that we do that another class (or 5) doesn't do better. Mediocre single target unless you're moving then it's below average, horrible/non-existent cleave/aoe. I really want to switch to my ele shaman or mage permantently. Yeh they're not great, the only use they really have is on demand okish single target burst if they pool shadow orbs for a switch. So primal elementalists come to mind. | ||
deth2munkies
United States4051 Posts
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bo1b
Australia12814 Posts
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Nisyax
Netherlands756 Posts
On February 23 2015 07:40 Teoita wrote: CoP is still decent dmg wise though, not sure why you would look at just one (bad) talent I know CoP (and AS) will be ok. Just found it funny how bad VE (still) is after the 80% buff to it. | ||
ViperPL
Poland1775 Posts
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Teoita
Italy12246 Posts
Unfortunately it's so fight dependant that you end up having to play 3 specs to perform optimally which is just silly even for a pure dps class. On February 23 2015 15:35 Nisyax wrote: I know CoP (and AS) will be ok. Just found it funny how bad VE (still) is after the 80% buff to it. Eh yeah true that, they really have screwed up with a lot of talents. Is VE decent at all in any other situation, like say pvp? | ||
Drazerk
United Kingdom31255 Posts
On February 23 2015 17:47 Teoita wrote: Warlock's mechanics can really help them shine on fights in ways that aren't shown by single target sims - stuff like havoc, dark soul glyph+ad make a world of difference and can make them crazy good; see Destro on Imperator. Unfortunately it's so fight dependant that you end up having to play 3 specs to perform optimally which is just silly even for a pure dps class. Eh yeah true that, they really have screwed up with a lot of talents. Is VE decent at all in any other situation, like say pvp? From what people tell me priests are still in a really bad place PVP wise with Disc being the worst spec out of every class and shadow barely able to hold its own due to its inability to heal compared to other hybrids (Using flash heal actually causes a net loss of HP these days) | ||
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Teoita
Italy12246 Posts
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Drazerk
United Kingdom31255 Posts
On February 23 2015 18:36 Teoita wrote: Lol i'm so glad i don't PvP, it has to be such a balance nightmare I really don't understand why they don't have a separate ability pool for PVP to PVE be much easier to balance and it wouldn't fuck over the other | ||
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Pandemona
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Charlie Sheens House51493 Posts
On February 23 2015 18:37 Drazerk wrote: I really don't understand why they don't have a separate ability pool for PVP to PVE be much easier to balance and it wouldn't fuck over the other Yeah i think the next expansion they might finally push this. This expansion they finally gave a "clearer" design plan to PvP gear vs PvE gear so hopefully next expansion we just get a straight up when you're in Arena/BG/World PvP zone, x y or z happens to your abilities and spells etc | ||
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Teoita
Italy12246 Posts
PvE at least is decently balanced. | ||
Duvon
Sweden2360 Posts
On February 23 2015 17:47 Teoita wrote:Unfortunately it's so fight dependant that you end up having to play 3 specs to perform optimally which is just silly even for a pure dps class. Isn't this good? Some sort of balance between all the specs? | ||
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Teoita
Italy12246 Posts
Warlocks at the highest level during HM needed to literally respec during raids to play optimally, which imo is going too far. Swapping between 2 specs is fine (and every pure dps more or less does it), between 3 is too much. | ||
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