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[wow] Warlords of Draenor - Page 403

Forum Index > General Games
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ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
January 20 2015 15:31 GMT
#8041
On January 21 2015 00:22 ViperPL wrote:
Show nested quote +
On January 21 2015 00:05 ThePhan2m wrote:
What do you guys think we should prepare for till patch? Capping resources, since scavenger nerf.

also for earning gold? fishing will obviously be worth more. Already see people changing to alchemy, which makes prices go up on herbs.

Obviously, there is still some time till patch will come.


Alchemy changes are coming? What exactly? I have like trillion herbs in my bank catching dust.


With BoP trinkets, though I assume they can be made trough the alchemy proffesion house, so I dont know how much that will affect everything. Though things tend to be more expensive to make in those houses. Herb prices will go up some anyway I assume.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
January 20 2015 15:45 GMT
#8042
On January 21 2015 00:31 ThePhan2m wrote:
Show nested quote +
On January 21 2015 00:22 ViperPL wrote:
On January 21 2015 00:05 ThePhan2m wrote:
What do you guys think we should prepare for till patch? Capping resources, since scavenger nerf.

also for earning gold? fishing will obviously be worth more. Already see people changing to alchemy, which makes prices go up on herbs.

Obviously, there is still some time till patch will come.


Alchemy changes are coming? What exactly? I have like trillion herbs in my bank catching dust.


With BoP trinkets, though I assume they can be made trough the alchemy proffesion house, so I dont know how much that will affect everything. Though things tend to be more expensive to make in those houses. Herb prices will go up some anyway I assume.


No they can't. You can't even make the base alchy stone that you have to upgrade through the Alchy building. They are absolutely expensive but not for the right reasons: herbs aren't required, it's catalysts (the daily thing) and Savage Bloods, which are already expensive.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
January 20 2015 15:58 GMT
#8043
Catalysts require herbs don't they?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
January 20 2015 16:00 GMT
#8044
On January 21 2015 00:45 deth2munkies wrote:
Show nested quote +
On January 21 2015 00:31 ThePhan2m wrote:
On January 21 2015 00:22 ViperPL wrote:
On January 21 2015 00:05 ThePhan2m wrote:
What do you guys think we should prepare for till patch? Capping resources, since scavenger nerf.

also for earning gold? fishing will obviously be worth more. Already see people changing to alchemy, which makes prices go up on herbs.

Obviously, there is still some time till patch will come.


Alchemy changes are coming? What exactly? I have like trillion herbs in my bank catching dust.


With BoP trinkets, though I assume they can be made trough the alchemy proffesion house, so I dont know how much that will affect everything. Though things tend to be more expensive to make in those houses. Herb prices will go up some anyway I assume.


No they can't. You can't even make the base alchy stone that you have to upgrade through the Alchy building. They are absolutely expensive but not for the right reasons: herbs aren't required, it's catalysts (the daily thing) and Savage Bloods, which are already expensive.

Well, that explains stuff generally herb prices will go up then, if it doenst req herbs, ppl still need herbs to level alchemy. Value of that new trinket is so good.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
January 20 2015 16:01 GMT
#8045
On January 21 2015 00:58 Teoita wrote:
Catalysts require herbs don't they?

20 Frostweed for the daily, 5 at the Alchy hut. You can make the daily and enough for a full day of work orders from your herb garden set to Frostweed (you can choose if you have a follower working it). Or just by going outside.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
January 20 2015 16:02 GMT
#8046
On January 21 2015 01:00 ThePhan2m wrote:
Show nested quote +
On January 21 2015 00:45 deth2munkies wrote:
On January 21 2015 00:31 ThePhan2m wrote:
On January 21 2015 00:22 ViperPL wrote:
On January 21 2015 00:05 ThePhan2m wrote:
What do you guys think we should prepare for till patch? Capping resources, since scavenger nerf.

also for earning gold? fishing will obviously be worth more. Already see people changing to alchemy, which makes prices go up on herbs.

Obviously, there is still some time till patch will come.


Alchemy changes are coming? What exactly? I have like trillion herbs in my bank catching dust.


With BoP trinkets, though I assume they can be made trough the alchemy proffesion house, so I dont know how much that will affect everything. Though things tend to be more expensive to make in those houses. Herb prices will go up some anyway I assume.


No they can't. You can't even make the base alchy stone that you have to upgrade through the Alchy building. They are absolutely expensive but not for the right reasons: herbs aren't required, it's catalysts (the daily thing) and Savage Bloods, which are already expensive.

Well, that explains stuff generally herb prices will go up then, if it doenst req herbs, ppl still need herbs to level alchemy. Value of that new trinket is so good.


A lvl 1 alchemist can craft the new trinkets, they just get less catalysts from work orders and dailies.
KingDime
Profile Blog Joined September 2010
Canada750 Posts
January 21 2015 04:09 GMT
#8047
Going to stream some mythic.

twitch.tv/kingdime

Hopefully knock out most of them tonight.
Doom Guy
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2015-01-21 04:18:36
January 21 2015 04:14 GMT
#8048
On January 21 2015 13:09 KingDime wrote:
Going to stream some mythic.

twitch.tv/kingdime

Hopefully knock out most of them tonight.


Will check it out.

but Damn US servers reset times!

I still find it funny you can do all of LFR + pick up all your seals and do the garrison weekly campaign before the servers go down and the raid lock outs reset.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
January 22 2015 03:53 GMT
#8049
Any good sites for RBG comps and strats? AJs is so dead anymore.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
January 23 2015 11:22 GMT
#8050
Ugh, Brackenspore. Always something that goes wrong in an attempt and then you're pretty much fucked.
Duvon
Profile Joined October 2011
Sweden2360 Posts
January 23 2015 12:41 GMT
#8051
Is there actually any difference between lvl 100 dungeons on normal and hc dungeons? or are Iron docks/Skyreach simply the easiest hcs, because man I felt more powerful there than in UBRS/Grimrail on normal..
Nothing is impossible, only some things for some people.
Gorsameth
Profile Joined April 2010
Netherlands21976 Posts
January 23 2015 12:42 GMT
#8052
On January 23 2015 21:41 Duvon wrote:
Is there actually any difference between lvl 100 dungeons on normal and hc dungeons? or are Iron docks/Skyreach simply the easiest hcs, because man I felt more powerful there than in UBRS/Grimrail on normal..

Irondocks and Skyreach are just a lot easier.

As a tank it is very noticeable that the mobs in UBRS/Grimrail do significantly more damage compared to all the other heroics.
It ignores such insignificant forces as time, entropy, and death
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 23 2015 12:45 GMT
#8053
On January 23 2015 21:42 Gorsameth wrote:
Show nested quote +
On January 23 2015 21:41 Duvon wrote:
Is there actually any difference between lvl 100 dungeons on normal and hc dungeons? or are Iron docks/Skyreach simply the easiest hcs, because man I felt more powerful there than in UBRS/Grimrail on normal..

Irondocks and Skyreach are just a lot easier.

As a tank it is very noticeable that the mobs in UBRS/Grimrail do significantly more damage compared to all the other heroics.

As a healer I notice more damage in skyreach / iron docks... Maybe it is just more tank damage in UBRS?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2015-01-23 13:47:51
January 23 2015 13:47 GMT
#8054
Having only tanked HCs as Blood DK, I don't think that any of them really are very damage heavy. Grimrail is really the only one(them flamethrowers). I don't see the issue with UBRS, could pull multiple packs just fine even at ~630.

Speaking of issues, While leveling I sure love them premade rogues speeding ahead and 2-maning all the bosses in a way that I don't get quest credit. Just /sit for 20min(because it takes forever) until they clear the dungeon. I guess some people think that it's fun clearing a dungeon slower and getting far less exp while ruining everyone else's experience, whatever.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TerranHwaiting
Profile Joined December 2014
Korea (North)179 Posts
January 23 2015 14:13 GMT
#8055
I just leveled up a Drood and I tanked most of them without one death at iLvl ~610-615.
crms
Profile Joined February 2010
United States11933 Posts
January 23 2015 16:20 GMT
#8056
what can my guild do to make mythic tectus more reliable? it seems like a vast majority of our wipes were RNG or some other crazy shit.

I'm sure that's not true, but what a sad night of wipes.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 24 2015 06:31 GMT
#8057
Priest (Forums / Skills / WoD Talent Calculator)
Talents
Auspicious Spirits (Shadow) no longer cause Shadowy Apparitions to not deal damage. Instead, it now increases Shadowy Apparition damage by 100% in addition to still granting 1 Shadow Orb.
Clarity of Purpose's (Holy) healing has increased by 20%.
Divine Star (Shadow) damage increased by 20%.
Mindbender lasts for 20 seconds (up from 15 seconds).
Saving Grace (Discipline, Holy) healing has increased by 50%, but now reduces future healing dealt by 15% (up from 10%). Additionally, the talent is now Instant, but its effectiveness is reduced while in PvP combat.
Surge of Darkness now has a 12% chance to trigger (up from 10%).
Void Entropy (Shadow) damage increased by 80%.
Void Tendrils' health has increased by 30%.


mfw

rest can be found

http://www.mmo-champion.com/content/
WriterXiao8~~
TomatoBisque
Profile Joined March 2013
United States6290 Posts
Last Edited: 2015-01-24 09:36:01
January 24 2015 09:29 GMT
#8058
On January 23 2015 21:41 Duvon wrote:
Is there actually any difference between lvl 100 dungeons on normal and hc dungeons? or are Iron docks/Skyreach simply the easiest hcs, because man I felt more powerful there than in UBRS/Grimrail on normal..

Think about this: Silver Proving Grounds is really easy, right? Basically a joke. Now, where are all the people who can't beat it?

Also, transferred to new guild, friends I was raiding with quit (too much shit going on). Got Heroic Imperator down in about 6 attempts with a 90 second improvement in time over the previous guild. Sadly a bit late to the mythic train but hopefully still gonna get that Cutting Edge before the next tier.
rip
TerranHwaiting
Profile Joined December 2014
Korea (North)179 Posts
January 24 2015 10:17 GMT
#8059
Think about this: Silver Proving Grounds is really easy, right? Basically a joke. Now, where are all the people who can't beat it?


How can't you beat it? If you listen to what the Panda says there is nothing you can fail o_0
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2015-01-24 10:32:44
January 24 2015 10:27 GMT
#8060
Doesnt everyone just hit stuff until it finished? I wasnt aware it was meant to be a challenge lol. Maybe for different classes i guess, its faceroll for a ret.

-

What those notes. Are they really buffing resto druids T.T
Useless wet fish.
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