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On January 19 2015 12:41 las91 wrote: Mythic Brack down, with 4 new healers to boot.
I've never been more unenthusiastic about a kill in my life, we're so behind in this progression cycle.
Only 1 guild on my server has 3/7 mythic, We are second with 2/7 I would say you are in no way behind.
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United Kingdom20318 Posts
blackrock foundry is just the second half of the tier that we're already on, as said. They delayed it because reasons
aparantly they didn't want a huge raid first tier, and they didn't like cataclysm style of letting people choose which raid to go into when making two separate smaller raids as a tier
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United Kingdom31255 Posts
On January 19 2015 17:07 Shikyo wrote: Highmaul is current content until 6.2.
BRF is supposed to not be a step up in tiers.
However due to the increase in item levels and the fact that loot farming BRF will give wrists / boots of mythic quality (Not to mention BoE necks from bosses). then doing mythic highmaul will be much easier due to the extra loot so for all intents and purposes it may as well be the ICC faction leader nerf for highmaul which kinda undermines any real victory in downing bosses.
This is also not including the 3 highmaul mythic quality crafted items you can have and the legendary ring upgrade so that is 7/16 pieces of loot to make highmaul mythic easier before you have to kill mythic bosses.
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On January 19 2015 17:15 SigmaoctanusIV wrote:Show nested quote +On January 19 2015 12:41 las91 wrote: Mythic Brack down, with 4 new healers to boot.
I've never been more unenthusiastic about a kill in my life, we're so behind in this progression cycle. Only 1 guild on my server has 3/7 mythic, We are second with 2/7 I would say you are in no way behind.
We are also on Mythic Brack, but we are only #40 on our Server o_0
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I went and bought WoD now. Contemplating on wether to use the 90 boost on my Druid or to boost a Monk up. It will be either a healer or tank main spec. So far I've liked the druid healing (lvl 45). + Show Spoiler [What I like] +I like playing: Prot Warrior Frost DK Cata and WotLK Resto Shaman Fire Mage Disco Priest and I've also played blood, arcane, fury, all 3 paladin specs (never maxlvl though)... Any tips?
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Italy12246 Posts
Monk healing is kind of odd, it's a very, very proactive healer because you have to set your big aoe up before the raid gets hit by stuff to pull your weight. It's pretty fun though. I'm not sure about tanking though.
Also, imo all mage specs are the best they have ever been gameplay wise atm. Then again i always advise people to play a mage >.>
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Well yeah my mage, warrior, paladin, shaman, priest, dk are all high level already so I won't waste the boost on them. I think I'll boost the Monk for tanking, and heal the druid up. Decent queue times as a healer at least.
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United Kingdom20318 Posts
On January 19 2015 22:11 Teoita wrote: Monk healing is kind of odd, it's a very, very proactive healer because you have to set your big aoe up before the raid gets hit by stuff to pull your weight. It's pretty fun though. I'm not sure about tanking though.
Also, imo all mage specs are the best they have ever been gameplay wise atm. Then again i always advise people to play a mage >.>
fire mage better than early tbc and mid-late wotlk?
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On January 19 2015 18:45 Drazerk wrote:Show nested quote +On January 19 2015 17:07 Shikyo wrote: Highmaul is current content until 6.2.
BRF is supposed to not be a step up in tiers. However due to the increase in item levels and the fact that loot farming BRF will give wrists / boots of mythic quality (Not to mention BoE necks from bosses). then doing mythic highmaul will be much easier due to the extra loot so for all intents and purposes it may as well be the ICC faction leader nerf for highmaul which kinda undermines any real victory in downing bosses. This is also not including the 3 highmaul mythic quality crafted items you can have and the legendary ring upgrade so that is 7/16 pieces of loot to make highmaul mythic easier before you have to kill mythic bosses. That's not how it works, the raids were supposed to be released at the same time and that's how it would have been in every past expansion as far as I know. They are simultaneous content. As far as I know, you are -supposed- to beat both of them one difficulty layer at a time, until you get to mythic highmaul -> mythic BRF.
If 10 ilvls of gear changes something significantly, their design team has failed.
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On January 20 2015 03:34 Shikyo wrote:Show nested quote +On January 19 2015 18:45 Drazerk wrote:On January 19 2015 17:07 Shikyo wrote: Highmaul is current content until 6.2.
BRF is supposed to not be a step up in tiers. However due to the increase in item levels and the fact that loot farming BRF will give wrists / boots of mythic quality (Not to mention BoE necks from bosses). then doing mythic highmaul will be much easier due to the extra loot so for all intents and purposes it may as well be the ICC faction leader nerf for highmaul which kinda undermines any real victory in downing bosses. This is also not including the 3 highmaul mythic quality crafted items you can have and the legendary ring upgrade so that is 7/16 pieces of loot to make highmaul mythic easier before you have to kill mythic bosses. That's not how it works, the raids were supposed to be released at the same time and that's how it would have been in every past expansion as far as I know. They are simultaneous content. As far as I know, you are -supposed- to beat both of them one difficulty layer at a time, until you get to mythic highmaul -> mythic BRF. If 10 ilvls of gear changes something significantly, their design team has failed. It was the same in MoP, the first tier had a first raid with 6 bosses and then two more raids a bit later with 10 bosses in total who dropped 7 ilvl higher. That made the first 6 obsolete except for trinkets.
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Italy12246 Posts
On January 20 2015 03:06 Cyro wrote:Show nested quote +On January 19 2015 22:11 Teoita wrote: Monk healing is kind of odd, it's a very, very proactive healer because you have to set your big aoe up before the raid gets hit by stuff to pull your weight. It's pretty fun though. I'm not sure about tanking though.
Also, imo all mage specs are the best they have ever been gameplay wise atm. Then again i always advise people to play a mage >.> fire mage better than early tbc and mid-late wotlk?
Gameplay wise yes. TBC fire mage was fireball spam, mid-late wotlk was pretty close to now except for setting up combustions, and lack of inferno blast (both of which make the spec play considerably better).
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On January 20 2015 04:20 Warri wrote:Show nested quote +On January 20 2015 03:34 Shikyo wrote:On January 19 2015 18:45 Drazerk wrote:On January 19 2015 17:07 Shikyo wrote: Highmaul is current content until 6.2.
BRF is supposed to not be a step up in tiers. However due to the increase in item levels and the fact that loot farming BRF will give wrists / boots of mythic quality (Not to mention BoE necks from bosses). then doing mythic highmaul will be much easier due to the extra loot so for all intents and purposes it may as well be the ICC faction leader nerf for highmaul which kinda undermines any real victory in downing bosses. This is also not including the 3 highmaul mythic quality crafted items you can have and the legendary ring upgrade so that is 7/16 pieces of loot to make highmaul mythic easier before you have to kill mythic bosses. That's not how it works, the raids were supposed to be released at the same time and that's how it would have been in every past expansion as far as I know. They are simultaneous content. As far as I know, you are -supposed- to beat both of them one difficulty layer at a time, until you get to mythic highmaul -> mythic BRF. If 10 ilvls of gear changes something significantly, their design team has failed. It was the same in MoP, the first tier had a first raid with 6 bosses and then two more raids a bit later with 10 bosses in total who dropped 7 ilvl higher. That made the first 6 obsolete except for trinkets. Hmm yeah, I guess so. But either way, same tier. I'd prefer them to be the same ilvl with different secondary stats to help with BiSing and having more options, especially with the atrocious state of gear currently. Then again, Blizzard design... For example, if I google "Ashran is fun", it autocorrects to "Ashran is fail"
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United Kingdom31255 Posts
On January 20 2015 04:36 Shikyo wrote:Show nested quote +On January 20 2015 04:20 Warri wrote:On January 20 2015 03:34 Shikyo wrote:On January 19 2015 18:45 Drazerk wrote:On January 19 2015 17:07 Shikyo wrote: Highmaul is current content until 6.2.
BRF is supposed to not be a step up in tiers. However due to the increase in item levels and the fact that loot farming BRF will give wrists / boots of mythic quality (Not to mention BoE necks from bosses). then doing mythic highmaul will be much easier due to the extra loot so for all intents and purposes it may as well be the ICC faction leader nerf for highmaul which kinda undermines any real victory in downing bosses. This is also not including the 3 highmaul mythic quality crafted items you can have and the legendary ring upgrade so that is 7/16 pieces of loot to make highmaul mythic easier before you have to kill mythic bosses. That's not how it works, the raids were supposed to be released at the same time and that's how it would have been in every past expansion as far as I know. They are simultaneous content. As far as I know, you are -supposed- to beat both of them one difficulty layer at a time, until you get to mythic highmaul -> mythic BRF. If 10 ilvls of gear changes something significantly, their design team has failed. It was the same in MoP, the first tier had a first raid with 6 bosses and then two more raids a bit later with 10 bosses in total who dropped 7 ilvl higher. That made the first 6 obsolete except for trinkets. Hmm yeah, I guess so. But either way, same tier. I'd prefer them to be the same ilvl with different secondary stats to help with BiSing and having more options, especially with the atrocious state of gear currently. Then again, Blizzard design... For example, if I google "Ashran is fun", it autocorrects to "Ashran is fail"
Yeah if they wanted them equal then they should have the same item level. By giving BRF a higher Ilvl they essentially made highmaul slightly invalid.
Also sad thing is Ashran is basically old AV just with terrible queue times.
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On January 19 2015 22:11 Teoita wrote: Monk healing is kind of odd, it's a very, very proactive healer because you have to set your big aoe up before the raid gets hit by stuff to pull your weight. It's pretty fun though. I'm not sure about tanking though.
Also, imo all mage specs are the best they have ever been gameplay wise atm. Then again i always advise people to play a mage >.>
In PvP Mage gameplay is the worst it has ever been sadly.
Frostbolt does no damage, all they do is setup a burst with double Ice Nova and the Orb and casting nothing. It's stupid and more or less every mage is unhappy with it.
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welp, killed M-brackenspore finally and then I bonus rolled a warforged 691 Ret trinket because my loot was in Ret instead of Holy.
I... uh.. yeah... whoops.
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Hurry! This is when you tell your guild "welp gonna mainspec ret now."
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Pandemona
Charlie Sheens House51493 Posts
Haha yeah what Ethelis says, think its time to re roll haha. Ret is gucci too, with its incredible burst :D
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Netherlands45349 Posts
Mages being bad in PvP is also a byproduct of Hunters being broken and Ferals and Rets being strong.
RMD however is quite strong right now if I am not mistaken.
Mages always find a way.
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On January 20 2015 19:27 Kipsate wrote: Mages being bad in PvP is also a byproduct of Hunters being broken and Ferals and Rets being strong.
RMD however is quite strong right now if I am not mistaken.
Mages always find a way.
Mages are not complaining because they are bad in pvp, they are actually really good. They are complaining because its boring and weird to play. RMD and Godcomp probably the strongest right now
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Italy12246 Posts
Yeah i was talking exclusively about PvE
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