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Dominions 4: Thrones of Ascension - Page 36

Forum Index > General Games
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entropius
Profile Joined June 2010
United States1046 Posts
July 02 2014 04:44 GMT
#701
Just as a contingency:

If Llamaserver for whatever reason does a turn with some players not in (because of whatever problem it's having), don't look at the .trn file -- the host should rollback and let everyone resubmit.
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
July 02 2014 05:28 GMT
#702
I don't know if anything changed but rollbacks in dom 3 were a sure way to get the game bugged. Disappearing commanders, vanishing items, teleporting armies and so on.
knuckle
xuanzue
Profile Joined October 2010
Colombia1747 Posts
July 02 2014 05:51 GMT
#703
On July 02 2014 13:44 entropius wrote:
Just as a contingency:

If Llamaserver for whatever reason does a turn with some players not in (because of whatever problem it's having), don't look at the .trn file -- the host should rollback and let everyone resubmit.


rollbacks must be actively avoided. people still gonna watch the .trn file with all the info that it means.

llamaserver has different servers for the mail and the game itself, so when those things happen, the mails gonna be in queue, and the game server will process the turn with all the .2h files received in the downtime.
Dominions 4: "Thrones of Ascension".
lpunatic
Profile Joined October 2011
235 Posts
Last Edited: 2014-07-02 09:39:47
July 02 2014 09:39 GMT
#704
Looks like the turn's been delayed another 8 hours (not by me).
jaybrundage
Profile Joined December 2009
United States3921 Posts
July 02 2014 19:06 GMT
#705
Rawr Still playing my first game about to win pretty soon. I just feel like im not allocating my resources very well. Im pretty sure I should of won this game already. I just found out about the income box and I really like that cause it can give me info if im using that state's resources properly.
The more you sweat in training, the less you bleed in battle.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
July 02 2014 20:14 GMT
#706
So in teamliquid1 the turn got delayed by about 30 hours, right? so we're on the same turn we were before the 8 hours downtime or so
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
jaybrundage
Profile Joined December 2009
United States3921 Posts
July 02 2014 20:58 GMT
#707
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops
The more you sweat in training, the less you bleed in battle.
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
July 02 2014 21:03 GMT
#708
On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops

Your starting dominion level of your pretender determines those.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
July 02 2014 21:06 GMT
#709
What orders does one typically give to flying troops fighting alongside mostly melee? I just got trounced in a single player EA game as helheim largely because my 30 valkyries suicided into a bunch of ulm mountain dudes.
~ ~ <°)))><~ ~ ~
lpunatic
Profile Joined October 2011
235 Posts
July 02 2014 21:46 GMT
#710
On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops


Every 5 temples increases holy points by 1 (beyond what mahrgell said)
jaybrundage
Profile Joined December 2009
United States3921 Posts
July 02 2014 23:30 GMT
#711
On July 03 2014 06:03 mahrgell wrote:
Show nested quote +
On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops

Your starting dominion level of your pretender determines those.



On July 03 2014 06:46 lpunatic wrote:
Show nested quote +
On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops


Every 5 temples increases holy points by 1 (beyond what mahrgell said)


oh cool, thanks for the info guys

The more you sweat in training, the less you bleed in battle.
entropius
Profile Joined June 2010
United States1046 Posts
July 02 2014 23:58 GMT
#712
On July 03 2014 06:06 TheFish7 wrote:
What orders does one typically give to flying troops fighting alongside mostly melee? I just got trounced in a single player EA game as helheim largely because my 30 valkyries suicided into a bunch of ulm mountain dudes.


You can try "hold and attack rear" so your fliers will engage on hopefully either squishier guys or guys that are already engaged to their front. But Ulm soldiers are quite tough for EA, and Mountain Warriors hit extremely hard if they're allowed to gnaw on your guys. Ulm is the nation of infantry that punches above its weight, and getting your valkyries pounded on by an equivalent cost of Ulm dudes is not going to end well.
Icapica
Profile Joined February 2011
Finland206 Posts
July 03 2014 08:45 GMT
#713
On July 03 2014 06:46 lpunatic wrote:
Show nested quote +
On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops


Every 5 temples increases holy points by 1 (beyond what mahrgell said)

Oh, thank you. I didn't know that.

Oh and barbarians are surprisingly soft and squishy. I got an event telling me that that barbarians are planning to attack my province. Then I started moving some army there but before they arrived, the barbarians attacked and got wrecked by a the puny PD.
lpunatic
Profile Joined October 2011
235 Posts
July 03 2014 09:20 GMT
#714
On July 03 2014 06:06 TheFish7 wrote:
What orders does one typically give to flying troops fighting alongside mostly melee? I just got trounced in a single player EA game as helheim largely because my 30 valkyries suicided into a bunch of ulm mountain dudes.



I'm not very experienced, but generally I don't use flyers to attack main armies. They're good for hitting vulnerable parts of the army if they exist (e.g. attack rear), but that doesn't always work out.

Otherwise, they're good for hitting provinces *without* big armies in them.
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
Last Edited: 2014-07-03 14:34:46
July 03 2014 14:21 GMT
#715
On July 02 2014 07:11 KissBlade wrote:
Show nested quote +
On July 02 2014 06:32 lpunatic wrote:
Are horrors usually this strong?

[image loading]


They can get stronger

Yep, you haven't met the Doom Horrors yet.

http://larzm42.github.io/dom4inspector/

Look up the Slave to Unreason, Eater of Dreams, Hunter of Heroes, Eater of Gods, and the Abomination of Desolation. The Eater of Gods has 3 forms as he needs to be killed 3 times before he can be banished.

I once summoned the Abomination of Desolation in a major communion battle in a mirror LA Ulm MP match once back in Dom3, just a random Call Horror turned sour (or good I suppose, I was throwing Astral Geysers at him)..

He got completely #rekted by the communion'd spells we were throwing at each other. Paralyzed and banished eventually. I also remember that battle because my prophetized, fully artifact-geared Father Illearth got mind-controlled. Most terrible


On Barbarians: they're either difficult or a breeze depending on the PD and your national troops. If you're playing with large sums of missile troops, they rout easily esp. in friendly dominion with their shitty morale and undisciplined formation. If however you don't have missile troops and are in neutral dominion, their attacks really fucking hurt, and can maul elite troops/melee opponents.
"His father is pretty juicy tbh." ~WaveofShadow
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
Last Edited: 2014-07-03 14:34:21
July 03 2014 14:28 GMT
#716
On July 03 2014 06:06 TheFish7 wrote:
What orders does one typically give to flying troops fighting alongside mostly melee? I just got trounced in a single player EA game as helheim largely because my 30 valkyries suicided into a bunch of ulm mountain dudes.

Hold-Attack Rear usually, or Hold-Attack Archers. Some variation of those.

If you're playing Helheim though, always go for the Helhirdings over the Valkyries, unless you really want to raid. Helhirdings are among the archetypical elite-bless units.



On July 03 2014 05:58 jaybrundage wrote:
Does anyone know if there is a way to increase holy points. So i can get more Sacred troops

Holy points=Base dominion (from your pretender select)+temples/5 (rounded down).

AKA, you can have 10 base dominion, and building temples will still increase holy points (but only every 5th temple you have up).
"His father is pretty juicy tbh." ~WaveofShadow
xuanzue
Profile Joined October 2010
Colombia1747 Posts
July 03 2014 20:12 GMT
#717
can anyone help me to find a thread in shrapnel?

was about balancing a new modded nation. things, like no give them too much variety in magic, ,or compensate nations with weak troops
Dominions 4: "Thrones of Ascension".
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
July 03 2014 21:36 GMT
#718
On July 04 2014 05:12 xuanzue wrote:
can anyone help me to find a thread in shrapnel?


no
knuckle
ShloobeR
Profile Blog Joined April 2008
Korea (South)3851 Posts
July 04 2014 03:48 GMT
#719
Do we have any idea when the TL3 game will start?

I've been really busy at work and haven't had enough time to choose a faction yet : (
: o )
jaybrundage
Profile Joined December 2009
United States3921 Posts
July 04 2014 06:21 GMT
#720
I'm guess I have to pick one. Ill say Pale ones those are the guys i played back in the day in 07 in some demo so I guess I stay with em :o
The more you sweat in training, the less you bleed in battle.
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