• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:04
CEST 18:04
KST 01:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War645.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released ChatGPT cheats at StarSkirmish SCAI tournament Rollback Netcode in Brood War BW General Discussion TL Sidebar missing streams
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9598 users

Guardians of Atlas - Page 22

Forum Index > General Games
Post a Reply
Prev 1 20 21 22 23 24 63 Next
Development ended, game appears to be dead.
https://forums.artillery.com/discussion/911/end-of-development
-Jinro
JimmyJRaynor
Profile Blog Joined April 2010
Canada17930 Posts
Last Edited: 2016-08-22 21:52:21
August 22 2016 21:45 GMT
#421
any one know the minimum specs required to run the alpha arriving in 4 days?

On August 22 2016 21:34 ahw wrote:
Company Start Up has Idea
Company pitches idea and concept to investors
Investors invest to realize said idea and potentially make giant return on investment
Company uses money to pay salaries for a California tech start up over 2-3 years
Original idea, after r&d funded for years, proves unstable. Company direction changed to save investors money.

This is how things get innovated and developed. Things take time and money and risk.


Blizzard started by porting games from 1 platform to another and porting educational software to different platforms... then they slowly transitioned to making their own games.
i started by porting applications from foxpro to visual studio/SQL Server. then i slowly transitioned to making my own applications.

there are lots of way to innovate and develop while making money as you go.. Artillery took the high risk approach and failed. Blizzard's approach worked.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Atimo
Profile Joined March 2012
France38 Posts
August 22 2016 22:04 GMT
#422
Oh come on, you're becoming annoying, Artillery didn't fail at all. Their pivot was not a fail and being backed by Tencent is a big win in this business. If the game doesn't deliver, you can say it's a fail but for now, I think they are pretty happy with how things are going.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17930 Posts
Last Edited: 2016-08-22 22:16:32
August 22 2016 22:12 GMT
#423
you are speculating about an emotion they feel? LOL that's awesome. i'll stick to facts. you're awesome man.

they are how old and generated how much revenue from sales?
i guess it is innovative though its the first RT3v3APAB game. we have a genre defining moment arriving soon.

and again, does any one know the minimum specs for this alpha arriving in less than 4 days?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
_Spartak_
Profile Joined October 2013
Turkey460 Posts
August 22 2016 22:23 GMT
#424
There you go:

https://help.artillery.com/minspec

Although it is from 9 months ago so it might be outdated.
Atimo
Profile Joined March 2012
France38 Posts
August 22 2016 22:24 GMT
#425
On August 23 2016 07:12 JimmyJRaynor wrote:
you are speculating about an emotion they feel? LOL that's awesome. i'll stick to facts. you're awesome man.

they are how old and generated how much revenue from sales?
i guess it is innovative though its the first RT3v3APAB game. we have a genre defining moment arriving soon.

and again, does any one know the minimum specs for this alpha arriving in less than 4 days?


Facts is you don't know a damn thing about business. Most tech companies are losing money for years before getting anything back, that's why investors are important.

According to your science of business, facebook and google were big fails, man you should go to tell them !
JimmyJRaynor
Profile Blog Joined April 2010
Canada17930 Posts
Last Edited: 2016-08-22 22:50:53
August 22 2016 22:50 GMT
#426
On August 23 2016 07:23 _Spartak_ wrote:
There you go:

https://help.artillery.com/minspec

Although it is from 9 months ago so it might be outdated.


could be. its better than nothing though.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
nanaoei
Profile Blog Joined May 2010
3358 Posts
Last Edited: 2016-08-23 10:20:09
August 23 2016 10:17 GMT
#427
no, i don't see how the game would be profitable as a browser-based game, but that's just me and my complete lack of education on the matter. the only reference i've got for a successful in-browser MMO is RuneScape (freemium/monthly p2p) or some of the websites that make money off of advertising per views.

since it's a moba now, that's answered pretty easily in microtransactions and cosmetics but you still have to look at what it's competing with. anyone with a computer these days could probably run the browser-based game the same as an app or as software. so to me and with what i've seen of the game, the convenience there is mostly lost as a pseudo-RTS. completely moot though since they've scrapped it for this game of theirs.

i'd love for this game to be a gem and instead of rationalizing against playing or spending money on it, i'd like to be able to do the opposite. but it's not shaping well. day 9 was a major pull, let's see in a few days for the actual "alpha" gameplay.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
ETisME
Profile Blog Joined April 2011
12889 Posts
August 23 2016 10:56 GMT
#428
I am still excited to seeing how the game works.
The browser thing doesn't seem necessary but I don't really care if they have it or not.

If it's action packed with some base management, I am cool with it.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-08-23 14:46:34
August 23 2016 14:44 GMT
#429
On August 23 2016 06:45 JimmyJRaynor wrote:
any one know the minimum specs required to run the alpha arriving in 4 days?

Show nested quote +
On August 22 2016 21:34 ahw wrote:
Company Start Up has Idea
Company pitches idea and concept to investors
Investors invest to realize said idea and potentially make giant return on investment
Company uses money to pay salaries for a California tech start up over 2-3 years
Original idea, after r&d funded for years, proves unstable. Company direction changed to save investors money.

This is how things get innovated and developed. Things take time and money and risk.


Blizzard started by porting games from 1 platform to another and porting educational software to different platforms... then they slowly transitioned to making their own games.
i started by porting applications from foxpro to visual studio/SQL Server. then i slowly transitioned to making my own applications.

there are lots of way to innovate and develop while making money as you go.. Artillery took the high risk approach and failed. Blizzard's approach worked.


Holy f* shit would you please stop calling Atlas failed? What is wrong with you?
One guy leaves the team for various reasons and you literally just write "Failed!!" all day.

Combined with trying to make any kind of comparison between the status of today's industry with the status of the industry back when Blizzard was a noname company... Man. We get it - you like Day9 and you don't like Artillery. You can stop repeating now.

Wait until the alpha is public, then judge it based on that.
Atimo
Profile Joined March 2012
France38 Posts
August 23 2016 14:57 GMT
#430
On August 23 2016 19:17 nanaoei wrote:
no, i don't see how the game would be profitable as a browser-based game, but that's just me and my complete lack of education on the matter. the only reference i've got for a successful in-browser MMO is RuneScape (freemium/monthly p2p) or some of the websites that make money off of advertising per views.

since it's a moba now, that's answered pretty easily in microtransactions and cosmetics but you still have to look at what it's competing with. anyone with a computer these days could probably run the browser-based game the same as an app or as software. so to me and with what i've seen of the game, the convenience there is mostly lost as a pseudo-RTS. completely moot though since they've scrapped it for this game of theirs.

i'd love for this game to be a gem and instead of rationalizing against playing or spending money on it, i'd like to be able to do the opposite. but it's not shaping well. day 9 was a major pull, let's see in a few days for the actual "alpha" gameplay.



In fact, I didn't mean they could make money from a browser based game but making money by selling their browser tech solution to other companies ( like selling the unreal engine for example). In their 2013 video, they showed tools for developpers etc.

About the game, fingers crossed...
AbouSV
Profile Joined October 2014
Germany1278 Posts
August 23 2016 15:16 GMT
#431
I think I remember reading that they dropped the navigator oriented game because there were actually more downsides than upsides. As such they would keep it as a tool (for mapmaking and such), but not as the core model for the game itself.
I don't have the courage to check it out, but maybe someone can confirm or deny this?
Atimo
Profile Joined March 2012
France38 Posts
August 23 2016 15:49 GMT
#432
Yeah that's pretty much this, they posted a long blog about it : http://blog.artillery.com/2015/09/artillery-native-game-client.html

Replays will also be sharable as an URL wich in my mind, sounds very cool.
_Spartak_
Profile Joined October 2013
Turkey460 Posts
August 23 2016 18:06 GMT
#433
Finally a gameplay video:



Production quality is a lot higher than I expected. Battles look fun and micro intensive. Can't wait to get my hands on it.
True_Spike
Profile Joined July 2004
Poland3434 Posts
August 23 2016 18:08 GMT
#434
So... it;s just a MOBA?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 23 2016 18:15 GMT
#435
Yeah a shame, I knew it wasn't an RTS awhile ago, but still i wish it had been. I remember getting excited when Day9 announced this cause I thought he would make an awesome RTS, not a BW copy but with those fundamentals. Oh well I imagine a lot of people will still enjoy this.
When I think of something else, something will go here
_Spartak_
Profile Joined October 2013
Turkey460 Posts
August 23 2016 18:15 GMT
#436
It has armies and individual control of units so I don't see how it can be classified as a MOBA.

They have also updated the website with new information:

https://guardiansofatlas.com
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 23 2016 18:20 GMT
#437
Its micro battles over objects and map control in a 3v3 format, which is sort of what I expected. I’m interested, if only to see how it controls.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 23 2016 18:22 GMT
#438
It's obviously no base building rts, but still looks interesting to me tbh. It really depends on the unit design if this is fun, excited to give it a try!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
zeo
Profile Joined October 2009
Serbia6343 Posts
August 23 2016 18:23 GMT
#439
On August 24 2016 03:06 _Spartak_ wrote:
Finally a gameplay video:

https://www.youtube.com/watch?v=rleBbB3ukTc

Production quality is a lot higher than I expected. Battles look fun and micro intensive. Can't wait to get my hands on it.

Oh wow that was a let down...
“What the public criticizes in you, cultivate. It is you.” - Jean Cocteau
lestye
Profile Blog Joined August 2010
United States4243 Posts
August 23 2016 18:35 GMT
#440
I'm sorry if I'm going to be super negative of the first trailer but here it goes:

I'm really looking forward to the people who were optimist of this game has to do say about it now...

Not gonna lie, when I heard "de-emphasizing basebuilding and economic management" all my joy got sucked out.

The character select screen looks REALLY REALLY basic. This game was supposed to go into private beta in 2013: http://blog.artillery.com/2013/09/project-atlas-and-the-artillery-platform.html (RIP hardcore RTS)

So I'm not sure why the character select screen looks so mediocre. Not a fan of the art-style of the characters, but the color pallet of the game looks so dull and void of any personality..
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Prev 1 20 21 22 23 24 63 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
00:00
Patch Clash S1 Special #1
RotterdaM756
IndyStarCraft 173
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 756
Reynor 345
ByuN 263
TKL 263
IndyStarCraft 173
Railgan 78
BRAT_OK 43
StarCraft: Brood War
Britney 55913
Bisu 2899
Calm 2418
FanTaSy 885
Stork 604
Rush 462
hero 317
firebathero 170
actioN 135
Sharp 99
[ Show more ]
Sea.KH 53
Free 51
ToSsGirL 37
Mong 34
Pusan 30
soO 26
Rock 25
Terrorterran 21
Hm[arnc] 19
Sexy 18
Aegong 16
HiyA 16
Noble 13
Sacsri 11
scan(afreeca) 9
IntoTheRainbow 8
Dota 2
Gorgc10249
Dendi1047
Counter-Strike
fl0m4617
Super Smash Bros
Mew2King91
Heroes of the Storm
MindelVK9
Other Games
singsing2084
Liquid`RaSZi1565
B2W.Neo749
olofmeister695
Beastyqt668
Khaldor491
Mlord485
KnowMe313
crisheroes166
Organizations
Other Games
BasetradeTV263
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 7
• Hinosc 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• Reevou 0
StarCraft: Brood War
• FT.aCt)Sony5
• Airneanach4
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV519
League of Legends
• Nemesis3283
Counter-Strike
• C_a_k_e 1534
Other Games
• Shiphtur450
Upcoming Events
BSL Open Qualifier
2h 56m
BSL Open Qualifier
2h 56m
OSC
6h 56m
Replay Cast
6h 56m
OSC
19h 56m
WardiTV Weekly
1d 18h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.