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EVE Valkyrie - Page 5

Forum Index > General Games
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Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 20 2015 08:43 GMT
#81
Quite a few space sims/dogfighting games are starting to near the development stage where they might come out and all of them are packing VR support.

Yea I can't wait for the next generation of this shit. Limit Theory (If the dev ever comes back from the dev), Sol Contingency, Descent Underground, Eve Valkyrie...etc etcc....good time to be alive man. A new generation is incoming.
Python is garbage, number 1 advocate of getting rid of it.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 20 2015 09:20 GMT
#82
Dev back from the dev, lol!

I'm excited for EVE Valkyrie, but want to know how it will coincide with EVE
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Skilledblob
Profile Joined April 2011
Germany3392 Posts
March 20 2015 10:38 GMT
#83
On March 20 2015 18:20 Torte de Lini wrote:
Dev back from the dev, lol!

I'm excited for EVE Valkyrie, but want to know how it will coincide with EVE


the setting is the same but they are seperate games.
Cyro
Profile Blog Joined June 2011
United Kingdom20293 Posts
March 20 2015 12:02 GMT
#84
Damn that trailer is awesome
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 20 2015 13:24 GMT
#85
wow the trailer xD.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
March 20 2015 13:31 GMT
#86
I have played it many times at fanfest. So much better than last year. Watcging it on youtube does it no justice. The game is simply incedible with th addition of vr
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Jetaap
Profile Blog Joined November 2010
France4814 Posts
March 20 2015 14:25 GMT
#87
On March 20 2015 22:31 Ramiel wrote:
I have played it many times at fanfest. So much better than last year. Watcging it on youtube does it no justice. The game is simply incedible with th addition of vr

Lucky you!
How confortable was the experience, any VR sickness? How long were the play sessions? I assume it was played on the DK2?
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
March 20 2015 14:43 GMT
#88
My total playtime over 2 years is probably 60min

I play some pretty hard core flight simulators (falcon bms). So for me, i spend so much time snapping my head around tracking targets / checking 6oclock for bandits ext. so i have nit had a really bad problem with sickness. I did feel it slightly after the last match i played, but that could have been the beer / super intense dogfight with a friend of mine.

Its really Easy to tell noobs from proper pilots. New players tend to only look ahead- and in this game a good player will wreck you quickly like that. For most players adding the dimensions of watching / looking in a 3d environment. Is very new for them. Watching enemy ship movement and leading / tracking your guns takes a ton of flying skill. I still need so much more practice.

In the end, its a really fun dogfighting experience i cant wait for this to come out.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Cyro
Profile Blog Joined June 2011
United Kingdom20293 Posts
March 20 2015 21:31 GMT
#89
This is the kinda thing that just makes it worth buying a VR headset and i know a couple guys that will love it
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 07 2016 19:12 GMT
#90
So, five-card stud, nothing wild... and the sky's the limit
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 07 2016 22:52 GMT
#91
now thats a no risk trailer lol. Looks still cool, but if they mess up the story because they go no risk there too, then the space genre will be gone again before it even came back. No risk as in trying to not get on the radar of any social extremist group.
ItsFunToLose
Profile Joined December 2010
United States776 Posts
Last Edited: 2017-09-30 12:47:35
September 30 2017 12:44 GMT
#92
necrobump. So I know this has been out for occulus for a while now.

They just released a non-VR version (9-26-17?)

This game dead? I bought the game, I have an HTC Vive. I've played it both on my PC on a monitor and with the headset in VR. Game plays super well. Only problem I have is that I've pretty much only played with bots. I didn't realize this for the first 10 games or so, but there's only so many times you can kill Chorda or Vol before you realize what's going on. Thought I was playing with real players, so props on well coded AI I guess?

This is the first fully fledged VR game I've played and actually itched to play again later. Finally a VR game with more than 43 minutes of content.

I'm really hoping the non-VR version helps with the playerbase. It's a compelling experience even without VR, so if the crossplatform works to boost the playerbase, I'm all for it.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
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