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EVE Valkyrie - Page 4

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BamBam
Profile Blog Joined November 2009
745 Posts
March 25 2014 23:08 GMT
#61
... Wat.....

If any company was gunna buy Occulas I thought it would of been valve. Why the.. What the actual fuck?
"two is way better than twice as one" - artosis
Skilledblob
Profile Joined April 2011
Germany3392 Posts
March 26 2014 00:14 GMT
#62
farmville on the Occulus. Who doesnt want that?
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
Last Edited: 2014-05-01 20:25:18
May 01 2014 20:25 GMT
#63
twitter.com/kateesackhoff/status/461915123112628224
I’m super excited to announce that I’m working with CCP on EVE: Valkyrie, it blew me away when I played it


So, five-card stud, nothing wild... and the sky's the limit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 01 2014 20:52 GMT
#64
So... holy shit is this still happening?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 02 2014 00:14 GMT
#65
On May 02 2014 05:52 Torte de Lini wrote:
So... holy shit is this still happening?

The over-enunciation of a script, yes. Also the CCP Eve Fanfest is this weekend (started today), so we'll get a bunch of stuff.
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 02 2014 21:00 GMT
#66
So, five-card stud, nothing wild... and the sky's the limit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 03 2014 16:06 GMT
#67
Didn't people like that? It felt kinda cringe-worthy. Came off a bit excessive.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 08 2014 15:26 GMT
#68
http://www.evevalkyrie.org/wordpress/uncategorized/valkyrie-on-oculus-vs-morpheus/
So Fanfest has come and gone! I had the honour of playing Valkyrie on both the new DK2 Oculus Rift and the prototype of the upcoming Sony Morpheus for Playstation 4. More info after the break.

First off, its very important to state that both devices and indeed the game itself are all unfinished products. Also the Morpheus was running a slightly older version so as it may be a little unfair to compare the two, I’ll only be comparing the hardware as it is now with the understanding that both will get better in the future.

DSC_6140

First off, the Oculus DK2. Now I have a DK1 and have used the HD prototype and I have to say that the DK2 is a massive improvement on previous models. From the moment the very pretty Icelandic lady placed it on my head I was actively looking for the faults and the resolution. The pixels are still still obvious but once you get into the game I completely lost myself! What really helped was the positional tracking. I know it sounds a little silly but being able to move your head to the left and right to peep out the windows really improve the immersion.

DSC_6147

The Morpheus on the other hand still has a way to go to catch up with its competitor. In addition to the visibly lower screen resolution, there also seems to be a much narrower field of view. When I was wearing the Morpheus I noticed that there was a curved back zones on the edge of the screen where as the Oculus completely fills the peripheral vision. Like I said both devices are still prototypes so a lot can change but in terms of aesthetics, the Morpheus certainly takes the biscuit.

PlanetfallNow onto the game itself, unfortunately, like any VR game its really hard to describe just how amazing it is! Since I last played it at the London event, Valkyrie has had a HUGE improvement both functionally and visually under the new Unreal Engine 4. When I first described Valkyrie I mentioned it being like sitting in the cockpit of a Viper aboard the Battlestar Galactica, and now with the great Katie Sackhoff taking the Role of Rán, a former pirate turned immortal freelancer and commander of the Valkyries, whispering sweet nothings in my ear it really is incredible.

DeathThe missile lock system has also improved. While looking at a target, an animation appears that shows exactly how locked on you are. Even little things like being shot at and your fighter being rattled by bullets feels very satisfying. Truly this is a game that just needs to be felt, even watching videos can’t fully bring across the terror of watching as the cracks in the glass creeps across the cockpit and the blaring warning lights that a missile has locked on. Or the satisfaction of FINALLY getting the kill you have been dogging for ages.

I, for one, am VERY excited about this game’s future
So, five-card stud, nothing wild... and the sky's the limit
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
May 08 2014 18:40 GMT
#69
I went to eve fanfest 2014 this year in Iceland. Played with Valk + Oculus for around 30+min. It left me breathless. Even in pre-alpha, with very simple game mechanics for a flight sim- the goggles change everything. Everything becomes so much more intense and much more fun / complex. Looking around the ship, through windows to help dodge missiles, and spot targets adds such a new depth to gameplay. Moving forward in your chair sits you forward in the cockpit, and as a man- looking down and seeing brests (from the female pilot avatar was a nice treat). Sadly words cannot do this system justice. I fell completely in love with it, and my only advice is to try it yourself. This is the future, and the future looks very bright!
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 26 2014 15:15 GMT
#70
http://evevalkyrie.com/

Looks like the site has been updated with shit.
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
June 12 2014 15:18 GMT
#71
So, five-card stud, nothing wild... and the sky's the limit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 13 2014 08:46 GMT
#72


pretty sick
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
Last Edited: 2014-10-14 15:35:12
October 14 2014 15:34 GMT
#73


twitter.com/EVEValkyrie/status/521281940109135872
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 14 2014 15:36 GMT
#74
http://evevalkyrie.com/ships

Website updates....that I haven't checked on in like a year.
So, five-card stud, nothing wild... and the sky's the limit
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
October 14 2014 16:07 GMT
#75
they are missing out on epic gameplay if they dont include big unplayable ships duking it out like in Freespace 2.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 14 2014 20:25 GMT
#76
I also want more freespace 2
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 16 2014 19:52 GMT
#77
EVE: Valkyrie shown off on the Oculus Rift with GeForce GTX 980 SLI

http://www.tweaktown.com/news/40204/eve-valkyrie-shown-off-on-the-oculus-rift-with-geforce-gtx-980-sli/index.html

So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
December 16 2014 21:07 GMT
#78
http://www.pcgamesn.com/eve-valkyrie/making-it-in-unreal-how-ccp-rebuilt-the-eve-universe-in-close-up-for-valkyrie
Making it in Unreal: How CCP rebuilt the Eve universe in close-up for Valkyrie

Eve Valkyrie might be free from the constraints of gravity, but there’s plenty of weight on its shoulders. CCP’s team aren’t fulfilling just the one dream, of VR dogfighting - they’re also charged with redrawing the Eve universe in unforgiving close-up for the first time.

That’s a lot of pressure for a low-pressure shooter to handle. But on the phone, the wonder its developers feel for the game they’ve made together is audible. They’re buoyed by a vacuum that’s become “infinitesimally more and more beautiful” as they’ve rebuilt it in Epic’s new engine.
...

So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 19 2015 20:29 GMT
#79
So, five-card stud, nothing wild... and the sky's the limit
Jetaap
Profile Blog Joined November 2010
France4814 Posts
March 20 2015 08:31 GMT
#80
Looks sick, only sad thing is that i better save quite a lot of money, because i'll need to upgrade my computer in addition to getting a VR headset, so that's going to cost me around 1000 €...
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