• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:47
CEST 14:47
KST 21:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris53Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
#1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away Production Quality - Maestros of the Game Vs RSL 2 Heaven's Balance Suggestions (roast me) Maestros of the Game: Week 1/Play-in Preview
Tourneys
RSL: Revival, a new crowdfunded tournament series Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - September 2025 Tournaments Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
BW General Discussion ASL20 General Discussion Victoria gamers Pros React To: herO's Baffling Game BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI Canadian Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1408 users

Everquest Next - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
cozzE
Profile Joined September 2010
Australia357 Posts
August 04 2013 02:05 GMT
#101
This game looked amazingly impressive to me, I loved the art style as well as the ideas they pitched. It's an MMO and it's early days so I won't be holding my breath.
carraway
Profile Joined March 2011
264 Posts
August 04 2013 02:56 GMT
#102
On August 04 2013 10:13 LagLovah wrote:
Kind of surprised none of the new information from today or last nights panel's made it into this thread. Most of the questions and concerns raised here were explained in more detail in them, I'm not really sure how much TL police's linking to other websites, so hopefully no one gets mad at me.

http://www.eqnexus.com/ has some summary's posted up from the panels, they are pretty brief, but explain some things.


Do you think it's safe to say that they're completely eschewing the raiding game as we know it? I wonder how they're going to push the skill ceiling in PvE; typically large-scale open-world stuff is pretty limiting in design, as the more people you factor in, the lower the lowest common denominator goes.
Greem
Profile Blog Joined September 2010
730 Posts
August 04 2013 06:10 GMT
#103
I've never played everquest, and i thought i've grown too old already for another mmo, but man, this looks truely sandbox and unique. Looking forward to this, i think i'm wating more for Landmark, to see what people are able to create.
youtube.com/N0rthernL1ght
Godwrath
Profile Joined August 2012
Spain10130 Posts
August 04 2013 18:47 GMT
#104
On August 04 2013 10:13 LagLovah wrote:
Kind of surprised none of the new information from today or last nights panel's made it into this thread. Most of the questions and concerns raised here were explained in more detail in them, I'm not really sure how much TL police's linking to other websites, so hopefully no one gets mad at me.

http://www.eqnexus.com/ has some summary's posted up from the panels, they are pretty brief, but explain some things.


Thanks. To be fair, it is weekend and it's summer. Beach time even for the nerds ;-D
s0Lstice
Profile Joined August 2009
United States1832 Posts
August 05 2013 00:37 GMT
#105
Nooooooooooo

I just can't tolerate the cartoony character representations. The semi-realism in EQ2 was my ideal. It's too bad they are going a different route.
ATOBTTR
salle
Profile Blog Joined August 2010
Sweden5554 Posts
August 05 2013 03:49 GMT
#106
I think one of the reasons why AAA titles are going for more cartoony art styles is because it lends itself to a more expressive attire for characters and higher degree of recognizability over bigger distances. I mean you'll be playing with things that are pretty much action hero figure sized and so if they were completely realistic it'd be more difficult to show emotions/expressions in character faces and they'd look very much alike unless you looked very carefully.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
Jopz
Profile Joined January 2008
United States262 Posts
August 05 2013 03:54 GMT
#107
On August 05 2013 12:49 salle wrote:
I think one of the reasons why AAA titles are going for more cartoony art styles is because it lends itself to a more expressive attire for characters and higher degree of recognizability over bigger distances. I mean you'll be playing with things that are pretty much action hero figure sized and so if they were completely realistic it'd be more difficult to show emotions/expressions in character faces and they'd look very much alike unless you looked very carefully.


In an MMO having a cohesive art style where nothing seems glaringly out of place, whether it swings cartoony or realistic, seems more important to me anyway.
Noocta
Profile Joined June 2010
France12578 Posts
August 05 2013 03:59 GMT
#108
GW2 did a more realistic approach to characters style and to be honest, they lack soul.
" I'm not gonna fight you. I'm gonna kick your ass ! "
M.R. McThundercrotch
Profile Joined June 2012
United States265 Posts
August 05 2013 05:54 GMT
#109
I also think it is easier to make cartoony look better on weaker machines. I'd prefer more realistic style, as well, but cartoony is something I can still be perfectly happy with.
On June 30 2012 01:42 iNcontroL wrote: Fuck a lot of you. Fuck you forever.
Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
August 05 2013 07:18 GMT
#110
Let me guess, this is another Playstation exclusive I'm not going to get to play?
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
Enox
Profile Joined April 2010
Germany1667 Posts
August 05 2013 07:27 GMT
#111
nope, this is for PC
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
August 05 2013 07:36 GMT
#112
On August 05 2013 16:27 Enox wrote:
nope, this is for PC



Awesome!

This looks so great and I've been looking for a new game to get into ever since Diablo 3 disappointed me so.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 05 2013 07:36 GMT
#113
So how long until the whole world looks like a swiss cheese?

That's really my main concern. Destructibility is cool and all, but the world will just look shit after a week. Or have they talked about some kind of system to prevent that?
Kevmeister @ Dota2
Enox
Profile Joined April 2010
Germany1667 Posts
August 05 2013 08:01 GMT
#114
they did. the world will restore itself over time
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 05 2013 10:45 GMT
#115
Sounds good then.
Kevmeister @ Dota2
[]Phase[]
Profile Joined September 2010
Belgium927 Posts
Last Edited: 2013-08-05 11:13:04
August 05 2013 11:12 GMT
#116
On August 05 2013 12:54 Jopz wrote:
Show nested quote +
On August 05 2013 12:49 salle wrote:
I think one of the reasons why AAA titles are going for more cartoony art styles is because it lends itself to a more expressive attire for characters and higher degree of recognizability over bigger distances. I mean you'll be playing with things that are pretty much action hero figure sized and so if they were completely realistic it'd be more difficult to show emotions/expressions in character faces and they'd look very much alike unless you looked very carefully.


In an MMO having a cohesive art style where nothing seems glaringly out of place, whether it swings cartoony or realistic, seems more important to me anyway.

Truth is, some people like cartoony, some dont. Some people like anime-ish characters, others dont.
You cant please both, and even if you try go for a mix of both, there will always be people who think its not cartoony or not realistic enough. The only real solution to this problem would be to offer both, but they arent going to do that for obvious reasons.
In the end they will have to pick one of the styles. Despite what people may like / dislike, the game can still be a lot of fun in other areas, so I dont think we should be too focussed on wether its 'disney-ish' or not, because there are many other things that can make or break a game. We have had games that were supercartoony be succesful, and games that were really realistic be succesful, so it seems a non-issue to me.
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
Last Edited: 2013-08-05 12:11:30
August 05 2013 12:10 GMT
#117
On August 05 2013 12:49 salle wrote:
I think one of the reasons why AAA titles are going for more cartoony art styles is because it lends itself to a more expressive attire for characters and higher degree of recognizability over bigger distances. I mean you'll be playing with things that are pretty much action hero figure sized and so if they were completely realistic it'd be more difficult to show emotions/expressions in character faces and they'd look very much alike unless you looked very carefully.


There are many reasons but I think one of the more significant is that it's cheaper and more interesting.

'Realism' is something we can easily pick apart, you can spend a tonne of money and dev time working on seriously gorgeous 'realistic' character design and environments which will all be ruined when some of your animations look a little stiff and you catapult yourself into the uncanny valley, our minds don't over process more cartoony styles so we are more forgiving of unavoidable problems.

More stylized art styles have the advantage of not requiring huge poly counts to look good but also as you said you can then use the art direction as more of an indicator gameplay wise, unique silhouettes identify certain classes, environments can be more varied as you don't have to constantly reuse assets. Characters can emote easier, sure a game like The Last of Us blew people away with realistic looking emotive characters but at the same time characters in The Wind Waker were also hugely expressive with just a little cartoon face.

MMO's are massive and to create a hugely realistic looking one to the graphical standards expected of today is just too much really. So really when given a choice between standing out, spending less, keeping artists happy and creative as well as being able to push art direction to suit the game rather than changing the game to suit a realistic art direction there really aren't many good reasons.

You can argue for a grittier, darker art style that isn't realistic but I still think that would rely too heavily on a robust lighting engine and a bunch of other fairly demanding things which MMO's just aren't really capable of right now, especially when you consider that you need to have relatively low requirements to ensure a varied player base.

So in short I think these kinds of art styles are chosen for budgeting and engine reasons primarily but also because they offer a bunch of other advantages with the only real downside being some fans would prefer a 'gritty' look.
s0Lstice
Profile Joined August 2009
United States1832 Posts
August 05 2013 13:58 GMT
#118
In EQ2 they had two options for character models. You could choose the old models or the SOGA models. The models in Next are so drastically different that I doubt this it would be feasible for players to choose between cartoony and realistic.

The thing is, the environments don't look all that cartoony to me. They are pushing this ultra realistic world...destructable terrain, meaningful choices, characters shaping the world...and it's peopled by Disney characters?

I don't buy the hardware argument either. EQ2 did just fine with their art style and performance on a broad range of machines.
ATOBTTR
Godwrath
Profile Joined August 2012
Spain10130 Posts
Last Edited: 2013-08-05 14:07:50
August 05 2013 14:07 GMT
#119
Well, EQ2 on release wasn't quite stable, specially raids where you had to tone down all the graphics (i have a few screenshots with others people characters all black). Other example is Age of Conan.

To be honest, while i disliked at first WoW cartoonish graphics when it was released, compared to EQ2, at the end the graphics were good enough, the engine was solid and you could see the difference between classes due to their look, something harder to achieve with realistic graphics.
IMABUNNEH
Profile Joined March 2011
United Kingdom1062 Posts
August 05 2013 14:14 GMT
#120
I love the Disney styling personally. Games are about gameplay not graphics regardless, but the Disneyish toons looked cool I thought.
"I think...now? No rival. Me world champion. Yeah. None rival." - oGsMC
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Group C
GuMiho vs Cham
ByuN vs TriGGeR
Crank 1494
Tasteless1036
IndyStarCraft 252
Rex131
3DClanTV 81
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #138
CranKy Ducklings67
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1494
Tasteless 1036
mouzHeroMarine 391
IndyStarCraft 252
Rex 131
MindelVK 23
StarCraft: Brood War
Sea 33607
Jaedong 1299
EffOrt 710
firebathero 668
PianO 535
Larva 474
Stork 382
BeSt 382
actioN 346
Last 245
[ Show more ]
Mini 232
Zeus 213
ZerO 165
Hyuk 162
ggaemo 160
Rush 102
Yoon 97
Sharp 73
ToSsGirL 68
TY 55
Backho 47
Movie 41
zelot 40
Free 36
sorry 27
yabsab 27
Noble 21
HiyA 15
sSak 11
SilentControl 9
Terrorterran 9
Icarus 8
ajuk12(nOOB) 2
Britney 0
Dota 2
The International47355
Gorgc13230
Dendi711
qojqva515
Fuzer 285
XcaliburYe116
League of Legends
JimRising 403
Counter-Strike
Stewie2K685
Heroes of the Storm
Liquid`Hasu236
Khaldor169
Other Games
singsing1428
B2W.Neo986
crisheroes409
Hui .223
SortOf165
mouzStarbuck80
QueenE28
ZerO(Twitch)6
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Dystopia_ 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2029
Other Games
• WagamamaTV167
Upcoming Events
Cosmonarchy
1h 13m
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
4h 13m
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
5h 13m
OSC
9h 13m
RSL Revival
21h 13m
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
1d 4h
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
1d 6h
Team Hawk vs Team Sziky
Sparkling Tuna Cup
1d 21h
Monday Night Weeklies
2 days
The PondCast
4 days
[ Show More ]
Online Event
5 days
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
BSL Team Wars
6 days
Liquipedia Results
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.