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On July 22 2015 23:00 abuse wrote: I think you guys are thinking of the wrong apollo.
loool nvm then. hope you skilled it up while the dungeon was up.
On July 22 2015 23:04 abuse wrote:Show nested quote +On July 22 2015 22:54 trifecta wrote:On July 22 2015 15:03 abuse wrote:On July 22 2015 13:23 xxsaznpride wrote:On July 22 2015 12:20 abuse wrote: Hey guys, Need your pro expertise on a team im building. How far do you think it could take me?
Norn of the past, Urd Crimson lotus mistress, Echidna Double-edged blade brave, Claymore Shinra sun god, Apollo Gigas the great
Friend leader: Urd.
Team seems to be wrecking stuff so far(i dont have titan evolved yet) How far can I go with this build until I get Cao Cao and Wiz Merlin?
Farm up a Theurgia the next time Grimoire Descended comes out and put her in over... whoever, really. I'd say Apollo. Sure, Gigas won't work with Claymore's active, but orb changers are always great, and the other option would be Echidna, who's pretty much a panic button/utility sub. Plus, Theurgia synergises(?) a lot better 'cause she gets Urd's HP/RCV boost. If you're planning on tackling descends, look through them before you go in on PDX and swap people in and out accordingly. Like, if everything until the boss floor looks easy enough but the boss himself has a 999-turn shield preemp, swap out Echidna. I'm not too familiar with Urd teams, but if she's similar to Verdandi in any way, the brunt of your damage should be coming from TPAs. Verd hasn't really needed any Balanced or Attacker multipliers, but if you wanna keep Claymore in, I guess that's up to you. why no love for apollo though? He has a good AOE attack and also provides a 2x attack boost to pretty much everyone on the team. Is theurgia really better, if all she offers is orb enhancement (which I already will have automatically due to awakenings). Also theurgia does get a bonus from urd's hp and RCV, but apollo already has more hp and attack than her, plus he offers a TPA. Wouldn't Theurgia be better to go instead of Claymore? Also - can I even clear theurgia's descend dungeon with such a team? as a rule of thumb teams should be all/mostly lead color to take full advantage of orb change and orb enhance. Even 4-color or rainbow leads want matching main color and rely on sub attributes for color requirements. Stacking orb enhance to 5-6 is optimal and adds about a TPA/1.5x to all cards of that color, then diminishing returns. what do you mean by stacking orb enhance? Can you enhance one orb more than once if you have more than 100% orb enhance?
having 5-6 orb enhance awakenings on your team. orb enhance got buffed so you get a bonus multiplier based on the number of total awakenings on your team on top of the standard boost you get from matching an enhanced orb(s). you can't orb enhance multiple times using active skills however.
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On July 22 2015 23:05 trifecta wrote:Show nested quote +On July 22 2015 23:00 abuse wrote: I think you guys are thinking of the wrong apollo. loool nvm then. hope you skilled it up while the dungeon was up.
I tried but that card... just.. didn't... drop :/
I have many many ones of other shinra gods, but not even one of apollo 
So, what do you think overall of the setup knowing that the apollo I meant is this one?
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Ah, that apollo... he would do for now, that team should take you through most of legend / myth with enough level and skillup
You do have too many utility with echidna and 2 damage enhancer, I would switch Nim with another orb change, preferably something with a lot RCV, as you will have problem healing up with Gigas and Apollo
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Cayman Islands24199 Posts
speaking of urd, how's a team of urd, 3x awoken leilan, phoenix rider, urd?
i just have 3 leilans and i want to make a system team out of something.
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It can faceroll some easy stuff, but probably can't clear c10 and newer contents. not sure if you really want invest in skill up all those leilan for that purpose.
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Can get to 26-27, but then run out of steam.... don't think I have enough to do it before update
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Vancouver14381 Posts
I can get to 29 but haven't gotten lucky with the light absorb yet.
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dam you guys are so close to beating it nice!
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I got it with awoken Ra. Almost felt like cheating.
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nice!
looks like 3x normals are finally here. what's best to run for overall, kotg I guess?
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Man, keeping up with box space is so tough once you start stockpiling weekly mats. :C
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Cayman Islands24199 Posts
hmm i realized that i have an ilm to go with the leilans. not that promising but i guess it is something.
or i can sell them all for mp lol
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oo valk descend has the red jewel invade. I need both, its perfect
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On July 23 2015 14:49 jinyung2 wrote: nice!
looks like 3x normals are finally here. what's best to run for overall, kotg I guess? Skydragons. Wish I had my goemon team setup but I need another 4 slvl-max skilled goemon :S. Guess it does come in about 2 days so i just need like ...28 million fire exp lol.
Probably ocean of heaven if you only care about eggs and T5-6/Kog for some happy medium.
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Cayman Islands24199 Posts
compared to other places kotg offers pretty good egg rate and cheaper stamina by way of level ups. if you value stamina then it's a good idea to farm kotg (provided you can reliably clear it).
so non-iap and lower ranked ppl should farm kotg.
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hmm well im non iap but around rank 335~340, is kotg worth? Im kinda leaning towards skydragon
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So I have done the research on this because FUCK YES x3 NORMALS (I am expecting at least 2 297's from this because YES) and if you don't care much about EXP it goes like this. This is assuming 1.5x drop by the way.
The apparent best is Tomb of the Saint Deep - Floor 4 on 1.5x drop. The +egg rate for here and the next two dungeons I'm going to mention is actually higher than SV in a stam/+egg terms...better than FT4 and a lot easier to farm too.
Next is OoH - Floor 1 and then Tower to the Sky - 4.
After this the dungeons have an equal or higher rate than SV/FT 4 but it's only slightly....Starlight Sanctuary Floor 1 and then Legendary Dragon/Sky Dragon.
From what I'm gathering TPTSD is so high because you get 6 floors of fodder for only 10 stamina,...way better than anything else. I also bet that OoH is all ROUGHLY the same because you get 5 battles for 12 stamina or 8 battles for 15 stamina (the carbuncle drop rate is pretty much zero).
KOTG is one of the few final floors that actually adds a third boss (as opposed to the usual 2) and adds the same 3 stam. That probably means it suffers on the drop rate because of this. The rest of Starlight Sanctuary should be roughly equal.
Basically TLDR? Pay attention to the 1.5x drop rate. On weekends I will personally be farming Queen of the Gods for a good mix of EXP/Stam and five floor of fodder but for the most part OoH/Starlight sanctuary seem to be roughly equal. Tomb of the Saint Deep gets a mention because it's in that sweet spot of higher +egg rate of the upper tier dungeons combined with only having 1 boss in its first 4 floors.
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Cayman Islands24199 Posts
well rank above 300 is probably not worth doing kotg unless you somehow need coins or something.
i'd say if running kotg means you can constantly level up or getting close to it, then it's worth. otherwise probably not.
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IIRC OoH5 has best +/stam, slightly higher than OoH1 / Tomb. However, OoH5 runs much slower because boss.
On July 23 2015 16:15 oneofthem wrote: hmm i realized that i have an ilm to go with the leilans. not that promising but i guess it is something.
or i can sell them all for mp lol
Since ilm/leilan is row rather than zuoh/turtle's tpa, it will be a serious problem to try to row and ffll combo...
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