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Hera rush is, in my opinion, the most difficult rush. Dragon rush is just annoying because of the Zaerog rng bullshit but Hera Rush is rough.
The first two floors are some of the most intense stalling you will ever do if you aren't able to just straight one shot. My meta team has to stall on hera IS for 6 turns in which she hits for 20k a smack. That can make me sweat a bit but after floor 2 the dungeon is basically free. It's just living through those first 2 floors isn't a one hundred percent for me. Ur and Is just hit so damn hard.
I cleared it with Kirin the very first time though.
If I had my damn Awoken Venus I'd use her for this. She can easily one shot Ur and then can stall on Is forever and ever and ever and kill her at her leisure.
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ya im thinking the biggest hurdles for me will be, having a board with all colors on floor 1 and 2 and then surviving through beorc's light absorb, everything else should be fairly easy
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A decently +ed RoniBeel can do it except 2 issue: Fat dragon is gg. and that since no defensive skill, if heart trolled on Sol it will end very badly.
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Seems like an awoken minerva team could probably do it alright once you knock each of them into their dark half.
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6 runs of king carny: 7 king emerald 5 king metal 6 king gold 3 king saph 1 ruby 1 super king saph
im probably gonna run my usual team for hera rush, ra / dmeta / toki / echidna / gzl / ra. floor 1 and 2, 49x floor 3, if hera 49x, if fatty stall a bit to get gzl up and have board with 2 light combos to break armor floor 4, stall out light absorb and kill floor 5, stall out skill bind and kill, use toki before final blow to tank dq hera preemp floor 6, delay and kill
thats the plan at least but its extremely vunerable to orb trolling :l probably going to spend all the natural stam I get during that week though, hopefully I don't choke and get a lucky run
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297 l kali breaks defense if they are all enhanced orbs and 2 two prongs in a seven combo.
Basically fuma + kali I'd guaranteed for that. I usually swap out yomi for kushinada to tank the dq hera preempt. Blonia with Midgard works but gets rekt by extreme metal. Meh... Kali is probably is... Meta super nerve racking lol
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Did a bunch theorycrafting: seems like figured out how to do it safely....
Uriel Ronia RGY Shiva CaoCao Minerva
First floor RGY + Minerva first turn, Uriel 2nd turn, hopefully bring to dark, if not at least least I won't die and can use CaoCao Stall on Ur seems pretty terror, but effectively a 4/3/4 team should be able to do it
Is first turn CaoCao, 3 turn to bring to dark, with ronia active shouldn't be too bad. After that I just need to make sure keep hp > 16000 when kill Sol.
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i think its kinda sad that the 25x leaders out damage L/L ra T_T
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On April 20 2015 14:40 jinyung2 wrote: i think its kinda sad that the 25x leaders out damage L/L ra T_T
Realistically the non ult Kali is a 56x leader because you're always two pronging with her. Honestly it's the two prongs that make her so strong.
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ya and the fact that ra is so spread out on colors and requires heart to 49x, if I get some lucky skyfalls the damage grows exponentially and TPAs are obviously great on the team, I have GZL and he does some fantastic damage.
just waiting for awoken ra I guess, in the mean time trying to practice getting better with puzzling/orb manipulation.
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This stupid 2nd DQXQ is seriously 0/29 for skillups. What is this bullshit. Makes me want to rip my hair out...and of course 2x skillups is not up anymore so now Shinron just sitting in my box
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so um apparently hera ur doenst water bind you if you hit her under 50% cus she just kicked the shit out of me @_@
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GRAND OLD AMERICA16375 Posts
hera ur is easy for me, provided that i dont get orb trolled first floor (which been happening the last 3 times already :/)
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.... so sad, i was stalling to get echidna up on hera sowilo, and went for a 16x, 3 heart skyfall did a 49x and kill her and i died to dq hera's preemp.... fuck...
time to wait a couple hours for stamina..
edit: i learned tho that I have much more rcv than I did before when i faced hera beorc, stalling through the 10 turn was actually much easier than i thought, although I got heart trolled and had to use the delay, but overall the dungeon seems very doable, floors 1 and 2 really have to go my way though or else its a dead run
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How the heck can hera-ur and hera-is do so much damage :/ Like they do more damage than DQ hera lol
I'm tempted to run with Beel, Persephone, D/B Batman, Echidna, Ronia, Ronia, but I have a feeling batman is going to be frozen for the entire fight.
Other thing I can do is rush my hera-is and zeus to their evolved forms and make my awoken neptune.
I'd attempt with a neptune led team but I have no blue cards ready, best I can do is some janky dark + green attacker team which seems really bad idea, especially since not much plus eggs (297 on beel and about 90 on liu bei)
Future blue roster is basically just Karin (skill level 3 doe), unskilled hermes, and unskilled amon
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GRAND OLD AMERICA16375 Posts
and as i don't get orb trolled on first floor, easy hera ur (running u&y is OP ). now to do hera-is and figure out strats for beroc and sweilo (i dont have rank for last one)
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![[image loading]](http://i.imgur.com/KJ2RSxp.jpg)
Bike Power!
Even brute force fatty without armor break
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GRAND OLD AMERICA16375 Posts
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Real nice.. share you team? And how excessive your combos had to be?
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