• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:39
CEST 23:39
KST 06:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists8[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers5Maestros of the Game 2 announced22026 GSL Tour plans announced3Weekly Cups (April 6-12): herO doubles, "Villains" prevail0MaNa leaves Team Liquid18
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced Maestros of the Game 2 announced Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid
Tourneys
2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Data needed A cwal.gg Extension - Easily keep track of anyone [ASL21] Ro16 Preview Pt1: Fresh Flow BW General Discussion
Tourneys
[ASL21] Ro16 Group B [ASL21] Ro24 Group F [ASL21] Ro16 Group A [Megathread] Daily Proleagues
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2747 users

Tom Clancy's Division - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 21 Next All
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 21 2019 21:53 GMT
#321
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2019-01-22 17:56:33
January 22 2019 17:46 GMT
#322
New interview with terry Spier.

Seems like crafting has gotten a huge upgrade...

There seemed to be a lot of new crafting items like titanium and ceramic. Are you diversifying so there is more variety in the types of items users need to build new gear?

The crafting system is insane. It's completely out of my range to talk about, but I know that Massive has put a lot of time into it. It doesn't come into play in organized PvP, but we'll have crafting nodes it the dark zone so players can gather and get all the things they need. There is a lot.


Also clans...


Let's talk about clans. How are you handling clan progression? What are the rewards behind that? Isthat cosmetic emblems and things like that?

It's absolutely cosmetic. We want to make sure that people who participate in the clan feature can be as flamboyant as they want to really deck out their character and make sure they can be as proud as they want of their organization. There's nothing behind clans. If you were not to participate, you're not missing out on anything beyond being a part of a special community. You're not missing out on weapons or gear or anything like that.


Are you creating an infrastructure that allows clans to matchmake and scrimmage with other clans?

At launch, that's not integrated. But I can tell the goal is to have clans be part of all the features in the game. Right now, no, there isn't a custom match with clan, but hold tight.


Source

In a new interview, Tony Sturtzel, the senior producer at The Division 2 developer Red Storm Entertainment, shed more light on the game’s DLC plans. Sturtzel confirmed that there are plans to introduce more PvP game modes as free, post-launch updates. The developer added that the aim of the team is to “ship this game with a few maps uniquely built for the best PvP experiences.”

Though, Sturtzel also stressed that The Division 2‘s competitive multiplayer wouldn’t be the only area of the game to benefit from post-launch content updates. Additionally, players of the upcoming shooter can expect to see more “story-driven missions and map expansions.” Like the new PvP modes, this story-focused DLC will also be available for free. Sturtzel explains that this is part of the team’s “ongoing commitment to keep our dedicated community energized and playing.”

Sturtzel also explains that the team has an “endgame-first mentality.” The developer adds that this means that “fans can expect more content drops in the future after completing the campaign.” It has already been confirmed that The Division 2‘s story will take players dozens of hours to complete and with side missions, PvP, and post-launch content, players will have more than a few reasons to continue to play the game.

During the interview, Sturtzel did not explicitly state how long it would take the team to add this content. It’s unclear how long the development team(s) would need to assess player feedback and figure out what players would require from new PvP maps. The studio may have some ideas, but it’s not known whether these ideas are in the works or if they are still at the drawing board stage.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 24 2019 19:07 GMT
#323
https://www.pcgamesn.com/the-division-2/brand-sets-bonuses

In short upon release, if the attributes don't change. Collect and equip the Overlord, and Douglas & Harding sets for your chars.
"Smokey, this is not 'Nam, this is bowling. There are rules."
m4ini
Profile Joined February 2014
4215 Posts
January 27 2019 12:02 GMT
#324
Sigh, pre-ordered.

Reason being, they got credit with me - played 200 hours roughly of Division 1, bought a few skins and the season pass. Looked at the prices, decided i wanted the game plus season pass, and then saw that Ultimate was somewhat reduced and was basically like a 5er or something more expensive than game + season pass. Went for that then.

Because i love living the dangerous life!
On track to MA1950A.
NoobSkills
Profile Joined August 2009
United States1603 Posts
January 27 2019 20:58 GMT
#325
Is this game going to be like the old Dark Zone? Because that is the only reason I had zero interest in the last one.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 27 2019 21:53 GMT
#326
On January 28 2019 05:58 NoobSkills wrote:
Is this game going to be like the old Dark Zone? Because that is the only reason I had zero interest in the last one.

dark zones has apparently changed significantly compared to the old one, based on the videos i've seen. can't remember specific details though i'm afraid
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 30 2019 19:55 GMT
#327
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
February 03 2019 04:35 GMT
#328
"Smokey, this is not 'Nam, this is bowling. There are rules."
m4ini
Profile Joined February 2014
4215 Posts
February 03 2019 05:08 GMT
#329
Drummed grenade launcher, i wonder how that's gonna be balanced.

Getting slightly excited, even started farming Division 1 again, though i'm so far out of the loop i got no idea what to do really. Still fun.
On track to MA1950A.
Harris1st
Profile Blog Joined May 2010
Germany7143 Posts
February 04 2019 09:34 GMT
#330
Apparently I will get this for free with the new rig I bought.

Will this be any good for playing solo? I vaguely remember Division 1 beeing very team dependant (dark zone) if you wanted to get any loot out of it.
Go Serral! GG EZ for Ence. Flashbang dance FTW
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2019-02-05 07:49:38
February 05 2019 07:47 GMT
#331


The PvE sounds very promising. Also Talents have been scrapped which throws Armor sets completely out the window now.
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
February 05 2019 23:55 GMT
#332
"Smokey, this is not 'Nam, this is bowling. There are rules."
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2019-02-07 09:51:04
February 07 2019 09:47 GMT
#333
On February 04 2019 18:34 Harris1st wrote:
Apparently I will get this for free with the new rig I bought.

Will this be any good for playing solo? I vaguely remember Division 1 beeing very team dependant (dark zone) if you wanted to get any loot out of it.


Well, DZ wasn't the only place to get loot. I played D1 solo for a long time and it was absolutely fine. D2 will be fine too - of course, as a solo in one of the DZs, you got to play more carefully. That being said, i extracted gear from DZ as a solo in D1 too. You just have to be more careful.

Other than that, just played the first 10 minutes now, pretty sure i'm going to sink another 100+ hours into this one. It feels good, once you get over the fact that some things feel "different", like the UI/Inventory management (minimap smaller and on wrong side, too).

Though, i don't understand why they've decided to put "dismantle" in the inventory on TAB now, rather than X as it was. It's confusing after dismantling literally thousands of items. Muscle memory.

Not sure how much i enjoy the unlock variants of the skills, haven't tested it yet - there's a lot of "micromanagement" involved with a few skills now, like the Turret that comes now in a sniper variant that you have to manually designate targets for, and the Drone has some similar stuff. Sounds interesting, but time will tell how much space/time/focus one can spend in combat to micromanage that.

Intend to play basically the entire evening with fiancee and a mate, i'm very confident from what i've seen so far that we're gonna love it.

edit: forgot to mention, zero technical issues so far - had a queue of 200 ppl when i logged in, was roughly 10 seconds of waiting - i personally prefer queues over broken servers and endless loading screens. That being said, didn't restart after setting it to DX12 - something that absolutely did not work in Division 1 for me and my 2080ti with crashes that you could set your timepiece to. (Almost) Literally every 2 minutes the game would crash. Hope that's fixed, gonna check later tonight.
On track to MA1950A.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
February 07 2019 10:03 GMT
#334
"Smokey, this is not 'Nam, this is bowling. There are rules."
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
February 07 2019 10:26 GMT
#335
yeah I played a lot of solo DZ in the first game. I usually called extraction, then hid, and scanned before coming back to make sure it was safe.

saw a writeup on reddit about some of the big changes from the first game. enemies are much less bullet spongey and react to being shot. there's incentive to keep crap gear that might have one perfect roll as you can transfer that roll to another piece of gear in recalibration. looking forward to playing the beta, then i might consider preordering.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
February 07 2019 18:12 GMT
#336
Mesa Sean is streaming live playing the beta:

"Smokey, this is not 'Nam, this is bowling. There are rules."
m4ini
Profile Joined February 2014
4215 Posts
February 07 2019 22:42 GMT
#337
Played a little more and am a bit more concerned now, there are still plenty of bugs, ranging from server instabilities (got disconnected four times in three hours, including losing gear), animations playing endlessly and desync with other players (i could see an NPC, my fiancee couldn't), sound seems a mess currently with half of it not playing, the other half having zero bass to it (everything sounds like airguns - even explosions), sometimes effects don't play, as explosions don't have an actual explosion, etc..

Also, you can't cancel a skill anymore, in D1 when you pressed E for the turret for example, you got to chose where you want to throw it, left click to throw or cancel. You can't cancel anymore in D2, i'm not sure if it's a bug or intended.

I'll be honest, the game is fun to play and the Division bug basically instantly bit again, but i'm not confident for the launch.
On track to MA1950A.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
February 07 2019 23:14 GMT
#338
On February 08 2019 07:42 m4ini wrote:
Played a little more and am a bit more concerned now, there are still plenty of bugs, ranging from server instabilities (got disconnected four times in three hours, including losing gear), animations playing endlessly and desync with other players (i could see an NPC, my fiancee couldn't), sound seems a mess currently with half of it not playing, the other half having zero bass to it (everything sounds like airguns - even explosions), sometimes effects don't play, as explosions don't have an actual explosion, etc..

Also, you can't cancel a skill anymore, in D1 when you pressed E for the turret for example, you got to chose where you want to throw it, left click to throw or cancel. You can't cancel anymore in D2, i'm not sure if it's a bug or intended.

I'll be honest, the game is fun to play and the Division bug basically instantly bit again, but i'm not confident for the launch.

hm you can definitely cancel a skill before you throw with RMB
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2019-02-08 01:06:52
February 08 2019 00:57 GMT
#339
I can't. Not the airburst grenade. It zooms my gun, with the "E-Circle" still flopping around.

edit: which obviously makes sense since the character instantly puts the seeker mine on the floor as soon as you press E (or Q), which it didn't in D1.

edit2, double checked - yeah, you can still cancel the turret - but you can't cancel the seeker mine. Which btw makes the name now completely moronic, since it's not seeking anything anymore. It's now a "radio controlled mine" at best.

On track to MA1950A.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
February 08 2019 09:07 GMT
#340
hmm, I haven't used the air burst version, just the normal one, but putting it down was similar to the first game. press Q/E once, and you go into throwing mode. if you double tap Q/E, you set it down next to you. obviously if you set it down, then it's been deployed and you can't take it back. it behaved the same way in division 1
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Prev 1 15 16 17 18 19 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ROOTCatZ 147
UpATreeSC 117
JuggernautJason69
Livibee 63
CosmosSc2 30
StarCraft: Brood War
Calm 2425
Soulkey 152
firebathero 133
Counter-Strike
fl0m3961
pashabiceps1847
Pyrionflax191
Super Smash Bros
C9.Mang0164
Mew2King79
PPMD49
Other Games
summit1g11613
tarik_tv4930
Grubby3180
FrodaN1395
Liquid`Hasu171
ViBE77
Organizations
Counter-Strike
PGL103
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 30
• Adnapsc2 16
• musti20045 15
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 51
• HerbMon 24
• FirePhoenix14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1504
• Scarra525
• Shiphtur261
Upcoming Events
PiGosaur Cup
2h 21m
CranKy Ducklings
11h 21m
Kung Fu Cup
14h 21m
Replay Cast
1d 2h
The PondCast
1d 12h
WardiTV Map Contest Tou…
1d 13h
Replay Cast
2 days
Escore
2 days
WardiTV Map Contest Tou…
2 days
OSC
2 days
[ Show More ]
Korean StarCraft League
3 days
CranKy Ducklings
3 days
WardiTV Map Contest Tou…
3 days
IPSL
3 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
4 days
BSL
4 days
IPSL
4 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
5 days
RSL Revival
6 days
Afreeca Starleague
6 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-13
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.