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WoW vanilla brainstorm - Page 27

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Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
April 26 2016 13:21 GMT
#521
On April 26 2016 21:54 NEEDZMOAR wrote:
Show nested quote +
On April 26 2016 21:32 Gorsameth wrote:
On April 26 2016 21:18 Godwrath wrote:
On April 26 2016 20:36 deth2munkies wrote:
So I mean basically it's everything I already fucking said.

You will have to remind me, because what i remember you "fucking" said is that vanilla was terrible and we only liked it because nostalgia.

Or do you mean too much work ? Yeah, for a "pristine" version of retail sure, but for legacy, not so much. Even tho, it seems blizzard is already considering it so...

Ehm the pristine version would require very little work. It is simply the latest wow patch with a few things turned off.
A legacy server in theory is very little work, fire up the old code and leave it to rot, but an official server carries the Blizzard name and as such will be held to a certain standard, both by the users and Blizzard itself. That is where the work comes in.

Plus the whole argument laid out by Nony earlier still applies.

I thought the old code was deleted and no longer available?

I believe they said so aswell at some point but I'm not sure I buy that argument. I doubt Blizzard would just throw something like that away. HD space is dirt cheap after all.
It ignores such insignificant forces as time, entropy, and death
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
April 26 2016 13:49 GMT
#522
as a player who is really glad that wow is not how it was 10 years ago i cant grasp the mindset of people who want vanilla servers. raiding was just mind numbing dumb, even a toddler could do aq40 -_-

it was not fun to farm 8h to get flasks for 4h raids. sure wow nowadays has a whole lot of issues but i am glad its not vanilla kind of issues anymore.
The only virgins in kpop left are the fans
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2016-04-26 14:01:05
April 26 2016 13:59 GMT
#523
On April 26 2016 21:32 Gorsameth wrote:
Show nested quote +
On April 26 2016 21:18 Godwrath wrote:
On April 26 2016 20:36 deth2munkies wrote:
So I mean basically it's everything I already fucking said.

You will have to remind me, because what i remember you "fucking" said is that vanilla was terrible and we only liked it because nostalgia.

Or do you mean too much work ? Yeah, for a "pristine" version of retail sure, but for legacy, not so much. Even tho, it seems blizzard is already considering it so...

Ehm the pristine version would require very little work. It is simply the latest wow patch with a few things turned off.
A legacy server in theory is very little work, fire up the old code and leave it to rot, but an official server carries the Blizzard name and as such will be held to a certain standard, both by the users and Blizzard itself. That is where the work comes in.

Plus the whole argument laid out by Nony earlier still applies.

A meaningful one would take more changes than that. What the dev said in that quote, does very little towards community building and the social aspects that the game require.

Content on WoD is crap, and not because they release little raids, it's because there is not much to do except raiding.
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
April 26 2016 14:05 GMT
#524
On April 26 2016 22:59 Godwrath wrote:
Show nested quote +
On April 26 2016 21:32 Gorsameth wrote:
On April 26 2016 21:18 Godwrath wrote:
On April 26 2016 20:36 deth2munkies wrote:
So I mean basically it's everything I already fucking said.

You will have to remind me, because what i remember you "fucking" said is that vanilla was terrible and we only liked it because nostalgia.

Or do you mean too much work ? Yeah, for a "pristine" version of retail sure, but for legacy, not so much. Even tho, it seems blizzard is already considering it so...

Ehm the pristine version would require very little work. It is simply the latest wow patch with a few things turned off.
A legacy server in theory is very little work, fire up the old code and leave it to rot, but an official server carries the Blizzard name and as such will be held to a certain standard, both by the users and Blizzard itself. That is where the work comes in.

Plus the whole argument laid out by Nony earlier still applies.

A meaningful one would take more changes than that. What the dev said in that quote, does very little towards community building and the social aspects that the game require.

Content on WoD is crap, and not because they release little raids, it's because there is not much to do except raiding.

The pristine server as mentioned by Blizzard takes very little work. it is also pointless, which I mentioned earlier aswell.
It ignores such insignificant forces as time, entropy, and death
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2016-04-26 14:19:26
April 26 2016 14:19 GMT
#525
I say that the pristine version won't take much work, but a meaningful one requires way more changes than that. Then you answer me that the pristine version won't take much work. Yes, i know that, i already said so.

And just to be sure, i am talking about them doing a "legacy" version from their retail, not past expansions.
lestye
Profile Blog Joined August 2010
United States4195 Posts
April 26 2016 14:21 GMT
#526
On April 26 2016 22:49 {ToT}ColmA wrote:
as a player who is really glad that wow is not how it was 10 years ago i cant grasp the mindset of people who want vanilla servers. raiding was just mind numbing dumb, even a toddler could do aq40 -_-

it was not fun to farm 8h to get flasks for 4h raids. sure wow nowadays has a whole lot of issues but i am glad its not vanilla kind of issues anymore.


I think most people just want Vanilla for the social/community aspects even if the raiding is boring compared to retail. I said before, Vanilla is probably a worse game, but its a better MMO.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
April 26 2016 14:22 GMT
#527
On April 26 2016 23:19 Godwrath wrote:
I say that the pristine version won't take much work, but a meaningful one requires way more changes than that. Then you answer me that the pristine version won't take much work. Yes, i know that, i already said so.

And just to be sure, i am talking about them doing a "legacy" version from their retail, not past expansions.

You want a legacy WoD?
The latest patch but with all the features you don't like stripped off?

Yeah... that's never ever going to happen.
It ignores such insignificant forces as time, entropy, and death
Roggay
Profile Joined April 2010
Switzerland6320 Posts
April 26 2016 14:31 GMT
#528
On April 26 2016 22:49 {ToT}ColmA wrote:
as a player who is really glad that wow is not how it was 10 years ago i cant grasp the mindset of people who want vanilla servers. raiding was just mind numbing dumb, even a toddler could do aq40 -_-

it was not fun to farm 8h to get flasks for 4h raids. sure wow nowadays has a whole lot of issues but i am glad its not vanilla kind of issues anymore.

We want to play vanilla because it feels like a MMO, not because raiding is better.

Also, we are talking about legacy servers, not only vanilla. I personally prefer TBC.
That being said vanilla is infinitely superior to current WoW. Blizzard tricked me into getting WoD for one month after quitting at the start of Cata, but I will never make that mistake again unless they release proper legacy servers, be it vanilla, tbc or wotlk. Current WoW is a single player game, with the occasionnal guild event if you choose to have one.
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2016-04-26 14:38:40
April 26 2016 14:32 GMT
#529
On April 26 2016 23:22 Gorsameth wrote:
Show nested quote +
On April 26 2016 23:19 Godwrath wrote:
I say that the pristine version won't take much work, but a meaningful one requires way more changes than that. Then you answer me that the pristine version won't take much work. Yes, i know that, i already said so.

And just to be sure, i am talking about them doing a "legacy" version from their retail, not past expansions.

You want a legacy WoD?
The latest patch but with all the features you don't like stripped off?

Yeah... that's never ever going to happen.

Again, I am commenting what the blizzard's dev said, not what i want.

And the "not gonna happen". That's what blizzard is going on with Pristine idea, if they remove phasing and change the loot acquirement, withouth LFD/R, no heirlooms, harder to lvl, harder dungeons... you are pretty much back to vanilla player interdependency and progression.

But if you must ask, thats not what i want since expansion after expansion the world has gotten smaller and smaller, but i could certainly enjoy the more refined game mechanichs on an actual MMORPG game (but only some, because other stuff is awful, like no downtime ever).
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
April 26 2016 14:53 GMT
#530
On April 26 2016 23:32 Godwrath wrote:
Show nested quote +
On April 26 2016 23:22 Gorsameth wrote:
On April 26 2016 23:19 Godwrath wrote:
I say that the pristine version won't take much work, but a meaningful one requires way more changes than that. Then you answer me that the pristine version won't take much work. Yes, i know that, i already said so.

And just to be sure, i am talking about them doing a "legacy" version from their retail, not past expansions.

You want a legacy WoD?
The latest patch but with all the features you don't like stripped off?

Yeah... that's never ever going to happen.

Again, I am commenting what the blizzard's dev said, not what i want.

And the "not gonna happen". That's what blizzard is going on with Pristine idea, if they remove phasing and change the loot acquirement, withouth LFD/R, no heirlooms, harder to lvl, harder dungeons... you are pretty much back to vanilla player interdependency and progression.

But if you must ask, thats not what i want since expansion after expansion the world has gotten smaller and smaller, but i could certainly enjoy the more refined game mechanichs on an actual MMORPG game (but only some, because other stuff is awful, like no downtime ever).

My apologies I missed the mention of group finder in the original post ><.

I am interested tho, what MMORPG mechanics would you be referring to? I agree WoW is missing plenty of things you could be looking for, just interested in what you roughly mean.
It ignores such insignificant forces as time, entropy, and death
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 26 2016 14:55 GMT
#531
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".
maru lover forever
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-04-26 14:59:06
April 26 2016 14:58 GMT
#532
I am playing on the German server Nefarian now at http://www.classic-wow.org/.

So far I like it a lot. I am really surprised how much fun I am having with leveling, although it is slow as hell.
Off-season = best season
Roggay
Profile Joined April 2010
Switzerland6320 Posts
April 26 2016 15:05 GMT
#533
On April 26 2016 23:55 Incognoto wrote:
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".

Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.

Weird legal loopholes would damage their rights over the IP.
What they could do though, is to employ the nostalrius guys.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2016-04-26 15:09:03
April 26 2016 15:08 GMT
#534
On April 27 2016 00:05 Roggay wrote:
Show nested quote +
On April 26 2016 23:55 Incognoto wrote:
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".

Show nested quote +
Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.

Weird legal loopholes would damage their rights over the IP.
What they could do though, is to employ the nostalrius guys.

It's largely a myth that your hold on an IP is that fickle though. Companies give out free software all the time, or they're sloppy about defending it. No court would ever deny that Warcraft is a Blizzard IP just because they let some free-to-play bootleg server run.

Blizzard's press release about protecting IP is a cop out and it's cheap, easy PR.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 26 2016 15:10 GMT
#535
Yeah just hire them, rent / buy the server and ask the community to run a Blizzard approved server.

Seems kind of weird, to me it's probably one guy high on the ladder which is bitching about IP and all that shit or something. I don't know, it just seems strange to me.
maru lover forever
Gorsameth
Profile Joined April 2010
Netherlands22125 Posts
April 26 2016 15:10 GMT
#536
On April 26 2016 23:55 Incognoto wrote:
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".

Because such a license would infer a certain level of approval by Blizzard and as such the actions and status of the server would reflect upon Blizzard's reputation.
It ignores such insignificant forces as time, entropy, and death
Roggay
Profile Joined April 2010
Switzerland6320 Posts
Last Edited: 2016-04-26 15:19:49
April 26 2016 15:10 GMT
#537
On April 27 2016 00:08 Djzapz wrote:
Show nested quote +
On April 27 2016 00:05 Roggay wrote:
On April 26 2016 23:55 Incognoto wrote:
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".

Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.

Weird legal loopholes would damage their rights over the IP.
What they could do though, is to employ the nostalrius guys.

It's largely a myth that your hold on an IP is that fickle though. Companies give out free software all the time, or they're sloppy about defending it. No court would ever deny that Warcraft is a Blizzard IP just because they let some free-to-play bootleg server run.

Blizzard's press release about protecting IP is a cop out and it's cheap, easy PR.

Well I don't really doubt that.
The same can be said about them loosing all their legacy source code.

Also, I find it hilarious that the "you think you do but you don't" Blizzard guy (J. Allen Brack) is the one that signed that blue post about legacy servers.
+ Show Spoiler +
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 26 2016 15:17 GMT
#538
On April 27 2016 00:10 Gorsameth wrote:
Show nested quote +
On April 26 2016 23:55 Incognoto wrote:
I'm not sure how they can't just give a license to the pirate servers and just call them "legacy".

Because such a license would infer a certain level of approval by Blizzard and as such the actions and status of the server would reflect upon Blizzard's reputation.


Yeah that makes sense. Though Blizzard could just establish some ground rules and say "don't do this and do that, or the server gets shut down". Something along those lines.

I really think there's room for compromise here, only Blizzard isn't looking.
maru lover forever
lestye
Profile Blog Joined August 2010
United States4195 Posts
April 26 2016 15:20 GMT
#539
I really don't think thats a reasonable solution either. The Warcraft IP is valuable, and just giving it out to let people do whatever they want isnt a realistic idea.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Godwrath
Profile Joined August 2012
Spain10138 Posts
April 26 2016 15:23 GMT
#540
On April 26 2016 23:53 Gorsameth wrote:
Show nested quote +
On April 26 2016 23:32 Godwrath wrote:
On April 26 2016 23:22 Gorsameth wrote:
On April 26 2016 23:19 Godwrath wrote:
I say that the pristine version won't take much work, but a meaningful one requires way more changes than that. Then you answer me that the pristine version won't take much work. Yes, i know that, i already said so.

And just to be sure, i am talking about them doing a "legacy" version from their retail, not past expansions.

You want a legacy WoD?
The latest patch but with all the features you don't like stripped off?

Yeah... that's never ever going to happen.

Again, I am commenting what the blizzard's dev said, not what i want.

And the "not gonna happen". That's what blizzard is going on with Pristine idea, if they remove phasing and change the loot acquirement, withouth LFD/R, no heirlooms, harder to lvl, harder dungeons... you are pretty much back to vanilla player interdependency and progression.

But if you must ask, thats not what i want since expansion after expansion the world has gotten smaller and smaller, but i could certainly enjoy the more refined game mechanichs on an actual MMORPG game (but only some, because other stuff is awful, like no downtime ever).

My apologies I missed the mention of group finder in the original post ><.

I am interested tho, what MMORPG mechanics would you be referring to? I agree WoW is missing plenty of things you could be looking for, just interested in what you roughly mean.

No worries, i think the language barrier is doing plenty here. I am speaking about stuff that vanilla could adopt withouth harming the social aspects of the game. Which is mostly raid/quest/dungeon/class more full fledged mechanichs for the most part. While others are terrible for the social aspects (no downtime for example leads to nonstop execution of instances/quests where you don't get time to chat as it's not efficient).
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