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A crib sheet, for those attempting to learn NetRunner over OCTGN.
Kronen
Profile Blog Joined March 2011
United States732 Posts
January 19 2014 14:51 GMT
#321
On January 19 2014 21:55 SaetZero wrote:

my local scene (as in both my really local scene and up in nyc where i went to play recently) are both becoming very varied in decks. netdecking has mostly stopped and there are some creative monsters appearing. super cool. gives me a good hope for the future of the game in the tri state area at least. :D


Man am I jealous... I've been hunting for games and players in the CT area to get into the game, but like most things in Connecticut, it's non-existent or you have to drive 1-2 hours to find anything good...
FryBender
Profile Joined January 2011
United States290 Posts
January 19 2014 18:05 GMT
#322
I think the strongest card in the new data pack is actually keyhole. Going 3 deep into R&D every time is huge. And the best part is you get to do it safe from snares. That card is going to be a monster. I'm still not 100% sure if it's better in a noise or a whizzard deck but Anarchs will definitely be played even more now.
bobbob
Profile Joined December 2009
United States368 Posts
January 20 2014 02:17 GMT
#323
As I've said to my friends, Anarch isn't really the faction to really do the 'I get a random access' thing. They have a tendency to work on a server via parasites/datasuckers, and then hit the server hard while the corp struggles to find good ice. As a result, Medium fits Anarch's style better. Medium + Imp if you really want Keyhole's ability, and you can also hit the hand.

I think Sweeps Week is probably the strongest card out of the datapack. RSVP is pretty strong, IMO. Garrote is like a shaper Faerie, it's fairly strong. NBN got a bunch of good cards.
FryBender
Profile Joined January 2011
United States290 Posts
January 20 2014 03:14 GMT
#324
On January 20 2014 11:17 bobbob wrote:
As I've said to my friends, Anarch isn't really the faction to really do the 'I get a random access' thing. They have a tendency to work on a server via parasites/datasuckers, and then hit the server hard while the corp struggles to find good ice. As a result, Medium fits Anarch's style better. Medium + Imp if you really want Keyhole's ability, and you can also hit the hand.

I think Sweeps Week is probably the strongest card out of the datapack. RSVP is pretty strong, IMO. Garrote is like a shaper Faerie, it's fairly strong. NBN got a bunch of good cards.


That's exactly it though Keyhole is 2 cards for the price of one. And when you do get easy access to R&D because you just blew up all the ice protecting it you get to see 3 different cards everytime you make a run. That's the big difference with medium. On that one big dig with Medium you'l only get to see 2-4 cards if you run R&D 3 times. If you run R&D 3 times with Keyhole you get to see 9 different cards and trash 3 of them (you couldn't do that with imps unless you had three of them installed). With medium if you hit a snare you have to stop and redraw. With Keyhole you laugh at snares (and shocks). It's also faster to set up then medium/imp. The only draw back is that you can't tutor it with a Djinn. Other then that that card is all upside.

Sweeps week is very good (especially against Andy on turn 1). It sucks that it's 2 influence though because I don't think it'll see a whole lot of play outside NBN. RSVP is good but I would have liked to have seen it be at 5 strength. At 4 it's basically still yogable and only costs 3 for gordian blade. But yeah we'll probably still see it played a good amount.

Also I think you mean sharshooter not garrote for the shaper faerie. Garrote itself is not bad. the only thing I don't like about it is the 2 MU cost. I don't see myself playing garrote over a femme strictly because of the memory cost.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-01-20 03:30:31
January 20 2014 03:27 GMT
#325
On January 20 2014 03:05 FryBender wrote:
I think the strongest card in the new data pack is actually keyhole. Going 3 deep into R&D every time is huge. And the best part is you get to do it safe from snares. That card is going to be a monster. I'm still not 100% sure if it's better in a noise or a whizzard deck but Anarchs will definitely be played even more now.


Probably any Shaper or Reina. At 2 memory its going to be hard to use in a virus deck.

It seems not that useful in Noise. Corp is going to wall archives, and you are spending a click to trash a card, when you can just spend that click installing a virus or using demolition run.

If you are going to trash a card to access an agenda, it would be better to just access RnD because archives is going to be walled (with Noise).

No doubt you will see it used in Noise a lot, but only because many people don't really think when they are making decks.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
FryBender
Profile Joined January 2011
United States290 Posts
January 20 2014 03:47 GMT
#326
On January 20 2014 12:27 sluggaslamoo wrote:
Show nested quote +
On January 20 2014 03:05 FryBender wrote:
I think the strongest card in the new data pack is actually keyhole. Going 3 deep into R&D every time is huge. And the best part is you get to do it safe from snares. That card is going to be a monster. I'm still not 100% sure if it's better in a noise or a whizzard deck but Anarchs will definitely be played even more now.


Probably any Shaper or Reina. At 2 memory its going to be hard to use in a virus deck.

It seems not that useful in Noise. Corp is going to wall archives, and you are spending a click to trash a card, when you can just spend that click installing a virus or using demolition run.

If you are going to trash a card to access an agenda, it would be better to just access RnD because archives is going to be walled (with Noise).

No doubt you will see it used in Noise a lot, but only because many people don't really think when they are making decks.


You have 6 MUs with Grimoir and considering that you don't need Medium or Imps when you have Keyhole 2 MU is not that big a deal, especially if you're running Djinn.

Of course they are going to have their archives walled with Noise but that's great because that's less ice they have for defending R&D. You don't need easy access to archives with Noise since you only need to get in once or twice. JH makes it harder but not by a whole lot. Since when they use JH to put agendas back into R&D they're not using him to put back snares or economy.

I don't think it's a bad idea to use Keyhole in Noise. Quite the opposite actually. It helps with milling and puts even more pressure on Archives. I don't think it would be as good in Reina because Reina is a credit denial deck not a milling deck. I'm definitely looking forward to putting it into a Noise deck. I don't think I will be disappointed.

BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2014-01-20 03:55:51
January 20 2014 03:53 GMT
#327
You can host it on djinn so the memory cost isn't that crazy.(keyhole that is) I have a noise deck built with it in it, but it needs something else in it, not sure what. I wish I had the influence for professional contacts. Haven't played it yet.

. I played in 2 small tournaments here in Portland, last week had 10 people at guardian games, I won with Hb fast advance and worlds andromeda. I played in a 8 person tournament today at cloud cap games with making news and andromeda with magnum opus was able to win again.

Lots of people trying out new cards today, I saw a lot of shocks.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
bobbob
Profile Joined December 2009
United States368 Posts
January 20 2014 03:56 GMT
#328
On January 20 2014 12:14 FryBender wrote:
Show nested quote +
On January 20 2014 11:17 bobbob wrote:
As I've said to my friends, Anarch isn't really the faction to really do the 'I get a random access' thing. They have a tendency to work on a server via parasites/datasuckers, and then hit the server hard while the corp struggles to find good ice. As a result, Medium fits Anarch's style better. Medium + Imp if you really want Keyhole's ability, and you can also hit the hand.

I think Sweeps Week is probably the strongest card out of the datapack. RSVP is pretty strong, IMO. Garrote is like a shaper Faerie, it's fairly strong. NBN got a bunch of good cards.


That's exactly it though Keyhole is 2 cards for the price of one. And when you do get easy access to R&D because you just blew up all the ice protecting it you get to see 3 different cards everytime you make a run. That's the big difference with medium. On that one big dig with Medium you'l only get to see 2-4 cards if you run R&D 3 times. If you run R&D 3 times with Keyhole you get to see 9 different cards and trash 3 of them (you couldn't do that with imps unless you had three of them installed). With medium if you hit a snare you have to stop and redraw. With Keyhole you laugh at snares (and shocks). It's also faster to set up then medium/imp. The only draw back is that you can't tutor it with a Djinn. Other then that that card is all upside.

Sweeps week is very good (especially against Andy on turn 1). It sucks that it's 2 influence though because I don't think it'll see a whole lot of play outside NBN. RSVP is good but I would have liked to have seen it be at 5 strength. At 4 it's basically still yogable and only costs 3 for gordian blade. But yeah we'll probably still see it played a good amount.

Also I think you mean sharshooter not garrote for the shaper faerie. Garrote itself is not bad. the only thing I don't like about it is the 2 MU cost. I don't see myself playing garrote over a femme strictly because of the memory cost.


You still have to collect from archives, with Interns, Jackson, etc, this could prove a bit problematic. You also don't get to know what the corp is going to draw, which is pretty relevant a lot of the time. I can see it working acceptably under a Djinn, but in general Anarch has a lot of support cards, and I don't think Keyhole can replace them. It's probably fairly strong outside of Anarch, or maybe in Reina. But I don't really think it's a Noise/Whizzard card.

Oh yes, I did mean sharpshooter. Garrote is too expensive when compared with Ninja -- it's about even to break most things, it's better at some, but I would not want to pay 3 more and a mem to save 1-2 credits on a run in criminal. Especially not when I have Faeries too.
BlueBird.
Profile Joined August 2008
United States3890 Posts
January 20 2014 04:01 GMT
#329
.png[image loading]

Garrote is really strong but memory is an issue in criminal. I can see it in future big rig criminal decks or some shaper decks, it's the best sentry breaker not named faerie.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-01-20 06:34:00
January 20 2014 05:11 GMT
#330
On January 20 2014 12:47 FryBender wrote:
Show nested quote +
On January 20 2014 12:27 sluggaslamoo wrote:
On January 20 2014 03:05 FryBender wrote:
I think the strongest card in the new data pack is actually keyhole. Going 3 deep into R&D every time is huge. And the best part is you get to do it safe from snares. That card is going to be a monster. I'm still not 100% sure if it's better in a noise or a whizzard deck but Anarchs will definitely be played even more now.


Probably any Shaper or Reina. At 2 memory its going to be hard to use in a virus deck.

It seems not that useful in Noise. Corp is going to wall archives, and you are spending a click to trash a card, when you can just spend that click installing a virus or using demolition run.

If you are going to trash a card to access an agenda, it would be better to just access RnD because archives is going to be walled (with Noise).

No doubt you will see it used in Noise a lot, but only because many people don't really think when they are making decks.


You have 6 MUs with Grimoir and considering that you don't need Medium or Imps when you have Keyhole 2 MU is not that big a deal, especially if you're running Djinn.

Of course they are going to have their archives walled with Noise but that's great because that's less ice they have for defending R&D. You don't need easy access to archives with Noise since you only need to get in once or twice. JH makes it harder but not by a whole lot. Since when they use JH to put agendas back into R&D they're not using him to put back snares or economy.

I don't think it's a bad idea to use Keyhole in Noise. Quite the opposite actually. It helps with milling and puts even more pressure on Archives. I don't think it would be as good in Reina because Reina is a credit denial deck not a milling deck. I'm definitely looking forward to putting it into a Noise deck. I don't think I will be disappointed.



Your saying keyhole is better because it takes less setup, but then you say with grimoire you have 6 MU, which means you actually need keyhole AND grimoire. So its actually worse because you can't tutor grim and keyhole like you can with medium/imp. The odds of drawing both grim and keyhole early are quite low.

Keyhole without grimoire means you are basically reduced to 1 parasite and 1 datasucker with no breakers so you aren't gonna be able to get into archives, and you aren't gonna get into a walled RnD. So you're not putting actually putting any pressure on corp.

If you install Crypsis instead then you aren't installing viruses constantly, reversing the impact of the milling and defeating the purpose of using keyhole in the first place. If its not an open RnD you can only run on RnD probably once, and you aren't gonna be able to run on both RnD and Archives.

Dataleak + masanori/josh b/account siphon, and installing viruses is also spending a click to mill one card, except you don't need to make a run on RnD. In the end if the goal of your deck is to mill the corp out, then it doesn't really matter which card you mill. You also trash 2 cards installing imp and medium, you have to run RnD twice to get the same effect with Keyhole.

You also will mill probably 4 times faster against a walled RnD. So instead of get crypsis counters + see 3 cards trash 1, its trash all 3 cards (so you are still trashing the card you would have with keyhole). So unless its an open RnD you are milling less.

Lets say you do somehow have Keyhole vs an open RnD and open Archives (should never happen against Noise but anyway). If the corp has Jackson you have basically wasted an entire turn running it 4 times that medium would have prevented. If you hit an agenda you are seeing extra cards, and if you have demolition run you can actually access 9 cards instead of just seeing them.

With Reina you can trash operation economy cards when you aren't trashing agendas, making the corp click for credits which you can use for gorman drip, even without gorman drip its still really powerful.

I'm not saying Keyhole is bad, its an amazing card but using it to enhance noise's ability seems like a bad idea. What's stopping the corp from just scoring his agendas that he knows you can't get while you're busy trashing them into a server you can't access?

Edit: Woops I sound really argumentative, I'm not going to kill somebody for using keyhole just trying to state my case
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
SaetZero
Profile Blog Joined December 2009
United States855 Posts
January 20 2014 08:36 GMT
#331
note on keyhole.

2 memory REALLY SUCKS sometimes

tried it in my kate deck, and i had a rig at one point that was garrote and keyhole vs jinteki.

i had to scavenge the keyhole to get breakers on the board.

so EITHER make sure you accommodate with plus memory hardware, use djinn or something, make your breaker suite make sense with keyhole in play (return of the cloud anyone?), or just be ready to scavenge a lot of things haha
Never Forget. #TheRevolutionist
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-01-20 09:34:50
January 20 2014 09:33 GMT
#332
On January 20 2014 17:36 SaetZero wrote:
note on keyhole.

2 memory REALLY SUCKS sometimes

tried it in my kate deck, and i had a rig at one point that was garrote and keyhole vs jinteki.

i had to scavenge the keyhole to get breakers on the board.

so EITHER make sure you accommodate with plus memory hardware, use djinn or something, make your breaker suite make sense with keyhole in play (return of the cloud anyone?), or just be ready to scavenge a lot of things haha


I'd run it on ice-destruction kate with grimoire or CT even.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2014-01-21 21:53:08
January 21 2014 21:32 GMT
#333
I think after my experience with Gila Hands I really feel like it's one of the strongest cards in the game for both HB and NBN, I really want to fit 3 in my decks but I'm not sure if it's optimal. Scoring a Gila in HB gives you a ton of room to ice up and gain credits while waiting for key fast advance cards. You have the money for defense so you really aren't threatened, Gila + Install is +2-4 credits depending on placement, and advances your board state. With NBN, you gain two different lines of play for the game. The game where you score gila early and then have the $ to protect a SanSan + R&D, or the game where you score astroscript early and start playing aggressively. Giving you two different angles of attack with the deck.

The one issue i have with the card is creating room and bending the agenda composition. I ran 2 gila in NBN on Sunday, and 2 Gila in HB last Saturday, so I will need to tweak lists if I want a third. Also the second and third Gila is really useless except as archer fodder, or to make them run a server just to waste their $ for 1 point(assuming they already have a 1 pointer scored, an additional 1 pointer does not do anything for them). I was at 5 points during Sunday's tournament and I had to score my gila out of hand with a sansan, even though I had one scored already, just to prevent my opponent from stealing it from HQ, so I spent 2 credits and my turn to score something that didn't help me at all, only stopped my opponent from winning.

I don't have experience with Jinteki, and feel like Weyland has other agenda options with Hostile Takeover, so not sure on including it in those lists.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
FryBender
Profile Joined January 2011
United States290 Posts
Last Edited: 2014-01-22 01:47:37
January 22 2014 01:44 GMT
#334
On January 20 2014 14:11 sluggaslamoo wrote:
Show nested quote +
On January 20 2014 12:47 FryBender wrote:
On January 20 2014 12:27 sluggaslamoo wrote:
On January 20 2014 03:05 FryBender wrote:
I think the strongest card in the new data pack is actually keyhole. Going 3 deep into R&D every time is huge. And the best part is you get to do it safe from snares. That card is going to be a monster. I'm still not 100% sure if it's better in a noise or a whizzard deck but Anarchs will definitely be played even more now.


Probably any Shaper or Reina. At 2 memory its going to be hard to use in a virus deck.

It seems not that useful in Noise. Corp is going to wall archives, and you are spending a click to trash a card, when you can just spend that click installing a virus or using demolition run.

If you are going to trash a card to access an agenda, it would be better to just access RnD because archives is going to be walled (with Noise).

No doubt you will see it used in Noise a lot, but only because many people don't really think when they are making decks.


You have 6 MUs with Grimoir and considering that you don't need Medium or Imps when you have Keyhole 2 MU is not that big a deal, especially if you're running Djinn.

Of course they are going to have their archives walled with Noise but that's great because that's less ice they have for defending R&D. You don't need easy access to archives with Noise since you only need to get in once or twice. JH makes it harder but not by a whole lot. Since when they use JH to put agendas back into R&D they're not using him to put back snares or economy.

I don't think it's a bad idea to use Keyhole in Noise. Quite the opposite actually. It helps with milling and puts even more pressure on Archives. I don't think it would be as good in Reina because Reina is a credit denial deck not a milling deck. I'm definitely looking forward to putting it into a Noise deck. I don't think I will be disappointed.



Your saying keyhole is better because it takes less setup, but then you say with grimoire you have 6 MU, which means you actually need keyhole AND grimoire. So its actually worse because you can't tutor grim and keyhole like you can with medium/imp. The odds of drawing both grim and keyhole early are quite low.


Keyhole without grimoire means you are basically reduced to 1 parasite and 1 datasucker with no breakers so you aren't gonna be able to get into archives, and you aren't gonna get into a walled RnD. So you're not putting actually putting any pressure on corp.


This is true and is the only draw back to keyhole that you can't tutor it. Other than that your argument doesn't really makes any sense. There is no difference in having medium+imp versus just keyhole. You'll be able to put the same amount of pressure no matter which card/cards you use except with keyhole you access three cards from the first run, not on the 4th access as you would with medium and you can trash every time you access not once a turn and you can trash it unlimited not just twice with ungrimmoired imp. Plus that's 3 keyholes in your deck instead of 4-6 slots that medium and Imp would take up. Oh yeah and you're protecting yourself against snares and Fetals.


If you install Crypsis instead then you aren't installing viruses constantly, reversing the impact of the milling and defeating the purpose of using keyhole in the first place. If its not an open RnD you can only run on RnD probably once, and you aren't gonna be able to run on both RnD and Archives.

Dataleak + masanori/josh b/account siphon, and installing viruses is also spending a click to mill one card, except you don't need to make a run on RnD. In the end if the goal of your deck is to mill the corp out, then it doesn't really matter which card you mill. You also trash 2 cards installing imp and medium, you have to run RnD twice to get the same effect with Keyhole.

You also will mill probably 4 times faster against a walled RnD. So instead of get crypsis counters + see 3 cards trash 1, its trash all 3 cards (so you are still trashing the card you would have with keyhole). So unless its an open RnD you are milling less.

Lets say you do somehow have Keyhole vs an open RnD and open Archives (should never happen against Noise but anyway). If the corp has Jackson you have basically wasted an entire turn running it 4 times that medium would have prevented. If you hit an agenda you are seeing extra cards, and if you have demolition run you can actually access 9 cards instead of just seeing them.

With Reina you can trash operation economy cards when you aren't trashing agendas, making the corp click for credits which you can use for gorman drip, even without gorman drip its still really powerful.


You should probably be using darwin and not crypsis here so quite honestly I got lost in your math halfway through (plus I don't think the math is even correct since you're seeing three new cards with keyhole everytime you run and not one additional new card as you do with medium) but you're absolutely right about gorman drip. Oh guess what, gorman drip is a virus so again a plus to running noise. Also Account Siphon/Vamp +DLR works great in this deck forcing them to use clicks for credits and giving you money through gorman drip. The fact that you don't need imps and mediums and demo runs because of Keyhole's unlimited multi-card access and trashing means you have more room in your deck for the combos that anarchs are good at.


I'm not saying Keyhole is bad, its an amazing card but using it to enhance noise's ability seems like a bad idea. What's stopping the corp from just scoring his agendas that he knows you can't get while you're busy trashing them into a server you can't access?


Noise used to be amazing and more popular then Andy until Jackson Howard came out. Then everyone decided that Noise didn't mill fast enough to keep up with Jackson Howard and he went away. Keyhole gives you the power to keep up with JH. Yeah Reina can use keyhole to keep economy cards out of the corp's hand but Reina's credit denial is just not strong enough right now. Not with the kind of economy that the corp has gotten in the last couple of data packs. Keyhole just makes noise do what he does better. I'm not saying that Noiseshop will be the strongest deck again. But I'm saying that keyhole makes Noise playable again.

FryBender
Profile Joined January 2011
United States290 Posts
January 22 2014 01:47 GMT
#335
On January 22 2014 06:32 BlueBird. wrote:
I think after my experience with Gila Hands I really feel like it's one of the strongest cards in the game for both HB and NBN, I really want to fit 3 in my decks but I'm not sure if it's optimal. Scoring a Gila in HB gives you a ton of room to ice up and gain credits while waiting for key fast advance cards. You have the money for defense so you really aren't threatened, Gila + Install is +2-4 credits depending on placement, and advances your board state. With NBN, you gain two different lines of play for the game. The game where you score gila early and then have the $ to protect a SanSan + R&D, or the game where you score astroscript early and start playing aggressively. Giving you two different angles of attack with the deck.

The one issue i have with the card is creating room and bending the agenda composition. I ran 2 gila in NBN on Sunday, and 2 Gila in HB last Saturday, so I will need to tweak lists if I want a third. Also the second and third Gila is really useless except as archer fodder, or to make them run a server just to waste their $ for 1 point(assuming they already have a 1 pointer scored, an additional 1 pointer does not do anything for them). I was at 5 points during Sunday's tournament and I had to score my gila out of hand with a sansan, even though I had one scored already, just to prevent my opponent from stealing it from HQ, so I spent 2 credits and my turn to score something that didn't help me at all, only stopped my opponent from winning.

I don't have experience with Jinteki, and feel like Weyland has other agenda options with Hostile Takeover, so not sure on including it in those lists.


Gila is absolutely amazing and is probably the best 3/1 in the game (maybe profiteering is better for weyland decks that don't really care about BP). It's also really good in Jinteki PE because Jinteki can always use economy and 1 pointers are always value in a PE deck
SaetZero
Profile Blog Joined December 2009
United States855 Posts
January 28 2014 03:34 GMT
#336
Won a tournament recently with my comedy custom biotics deck and kate. Got my first Datasucker alt art. woo!
Never Forget. #TheRevolutionist
BlueBird.
Profile Joined August 2008
United States3890 Posts
January 28 2014 05:18 GMT
#337
On January 28 2014 12:34 SaetZero wrote:
Won a tournament recently with my comedy custom biotics deck and kate. Got my first Datasucker alt art. woo!


Congrats on your first datasucker!. What direction "comedy" biotics did you go. I know there are all sorts of weird things people do with that deck(various combo decks etc).
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
SaetZero
Profile Blog Joined December 2009
United States855 Posts
January 28 2014 13:52 GMT
#338
big ice and oversight ai/bioroid eff. research.

just a glacier kinda deck. its what i prefer to play corp side ^^
Never Forget. #TheRevolutionist
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
January 28 2014 23:43 GMT
#339
CB is an underrated identity IMO.

Just when you think have the game won, he has every agenda in his hand which you have a 1 in 10 chance of getting, and he goes from 0 to 7 agenda points in the next turn.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
BlueBird.
Profile Joined August 2008
United States3890 Posts
January 29 2014 03:06 GMT
#340
On January 29 2014 08:43 sluggaslamoo wrote:
CB is an underrated identity IMO.

Just when you think have the game won, he has every agenda in his hand which you have a 1 in 10 chance of getting, and he goes from 0 to 7 agenda points in the next turn.


You are thinking of Cereberal Imaging :D.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
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