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Android: Netrunner - Page 18

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A crib sheet, for those attempting to learn NetRunner over OCTGN.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
January 29 2014 03:43 GMT
#341
So it begins... in a 5 star hotel.

http://community.fantasyflightgames.com/index.php?/topic/97950-sofia-hotel-the-deep-plunge-international-opt-now-part-of-the-chronos-protocol-tour/

On January 29 2014 12:06 BlueBird. wrote:
Show nested quote +
On January 29 2014 08:43 sluggaslamoo wrote:
CB is an underrated identity IMO.

Just when you think have the game won, he has every agenda in his hand which you have a 1 in 10 chance of getting, and he goes from 0 to 7 agenda points in the next turn.


You are thinking of Cereberal Imaging :D.


Derp... so many HB identities T_T
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
BlueBird.
Profile Joined August 2008
United States3890 Posts
January 29 2014 03:50 GMT
#342
The prizes are really sweet for that tournament, I wonder what the turnout is going to be like.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
SaetZero
Profile Blog Joined December 2009
United States855 Posts
January 31 2014 04:52 GMT
#343
damn i wanna go to that tournament !!

sounds sick, super jealous.
Never Forget. #TheRevolutionist
SaetZero
Profile Blog Joined December 2009
United States855 Posts
February 02 2014 20:15 GMT
#344
Point of notice, I did a write up on my Kate deck on the team covenant site. Feel free to give it a read. If you like using Imp in Kate anyway.

Which you should.

Because its ridiculous.

Ridiculously awesome.
Never Forget. #TheRevolutionist
bobbob
Profile Joined December 2009
United States368 Posts
February 03 2014 06:32 GMT
#345
The problem with CI combo is that any iceless version loses to the plan of run deck until you hit a card that you can't steal/trash, then run hand (most of the time). Adding ice makes the deck less consistent. The fact is that assuming a regular distribution of draws, you know whether the hand or the deck has a higher chance of giving you points. That said, the deck is hilariously fun when it works.

NBN FA seems really strong with Sweeps and RSVP.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-02-07 02:35:44
February 07 2014 02:33 GMT
#346
On February 03 2014 15:32 bobbob wrote:
The problem with CI combo is that any iceless version loses to the plan of run deck until you hit a card that you can't steal/trash, then run hand (most of the time). Adding ice makes the deck less consistent. The fact is that assuming a regular distribution of draws, you know whether the hand or the deck has a higher chance of giving you points. That said, the deck is hilariously fun when it works.

NBN FA seems really strong with Sweeps and RSVP.


I think the idea of any corp strategy is not to be tunnel visioned into that one strategy.

You will be a lot more consistent when you can win according to the situation.

So the idea is that the 0-7 is only one way to win, you may only use it in 25% of games, 75% of games you will win normally. However that 25% is an almost auto-win situation, and therefore boosts your original winrate without it by 25%.

Think of it like WL Tag n Bag. Even though the title suggests otherwise, your primary strategy shouldn't be to flatline them with scorched earth, because you will only be successful with that about 30% of the time. The other 70% of the time you need to win with agenda scoring, but that also doesn't mean that scorched earth is useless.

Making an iceless deck for CI seems a bit silly. Yes it may increase your chances of doing the wombo combo, but it decreases your chances of winning. You should strike a balance so that you maximise your winrate, even it means sacrificing the chances of pulling off the combo, but the ability should be there so you can use it when the situation calls for it.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-02-07 02:39:56
February 07 2014 02:37 GMT
#347
On January 22 2014 10:44 FryBender wrote:

Noise used to be amazing and more popular then Andy until Jackson Howard came out. Then everyone decided that Noise didn't mill fast enough to keep up with Jackson Howard and he went away. Keyhole gives you the power to keep up with JH. Yeah Reina can use keyhole to keep economy cards out of the corp's hand but Reina's credit denial is just not strong enough right now. Not with the kind of economy that the corp has gotten in the last couple of data packs. Keyhole just makes noise do what he does better. I'm not saying that Noiseshop will be the strongest deck again. But I'm saying that keyhole makes Noise playable again.



Noise is still amazing, my practice partner is probably the best runner in our region atm and he plays Noise (the only one that plays it because everyone else thinks it sucks).

Though his deck is nothing like any other Noise deck I've seen. There's only a handful of viruses (datasucker/parasite/medium/crypsis only afaik), and 1/3rd of his deck is econ inc bankjob.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
SaetZero
Profile Blog Joined December 2009
United States855 Posts
February 07 2014 12:48 GMT
#348
On February 07 2014 11:33 sluggaslamoo wrote:
Show nested quote +
On February 03 2014 15:32 bobbob wrote:
The problem with CI combo is that any iceless version loses to the plan of run deck until you hit a card that you can't steal/trash, then run hand (most of the time). Adding ice makes the deck less consistent. The fact is that assuming a regular distribution of draws, you know whether the hand or the deck has a higher chance of giving you points. That said, the deck is hilariously fun when it works.

NBN FA seems really strong with Sweeps and RSVP.


I think the idea of any corp strategy is not to be tunnel visioned into that one strategy.

You will be a lot more consistent when you can win according to the situation.

So the idea is that the 0-7 is only one way to win, you may only use it in 25% of games, 75% of games you will win normally. However that 25% is an almost auto-win situation, and therefore boosts your original winrate without it by 25%.

Think of it like WL Tag n Bag. Even though the title suggests otherwise, your primary strategy shouldn't be to flatline them with scorched earth, because you will only be successful with that about 30% of the time. The other 70% of the time you need to win with agenda scoring, but that also doesn't mean that scorched earth is useless.

Making an iceless deck for CI seems a bit silly. Yes it may increase your chances of doing the wombo combo, but it decreases your chances of winning. You should strike a balance so that you maximise your winrate, even it means sacrificing the chances of pulling off the combo, but the ability should be there so you can use it when the situation calls for it.



The way I view any 'focused' strategy like this is that you need a backup win condition.... and you need to know when to switch paths on how you are gonna make it to the end of the game.

Tag n Bag is fine, but if your opponent replicates 3 plascretes into play, just give it up. Dont try to force it. Same thing if a runner has 2 R&D interfaces in play, but it costs 25 credits to get into R&D. Just switch your gameplan to something more reasonable.

People tunnel vision a lot of this game, in my experience anyway, and lose games they should have probably won because of it. Often. Its like a timing attack in SC right... you did your damage, but you gotta know when to keep leaning on them, and when to back off and do something else.
Never Forget. #TheRevolutionist
pachi
Profile Joined October 2006
Melbourne5338 Posts
February 18 2014 22:16 GMT
#349
New Jinteki cards from Honor + Profit
http://www.fantasyflightgames.com/edge_news.asp?eidn=4655

+ Show Spoiler [Identities] +

[image loading][image loading][image loading]


+ Show Spoiler [Agendas] +

[image loading][image loading][image loading][image loading]


+ Show Spoiler [Other] +

[image loading][image loading][image loading][image loading][image loading][image loading][image loading]
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-02-19 02:13:29
February 19 2014 02:10 GMT
#350
On February 19 2014 07:16 pachi wrote:
New Jinteki cards from Honor + Profit
http://www.fantasyflightgames.com/edge_news.asp?eidn=4655

+ Show Spoiler [Identities] +

[image loading][image loading][image loading]


+ Show Spoiler [Agendas] +

[image loading][image loading][image loading][image loading]


+ Show Spoiler [Other] +

[image loading][image loading][image loading][image loading][image loading][image loading][image loading]


Jinteki shell just got a whole lot cooler. Lots of player interaction which I like.

I can't wait to use mushin in NBN though for bluffing Beale's.

Can you use House of Knives multiple times if you have multiple scored?

Future Perfect is just wow...

I can imagine a lot of runner headaches with Komainu with Corporate Troubleshooter and House of Knives/Philotic Entanglement+Sansan. I don't really understand why the extra wording though, maybe its so femme can bypass it for 1?
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
pachi
Profile Joined October 2006
Melbourne5338 Posts
February 19 2014 03:10 GMT
#351
I think komainu wording is to make it terrifying with Cell Portal
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2014-02-19 04:13:31
February 19 2014 04:09 GMT
#352
I really like the new Nisei cards + identity. I don't know how competitive it is, but with Caprice coming out next data pack, I will probably try to make something work. I really really like Caprice Nisei in regular decks though.

The new NBN agenda is insane tag punishment though, and I will be playing NBN this weekend.

Went to a store championship on Saturday and lost. Trying to make it to another one this sunday, the plaque is really sweet.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
pachi
Profile Joined October 2006
Melbourne5338 Posts
Last Edited: 2014-03-04 04:13:57
March 04 2014 04:13 GMT
#353
[image loading] [image loading]
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
FryBender
Profile Joined January 2011
United States290 Posts
March 04 2014 15:39 GMT
#354
Stirling can actually be good. You spend your entire influence on Keyholes, and then just use the new centrals breaker suite to do nothing but go after R&D with Keyhole. Your econ would be crazy and with the right kind of support it might work quite well. I guess the only issue would be finding the keyhole in your deck early on but Mr Li is very good at going through your deck quick so I think it would be quite doable.
SaetZero
Profile Blog Joined December 2009
United States855 Posts
Last Edited: 2014-03-05 08:38:10
March 05 2014 08:37 GMT
#355
just throwing it out there

early bird (run event, gain a click if its the first thing you do in a turn)
inside jobs
account siphon
makers eye
legwork (run event, its like makers eye but for hq instead)

thats 15 run events, and theres a lot more you can get also. add in levy ar lab access, and same old thing... and ken is kinda scary as hell, and prepaid voice pad is really useful here too.....

17 influence?

levy ar lab access x 1 (3)
makers eye x 3 (6)
self modifying code x 2 (6)
corroder x 1 (2)

thats how i would do it. just play like an asshole version of kate. haha.
Never Forget. #TheRevolutionist
Tooplark
Profile Joined October 2008
United States3977 Posts
March 05 2014 20:06 GMT
#356
On March 05 2014 17:37 SaetZero wrote:
thats how i would do it. just play like a criminal. haha.


It's such a generally useful power, too. Standard crim breaker suite, splash early threat run effects, couple voicepads, and just go to town.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
pachi
Profile Joined October 2006
Melbourne5338 Posts
March 13 2014 21:51 GMT
#357
http://www.fantasyflightgames.com/edge_news.asp?eidn=4696

Criminal H&P Preview
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2014-03-13 21:58:51
March 13 2014 21:58 GMT
#358
On March 14 2014 06:51 pachi wrote:
http://www.fantasyflightgames.com/edge_news.asp?eidn=4696

Criminal H&P Preview


The console is great.
It's effect is really powerful for just 4 cost. I just can't imagine running it over Desperado in criminal. I can see using it in Anarch/Shaper though.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
SaetZero
Profile Blog Joined December 2009
United States855 Posts
March 15 2014 03:50 GMT
#359
I really might make a connection Crim deck. Which means I gotta buy Honor and Profit to do so.

God damn it FFG. Back to my roots before C&C of playing a 1 link criminal runner for my passive nonsense decks.

At least i can keep it a fun side project and just enjoy it, while my Kate cleans house in 'for realsies' matches.
Never Forget. #TheRevolutionist
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2014-03-16 08:45:25
March 16 2014 08:42 GMT
#360
Played in a draft store championship today. Was my first time using the new draft packs, had a lot of fun and got top 4. I really struggled as corp I'n top 8 draft took too much economy and then didn't see ice packs 3-4 where I was trying to shore up my weakness . Melanges are great but not if they are being trashed for 1 credit In he and r&d Both my ro8 and ro4 games as corp we're complete disasters 6-0 losses within several turns each

Need to draft some more to get my head around how to actually evaluate picks.

Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
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