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Fighting Games 2013-14 [FGC] - Page 27

Forum Index > General Games
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a176
Profile Blog Joined August 2009
Canada6688 Posts
August 04 2013 02:58 GMT
#521
[image loading]
starleague forever
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
August 04 2013 03:06 GMT
#522
#FUCKSALTYBETS
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
August 04 2013 03:09 GMT
#523
On August 04 2013 00:44 Trumpet wrote:
Show nested quote +
On August 04 2013 00:03 Shikyo wrote:
We do "match fixing" aka pot splitting. I really like it actually for the viewers... If there's plenty of money on the line, at least we over here tend to play like shit and make awful mistakes all over the place. If we agree to split the pot, we're going to play much more relaxed and without pressure, showing far better games. Watching our tournament games makes me gringe at how much worse we are in the pressure situations.

I think that for the quality of games we should never record our tournament games and should just upload casuals where we play far better.


Pot splitting and match fixing / collusion are two different things. Plenty of tournaments have pot splits but with players still competing for the title. The match fixing problem is when players are blatantly not trying to win / not actually competing anymore. Evo's grand finals for marvel were amazing despite the pot being split because the players still competed for the title. VxG's marvel finals on the other hand... I turned that shit off immediately

I disagree on the better games aspect as well. I could care less if someone hits all their combos and makes crazy reads in casuals, it's when they can do it with everything on the line that makes it brilliance. Anyone can play risky when there's no actual risk taken, but few players can do it well in tournaments, and that's what makes it so special.


VGX GF was alllllllllllllllllllllllll about the commentary.

Yipes/Neo talking about who they would pick between Morrigan/Trish, Neo's Elmo laugh, and FChamp getting bounced and trolled by Yipes was one of the best things to listen to.

Forever Young
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 05 2013 06:04 GMT
#524
Back to Skullgirls now.
New player (I've played 3h of the Steam beta) here, but I'm thinking of running a team of Ms. Fortune/Valentine/Squigly. Is it a bad team or what should I change? I really like Ms. Fortune and Valentine, so those are essentially locked for me
EZ4ENCE
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
Last Edited: 2013-08-05 06:37:02
August 05 2013 06:35 GMT
#525
Pretty much any team is viable. Fortune/Valentine is a bit uncommon because they're both better on point, but it can still work. I think most people would put Parasoul or Double on anchor for the assist power, and I don't know what Squigly offers in that department. Go Valentine/Fortune/Squigly with Fiber Upper assist for Fortune, and a good horizontal assist for Squigly, ideally one that will put them in blockstun for awhile.
We found Dove in a soapless place.
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2013-08-05 07:07:30
August 05 2013 07:02 GMT
#526
Building a Bella / Squigly / someone team myself.
Not sure who to put last really. Perhaps Peacock ?
It works correctly as a 2 character team for now, and fooling around with Solo Bella is hilarious. One combo > reset > command grab is a kill in a 1v3, and even in 1v2 sometimes.

By the way, practicing combos is way too much fun in games like this one.
" I'm not gonna fight you. I'm gonna kick your ass ! "
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 05 2013 14:59 GMT
#527
On August 05 2013 15:35 Cel.erity wrote:
Pretty much any team is viable. Fortune/Valentine is a bit uncommon because they're both better on point, but it can still work. I think most people would put Parasoul or Double on anchor for the assist power, and I don't know what Squigly offers in that department. Go Valentine/Fortune/Squigly with Fiber Upper assist for Fortune, and a good horizontal assist for Squigly, ideally one that will put them in blockstun for awhile.

Yeah, I guess Double might work with Fortune/Valentine as well.

Also, I'm most likely buying a Stick when I move back for my studies (Which happens to collide with the PC release of SG). After having played 90 hours of SSF4AE with keyboard, transitioning is going to take some time, but with Skullgirls I'll be of to a fresh start
EZ4ENCE
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
Last Edited: 2013-08-05 22:02:42
August 05 2013 22:02 GMT
#528
the curious case of the baited shoryu
And all is illuminated.
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
August 05 2013 23:18 GMT
#529
On August 06 2013 07:02 freelander wrote:
the curious case of the baited shoryu


That was disgusting lol
knuckle
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 06 2013 13:17 GMT
#530
Skullgirls PC-owners, is your keybindings always reverted to the default ones with every patch?
EZ4ENCE
fishbowl
Profile Joined January 2010
United States1575 Posts
August 06 2013 23:11 GMT
#531
On August 06 2013 22:17 WindWolf wrote:
Skullgirls PC-owners, is your keybindings always reverted to the default ones with every patch?

The last two (three?) patch notes have noted that save data has been reset. Your bindings have been a victim.
GARO
Profile Blog Joined November 2010
United States2255 Posts
August 06 2013 23:20 GMT
#532
On August 04 2013 11:58 a176 wrote:
[image loading]

when the hell did the dream casino's viewership start picking up?
it was always sitting at 300ish day and night until the last week or so
Rayeth
Profile Blog Joined April 2010
United States883 Posts
August 06 2013 23:31 GMT
#533
The dream casino took off when Jeff Gerstmann (video game critic and fighting game fan) mentioned on tumblr or twitter or something that he was deep into the salty betting. All his followers check it out, and a lot like it cause MUGEN is ridiculous.
The Innocent shall suffer... big time.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
August 07 2013 04:04 GMT
#534
Floe tweeted about it too, and had it on his stream.
We found Dove in a soapless place.
pachi
Profile Joined October 2006
Melbourne5338 Posts
August 08 2013 00:09 GMT
#535
http://www.eventhubs.com/news/2013/aug/07/king-fighters-13-making-its-way-pc-trailer-leaked-steam/
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 08 2013 01:03 GMT
#536
On August 07 2013 08:20 GARO wrote:
Show nested quote +
On August 04 2013 11:58 a176 wrote:
[image loading]

when the hell did the dream casino's viewership start picking up?
it was always sitting at 300ish day and night until the last week or so


its pretty bad now. the odds are usually completely one sided now and its hard to make more than a few dollars a bet (if youve lost it all already ;d)
starleague forever
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
August 08 2013 01:47 GMT
#537
On August 08 2013 09:09 pachi wrote:
http://www.eventhubs.com/news/2013/aug/07/king-fighters-13-making-its-way-pc-trailer-leaked-steam/


Worst kept secret ever but I'm still hype :D :D :D
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 09 2013 20:46 GMT
#538
So how hard/easy is it to get into Skullgirls if you basically have 0 experience in fighting games?

And how good is the PC version?
Kevmeister @ Dota2
Lemstar
Profile Joined October 2010
United States387 Posts
August 09 2013 21:08 GMT
#539
The PC version is great. Runs smoothly on low-end systems, great netplay, etc. Lobbies aren't in yet, though, although they're on the way.

I'd say that even with the smaller cast, it's harder to start out with than SF4. The tutorial is great, though - even if you end up not buying a copy of the game, try to track down a beta key just to play it.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
August 10 2013 10:19 GMT
#540
On August 10 2013 05:46 FliedLice wrote:
So how hard/easy is it to get into Skullgirls if you basically have 0 experience in fighting games?

And how good is the PC version?

Technical wise, the PC version is really good overall.

And I agree with Lemstar, even though SF4 would be easier to learn for a complete newbie (as long as you avoid the execution-heavy characters like Gen or C.Viper), Skullgirls has hands-down the better tutorial.
EZ4ENCE
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