• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:11
CEST 15:11
KST 22:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202550RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Power Rank - Esports World Cup 2025 Jim claims he and Firefly were involved in match-fixing RSL Season 1 - Final Week
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BW General Discussion Ginuda's JaeDong Interview Series [Update] ShieldBattery: 1v1 Fastest Support! ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Post Pic of your Favorite Food! Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 815 users

War Thunder - Come check it out - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Morton
Profile Joined July 2012
United States152 Posts
January 25 2013 15:08 GMT
#21
as someone who plays flight sims somewhat frequently, i always am a bit annoyed by these types of games.

the MOST important thing when making a game like this is having a good flight model. The good gameplay of a dogfighting game comes from having an accurate an complex flight model that allows for the maneuvers and tactics that make the game interesting.

some examples of this are Rise of Flight (world war I sim), IL-2 sturmovik (world war II sim), and the little hidden gem that is FreeAllegiance (Space combat/strategy game).

All of these games have very complex and well developed flight models. In the case of Rise of Flight and IL-2, while they are not perfect to life, any maneuver or tactic used in real life transfers very accurately over to the game. With Free allegiance the flight model is not anything that has been experienced in real life, and probably not accurate to physics, but the model is well designed none the less, and huge variety of tactics and maneuvers that is fun.

What all these games have in common is how difficult it is to learn and master these elements. In RoF/IL-2 You aren't going to be able to execute a decent Chandelle or snap roll until you understand energy management and practice it a lot, and in Allegiance you aren't going to be able to take out an interceptor with a fighter until you master range management, missile usage, and leading (which is incredibly difficult as projectiles move fairly slowly and ships can move on all axis to confuse your aim).

However with these types of "arcade" flight games, the flight model is annoyingly simple, most tactics revolve around circle jerking until someone messes up, or just repeatedly scissoring back and forth shooting head on to your opponent each time, relying on your better aiming skills.

It's really boring and frustrating, and I would highly suggest that you play a more complex flight sim to see the full beauty of the genre. RoF and FreeAllegiance are free
Trilandian
Profile Joined March 2011
Israel78 Posts
January 25 2013 15:10 GMT
#22
@Morton: War Thunder does have a realistic game mode.
Give me e-sports or give me death!
Dbars
Profile Joined July 2011
United States273 Posts
January 25 2013 15:13 GMT
#23
@morton Have you tryed the historical battle mode with the real flight controls in Warthunder? sounds like what you are looking for.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
January 25 2013 15:15 GMT
#24
On January 25 2013 23:58 m4inbrain wrote:
Thanks for the info.

Dbars, that's not neccessarily a good thing. At some point i want to smash lvl5 people with my lvl255 plane, i hope there is a sense of, uhm.. "advancement". Like, that you feel you get stronger, and not just a prettier plane (and yes, it's the Diablo/WoW Syndrome -.-)

edit: im dl-ing right now, need to go shopping tho. Maybe at some point we'll meet in War Thunder. Will post feedback for others later.


I disagree wholeheartedly. I acknowledge and welcome the sense of progression that leveling, plane variety, weapon diversity and all that jazz beget, I know they're pretty much mandatory for the more casual players who would otherwise not keep playing for long. But at the same time I feel it's quite silly that time spent in a game should be weighed more heavily in lieu of the player's intrinsic ability to play, be it better or worse compared to his adversaries.

I find this to be a massive pitfall of many a modern F2P, the fact that an objectively skilled or talented player in the respective genre can be consistently beaten by a mediocre or even bad player simply by virtue of the latter's 200 hours spent on the game, not through experience but through simply better weapons that the 200 hours rewarded him with. (Obviously this logic can't be applied to MMORPGs in which items can be acquired by random drop through grinding dungeons, but that's beside the point)

As for War Thunder, I'll probably check it out sometime soon, although I don't seem to be having much time for gaming recently. =/
"my shaft scares me too" - strenx 2014
m4inbrain
Profile Joined November 2011
1505 Posts
Last Edited: 2013-01-25 18:15:39
January 25 2013 18:06 GMT
#25
I find this to be a massive pitfall of many a modern F2P, the fact that an objectively skilled or talented player in the respective genre can be consistently beaten by a mediocre or even bad player simply by virtue of the latter's 200 hours spent on the game, not through experience but through simply better weapons that the 200 hours rewarded him with. (Obviously this logic can't be applied to MMORPGs in which items can be acquired by random drop through grinding dungeons, but that's beside the point)


Guess i could have worded it differently.

There is no point in grinding a game, if you don't get an advantage. Even in World of Tanks (which is imbalanced as hell), you can kill a bad Tiger-driver with a T-34 or even a M4. Or a Maus with nearly everything from T7 on. If the drivers are bad. On the other hand, on equal "skill-level", the player with more "levels" should win.

As i said, there is no point in grinding, if you can achieve everything in the starter-plane. I didn't mean autowin, but if i meet you in the air, you having achieved level whatever the highest is, and i'm in a starter-plane, you should clearly have a noticable advantage. That's actually the point of free to play games. There is no need for premium otherwise, which in World of Tanks just means "getting big things faster".

Also, at your time-spent argument, just because you spend more time in the game, does not neccessarily mean that you have a higher level than other players (in a good system). "Skill" should be rewarded, of course. But just to a certain level, i don't know how to word it properly. Like, the max-level player would need to make big (and stupid) mistakes to lose against a starter-plane, something like that.

Again, i'm not talking autowin here.

And now i'm going to try the game.

Edit: is there a way to switch between shooter and classic controls after the initial startup?
Skirmjan
Profile Joined October 2012
Italy190 Posts
Last Edited: 2013-01-25 18:44:32
January 25 2013 18:42 GMT
#26
On January 26 2013 00:08 Morton wrote:
as someone who plays flight sims somewhat frequently, i always am a bit annoyed by these types of games.

the MOST important thing when making a game like this is having a good flight model. The good gameplay of a dogfighting game comes from having an accurate an complex flight model that allows for the maneuvers and tactics that make the game interesting.

some examples of this are Rise of Flight (world war I sim), IL-2 sturmovik (world war II sim), and the little hidden gem that is FreeAllegiance (Space combat/strategy game).

All of these games have very complex and well developed flight models. In the case of Rise of Flight and IL-2, while they are not perfect to life, any maneuver or tactic used in real life transfers very accurately over to the game. With Free allegiance the flight model is not anything that has been experienced in real life, and probably not accurate to physics, but the model is well designed none the less, and huge variety of tactics and maneuvers that is fun.

What all these games have in common is how difficult it is to learn and master these elements. In RoF/IL-2 You aren't going to be able to execute a decent Chandelle or snap roll until you understand energy management and practice it a lot, and in Allegiance you aren't going to be able to take out an interceptor with a fighter until you master range management, missile usage, and leading (which is incredibly difficult as projectiles move fairly slowly and ships can move on all axis to confuse your aim).

However with these types of "arcade" flight games, the flight model is annoyingly simple, most tactics revolve around circle jerking until someone messes up, or just repeatedly scissoring back and forth shooting head on to your opponent each time, relying on your better aiming skills.

It's really boring and frustrating, and I would highly suggest that you play a more complex flight sim to see the full beauty of the genre. RoF and FreeAllegiance are free


As someone already said above, WT does have a realistic mode in it, and while i didn't try that extensively tbh (i mostly spent my limited time in game trying to unlock better planes, and having no friends interested in it....) it seems quite accurate (for example, if you're flying planes like the hurricane, you're pretty much forced to do positive G maneuvers as the fuel system fails when you're upside down due to technical shortcomings, can't remember the translation in english >.>)

and besides, Gaijin Entertainment made Il-2 Sturmovik: Wings of Prey, and the engine of WT should be based on that. (I only played Il-2 Forgotten battles, so can't comment on WoP... perhaps someone who played it can?)

PS. in arcade having an higher level plane is not an absolute, as the most noticeable difference is starter plane (biplanes) vs decent fighters (say, spitfire) and while they are outgunned and sluggish in comparison, they do have better turning rates.
Some other planes are higher level but aren't really that different from their lower peer tho (Blenheim vs beaufort, some levels of the beaufighters, and other non-brit planes)
m4inbrain
Profile Joined November 2011
1505 Posts
Last Edited: 2013-01-25 20:12:49
January 25 2013 19:20 GMT
#27
Man, that carrier landing -.-

Hm.. Do i need to stay in a battle until it ends, or can i leave it when i am dead?
Trilandian
Profile Joined March 2011
Israel78 Posts
Last Edited: 2013-01-25 22:53:32
January 25 2013 22:52 GMT
#28
On January 26 2013 04:20 m4inbrain wrote:
Man, that carrier landing -.-

Hm.. Do i need to stay in a battle until it ends, or can i leave it when i am dead?


You get several replacement airplanes, and when/if they all get shot down, you are free to leave.

And if you're talking about the tutorial mission, yeah, it's a real bitch. Took me like ten tries to do it.
Give me e-sports or give me death!
m4inbrain
Profile Joined November 2011
1505 Posts
January 25 2013 23:59 GMT
#29
Yeah, around ten tries. Somehow the command to decrease RPM to 30% was off, just took me a while to realize that i need to ignore it. ^^

Up until now, i really enjoy playing that game, although i don't really get how you can fly PvE Missions, what rewards you get for that, etc.. Tutorial for that would be nice. Also, a special kind of mission seems to be limited per day, i have no clue which one (and why it's limited).

And the game suffers seemingly a bit from the same problem as World of Tanks does (bias). Other than that, i would say that the developers are on a really good way, obviously there are things to improve on (Crew-XP, took me forever to figure out that i even can upgrade them, although for some parts i have no clue what it does), also some planes could use improved textures. But all in all, small stuff, as far as we just talk the game itself, it's alot of fun and i guess i will keep playing it for now (hope it does not get boring, because none of my friends is into flightsims and stuff like that ).

And yeah, it kinda suffers alot from waiting times (at 21:00 i had to wait ~2 minutes). Guess you need more people, but i believe with the introduction of tanks and battleships, alot of the World of Tanks veterans would switch. The engine at least is so much better than that of WoT or especially WoWp.
Trilandian
Profile Joined March 2011
Israel78 Posts
January 26 2013 00:08 GMT
#30
Bias? Dude, you've just started playing and are aleady seeing bias?

As for understanding stuff better, you should go to the forum: http://forum.gaijinent.com/index.php?/forum/27-game-discussion

And the waiting times are one of the main reasons we want more people to join. If you don't get really bad pings to Russia, you can also check "Any available" in the battle que server selection.
Give me e-sports or give me death!
m4inbrain
Profile Joined November 2011
1505 Posts
Last Edited: 2013-01-26 00:29:35
January 26 2013 00:22 GMT
#31
Nah. It's no fun to play with russian people (for me), was the same in World of Tanks. The language barrier is just too big, you can't communicate efficient enough. Also, i don't think i get too good of a ping on russian servers, in WoT it was around 180+, too much.

And well, about the bias, you don't need to play it on top level - in fact, you can already see it if you compare planes. Then again, the biggest whiff was the forum, where that is also discussed, so.. I said seemingly for a reason.
Trilandian
Profile Joined March 2011
Israel78 Posts
January 26 2013 00:34 GMT
#32
I really don't know about any bias. I'm playing mainly Luftwaffe ATM and I don't have any problems against any specific nation.
Give me e-sports or give me death!
m4inbrain
Profile Joined November 2011
1505 Posts
January 26 2013 01:33 GMT
#33
On January 26 2013 09:34 Trilandian wrote:
I really don't know about any bias. I'm playing mainly Luftwaffe ATM and I don't have any problems against any specific nation.


Well, i play Luftwaffe as well, as a german.

Guess time will tell, about the bias thing.
Trilandian
Profile Joined March 2011
Israel78 Posts
January 26 2013 22:36 GMT
#34
On January 26 2013 10:33 m4inbrain wrote:
Show nested quote +
On January 26 2013 09:34 Trilandian wrote:
I really don't know about any bias. I'm playing mainly Luftwaffe ATM and I don't have any problems against any specific nation.


Well, i play Luftwaffe as well, as a german.

Guess time will tell, about the bias thing.


Ineed.
Give me e-sports or give me death!
ChaosShadow
Profile Joined April 2010
United States79 Posts
January 28 2013 21:05 GMT
#35
I've been playing this for a few weeks now, its a fun game and the mouse controls make Arcade Battle and Historical Battle easy to get into. Haven't tried Full Real Battle since i don't have a stick.

There is some bias in the low tier plane selection, t0 reserve USSR planes out-turn and outgun all their equivalents in the other countries, but once you get a few ranks past that it gets a lot better. Everything around rank6 can beat each other, and have their own strengths and weaknesses... Russian Yaks and Japanese Zeros turning is amazing for arcade battle, but their weaker engines and low ammo reserves make them less powerful on historical battles; opposite of that, American planes and German bf109s can really use their energy fighting strengths in historical battles where the other planes cant follow their dives and climbs, but aren't quite as good at turning, so they suffer a bit in arcade battle. Almost all the planes are viable and you can easily down a higher rank plane with a lower ranked one (use a rocket equipped fighter for bombers if you don't have cannons).

Also some advice for XP gain; once you get your first bomber, go for ground targets - they yield a lot more XP, but less lions than killing airplanes, and there are a ton of them. Tank columns are a priority since they give the most XP for the smallest explosive needed (I think you can take out a heavy tank with a 100kg/250lbs bomb on a direct hit), try not to go for pillboxes until you can carry 500kg/1000lbs bombs to 1shot them.
Redox
Profile Joined October 2010
Germany24794 Posts
February 02 2013 10:50 GMT
#36
I am very impressed with this game. Already quite refined and polished.
With the realistic and historical modes it already offers things that WoT always promised but never delivered.
Off-season = best season
jbui
Profile Joined May 2010
United States193 Posts
February 02 2013 20:43 GMT
#37
I just started playing this game with my friends who have been playing for a bit longer than me.
One thing I want to know is if its OK to leave after you die, my friends told me that you lose alot of EXP if you leave even if all your planes are dead
Dbars
Profile Joined July 2011
United States273 Posts
February 05 2013 23:02 GMT
#38
On February 03 2013 05:43 jbui wrote:
I just started playing this game with my friends who have been playing for a bit longer than me.
One thing I want to know is if its OK to leave after you die, my friends told me that you lose alot of EXP if you leave even if all your planes are dead



yep u can leave anytime you want and will get exp. Also if u have a expensive plane and know you are going to die you can quit mission to avoid repair costs
Kamate
Profile Joined May 2010
Romania580 Posts
February 22 2013 01:03 GMT
#39
It is an awesome game.;
I ' ll come back with some opinion after some play
But:its AN AWESOME GAME
Scio
Profile Joined July 2010
Germany522 Posts
February 22 2013 03:58 GMT
#40
Guys i just decided to download this game as it seems quite fun even though i never really was into flight sims.
So i got some questions:
-will there be a wipe (as this is still open beta) before release?
-whats the difference between the game modes (arcade, historical battles, dont know the third)
-what game mode would you suggest for someone that wants piloting skill to play the major role in the fight (not the plane level), i would guess arcade is not that realistic and skill based (following your discussion a few posts above)
-last question and reason im not already checking out the game modes myself is if you guys had problems with downloading/installing the game? My antivirus program rang alarm a few times and the client wont finish downloading.
Tried running it with admin rights and its going good so far but did you guys experience problems (mostly related to virus warnings)?

"Did you know that in the original batman movie they casted nestea as joker but when batman threw him into the acid he was fine so they had to recast it with Jack Nicholson......it's a true fact" -Artosis
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 3
Serral vs ReynorLIVE!
Maru vs Cure
herO vs Solar
Clem vs Classic
EWC_Arena10921
ComeBackTV 2544
Hui .599
TaKeTV 598
JimRising 352
3DClanTV 334
Berry_CruncH309
Fuzer 260
Rex256
EnkiAlexander 165
Reynor135
CranKy Ducklings133
mcanning126
SpeCial82
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena10921
Hui .599
JimRising 352
Fuzer 260
Rex 256
Reynor 135
mcanning 126
SpeCial 82
ProTech53
StarCraft: Brood War
Sea 4926
Bisu 2305
Flash 1257
TY 1191
EffOrt 1176
firebathero 939
BeSt 811
Jaedong 636
Mini 439
Zeus 351
[ Show more ]
Hyuk 342
ggaemo 337
Stork 327
Last 249
Soma 221
Soulkey 201
Pusan 174
ZerO 172
Mind 167
ToSsGirL 127
Light 122
Hyun 119
Snow 109
Larva 105
JYJ85
JulyZerg 73
Sharp 48
sorry 44
sas.Sziky 36
scan(afreeca) 30
soO 25
Movie 23
yabsab 19
Sacsri 18
zelot 13
Terrorterran 9
ivOry 3
Noble 3
Dota 2
XcaliburYe260
BananaSlamJamma229
420jenkins208
League of Legends
febbydoto12
Counter-Strike
fl0m2059
sgares213
zeus121
markeloff48
Other Games
singsing2475
B2W.Neo1194
hiko643
Beastyqt543
crisheroes360
Happy164
ArmadaUGS49
QueenE48
ZerO(Twitch)6
Organizations
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 12239
• WagamamaTV405
League of Legends
• Nemesis2365
• Jankos829
Upcoming Events
Esports World Cup
21h 49m
OSC
1d
CranKy Ducklings
1d 20h
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
2 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
4 days
[ Show More ]
Online Event
5 days
uThermal 2v2 Circuit
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.