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On December 19 2012 20:34 Kamikiri wrote:Show nested quote +On December 19 2012 15:46 Fruscainte wrote:On December 19 2012 12:49 LoLAdriankat wrote:On December 19 2012 12:47 taLbuk wrote: this game is literally a cash grab, i doubt they will do a single update after their "release" They did add a patch today. Increased revive timer to four hours but you can now spend real money to revive your character. Haha, fucking joke of a game. If you think that's bad, wait until you hear about their anti-cheat system. Basically the way they flag hackers is, I shit you not, by placing weapons in certain out of reach areas. These weapons are flagged as being for hackers, since the idea is you'd need no clip to pick them up. So if you have it in your inventory, it bans you after a certain amount of time. Now the weapons aren't out of the ordinary and theres no way to tell if its flagged or not. The problem occurs, in that everyone can reach the no clip areas because the game is so damn glitchy. So you play, accidentally get to a spot your not supposed to pick, pick up a weapon, and then get banned. Or someone else got it, they got banned, and then you picked up the weapon that banned them and then you get banned. Its basically the only anti-cheat worse than punkbuster I think I've ever seen. That isn't their anti-cheat system that is suppose to fix hackers. Also you can not get banned if you pick one of these weapons up from someone who picked it up. The way it works is if someone picks it up they get flagged and manually watched by a dev/admin than they get banned if found to be hacking. It is a good idea and it worked great, not sure why you would bash this? You are basically making things up saying you get banned for having it even if you don't hack, the devs confirmed this multiple times.
Well due to the current track record of the game and it's developers, should we really believe what the dev's say?
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On December 19 2012 20:52 Body_Shield wrote:Show nested quote +On December 19 2012 20:34 Kamikiri wrote:On December 19 2012 15:46 Fruscainte wrote:On December 19 2012 12:49 LoLAdriankat wrote:On December 19 2012 12:47 taLbuk wrote: this game is literally a cash grab, i doubt they will do a single update after their "release" They did add a patch today. Increased revive timer to four hours but you can now spend real money to revive your character. Haha, fucking joke of a game. If you think that's bad, wait until you hear about their anti-cheat system. Basically the way they flag hackers is, I shit you not, by placing weapons in certain out of reach areas. These weapons are flagged as being for hackers, since the idea is you'd need no clip to pick them up. So if you have it in your inventory, it bans you after a certain amount of time. Now the weapons aren't out of the ordinary and theres no way to tell if its flagged or not. The problem occurs, in that everyone can reach the no clip areas because the game is so damn glitchy. So you play, accidentally get to a spot your not supposed to pick, pick up a weapon, and then get banned. Or someone else got it, they got banned, and then you picked up the weapon that banned them and then you get banned. Its basically the only anti-cheat worse than punkbuster I think I've ever seen. That isn't their anti-cheat system that is suppose to fix hackers. Also you can not get banned if you pick one of these weapons up from someone who picked it up. The way it works is if someone picks it up they get flagged and manually watched by a dev/admin than they get banned if found to be hacking. It is a good idea and it worked great, not sure why you would bash this? You are basically making things up saying you get banned for having it even if you don't hack, the devs confirmed this multiple times. Well due to the current track record of the game and it's developers, should we really believe what the dev's say?
They have been shady on some things selling the game but overall they communicate really well with the community and lay out time frames for what will be released and when. So yes when they say something about their game I will believe it. Saying that I still think the way they sold the game on steam was stupid as hell. People think they have been half-assed and not working on their game which is complete bs. They have been updating a lot and keeping the community updated and asking them what they want next.
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On December 19 2012 21:15 Kamikiri wrote:Show nested quote +On December 19 2012 20:52 Body_Shield wrote:On December 19 2012 20:34 Kamikiri wrote:On December 19 2012 15:46 Fruscainte wrote:On December 19 2012 12:49 LoLAdriankat wrote:On December 19 2012 12:47 taLbuk wrote: this game is literally a cash grab, i doubt they will do a single update after their "release" They did add a patch today. Increased revive timer to four hours but you can now spend real money to revive your character. Haha, fucking joke of a game. If you think that's bad, wait until you hear about their anti-cheat system. Basically the way they flag hackers is, I shit you not, by placing weapons in certain out of reach areas. These weapons are flagged as being for hackers, since the idea is you'd need no clip to pick them up. So if you have it in your inventory, it bans you after a certain amount of time. Now the weapons aren't out of the ordinary and theres no way to tell if its flagged or not. The problem occurs, in that everyone can reach the no clip areas because the game is so damn glitchy. So you play, accidentally get to a spot your not supposed to pick, pick up a weapon, and then get banned. Or someone else got it, they got banned, and then you picked up the weapon that banned them and then you get banned. Its basically the only anti-cheat worse than punkbuster I think I've ever seen. That isn't their anti-cheat system that is suppose to fix hackers. Also you can not get banned if you pick one of these weapons up from someone who picked it up. The way it works is if someone picks it up they get flagged and manually watched by a dev/admin than they get banned if found to be hacking. It is a good idea and it worked great, not sure why you would bash this? You are basically making things up saying you get banned for having it even if you don't hack, the devs confirmed this multiple times. Well due to the current track record of the game and it's developers, should we really believe what the dev's say? They have been shady on some things selling the game but overall they communicate really well with the community and lay out time frames for what will be released and when. So yes when they say something about their game I will believe it. Saying that I still think the way they sold the game on steam was stupid as hell. People think they have been half-assed and not working on their game which is complete bs. They have been updating a lot and keeping the community updated and asking them what they want next.
Do you believe your own lies?
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The amount of drama around this game makes me want to buy it.
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On December 19 2012 21:37 ElectricWizard wrote:Show nested quote +On December 19 2012 21:15 Kamikiri wrote:On December 19 2012 20:52 Body_Shield wrote:On December 19 2012 20:34 Kamikiri wrote:On December 19 2012 15:46 Fruscainte wrote:On December 19 2012 12:49 LoLAdriankat wrote:On December 19 2012 12:47 taLbuk wrote: this game is literally a cash grab, i doubt they will do a single update after their "release" They did add a patch today. Increased revive timer to four hours but you can now spend real money to revive your character. Haha, fucking joke of a game. If you think that's bad, wait until you hear about their anti-cheat system. Basically the way they flag hackers is, I shit you not, by placing weapons in certain out of reach areas. These weapons are flagged as being for hackers, since the idea is you'd need no clip to pick them up. So if you have it in your inventory, it bans you after a certain amount of time. Now the weapons aren't out of the ordinary and theres no way to tell if its flagged or not. The problem occurs, in that everyone can reach the no clip areas because the game is so damn glitchy. So you play, accidentally get to a spot your not supposed to pick, pick up a weapon, and then get banned. Or someone else got it, they got banned, and then you picked up the weapon that banned them and then you get banned. Its basically the only anti-cheat worse than punkbuster I think I've ever seen. That isn't their anti-cheat system that is suppose to fix hackers. Also you can not get banned if you pick one of these weapons up from someone who picked it up. The way it works is if someone picks it up they get flagged and manually watched by a dev/admin than they get banned if found to be hacking. It is a good idea and it worked great, not sure why you would bash this? You are basically making things up saying you get banned for having it even if you don't hack, the devs confirmed this multiple times. Well due to the current track record of the game and it's developers, should we really believe what the dev's say? They have been shady on some things selling the game but overall they communicate really well with the community and lay out time frames for what will be released and when. So yes when they say something about their game I will believe it. Saying that I still think the way they sold the game on steam was stupid as hell. People think they have been half-assed and not working on their game which is complete bs. They have been updating a lot and keeping the community updated and asking them what they want next. Do you believe your own lies?
Do you know anything of the game? Have you even played the game more than a bit before bashing it? Have you even read the forums and kept updated with what the devs do? If you do any of this you would see on the forums them talking about their plans, asking the community what they want and actually updating the game and keeping the community updated with what their progress is. Don't call me a liar if you are clueless and blindly jumping on a bashing bandwagon.
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First of all, the WarZ devs deserve all the shit they're getting currently. Blatantly lying on Steam, claiming the game is out of alpha/beta without changing anything, that interview, buying stuff for real money that vanishes with the next in-game death. Geez.. Not gonna see my money any time soon.
Having said that, the TB-video seems a tad bit unfair. It's not that all the negative points he points out are wrong. They're all quite valid. But half of them are just as valid for DayZ. Not having a weapon and getting killed for every wrong move you do? Check. Random falling damage from terrain? Check. Running around in the middle of nowhere for minutes on end? Check.
Yet TB's DayZ video involved him being led around by Rocket and having everything explained to him. First impressions really do matter, I suppose.
Then again, WarZ is even worse when it comes to random bugs (and since we're comparing this to DayZ, that is saying a whole lot). Player models not loading after they killed you, impossible reflections, all that micro transaction bullshit.. And TB rightly points out that one game is a game you pay money for, the other is a free mod. So he certainly has a point there.
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On December 19 2012 22:23 Conti wrote: First of all, the WarZ devs deserve all the shit they're getting currently. Blatantly lying on Steam, claiming the game is out of alpha/beta without changing anything, that interview, buying stuff for real money that vanishes with the next in-game death. Geez.. Not gonna see my money any time soon.
Having said that, the TB-video seems a tad bit unfair. It's not that all the negative points he points out are wrong. They're all quite valid. But half of them are just as valid for DayZ. Not having a weapon and getting killed for every wrong move you do? Check. Random falling damage from terrain? Check. Running around in the middle of nowhere for minutes on end? Check.
Yet TB's DayZ video involved him being led around by Rocket and having everything explained to him. First impressions really do matter, I suppose.
Then again, WarZ is even worse when it comes to random bugs (and since we're comparing this to DayZ, that is saying a whole lot). Player models not loading after they killed you, impossible reflections, all that micro transaction bullshit.. And TB rightly points out that one game is a game you pay money for, the other is a free mod. So he certainly has a point there.
Player models were fixed in the last patch, also no random bugs are not worse. Never have I logged into WarZ and been stuck in debug zone unable to get out while I had an as50 and m4a1 cco sd. Nor have i bumped a door broke both my legs and died in WarZ. That being said I do agree with what you said that the WarZ Devs have made a lot of mistakes including the one with steam being a major one.
I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase.
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On December 19 2012 22:31 Kamikiri wrote: I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase. Thank you for explaining why microtransactions are bad no matter how you look at them. That's another of TB's points, and I totally agree: Charging for a game and then charging for in-game items on top of that is just a really, really, really bad thing.
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On December 19 2012 22:34 Conti wrote:Show nested quote +On December 19 2012 22:31 Kamikiri wrote: I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase. Thank you for explaining why microtransactions are bad no matter how you look at them.  That's another of TB's points, and I totally agree: Charging for a game and then charging for in-game items on top of that is just a really, really, really bad thing.
I can agree with that - there really is no upside to it IMO. I have said that before on reddit that I feel like the microtransactions shouldn't be a part of the game. Some people on reddit though had some good points to having it though and I guess what it really comes down to is that if you don't want to buy the items than just don't, it won't give you a disadvantage so let those who want to do it.
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On December 19 2012 22:23 Conti wrote: First of all, the WarZ devs deserve all the shit they're getting currently. Blatantly lying on Steam, claiming the game is out of alpha/beta without changing anything, that interview, buying stuff for real money that vanishes with the next in-game death. Geez.. Not gonna see my money any time soon.
Having said that, the TB-video seems a tad bit unfair. It's not that all the negative points he points out are wrong. They're all quite valid. But half of them are just as valid for DayZ. Not having a weapon and getting killed for every wrong move you do? Check. Random falling damage from terrain? Check. Running around in the middle of nowhere for minutes on end? Check.
Yet TB's DayZ video involved him being led around by Rocket and having everything explained to him. First impressions really do matter, I suppose.
Then again, WarZ is even worse when it comes to random bugs (and since we're comparing this to DayZ, that is saying a whole lot). Player models not loading after they killed you, impossible reflections, all that micro transaction bullshit.. And TB rightly points out that one game is a game you pay money for, the other is a free mod. So he certainly has a point there.
Yea except DayZ is an alpha version, while the WarZ is being put on steam as its own game.
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On December 19 2012 22:34 Conti wrote:Show nested quote +On December 19 2012 22:31 Kamikiri wrote: I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase. Thank you for explaining why microtransactions are bad no matter how you look at them.  That's another of TB's points, and I totally agree: Charging for a game and then charging for in-game items on top of that is just a really, really, really bad thing.
it simply doesnt matter if they have a cash shop because you will lose those items anyway and the items you can buy are not really helpfull anyway. TB's video is pure bullshit and the worst I have seen so far from him. He had his premade opinion about WarZ before even starting the game and just ran around to find things which he thinks support his premade opinion.
WarZ has bugs and things that need to be addressed but all of those are avoidable to some degree like the fall damage. But TB blatantly didnt even bother to check the key layout when he started the game nor did he bother to actually try to be good. I mean come on he said "lets sneak a bit" and runs head on into 3 zombies? I mean what the fuck is wrong with people defending this shit?
I am not defending the obvious misinformation the devs published on the steam page but I wont tolerate retarded behavior in order to trash a game. TB could have made a perfectly fine video showing the bugs and problems without additionally acting like an asshole.
I know it's youtube and people want to see shit like that but so far I always was of the opinion that TB was above such behavior, guess I'll have to adjust my opinion of him.
And stop with this bullshit that DayZ is free. It freaking isnt free it's a mod to a game that you have to buy first. I mean come on how many people had ArmA2 before DayZ came out? I bet it was less then 20% of the people that play DayZ now.
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On December 19 2012 22:57 Skilledblob wrote:Show nested quote +On December 19 2012 22:34 Conti wrote:On December 19 2012 22:31 Kamikiri wrote: I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase. Thank you for explaining why microtransactions are bad no matter how you look at them.  That's another of TB's points, and I totally agree: Charging for a game and then charging for in-game items on top of that is just a really, really, really bad thing. it simply doesnt matter if they have a cash shop because you will lose those items anyway and the items you can buy are not really helpfull anyway. TB's video is pure bullshit and the worst I have seen so far from him. He had his premade opinion about WarZ before even starting the game and just ran around to find things which he thinks support his premade opinion. WarZ has bugs and things that need to be addressed but all of those are avoidable to some degree like the fall damage. But TB blatantly didnt even bother to check the key layout when he started the game nor did he bother to actually try to be good. I mean come on he said "lets sneak a bit" and runs head on into 3 zombies? I mean what the fuck is wrong with people defending this shit? I am not defending the obvious misinformation the devs published on the steam page but I wont tolerate retarded behavior in order to trash a game. TB could have made a perfectly fine video showing the bugs and problems without additionally acting like an asshole. I know it's youtube and people want to see shit like that but so far I always was of the opinion that TB was above such behavior, guess I'll have to adjust my opinion of him. And stop with this bullshit that DayZ is free. It freaking isnt free it's a mod to a game that you have to buy first. I mean come on how many people had ArmA2 before DayZ came out? I bet it was less then 20% of the people that play DayZ now.
Except for the part he did try to really sneak into somewhere, and had to speed it up, because it was boring as fuck. And in the end the zombies detected him anyway and he didn't find any loot.
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On December 19 2012 23:04 Wortie wrote:Show nested quote +On December 19 2012 22:57 Skilledblob wrote:On December 19 2012 22:34 Conti wrote:On December 19 2012 22:31 Kamikiri wrote: I do like that if you die you lose what you spent ingame money on. Why? Because it would give you an unfair advantage to permanently keep these items you would purchase. Thank you for explaining why microtransactions are bad no matter how you look at them.  That's another of TB's points, and I totally agree: Charging for a game and then charging for in-game items on top of that is just a really, really, really bad thing. it simply doesnt matter if they have a cash shop because you will lose those items anyway and the items you can buy are not really helpfull anyway. TB's video is pure bullshit and the worst I have seen so far from him. He had his premade opinion about WarZ before even starting the game and just ran around to find things which he thinks support his premade opinion. WarZ has bugs and things that need to be addressed but all of those are avoidable to some degree like the fall damage. But TB blatantly didnt even bother to check the key layout when he started the game nor did he bother to actually try to be good. I mean come on he said "lets sneak a bit" and runs head on into 3 zombies? I mean what the fuck is wrong with people defending this shit? I am not defending the obvious misinformation the devs published on the steam page but I wont tolerate retarded behavior in order to trash a game. TB could have made a perfectly fine video showing the bugs and problems without additionally acting like an asshole. I know it's youtube and people want to see shit like that but so far I always was of the opinion that TB was above such behavior, guess I'll have to adjust my opinion of him. And stop with this bullshit that DayZ is free. It freaking isnt free it's a mod to a game that you have to buy first. I mean come on how many people had ArmA2 before DayZ came out? I bet it was less then 20% of the people that play DayZ now. Except for the part he did try to really sneak into somewhere, and had to speed it up, because it was boring as fuck. And in the end the zombies detected him anyway and he didn't find any loot.
surprise surprise sneaking aint fast
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so apparently they completely abandoned supporting "war inc." (basically same game) after a couple of months. WOnder how long they'll cling to this one.
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On December 19 2012 23:08 Zorkmid wrote: so apparently they completely abandoned supporting "war inc." (basically same game) after a couple of months. WOnder how long they'll cling to this one.
as long as it makes money. Like any reasonable company would.
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On December 19 2012 23:08 Zorkmid wrote: so apparently they completely abandoned supporting "war inc." (basically same game) after a couple of months. WOnder how long they'll cling to this one.
Are you really saying that War inc and WarZ are the same game? They use the same engine... Also they already did a roadmap showing their plans for WarZ, if you care(besides bashing the game) go check it out.
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Just signed, Ty for posting this.
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On December 19 2012 23:10 Kamikiri wrote:Show nested quote +On December 19 2012 23:08 Zorkmid wrote: so apparently they completely abandoned supporting "war inc." (basically same game) after a couple of months. WOnder how long they'll cling to this one. Are you really saying that War inc and WarZ are the same game? They use the same engine... Also they already did a roadmap showing their plans for WarZ, if you care(besides bashing the game) go check it out.
Why would I believe a roadmap when they sell the game advertising features that they don't have. Like not mentioning that the game isn't even finished.
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↑ For every 1 responsible consumer who tries to be informed and to buy quality products, there are 10 sheep who are willing to waste their time AND money on shitty products, and are willing to defend them. This is why we can't have nice things. And this is why the video game industry is such a mess. Shame on you guys, shame on you for buying crap and supporting thieves & scammers.
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Meh, I don't care if every dev in the world does shit like this. Game is fun, I enjoy it and have enjoyed it from the time I bought it. Well worth the 30 I spent on it. I think I've played something like 100 hours of warz. Super cheap entertainment at that price.
And as I said earlier, at the price it is on steam it's a steal. Great price to fun ratio.
Edit: I love how entitled everyone is, though. Keep on holding to those principles. You guys make me laugh with all your business ethics noise. Every company will attempt to maximize profit. The end. I have realized this. So I just buy games I think will be fun for me.
This game is fun if you're looking for a less realistic dayz with better graphics and less bugs (in my experience). At $13 on steam you won't find a game that accomplishes this better. Listen to those who have given valid disagreements and determine for yourself if the cons raised matter to you. Go on twitch and watch people play the game. If it looks fun to you, go for it.
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