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lprk
Profile Joined September 2013
Poland2249 Posts
April 04 2015 11:44 GMT
#1081
Second was hotfix for lockpicking bug.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
April 04 2015 12:17 GMT
#1082
On April 04 2015 17:00 rezoacken wrote:
Show nested quote +
On April 04 2015 11:10 Xapti wrote:
On April 04 2015 02:08 lprk wrote:After reding about known issues and with a bit of luck you can play through game without experiencing any major bugs, and then game is really good. I'd rather play good bugged game like this than mediocre like DA:I.

I played DA:O but not DA:I, but I heard so many good things about DA:I; is it really not good?
I didn't like DA:O very much, so off my own judgement opinion I wouldn't think DA:I would be much different, but I've heard otherwise from others.

One thing I'll definitely give great credit to Dragon Age though is their character creation/customization. It's really fantastic, especially with the different starting stories in DA:O.


I talked about some of my feelings about DA:I a couple page earlier. I personally was playing it a couple hours here and there before PoE. Never looked back. This is obviously just my opinion since many liked it enough to declare it a Goty 2014 for some unknown reason to me.

PoE is great for me. It's one of those few solo game I'm eager to play when I come home. One of the rare ones I'll happily tell I'm a fanboy of.

Also none of what you seemed to like in DAO is in DAI. Same start for everybody and only 3 classes.

DA:I rant to follow.
+ Show Spoiler +


I played somewhat half of DA:I and I have no idea where the GOTY awards come from... I guess from the same persons that gave DA2 80+ scores. It's not a bad game, it's relatively decent. It's somewhere between DA:O and DA2 for me. My biggest issue with it are the PC controls/menus and the whole mmo aspect of it:
-Bye Bye the tactical mode of DA:O. The tactical aspect of DA:I is unplayable for me, more frustration fighting a broken camera and poor controls than actual fun. As a result I gave up. Plugged a controller and lowered the difficulty so that I could avoid using the tactical mode... This transformed DA:I into a single player mmorpg, controlling one character followed by bots. It's now shallow but at least fun to play. The menus are clearly made for a controller so that helps.
-The game uses a gateway system for the main story where you have to reach a specific amount of power to get to the next story part. The way you get power is through doing optional quests in some big environment. The problem is these zones and quests are very MMO like... boring. A lot of fetch and kill quests in a huge zone. Also the 3D view coupled with very hilly environment frustrate me A TON as I spend more time walking trying to figure out how to reach a specific spot than anything. More than once I abandoned trying to figure it out and went for another stupid quest just so I could get my next 20 minutes of story cut-scenes dose after reaching the power requirement.

PoE has a few bugs yes but it will get patched quickly for the most annoying ones. The story isn't Planescape Torment for sure. But it's still better than DA:I and D:OS so when comparing these 3 it's not a bad point


Glad that I am not the only one that felt like that about DA:I. I still can't force myself to give it another chance and maybe complete it. I am sure that there is something good about that game since so many people seem to like it, but I just can't get over how much the single player MMO gameplay sucks. What were they thinking?! /AVGN voice
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
April 04 2015 13:19 GMT
#1083
On April 04 2015 21:17 Random() wrote:
Show nested quote +
On April 04 2015 17:00 rezoacken wrote:
On April 04 2015 11:10 Xapti wrote:
On April 04 2015 02:08 lprk wrote:After reding about known issues and with a bit of luck you can play through game without experiencing any major bugs, and then game is really good. I'd rather play good bugged game like this than mediocre like DA:I.

I played DA:O but not DA:I, but I heard so many good things about DA:I; is it really not good?
I didn't like DA:O very much, so off my own judgement opinion I wouldn't think DA:I would be much different, but I've heard otherwise from others.

One thing I'll definitely give great credit to Dragon Age though is their character creation/customization. It's really fantastic, especially with the different starting stories in DA:O.


I talked about some of my feelings about DA:I a couple page earlier. I personally was playing it a couple hours here and there before PoE. Never looked back. This is obviously just my opinion since many liked it enough to declare it a Goty 2014 for some unknown reason to me.

PoE is great for me. It's one of those few solo game I'm eager to play when I come home. One of the rare ones I'll happily tell I'm a fanboy of.

Also none of what you seemed to like in DAO is in DAI. Same start for everybody and only 3 classes.

DA:I rant to follow.
+ Show Spoiler +


I played somewhat half of DA:I and I have no idea where the GOTY awards come from... I guess from the same persons that gave DA2 80+ scores. It's not a bad game, it's relatively decent. It's somewhere between DA:O and DA2 for me. My biggest issue with it are the PC controls/menus and the whole mmo aspect of it:
-Bye Bye the tactical mode of DA:O. The tactical aspect of DA:I is unplayable for me, more frustration fighting a broken camera and poor controls than actual fun. As a result I gave up. Plugged a controller and lowered the difficulty so that I could avoid using the tactical mode... This transformed DA:I into a single player mmorpg, controlling one character followed by bots. It's now shallow but at least fun to play. The menus are clearly made for a controller so that helps.
-The game uses a gateway system for the main story where you have to reach a specific amount of power to get to the next story part. The way you get power is through doing optional quests in some big environment. The problem is these zones and quests are very MMO like... boring. A lot of fetch and kill quests in a huge zone. Also the 3D view coupled with very hilly environment frustrate me A TON as I spend more time walking trying to figure out how to reach a specific spot than anything. More than once I abandoned trying to figure it out and went for another stupid quest just so I could get my next 20 minutes of story cut-scenes dose after reaching the power requirement.

PoE has a few bugs yes but it will get patched quickly for the most annoying ones. The story isn't Planescape Torment for sure. But it's still better than DA:I and D:OS so when comparing these 3 it's not a bad point


Glad that I am not the only one that felt like that about DA:I. I still can't force myself to give it another chance and maybe complete it. I am sure that there is something good about that game since so many people seem to like it, but I just can't get over how much the single player MMO gameplay sucks. What were they thinking?! /AVGN voice

welcome to the casual world brother
no but seriously Dragon Age Origins was super good and fun DA2 and DA:I just suck huge balls!
the funny thing is i often watch angryjoe videos. because i think he mostly sums up everything bad pretty well. especially with hyped games being released as a mess.
then i saw his "top 10 games of 2014" and his 1st place was DA:I .... i instantly unsubscribed his channel! HOW MUCH DID BIOWARE AND EA PAY YOU JOE??????? fucking traitor
"Your Razor sucks!" -Kuroky's Dad
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
April 04 2015 13:27 GMT
#1084
Hopefully with the success of D:OS which was great If not entirely up my street, and then this, which is basically exactly what I want in a game, we will get a few more on the way rather than the Mmo tosh. Honesty after DA:O they really ruined it but if you look at the sales there's no reason for bioware to change, Skyrim was also a bit disappointing for me removing stats and just poor combat really (still undoubtedly a great game).

If you think obsidian built the whole system and world from scratch with a couple of years to refine it they will absolutely nail a sequel and PoE will continue to get better.

I cannot get over how cool the scripted interactions are in his game by the way, wish there were more, the first ones where you gather the water and then run into the first dungeon just had me hooked in seconds. also the dark sinister parts are really atmospheric!
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
April 04 2015 13:56 GMT
#1085
On April 04 2015 22:19 MotherOfRunes wrote:
Show nested quote +
On April 04 2015 21:17 Random() wrote:
On April 04 2015 17:00 rezoacken wrote:
On April 04 2015 11:10 Xapti wrote:
On April 04 2015 02:08 lprk wrote:After reding about known issues and with a bit of luck you can play through game without experiencing any major bugs, and then game is really good. I'd rather play good bugged game like this than mediocre like DA:I.

I played DA:O but not DA:I, but I heard so many good things about DA:I; is it really not good?
I didn't like DA:O very much, so off my own judgement opinion I wouldn't think DA:I would be much different, but I've heard otherwise from others.

One thing I'll definitely give great credit to Dragon Age though is their character creation/customization. It's really fantastic, especially with the different starting stories in DA:O.


I talked about some of my feelings about DA:I a couple page earlier. I personally was playing it a couple hours here and there before PoE. Never looked back. This is obviously just my opinion since many liked it enough to declare it a Goty 2014 for some unknown reason to me.

PoE is great for me. It's one of those few solo game I'm eager to play when I come home. One of the rare ones I'll happily tell I'm a fanboy of.

Also none of what you seemed to like in DAO is in DAI. Same start for everybody and only 3 classes.

DA:I rant to follow.
+ Show Spoiler +


I played somewhat half of DA:I and I have no idea where the GOTY awards come from... I guess from the same persons that gave DA2 80+ scores. It's not a bad game, it's relatively decent. It's somewhere between DA:O and DA2 for me. My biggest issue with it are the PC controls/menus and the whole mmo aspect of it:
-Bye Bye the tactical mode of DA:O. The tactical aspect of DA:I is unplayable for me, more frustration fighting a broken camera and poor controls than actual fun. As a result I gave up. Plugged a controller and lowered the difficulty so that I could avoid using the tactical mode... This transformed DA:I into a single player mmorpg, controlling one character followed by bots. It's now shallow but at least fun to play. The menus are clearly made for a controller so that helps.
-The game uses a gateway system for the main story where you have to reach a specific amount of power to get to the next story part. The way you get power is through doing optional quests in some big environment. The problem is these zones and quests are very MMO like... boring. A lot of fetch and kill quests in a huge zone. Also the 3D view coupled with very hilly environment frustrate me A TON as I spend more time walking trying to figure out how to reach a specific spot than anything. More than once I abandoned trying to figure it out and went for another stupid quest just so I could get my next 20 minutes of story cut-scenes dose after reaching the power requirement.

PoE has a few bugs yes but it will get patched quickly for the most annoying ones. The story isn't Planescape Torment for sure. But it's still better than DA:I and D:OS so when comparing these 3 it's not a bad point


Glad that I am not the only one that felt like that about DA:I. I still can't force myself to give it another chance and maybe complete it. I am sure that there is something good about that game since so many people seem to like it, but I just can't get over how much the single player MMO gameplay sucks. What were they thinking?! /AVGN voice

welcome to the casual world brother
no but seriously Dragon Age Origins was super good and fun DA2 and DA:I just suck huge balls!
the funny thing is i often watch angryjoe videos. because i think he mostly sums up everything bad pretty well. especially with hyped games being released as a mess.
then i saw his "top 10 games of 2014" and his 1st place was DA:I .... i instantly unsubscribed his channel! HOW MUCH DID BIOWARE AND EA PAY YOU JOE??????? fucking traitor

Original DA was a great game, i really enjoyed.It was more based around PC controls and design.DA2 was designed more for console controller and not a mouse/keyboard and suffered.I am guessing the latest DA follows this path.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Yurie
Profile Blog Joined August 2010
11822 Posts
April 04 2015 15:11 GMT
#1086
On April 04 2015 22:56 iPlaY.NettleS wrote:
Show nested quote +
On April 04 2015 22:19 MotherOfRunes wrote:
On April 04 2015 21:17 Random() wrote:
On April 04 2015 17:00 rezoacken wrote:
On April 04 2015 11:10 Xapti wrote:
On April 04 2015 02:08 lprk wrote:After reding about known issues and with a bit of luck you can play through game without experiencing any major bugs, and then game is really good. I'd rather play good bugged game like this than mediocre like DA:I.

I played DA:O but not DA:I, but I heard so many good things about DA:I; is it really not good?
I didn't like DA:O very much, so off my own judgement opinion I wouldn't think DA:I would be much different, but I've heard otherwise from others.

One thing I'll definitely give great credit to Dragon Age though is their character creation/customization. It's really fantastic, especially with the different starting stories in DA:O.


I talked about some of my feelings about DA:I a couple page earlier. I personally was playing it a couple hours here and there before PoE. Never looked back. This is obviously just my opinion since many liked it enough to declare it a Goty 2014 for some unknown reason to me.

PoE is great for me. It's one of those few solo game I'm eager to play when I come home. One of the rare ones I'll happily tell I'm a fanboy of.

Also none of what you seemed to like in DAO is in DAI. Same start for everybody and only 3 classes.

DA:I rant to follow.
+ Show Spoiler +


I played somewhat half of DA:I and I have no idea where the GOTY awards come from... I guess from the same persons that gave DA2 80+ scores. It's not a bad game, it's relatively decent. It's somewhere between DA:O and DA2 for me. My biggest issue with it are the PC controls/menus and the whole mmo aspect of it:
-Bye Bye the tactical mode of DA:O. The tactical aspect of DA:I is unplayable for me, more frustration fighting a broken camera and poor controls than actual fun. As a result I gave up. Plugged a controller and lowered the difficulty so that I could avoid using the tactical mode... This transformed DA:I into a single player mmorpg, controlling one character followed by bots. It's now shallow but at least fun to play. The menus are clearly made for a controller so that helps.
-The game uses a gateway system for the main story where you have to reach a specific amount of power to get to the next story part. The way you get power is through doing optional quests in some big environment. The problem is these zones and quests are very MMO like... boring. A lot of fetch and kill quests in a huge zone. Also the 3D view coupled with very hilly environment frustrate me A TON as I spend more time walking trying to figure out how to reach a specific spot than anything. More than once I abandoned trying to figure it out and went for another stupid quest just so I could get my next 20 minutes of story cut-scenes dose after reaching the power requirement.

PoE has a few bugs yes but it will get patched quickly for the most annoying ones. The story isn't Planescape Torment for sure. But it's still better than DA:I and D:OS so when comparing these 3 it's not a bad point


Glad that I am not the only one that felt like that about DA:I. I still can't force myself to give it another chance and maybe complete it. I am sure that there is something good about that game since so many people seem to like it, but I just can't get over how much the single player MMO gameplay sucks. What were they thinking?! /AVGN voice

welcome to the casual world brother
no but seriously Dragon Age Origins was super good and fun DA2 and DA:I just suck huge balls!
the funny thing is i often watch angryjoe videos. because i think he mostly sums up everything bad pretty well. especially with hyped games being released as a mess.
then i saw his "top 10 games of 2014" and his 1st place was DA:I .... i instantly unsubscribed his channel! HOW MUCH DID BIOWARE AND EA PAY YOU JOE??????? fucking traitor

Original DA was a great game, i really enjoyed.It was more based around PC controls and design.DA2 was designed more for console controller and not a mouse/keyboard and suffered.I am guessing the latest DA follows this path.


The type of game changed. Control scheme worked with mouse and keyboard. It is now a single player fantasy mmo. Previously it was a computer RPG.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2015-04-04 21:17:36
April 04 2015 21:15 GMT
#1087
On April 04 2015 22:27 Immersion_ wrote:
Hopefully with the success of D:OS which was great If not entirely up my street, and then this, which is basically exactly what I want in a game, we will get a few more on the way rather than the Mmo tosh. Honesty after DA:O they really ruined it but if you look at the sales there's no reason for bioware to change, Skyrim was also a bit disappointing for me removing stats and just poor combat really (still undoubtedly a great game).

If you think obsidian built the whole system and world from scratch with a couple of years to refine it they will absolutely nail a sequel and PoE will continue to get better.

I cannot get over how cool the scripted interactions are in his game by the way, wish there were more, the first ones where you gather the water and then run into the first dungeon just had me hooked in seconds. also the dark sinister parts are really atmospheric!


While the console market is always the biggest target didn't DA2 and DA:I sell less than DA:O ? For a similar post release period.

Edit: Nevermind DA:I looks the highest. It got good reviews though.
Either we are alone in the Universe or we are not. Both are equally terrifying.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 04 2015 21:37 GMT
#1088
what are your power builds?
Ill try out:

Fighter super tank, monk dps with ability to tank 1 or 2 mob for a bit, barbarian super dps
cipher for disable spam, driud for debuffs and heavy damage in important fights, priest for buffs debuffs.


Not sure about my monk i didnt play one yet its a test, when i used 2 tanks last time i rarely had to actually use my 2nd tank, so i think the monk can hold off a few enemies with caster support for the few times enemies are coming from 2 sides. I just really wanted to test monk.

i left out chanter because their songs seem week for costing a party slot and invocations always come soooo late in a fight, i would have liked a rogue ranged dps, but i think i rather have druid and priest.
Merany
Profile Blog Joined February 2011
France890 Posts
April 04 2015 22:16 GMT
#1089
Quick question for those who have finished the game:
+ Show Spoiler +

Can you backtrack from the burial isle, after you've jumped into the pit? To finish quests, etc.
Sub40APM
Profile Joined August 2010
6336 Posts
April 04 2015 22:19 GMT
#1090
On April 05 2015 07:16 Merany wrote:
Quick question for those who have finished the game:
+ Show Spoiler +

Can you backtrack from the burial isle, after you've jumped into the pit? To finish quests, etc.

nope
Sub40APM
Profile Joined August 2010
6336 Posts
April 04 2015 22:21 GMT
#1091
On April 05 2015 06:37 LaNague wrote:
what are your power builds?
Ill try out:

Fighter super tank, monk dps with ability to tank 1 or 2 mob for a bit, barbarian super dps
cipher for disable spam, driud for debuffs and heavy damage in important fights, priest for buffs debuffs.


Not sure about my monk i didnt play one yet its a test, when i used 2 tanks last time i rarely had to actually use my 2nd tank, so i think the monk can hold off a few enemies with caster support for the few times enemies are coming from 2 sides. I just really wanted to test monk.

i left out chanter because their songs seem week for costing a party slot and invocations always come soooo late in a fight, i would have liked a rogue ranged dps, but i think i rather have druid and priest.

what are difficulty are you playing on ? Chanter on path of the damned is better because fights last longer, so you will get your chants off and the combo of passive buffs + powerful summons -- level 1 phantom -- + passive aoe damage all make them more useful.
AIOL!
Profile Joined January 2011
France962 Posts
April 04 2015 22:44 GMT
#1092
Hey, for you guys who have beaten the game in PotD, what would you consider to be the best party to kill the final boss, i want to make an attempt in PotD but i'm unsure about what to use and i know this boss is THE difficulty in the game.
I didn't beat the game yet but i lost my saves mid act2 in hard mode and found it to be not that difficult.

I thought about

1 moon godlike tank chanter
1 Pala/fighter tank moon godlike
2 cipher blunderbuss*4
1 tanky druid
1 priest

Also i'm unsure about min maxing ciphers/druid/priest. Should i go for ultra glass canon considering they get 1shoted anyway or should i max constitution ? but then they do 0 dps.

Stephano!!!!!!/Nerchio/Mana/Hasuobs/Grubby/Kas/Tarson/Sarens/Goody/BeastyCury
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2015-04-04 22:46:15
April 04 2015 22:45 GMT
#1093
i play on hard since i didnt finish the game yet, i restarted because i had so many bugs and the 120 deflection eder kinda ruined 2 acts.


I keep chanter in mind for the inevitable path of the damned playtrough that i will do after a few more patches.




yeah its only hard, but you can never minmax early enough!
fixed_point
Profile Joined June 2011
Germany4891 Posts
Last Edited: 2015-04-05 00:01:37
April 04 2015 23:45 GMT
#1094
On April 05 2015 07:44 AIOL! wrote:
Hey, for you guys who have beaten the game in PotD, what would you consider to be the best party to kill the final boss, i want to make an attempt in PotD but i'm unsure about what to use and i know this boss is THE difficulty in the game.
I didn't beat the game yet but i lost my saves mid act2 in hard mode and found it to be not that difficult.

I thought about

1 moon godlike tank chanter
1 Pala/fighter tank moon godlike
2 cipher blunderbuss*4
1 tanky druid
1 priest

Also i'm unsure about min maxing ciphers/druid/priest. Should i go for ultra glass canon considering they get 1shoted anyway or should i max constitution ? but then they do 0 dps.


Two general strategies for the final boss:

+ Show Spoiler +

Open up with paralysis + a glass cannon ranged volley and hope for lucky crits. You definitely need to build for accuracy here. If you manage to land the paralysis on Thaos the fight is over.

or

Try to dominate one or more of his minions (don't even try on Thaos, it probably won't succeed) and use their strength against them: Thaos actually one-shots his minions. A maxed out party at this point should be enough to burst Thaos until he jumps into the remaining minion. Your party can afford to be built for tankiness for this strategy (burn resist is a must!), but you still have to keep your party scattered. Revival scrolls is your friend. I beat this in potd using all 4 revives on my priest + 3 scrolls. Chants which deal AOE damage will be useful here as well. If you dodge his AOE attacks the fight should be relatively easy after Thaos eviserates his first minion.


Note that the last fight is much much more difficult than any of the preceding compulsary fights. So the game might feel easier leading up to the fight, but the final fight really ramps up the difficulty. That said, the last fight is not the hardest in the game. The hardest fight is in + Show Spoiler +
level 15 of Od Nua
Pocom
Profile Joined March 2012
New Zealand30 Posts
April 05 2015 01:05 GMT
#1095
Does anyone have suggestions on how to beat the Adra Dragon on PotD? No cheese / stacking Priest wards / paralysis traps.

With my custom party with 2 tanks (146 deflection and 110+ fort/reflex/will unbuffed) and 2 support and 2 dps (physical with 104 accuracy unbuffed) the fight still goes south. I usually manage to get him to half health or sometimes to 1 dot. Most debuffs just miss on dragon.

I keep hearing Chanter is OP with raw damage + paralysis doing 140~ dmg per hit to the dragon.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 05 2015 02:03 GMT
#1096
ok hard is too easy with minmax party, i think i have to go potd.



i think mainchar paladin tank for saves, def chanter (my monk is useles), dps barb (i love the carnage thing), priest for buffs debuffs, druid for casting in difficult fights and cipher for being op?
Noocta
Profile Joined June 2010
France12578 Posts
April 05 2015 03:04 GMT
#1097
Wizard, monk, paladin and ranger all feel so much worst than the other classes.
" I'm not gonna fight you. I'm gonna kick your ass ! "
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2015-04-05 04:03:51
April 05 2015 04:02 GMT
#1098
Does anyone know how carnage works?
Its the ae centered around the first target or the barbarian and does weapon reach do anything?

It does a ton of damage, i love it.




NVM i should have read more carefully, its around target and only int increases it i guess!
Good thing i have 19 in that stat
lprk
Profile Joined September 2013
Poland2249 Posts
Last Edited: 2015-04-05 05:37:01
April 05 2015 05:30 GMT
#1099
On April 05 2015 07:44 AIOL! wrote:
Hey, for you guys who have beaten the game in PotD, what would you consider to be the best party to kill the final boss, i want to make an attempt in PotD but i'm unsure about what to use and i know this boss is THE difficulty in the game.
I didn't beat the game yet but i lost my saves mid act2 in hard mode and found it to be not that difficult.

I thought about

1 moon godlike tank chanter
1 Pala/fighter tank moon godlike
2 cipher blunderbuss*4
1 tanky druid
1 priest

Also i'm unsure about min maxing ciphers/druid/priest. Should i go for ultra glass canon considering they get 1shoted anyway or should i max constitution ? but then they do 0 dps.


Wild orlans are a lot better tanks than godlikes because main reason why someone die is due to debuffs, i won with 2 frontliners tank fighter and monk and 4 ranged dps with max dex, int, mig and usually -per and sometimes -con. Blunderbusses later on are quite bad because everything has decent dr and blunderbusses do huge damage only to low dr targets, arquebuses/arbalests still will be more consistent.
One fighter tank is pretty mandatory throughtought the game to control enemies. Generally monks, chanters, paladins tank bit better because they can have better defenses. Con doesn't matter too much for a tank, mainly for the bonus fortitude not the endurance, as you survive by not taking damage.
If you're minmaxing wood elves are imo your way to go for ranged characters as accuracy is best buff to your dps from all the races, easily better than some bonus might and unlike might it works on apells/attacks additional effects too.

On April 05 2015 12:04 Noocta wrote:
Wizard, monk, paladin and ranger all feel so much worst than the other classes.

Ranger is definitely bad, wizard isn't that bad by itself but druid is just better wizard, from my experience monk only work as pure tank, dps builds are really hard to pull off as they are generally bit too squishy to take hits and if you build to take hits you aren't doing too much dps. Paladin is fine, if you want pure tank class tanks best in the game together with monk, it's dps build is decent, nothing spectacular but very consistent and benefits your party a lot for a dps character with aura, rez and debuff ignore.
lprk
Profile Joined September 2013
Poland2249 Posts
Last Edited: 2015-04-05 05:37:13
April 05 2015 05:36 GMT
#1100
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