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On October 04 2014 14:27 419 wrote: no, you only auto-collect at your trade port node
You mean the capital right, like how I don't need a merchant to collect in cap. I guess now that I think about it, I wouldn't really want to collect in 2 places most of the time anyway, with the main thing driving this question is I'm playing Denmark and want to collect in Antwerp.
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On October 04 2014 05:05 Alzadar wrote: Your game is so heavily modded it's impossible to judge anything. What's on there?
just veritas et fortitudo mod ^^ the biggest and most famous mod in eu4, which in my oppinion did make this game sooo epic ^^ played 200 hours vanilla and 300 hours VeF so far and its ... you have to check it out 
On October 04 2014 05:39 Dangermousecatdog wrote: What's so cute? That you've either modded, cheated or restored from crusader kings or all 3?
Actually you've either cheated or modded for certain because there's no way you can colonise and annex this fast.
So cute.
it starts earlier thats how, and as i said its the most famous mod in the game ... i never cheat lol. also its not easier then vanilla, juts more stuff you can do 1000 more nations just more fun overall ^^ also 80% was vassalize and annex then, because its ofc not possible with the limited adm points
just check it out urself you only need vanilla for this no dlc's: http://forum.paradoxplaza.com/forum/forumdisplay.php?854-Veritas-et-Fortitudo-Mod
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It changes the game completelly, you can't compare it to a vanilla run. Plus, by definition, conquering large amounts of land in a short amount of time is easier if you have more time. Add the ~130 bonus years you got and that's an 1800+ screen. Byzantium at that that time period should also be more like playing Ottomans. As an endgame Ottomans screenshot, that map painting would be far less impressive.
It's just silly to dump a brag screenshot of a heavily modded game with no context.
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I'm currently sitting with the SuperStates Mod and playing my first game as Texas while waiting for Art of War to release. This mod is really fun to play when you not only have lots of states around you, everyone have their own set of national ideas. The base-taxes in the provinces might be a bit high if you ask me, but as a whole it's really fun to play
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Russian Federation3631 Posts
On October 05 2014 23:50 SKC wrote: It changes the game completelly, you can't compare it to a vanilla run. Plus, by definition, conquering large amounts of land in a short amount of time is easier if you have more time. Add the ~130 bonus years you got and that's an 1800+ screen. Byzantium at that that time period should also be more like playing Ottomans. As an endgame Ottomans screenshot, that map painting would be far less impressive.
It's just silly to dump a brag screenshot of a heavily modded game with no context. with 386k ducats banked, it seems logical to infer that the economic snowball is even more present in this mod...
at least in vanilla, you can generally find something to spend money on before 1700 (mass merc spam solve all problems).
going to be starting a no-reform / no-Westernization Kazan game soon. Is Day 0 vs. Muscovy still the suggested strategy? I guess I could play it safe and reconquer the cores from GH, but Muscovy being lucky is near guaranteed to hit military 4 before me, so I guess I need to strike very fast.
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with your inherent shock and composision bonus's that you get it doesn't matter if muskovy is level 4 before you. the problem is moskovy hitting norvogorod and becoming too much russia for you to handel.
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VeF is ridiculously snowball friendly.
Though, TBH, it is very hard to limit snowballness without crippling early game.
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Russian Federation3631 Posts
On October 06 2014 06:35 Sermokala wrote: with your inherent shock and composision bonus's that you get it doesn't matter if muskovy is level 4 before you. the problem is moskovy hitting norvogorod and becoming too much russia for you to handel. yeah, I managed to declare on Muscovy 3 years in and absolutely wreck them despite being bad and not using the plains shock bonus at all
that fucking war exhaustion though. was getting +.2/month at some points.
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ok so a little rant post of mine because the RNG does not favour me in my current game as burgundy. first time i play in the western central european area and at first everything went smoothly. could take down french very early and decimate them to a tiny ~5 province kingdom with a few one province vassals. i expended in all directions and took regions from france, a few HRE states in the east and milan in the south. then everyone ganged up on me and i had to fight two seperate wars against the french and the austrians. i could make peace with the emperor relatively cheap and only lost two provinces, but i gained two richer provinces from france at the same time. i was #1 in income and force limit, but my manpower was depleted and my legitimacy tarnished due to a few unlucky events. so what is suppose to happen now? yep you are right, peasent war! the next 5 years or so i fought against peasents and nationalists of different integrated nations but i manage to hold my country together, i lost the peasents war though and took the prestige hit. immediately after the war, savoy and austria declare war on me again to retake one of savoys provinces. because i am burgundy and took all the mercenary ideas in this game, i was able to quickly crush them with thousands of mercenaries and a relatively small stack of regular troops. i took two provinces in this war, but my manpower is down again and my legitimacy is still at about 65. what happens next? another peasent war....
at that point i just rage quitted.
tl;dr too quick and careless expansion leads to two peasent wars in about 20 years time. hell yeah :x
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My recent Oman game is also "fun", it looks like this atm:
I own the Arrabian Peninsula, all Mamluk territory besides the ones with Ottoman cores (bloody wars were fought over these ), basically all of East-Africa and most of India.
I actually beat the Ottomans in the last 2 Wars they declared (but couldn't really profit from it aside from some Gold or/and pisspoor provinces... A full Invasion would take too Long at this point).
So, i am allied with Russia for like 100+ years and finally wanted a land connection to my Indian provinces (would need to take about 4-5 more provinces from the Timus). Russia was stuck in a really long war with Ming and apparently in debt and basically out of Manpower (they never called me into this).
So Russia won't join my war and i have to fight alone against Timus and JhalaXXXX (owns basically everything Indian thats not mine)... Not the easiest war ever but I have a good bank and i am a bit ahead in tech.
Guess what... Russia, despite being in debt, probably damn near out of manpower and being a very long lasting ally of mine with relations above 150 for some reason decides to honor their alliance with the Timurids. An alliance that never made any sense. Russia fought with me against the Timurids several times, i helped them in wars in europe, i paied off some of their debt a while ago... ... I just ragequit... I probably could win this war but it just feels so damn stupid and doesn't make any sense from whatever direction i look at it.
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On October 06 2014 19:16 hfglgg wrote: ok so a little rant post of mine because the RNG does not favour me in my current game as burgundy. first time i play in the western central european area and at first everything went smoothly. could take down french very early and decimate them to a tiny ~5 province kingdom with a few one province vassals. i expended in all directions and took regions from france, a few HRE states in the east and milan in the south. then everyone ganged up on me and i had to fight two seperate wars against the french and the austrians. i could make peace with the emperor relatively cheap and only lost two provinces, but i gained two richer provinces from france at the same time. i was #1 in income and force limit, but my manpower was depleted and my legitimacy tarnished due to a few unlucky events. so what is suppose to happen now? yep you are right, peasent war! the next 5 years or so i fought against peasents and nationalists of different integrated nations but i manage to hold my country together, i lost the peasents war though and took the prestige hit. immediately after the war, savoy and austria declare war on me again to retake one of savoys provinces. because i am burgundy and took all the mercenary ideas in this game, i was able to quickly crush them with thousands of mercenaries and a relatively small stack of regular troops. i took two provinces in this war, but my manpower is down again and my legitimacy is still at about 65. what happens next? another peasent war....
at that point i just rage quitted.
tl;dr too quick and careless expansion leads to two peasent wars in about 20 years time. hell yeah :x
Peasant war isn't random at all. You have to be at peace with under 25% manpower for it to trigger. Don't peace out at low manpower.
Also, merchant republics are immune to peasant wars.
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Russian Federation3631 Posts
at peace is the critical one. If you are always at war = no peasant war.
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On October 06 2014 21:26 Xafnia wrote:Show nested quote +On October 06 2014 19:16 hfglgg wrote: ok so a little rant post of mine because the RNG does not favour me in my current game as burgundy. first time i play in the western central european area and at first everything went smoothly. could take down french very early and decimate them to a tiny ~5 province kingdom with a few one province vassals. i expended in all directions and took regions from france, a few HRE states in the east and milan in the south. then everyone ganged up on me and i had to fight two seperate wars against the french and the austrians. i could make peace with the emperor relatively cheap and only lost two provinces, but i gained two richer provinces from france at the same time. i was #1 in income and force limit, but my manpower was depleted and my legitimacy tarnished due to a few unlucky events. so what is suppose to happen now? yep you are right, peasent war! the next 5 years or so i fought against peasents and nationalists of different integrated nations but i manage to hold my country together, i lost the peasents war though and took the prestige hit. immediately after the war, savoy and austria declare war on me again to retake one of savoys provinces. because i am burgundy and took all the mercenary ideas in this game, i was able to quickly crush them with thousands of mercenaries and a relatively small stack of regular troops. i took two provinces in this war, but my manpower is down again and my legitimacy is still at about 65. what happens next? another peasent war....
at that point i just rage quitted.
tl;dr too quick and careless expansion leads to two peasent wars in about 20 years time. hell yeah :x Peasant war isn't random at all. You have to be at peace with under 25% manpower for it to trigger. Don't peace out at low manpower. Also, merchant republics are immune to peasant wars.
The mean Time to happen is still 650 month or so and i was neither catholic nor Did i have less than 0 stability. That the event happens twice in a span of probably 60 month were it could happen, that's kind of bad luck.
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Yo so I'm playing a game as colonialist Morocco, and I annexed a huge chunk of native territory expecting it to become a colonial nation (since they get annexed by an existing colonial nation if there is one), but didn't realize it was five core provinces requirement. I can't core them since they don't border anything of mine, and I can't release since natives apparently lose cores when they're annexed. Am I just boned and perma-stuck at 150% OE?
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Russian Federation3631 Posts
just wait for nationalists to revolt, occupy, and let them declare independence. nationalists will create cores.
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On October 06 2014 19:16 hfglgg wrote: ok so a little rant post of mine because the RNG does not favour me in my current game as burgundy. first time i play in the western central european area and at first everything went smoothly. could take down french very early and decimate them to a tiny ~5 province kingdom with a few one province vassals. i expended in all directions and took regions from france, a few HRE states in the east and milan in the south. then everyone ganged up on me and i had to fight two seperate wars against the french and the austrians. i could make peace with the emperor relatively cheap and only lost two provinces, but i gained two richer provinces from france at the same time. i was #1 in income and force limit, but my manpower was depleted and my legitimacy tarnished due to a few unlucky events. so what is suppose to happen now? yep you are right, peasent war! the next 5 years or so i fought against peasents and nationalists of different integrated nations but i manage to hold my country together, i lost the peasents war though and took the prestige hit. immediately after the war, savoy and austria declare war on me again to retake one of savoys provinces. because i am burgundy and took all the mercenary ideas in this game, i was able to quickly crush them with thousands of mercenaries and a relatively small stack of regular troops. i took two provinces in this war, but my manpower is down again and my legitimacy is still at about 65. what happens next? another peasent war....
at that point i just rage quitted.
tl;dr too quick and careless expansion leads to two peasent wars in about 20 years time. hell yeah :x A peasant war can't fire twice so that must have been a bug or something. this is one of he triggers: has not country flag: Had peasants war
http://www.eu4wiki.com/Peasants'_war_events
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Russian Federation3631 Posts
I think he got out of a peasants war and then quickly had it fire again.
Horrible event chains like that is why I will always overspend on mercs if given the option.
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I have only just now started to consider hiring mercs as a substitute for manpower.
What is a good way of getting a high army tradition? I have been thinking that getting the defensive idea as a 3rd or 4th idea to get the +1 yearly army tradition, but i feel like that isn't really that much in the grand scheme of things.
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If I understand the triggers in the wiki correctly, you can't have a Peasant's War within 10 years of the previous one.
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+1/year army tradition is a lot.
The base decay is 5% of your current army tradition, thus with +1/year it will converge against 20 instead of 0 over time, and generally keep your army tradition at higher levels. So basically, don't think off it as "i get 1 per year", think of it as reducing the amount of decay your army tradition has, meaning that you will always have higher army tradition by ~20 points after the situation stabilized (a bit less, but too lazy to math), which will give you at least 1-2 pips more on each leader, 5 points of morale and a bit of manpower recovery and siege.
Lateron, build a military academy and get a few other ideas, and you can quickly have constantly high amounts of military trad.
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