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On August 18 2013 07:31 Ramong wrote:Show nested quote +On August 18 2013 05:58 rezoacken wrote:From my limited experience On August 18 2013 04:44 Pwere wrote: A few questions meanwhile: - When should you Assault during a siege? I haven't assaulted anything yet (due to very easy wars).
Before wall breach 10x garnison (which is the same as 10K per fort level). After wall breach 3x should be enough. In everycase you will lose men but you will also gain time, very useful if you are far superior. Just remember that cavalry don't help in assaults so it got to be 10k infantry. Show nested quote +On August 18 2013 07:19 rezoacken wrote:
Hmm 170 how do you go that high ? I see 15% with quality, 10% in offensive and 5% with an advisor ?
The Prussians got some national idea that increase it by 20% I think. + the decisions that increase it + events that temporarily increase it
Prussians have an innate 20% bonus once their national ideas are filled out. The Militia Act gives 6% bonus The Quality Idea Tree gives 15% bonus when filled out Absolute Monarchy gives another 10% bonus The Esprit de Corps idea gives 10% Advisers, events, etc. and you can maintain around 170% discipline.
Strategy: 100% of expenses went into maintaining the most powerful army possible. Result: shrug off pan-european coalitions trying to thwart your march to form Germany. My game was fairly straight-forward and easy.
There is a paradox thread of someone reaching the maximum discipline of 217% in EU3, by starting as Sweden, culture-switching to form Prussia and then forming Germany. This was what a 217% disc army does apparently:
![[image loading]](http://imgur.com/QCjhk.png)
I didn't play EU3 a lot so I can't really compare. But that is very retarded how I just cannot do anything against the ottomans who by the way are getting so big in my game (they basicly own the whole Eastern Roman Empire area (Greece + Egypt)).
Which country are you playing?
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I was playing Italy starting with venice
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I just realized lucky nations was turned on by default. Should come to no surprise really as it was that way in EU3 as well, but for some reason I thought it was off in EU4 (I believe it was off in the demo?).
I had a feeling some nations recovered and regained power far too easily in my game after being fucked up for a little bit.
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Yeah, lucky nations tend to make the ottomans completely unstoppable, since the game doesn't reproduce their decadence and fall. You'll just get a green blob from Vienna to Mecca standing there until the end of the game :D
Even without lucky nations, they are a pain.
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didnt turn off anything in my game and the ottomans n ever manged to get past Hungary yet. They didnt even get all of anatolia and Karaman is turning into a local power :D
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The Ottomans always get an empire bigger than it had historically in my games !
Now it is my turn, going for the "Definitely the Sultan of Rum" achivement
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Lol, Great Britain is the hardest nation Ive played so far. So much unrest and my income is just crap. France takes my provinces, thats ok. I will just take Scotland and Ireland then. And thats what I did :d. Formed Great Britain but couldnt keep it running. Scottish nationals, protesting Protestants (lol) and reformed christians pounding me hard :/. In the end i had no army (none at all) and france and britanny decided to take a shot at me while I was down.
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Historically, the decline of the Ottomans only begins the very end of EU campaign timespan, going well into Victoria period before it is truly felt in Europe. In fact they still start off pretty strong in Victoria 2. So them having a massive empire throughout EU isn't really that inaccurate.
That said, I just checked them on the ledger in my Nepal game and they have a +3 stability and 99 prestige. I don't think that degree of stability should ever be attainable for them in a historical model, not even at the very height of their power. They should almost constantly have to deal with internal strife on both continents.
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On August 18 2013 01:42 Nyvis wrote:Show nested quote +On August 18 2013 01:36 Monsen wrote:On August 18 2013 01:15 Nyvis wrote: The real problem with Ironman (I suppose you're talking about it because of the auto save talks) is lucky nations :< Feeling like those already have a good enough headstart as it is...
Byzantium is "easy". Get fleet, block the strait, declare war when the Turks are in Anatolia.
Real challenge is saving granada from being annexed in the first years of the game (the best way to do it may be to do so as another country, I'd say, because granada itself is really hopeless).
I've done it in EU3. You just have to keep restarting until Castille has the Aragon mission for starters and then backstab them hard (preferably with the north africa muslims in coalition). Obviously there's quite some luck involved, but if you can pull it off Europe is doomed with Holy War CBs ad infinitum. In EU4, you don't get one mission, instead you get a choice of missions. I think Castille will always pick finish the reconquista first. In addition to that, your alliance with Morocco is useless because Castille allies with them too, and they side with them. Even if they don't, they can't cross the strait, the Castillan navy being way larger. And you can't ally with Aragon or Portugal, because they view you as bad as Castille do. I think I'll need to buy Crusader Kings and generate a map where Granada does have a shot :D But yeah, if you stabilize, it becomes a piece of cake, you don't care much about agressive expansion because all your neighbours hate you anyway, and if Castille isn't a threat, pretty much no one is.
Well, if there's literally zero chance of them getting into a war with anybody but you, then yeah, there's no chance to pull it off without cheating. Have you tried restarting several times to see if they really always pick the reconquista mission?
And you obviously don't need to be allied with Aragon or anybody really to backstab them. IF they get into a war with Aragon your north african allies chances of crossing the strait are obviously way higher since the Aragonese navy takes care of the Castillian one.
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Are the +100% buildings really worth it ? The whole return on production is still pretty obscure to me :O
Oh and what's up with the negative events... better not be depressed while playing this lol, getting 10 bad events in a row with many -1 stability is pretty disheartening.
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On August 19 2013 12:28 rezoacken wrote: Are the +100% buildings really worth it ? The whole return on production is still pretty obscure to me :O
Oh and what's up with the negative events... better not be depressed while playing this lol, getting 10 bad events in a row with many -1 stability is pretty disheartening.
I got a -6 stab event once. It was pretty depressing.
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On August 18 2013 11:14 MoltkeWarding wrote:Show nested quote +On August 18 2013 07:31 Ramong wrote:On August 18 2013 05:58 rezoacken wrote:From my limited experience On August 18 2013 04:44 Pwere wrote: A few questions meanwhile: - When should you Assault during a siege? I haven't assaulted anything yet (due to very easy wars).
Before wall breach 10x garnison (which is the same as 10K per fort level). After wall breach 3x should be enough. In everycase you will lose men but you will also gain time, very useful if you are far superior. Just remember that cavalry don't help in assaults so it got to be 10k infantry. On August 18 2013 07:19 rezoacken wrote:
Hmm 170 how do you go that high ? I see 15% with quality, 10% in offensive and 5% with an advisor ?
The Prussians got some national idea that increase it by 20% I think. + the decisions that increase it + events that temporarily increase it Prussians have an innate 20% bonus once their national ideas are filled out. The Militia Act gives 6% bonus The Quality Idea Tree gives 15% bonus when filled out Absolute Monarchy gives another 10% bonus The Esprit de Corps idea gives 10% Advisers, events, etc. and you can maintain around 170% discipline. Strategy: 100% of expenses went into maintaining the most powerful army possible. Result: shrug off pan-european coalitions trying to thwart your march to form Germany. My game was fairly straight-forward and easy. There is a paradox thread of someone reaching the maximum discipline of 217% in EU3, by starting as Sweden, culture-switching to form Prussia and then forming Germany. This was what a 217% disc army does apparently: ![[image loading]](http://imgur.com/QCjhk.png) Show nested quote +I didn't play EU3 a lot so I can't really compare. But that is very retarded how I just cannot do anything against the ottomans who by the way are getting so big in my game (they basicly own the whole Eastern Roman Empire area (Greece + Egypt)). Which country are you playing? Before they made it to where you could only have 1 advisor of a kind you could get 3 discipline advisors in HttT and get like 230ish. I remember doing a Prussia game and killing 1.1 million French troops in a 25 year long war when I only lost 50k ish
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Is it possible to get a popup every time one of my alliances break, and if so, what message settings? I already have it set so that I get a popup if an ally breaks the alliance, but I've noticed that alliances can disappear without that popup coming up which I assume is because of stuff happening in the game such as not joining a call to arms etc. I would like to always be notified when I lose an ally, regardless of how it happened.
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Just make dishonored alliance a popup.
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Czech Republic11293 Posts
Is it normal that I just sometimes speed through like 12 years without really doing much? My king died and heir was 3 years old, so I was stuck with regency, so no war, and I had little income and very little technology to be able to spend that income anyway. Just making sure I'm not wasting valuable years instead of doing something productive. :3
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On August 19 2013 20:01 Scip wrote: Is it normal that I just sometimes speed through like 12 years without really doing much? My king died and heir was 3 years old, so I was stuck with regency, so no war, and I had little income and very little technology to be able to spend that income anyway. Just making sure I'm not wasting valuable years instead of doing something productive. :3 Except for diplomacy yeah, probably not much you can do.. Just make sure your diplomats are not sitting around doing nothing for 12 years.
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For all countries there are mostly dead periods where you end up doing basically nothing. Either your expansion has to halt because of the negative modifiers, your money/power is too low to do much or you simply have done everything there is to do at that point in time. Unless you play as a medium-large HRE member and play the strictly diplomatic/economic game I don't see how you would avoid dead periods.
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On August 19 2013 20:01 Scip wrote: Is it normal that I just sometimes speed through like 12 years without really doing much? My king died and heir was 3 years old, so I was stuck with regency, so no war, and I had little income and very little technology to be able to spend that income anyway. Just making sure I'm not wasting valuable years instead of doing something productive. :3
You can't declare war, but you can still set yourself up for beneficial wars via alliances and claim territory in a separate peace deal. You also have a full breadth of diplomatic and covert actions at your disposal, which for me at least is what usually takes up to 80% of my "apm" in EU4, regency or not.
Also I feel it's pretty important to "manually" keep track of the political situation in your vicinity, as well as internal situation in neighboring countries at all times. Whenever I have nothing to do, I just keep casually clicking on nations and provinces within 2-3 steps of distance from me. Being aware of what's going on between other nations will make it easier to stay one step ahead and know/intuit what will happen before it actually happens, giving you enough time to re-align yourself, dissolve dangerous alliances, etc.
In general, I feel very uncomfortable going up to x5 speed except for very brief periods of time.
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On August 19 2013 20:25 Talin wrote:Show nested quote +On August 19 2013 20:01 Scip wrote: Is it normal that I just sometimes speed through like 12 years without really doing much? My king died and heir was 3 years old, so I was stuck with regency, so no war, and I had little income and very little technology to be able to spend that income anyway. Just making sure I'm not wasting valuable years instead of doing something productive. :3 You can't declare war, but you can still set yourself up for beneficial wars via alliances and claim territory in a separate peace deal. You also have a full breadth of diplomatic and covert actions at your disposal, which for me at least is what usually takes up to 80% of my "apm" in EU4, regency or not. Also I feel it's pretty important to "manually" keep track of the political situation in your vicinity, as well as internal situation in neighboring countries at all times. Whenever I have nothing to do, I just keep casually clicking on nations and provinces within 2-3 steps of distance from me. Being aware of what's going on between other nations will make it easier to stay one step ahead and know/intuit what will happen before it actually happens, giving you enough time to re-align yourself, dissolve dangerous alliances, etc. In general, I feel very uncomfortable going up to x5 speed except for very brief periods of time.
Thats what makes dead periods so frustrating - you constantly have to keep in mind that something might happen, but you also know that its so unlikely that you really want to go full x5. Micromanaging your nation is a nice way to keep busy though.
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You can always play as if the game was turn based. Put everything interesting on popup, go at x5, and pause to look at stuff is something happens.
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