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Europa Universalis IV - Page 133

Forum Index > General Games
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419
Profile Blog Joined December 2010
Russian Federation3631 Posts
June 11 2015 17:38 GMT
#2641
apparently you still get an enforce PU mission too, all sorts of ridiculous.
?
RvB
Profile Blog Joined December 2010
Netherlands6295 Posts
June 11 2015 18:05 GMT
#2642
So the HYW achievement has been made significantly easier then?
cythaze
Profile Joined June 2011
830 Posts
June 11 2015 21:28 GMT
#2643
it´s basicly: ally castile/aragon and austria, take/cancel missions until claim throne on france is available, declare on france and watch them die. you even should be able to more or less take france by yourself if you fight correctly (fort mechanics suck but its ok), so with 2 major power allies it´s pretty easy atm
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
June 12 2015 06:39 GMT
#2644
I really really dislike fortg mechanics. I was so eager to play a lot of EUIV but it turns me out ((
Pathetic Greta hater.
cythaze
Profile Joined June 2011
830 Posts
June 12 2015 09:55 GMT
#2645
i´m not toally sold on it yet but i think íts quite good. makes wars you would otherwise stomp much more interesting, especially in combination with the new loot system.it seems ineresting. sometimes i dont get the pathing around forts
(entered province A which has a fort from province B, now sieging it, now i want to send a small force to province B, but have to go around province A which would be the direct path because there is a fort somewhere? i dont get that :/ )
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
Last Edited: 2015-06-12 10:16:19
June 12 2015 10:14 GMT
#2646
On June 12 2015 06:28 cythaze wrote:
it´s basicly: ally castile/aragon and austria, take/cancel missions until claim throne on france is available, declare on france and watch them die. you even should be able to more or less take france by yourself if you fight correctly (fort mechanics suck but its ok), so with 2 major power allies it´s pretty easy atm


Indeed; as England I allied Castile and Burgundy from the start. Never have to abandon your mainland provinces again.

Fort system owns though, best addition to EU4 since release.

The coring/annexation costs are kinda meh though.

Imagine if they completely removed "Overextension" system, and instead made coring/annexing MUCH longer/costlier. Maybe then "Cores" actually meant CORES and you wouldnt have to worry about this artificial barrier called overextension.
England will fight to the last American
Fildun
Profile Joined December 2012
Netherlands4123 Posts
June 12 2015 10:28 GMT
#2647
On June 12 2015 19:14 KaiserJohan wrote:
Show nested quote +
On June 12 2015 06:28 cythaze wrote:
it´s basicly: ally castile/aragon and austria, take/cancel missions until claim throne on france is available, declare on france and watch them die. you even should be able to more or less take france by yourself if you fight correctly (fort mechanics suck but its ok), so with 2 major power allies it´s pretty easy atm


Indeed; as England I allied Castile and Burgundy from the start. Never have to abandon your mainland provinces again.

Fort system owns though, best addition to EU4 since release.

The coring/annexation costs are kinda meh though.

Imagine if they completely removed "Overextension" system, and instead made coring/annexing MUCH longer/costlier. Maybe then "Cores" actually meant CORES and you wouldnt have to worry about this artificial barrier called overextension.

Well, with enough unrest reduction and province warscore cost reduction you could just literally eat a country in one go and not care about unrest at all. You could snowball even harder than right now.
nimbim
Profile Blog Joined June 2009
Germany985 Posts
June 12 2015 14:20 GMT
#2648
I like the forts, but the AI needs to be improved a lot, because it's really easy to win wars against them. Once you figure out how zone of control works to your advantage, you will never get into a bad fight and they need forever to siege anything.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
June 14 2015 02:52 GMT
#2649
Once you figure out how zone of control works to your advantage, you will never get into a bad fight and they need forever to siege anything.

Movement lock is amazing too, managed to take on 1 to 3 odds as Trebizond by baiting them into attacking in mountains.

Going for Komnenoi Empire, pretty legitimate start. 100 years in and still poor.
?
Nomzter
Profile Joined March 2012
Sweden2802 Posts
June 14 2015 12:38 GMT
#2650
ai muscovy is soooo bad now holy shit
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
June 14 2015 13:25 GMT
#2651
On June 12 2015 19:14 KaiserJohan wrote:
Show nested quote +
On June 12 2015 06:28 cythaze wrote:
it´s basicly: ally castile/aragon and austria, take/cancel missions until claim throne on france is available, declare on france and watch them die. you even should be able to more or less take france by yourself if you fight correctly (fort mechanics suck but its ok), so with 2 major power allies it´s pretty easy atm


Indeed; as England I allied Castile and Burgundy from the start. Never have to abandon your mainland provinces again.

Fort system owns though, best addition to EU4 since release.

The coring/annexation costs are kinda meh though.

Imagine if they completely removed "Overextension" system, and instead made coring/annexing MUCH longer/costlier. Maybe then "Cores" actually meant CORES and you wouldnt have to worry about this artificial barrier called overextension.


LOL, fort system makes me cringe. Instant -50% to game quality. Its shitty, i constatly get stacks in positions they cant move in ANY direction, and my AI allies become stuck so often is beyond belief. In 1445 i am sieging neapol and my allies are stuck on neighbouring province in 80k stack, they canot move down the Italy and are dying of attrition while enemy is sieging their homeland. Fort system sucks.
Pathetic Greta hater.
Salazarz
Profile Blog Joined April 2012
Korea (South)2591 Posts
June 14 2015 13:58 GMT
#2652
On June 14 2015 21:38 Nomzter wrote:
ai muscovy is soooo bad now holy shit


Maybe it's just my luck but I haven't seen AI Muscovy do well since like, two expansions ago or something.

And I don't get the hate on fort mechanics... there are some negative aspects to it for sure but imo it adds a nice bit of depth and is far better than the old carpet siege bullshit.
TerransHill
Profile Joined February 2011
Germany572 Posts
Last Edited: 2015-06-15 09:15:19
June 15 2015 09:14 GMT
#2653
Dont like the fort system either. Atleast the movement part about it. It makes sense that you Dont have to siege unfortified provinces forever, but why should forts stop you from moving past them, especially while sieged?

I also dont like the fact that England (also albania) isnt at war anymore. I mean i made the experience that castille, burgundy and aragon usually rival England right from the start but still france ai has kind of a hard time now (maybe thats ok since they have been a little to strong).but Also it is anti historic.
Respect my authoritah!!
Lysteria
Profile Blog Joined November 2008
France2280 Posts
June 15 2015 09:36 GMT
#2654
On June 15 2015 18:14 TerransHill wrote:
Dont like the fort system either. Atleast the movement part about it. It makes sense that you Dont have to siege unfortified provinces forever, but why should forts stop you from moving past them, especially while sieged?

I think the best answer would be to be able to go past them at the cost of attrition, the further you are from an allied frontier. It would allow for more possibilities while limiting the carpet sieging of a country. It would makes sense too, since the supplies can't be as easily dispatched without control of the cities/forts behind.
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
June 15 2015 09:57 GMT
#2655
On June 15 2015 18:36 Lysteria wrote:
Show nested quote +
On June 15 2015 18:14 TerransHill wrote:
Dont like the fort system either. Atleast the movement part about it. It makes sense that you Dont have to siege unfortified provinces forever, but why should forts stop you from moving past them, especially while sieged?

I think the best answer would be to be able to go past them at the cost of attrition, the further you are from an allied frontier. It would allow for more possibilities while limiting the carpet sieging of a country. It would makes sense too, since the supplies can't be as easily dispatched without control of the cities/forts behind.


Yeah i could tottaly get behind such solution.
Pathetic Greta hater.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2015-06-15 10:36:31
June 15 2015 10:35 GMT
#2656
New fort system means that scorching provinces can be a war winner. For that alone I think its a pretty good improvement.

There's a lot of potential for utilizing the movement blocks of forts, I don't think much has been looked into it.
?
Xafnia
Profile Joined July 2010
Canada874 Posts
June 15 2015 10:39 GMT
#2657
One can imagine forts blocking off major river crossings, mountain passes, etc. I think it's okay.

Looking at it from the supply line point of view. It could be neat if something like espionage let you ignore zone of control on forts though. Smuggling supplies through and all that.
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
June 15 2015 11:29 GMT
#2658
I would love if siged fort would lose its zone of control. That would mean forces in fort are contained and cannot influance armies moving around.
Pathetic Greta hater.
RvB
Profile Blog Joined December 2010
Netherlands6295 Posts
June 15 2015 11:55 GMT
#2659
That would only make war the same as they usedto be but instead of crapet sieging every province you siege all their forts.
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
June 15 2015 12:45 GMT
#2660
You think 80k AI stacks dying of attrition because they cant get past fort is ok? Sry it was way better before. At least AI was bugging a lot less.
Pathetic Greta hater.
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