• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:22
CEST 18:22
KST 01:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage Gypsy to Korea
Tourneys
🌍 Weekly Foreign Showmatches [Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1273 users

Battlefield 4 - Page 31

Forum Index > General Games
Post a Reply
Prev 1 29 30 31 32 33 62 Next
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
October 30 2013 18:58 GMT
#601
On October 31 2013 03:39 renoB wrote:
Pretty much every server I've played on in the past 2 days has had serious rubber-banding issues. Every 5 steps or so you take that step twice. It's not just me either because everyone was whining about it. Anyone else having this issue?

Didn't seem to have it on the server I played last, last night though.


Yep, most servers are unplayable. I just keep server hopping until I find one that doesn't do that and favorite it.
TL+ Member
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 30 2013 19:11 GMT
#602
Finally got my origin keys. At the very least the one thing that origin ever actually had going for it is that it caps out my download speed instead, so it's a quick download.
Shigure
Profile Blog Joined September 2009
United States215 Posts
October 30 2013 19:18 GMT
#603
On October 31 2013 03:17 Divine-Sneaker wrote:
Network smoothing wasn't exclusively what made shooting vaulting targets impossible. It was simply that vaulting is an utterly broken piece of shit mechanic that basically initiates an animation and then teleports the soldier at some point during the animation. Why they ever thought that was needed is beyond me on so many levels.



True but the network smoothing in BF3 was just terrible over all (unless you used a 3rd party program) I guess I should've picked a better example.
BC2 had a nice network smoothing because it didn't try to apply to an individual person -- it applied a set level for everyone so everyone was at practically the "same ping". So in BF3 it was applying to each person -- so sometimes a de sync would happen since not everyone would be at the same ping at the same time and then stupid things like 6 bullets hitting you at once would happen, or you die even though you made it around a corner already.
Network smoothing reminds of the SC:BW network settings for LAN, low, mid and high latency.
With BF4 having the LAN or 0% smoothing its great.

Side Note:
The servers I've been on start to stutter like crazy when its RIGHT before (I hate to use it but...) Levolution events happen. I think because the event adds so much stuff to do while people are still playing that it just can't handle it. It calms down when its done levotutionzing the map.
Iam the mod in KawaiiRice's stream, banning you
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
October 30 2013 19:25 GMT
#604
to buy or not to buy now... wanna play but then again im mostly busy atm .. guess should just go for it...

is there a "limited" edition like there was for bf3 with the first dlc packed in or similar?
life of lively to live to life of full life thx to shield battery
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
October 30 2013 19:42 GMT
#605
On October 31 2013 04:25 BeMannerDuPenner wrote:
to buy or not to buy now... wanna play but then again im mostly busy atm .. guess should just go for it...

is there a "limited" edition like there was for bf3 with the first dlc packed in or similar?


I think there is an "Battlefield 4 + China Rising DLC Bundle"

at least that's what I got from MMOGA.de
Kevmeister @ Dota2
Latham
Profile Blog Joined May 2007
9572 Posts
October 30 2013 20:09 GMT
#606
So... is this game worth buying? I bought BF3 and all the xpacks and feel a little jaded towards this game.
Seems to me like a reskin of BF3 with a reset to stats and a few new maps to again make a 60$ profit without actually putting in hard work.
Could someone who played BF3 give me a few examples of what was improved?
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 30 2013 22:12 GMT
#607
Just beat the campaign on hard.

1. It isn't hard, you soak up a lot of bullets, some areas are just fucking annoying to fight (like destroying tanks and shit).
2. It's possibly the worst campaign I ever played. The story I could not give two shits about at all; was so weak and pointless.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
October 30 2013 23:50 GMT
#608
Game just crashed twice on Siege of Shanghai... Really killing the mood right now.
Kevmeister @ Dota2
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 31 2013 00:32 GMT
#609
Low graphics and still bad frame rate? T_T it spikes every now and then while playing...
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Cocacooh
Profile Joined August 2010
Norway1510 Posts
October 31 2013 03:19 GMT
#610
playing the campaign, one of my guys starts endlessy kicking an invisible door, was funny until i figured out that i had to do the whole fucking map again to fix it...
Brett
Profile Blog Joined October 2002
Australia3822 Posts
October 31 2013 03:42 GMT
#611
No performance issues, no crashes, no rubber-banding etc here. I did have flashing disco lights raping my eyes until I updated to latest drivers. Now getting a solid 60-70 frames on ultra preset.

And I'll throw this up for people to see what performance they can probably expect on their own pc's:

http://www.bf4blog.com/battlefield-4-retail-gpu-cpu-benchmarks/
miicah
Profile Joined February 2011
Australia2470 Posts
October 31 2013 06:05 GMT
#612
Well seems like my upgrade to a 7850 will be worth it. Hopefully with the latest drivers I can get a solid 120fps in MP, but we'll see.
@miicah88
Melwach
Profile Joined January 2012
Germany176 Posts
Last Edited: 2013-10-31 07:40:52
October 31 2013 07:38 GMT
#613
On October 30 2013 02:30 Melwach wrote:
Is the overall performance considerably better than in the beta for you?
I have to wait till tomorrow to test it and I had a really bad overall FPS during beta, not even counting the common FPS drops.
While I can play BF3 maxed out, BF4 ran pretty bad with medium-low settings. : /

Running it on I5-2500 & gtx 570. Both conservatively overclocked.
8 GB ram, windows 7 64 bit. All on relatively low resolution 1680x1050, since my monitor is a little older.


Alright, after an hour of testing yesterday I can safely say that the performance has improved significantly for me.
I might still need to tweak it a bit, but high settings in 1680x1050 run smoothly with very rare drops to ~ 30 fps.
The game is looking pretty good, not much worse than Bf 3 now Even better in details.
Huge improvement compared to the beta.
Come for the culture. Stay for the cultural decline.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 31 2013 08:26 GMT
#614
Dont play the campagin, just don't.

I don't know if the weapons are worth it for multiplayer, but that was a really awful campaign through and through
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2013-10-31 09:07:53
October 31 2013 09:07 GMT
#615
Does anyone know how this game would run the following specs?

Windows 8.1 Pro 64bit
4 GB ddr3 ram
Intel core i3 3220
Radeon HD 7770

It's well above the minimum requiements, but BETA was disastrous. It runs every other game I play pretty much effortlessly though (including BF3 on medium-high at acceptable frame rates) so I'm not looking to upgrade for a long time still.
Thanks in advance.
ETisME
Profile Blog Joined April 2011
12702 Posts
October 31 2013 09:12 GMT
#616
On October 31 2013 18:07 maartendq wrote:
Does anyone know how this game would run the following specs?

Windows 8.1 Pro 64bit
4 GB ddr3 ram
Intel core i3 3220
Radeon HD 7770

It's well above the minimum requiements, but BETA was disastrous. It runs every other game I play pretty much effortlessly though (including BF3 on medium-high at acceptable frame rates) so I'm not looking to upgrade for a long time still.
Thanks in advance.

I think that CPU is going to slow the game down a lot for you.
you can look up for the videos on youtube and have a look
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Brett
Profile Blog Joined October 2002
Australia3822 Posts
October 31 2013 09:21 GMT
#617
On October 31 2013 18:07 maartendq wrote:
Does anyone know how this game would run the following specs?

Windows 8.1 Pro 64bit
4 GB ddr3 ram
Intel core i3 3220
Radeon HD 7770

It's well above the minimum requiements, but BETA was disastrous. It runs every other game I play pretty much effortlessly though (including BF3 on medium-high at acceptable frame rates) so I'm not looking to upgrade for a long time still.
Thanks in advance.


On October 31 2013 12:42 Brett wrote:
And I'll throw this up for people to see what performance they can probably expect on their own pc's:

http://www.bf4blog.com/battlefield-4-retail-gpu-cpu-benchmarks/

You can approximate your performance.

You'd need to lower your settings, and play at reasonable resolutions, but it'd be very playable. The game is running much better than it did in beta.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2013-10-31 09:35:45
October 31 2013 09:32 GMT
#618
On October 31 2013 18:21 Brett wrote:
Show nested quote +
On October 31 2013 18:07 maartendq wrote:
Does anyone know how this game would run the following specs?

Windows 8.1 Pro 64bit
4 GB ddr3 ram
Intel core i3 3220
Radeon HD 7770

It's well above the minimum requiements, but BETA was disastrous. It runs every other game I play pretty much effortlessly though (including BF3 on medium-high at acceptable frame rates) so I'm not looking to upgrade for a long time still.
Thanks in advance.


Show nested quote +
On October 31 2013 12:42 Brett wrote:
And I'll throw this up for people to see what performance they can probably expect on their own pc's:

http://www.bf4blog.com/battlefield-4-retail-gpu-cpu-benchmarks/

You can approximate your performance.

You'd need to lower your settings, and play at reasonable resolutions, but it'd be very playable. The game is running much better than it did in beta.

I'm looking at medium settings at 1600*900. Feasable, you think? Auto pre-set during beta was High, for some reason.
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
October 31 2013 10:57 GMT
#619
On October 27 2013 21:05 Aylear wrote:
Show nested quote +
On October 27 2013 19:11 Ksi wrote:
On October 27 2013 17:13 Aylear wrote:
On October 27 2013 16:28 Ksi wrote:
I hate reposting something I threw on the let's play thread, but here it is:

Has the new netcode fixed some of these Battlefield 3 issues? e.x:

1. Dying two seconds after you've taken cover due to magical lag-delayed bullets.

Mostly. From what I could tell in the beta, it still happens, but it happens a lot less. The netcode is better, but not great.

2. Getting hit by what seems like 10 bullets simultaneously and dying instantly.

Like getting headshot?

3. Being certain that you just shot someone to death, only to find out the server flagged you as dead before you even fired since your death was determined a second ago, but the server had yet to tell you you were even shot at.

You mean lag plays a part in online games without hitscan weapons? Fuck me sideways with a helicopter collective.

4. Actually having an advantage by joining a high ping server since you could kill them before they received any indication from the server that they were being shot at.

See previous statement.

Ultimately, I found it absolutely ridiculous how it was actually optimal to join a server with 200+ ping, since the client side hit registration meant that you could get off about 5 or 6 "free" shots at someone before the server could even notify them about it through sound effects, damage markers, tracers...etc. The frustration of going from 100% hp to dead with literally zero opportunity to either take cover or shoot back was by far the worst part of Battlefield 3.

Play on servers that kick you for 140ms+.

These are all hyperbolic variants of the same problem (in-game lag). See point 1: The netcode is better, but not great. You will have a more positive experience across the board this time around, but if you're determined to hate it and are looking for confirmation bias, don't let me stop you.


Well, I'm glad to hear that it's improved.

I actually kind of preferred Bad Company 2's server side netcode. Sure it had its drawbacks (you had to fire an extra 4 shots into someone before you could be sure he was dead), but it seemed to offer a more consistent experience. Plus, since you weren't hit by 10 lag delayed bullet simultaneously, it allowed a wonderful interplay between the shooter and shootee. Where one guy tries to dive for cover while the other one is forced to adjust his aim. I felt like it made kills more difficult to earn, but also more satisfying. I just want to know if DICE ended up striking some sort of happy medium between BF3 and BC2's netcode, and how well they might have mitigated the issues BF3 had with its client side hit detection.


If you're still concerned about the netcode, you can always hold off on the purchase for a week until you hear back from people whose opinions on the matter you trust. I can drop by a few days down the line and give you my impressions, but I'm not as bothered by it as you are.


As promised, some feedback:

There are significant issues with the game at launch, but not in the bad design department -- these are glaring issues that need to be fixed lest the userbase abandon the game in droves. We're talking insane server rubberbanding, frequent client crashes (the tower going down in Siege of Shanghai crashes the game for half the people in the server), server crashes, latency problems, etc. There is definitely a day 1 patch coming once the game is out in the UK. My only real gripe is that DICE has yet to acknowledge any of the problems - even with a blog post - so we're just sitting here jerking off on the forums.

As to the rest:

I do find myself being killed from behind walls occasionally, but it does happen less frequently now. It doesn't bother me as much as it does you, though. The netcode is generally improved, but it's certainly not top notch.

Apparently there is a bug where if you "overheal", i.e. you have low health and heal twice or more, you actually have 1hp even if your client says 100. This is unverified (it has been tested by consumers, but not extensively and not by DICE), but it seems to be the case, and this is the primary reason you some times find yourself seemingly one-hit killed.

Your projectiles do disappear post-death a lot of the time, so even if you see yourself shooting just before you die, the server thinks you're dead and invalidates your shot. In other words: not fixed.

Lastly, while the netcode has improved in most areas, mutual kills seem to happen a lot more frequently now. I don't know if that's just confirmation bias as I don't think anyone has done extensive testing on this, but it certainly seems to be the case.

But, again, it's an online game. Lag exists. I just deal with it.
TL+ Member
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
October 31 2013 11:31 GMT
#620
BF4 will be offline today between 11am and 12pm UTC for optimizations and maintenance.

Here's hoping the server rubberbanding goes right the fuck away.
TL+ Member
Prev 1 29 30 31 32 33 62 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .324
LamboSC2 281
TKL 176
SteadfastSC 79
Rex 68
StarCraft: Brood War
Calm 3789
Shuttle 1539
Jaedong 1011
Stork 521
ggaemo 379
Mini 276
actioN 266
Snow 235
Larva 190
PianO 145
[ Show more ]
Rush 143
Leta 141
Aegong 137
hero 137
Soulkey 109
Sharp 88
Barracks 46
Hyun 34
ToSsGirL 27
scan(afreeca) 25
soO 20
sSak 19
Terrorterran 18
NaDa 10
GoRush 10
Sexy 6
Dewaltoss 4
Dota 2
Gorgc8639
syndereN374
420jenkins217
Counter-Strike
fl0m2547
pashabiceps1851
byalli385
Super Smash Bros
Mew2King82
Other Games
FrodaN1181
B2W.Neo925
hiko652
Beastyqt544
crisheroes338
RotterdaM276
ArmadaUGS134
KnowMe70
Trikslyr53
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Shameless 32
• poizon28 27
• LUISG 23
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota247
League of Legends
• Nemesis3298
Other Games
• Shiphtur90
Upcoming Events
Replay Cast
7h 38m
The PondCast
17h 38m
CranKy Ducklings
1d 7h
WardiTV Team League
1d 18h
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Team League
3 days
OSC
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.