
Skill set: Furnace Operator, Weaponsmith, Armorsmith
Thanks to amatoer and iGrok for finding the time to host these games, and also thanks to everyone who read my fun update in Martyrtomb and didn't rage at me for losing the game :D
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KharadBanar
Austria463 Posts
![]() Skill set: Furnace Operator, Weaponsmith, Armorsmith Thanks to amatoer and iGrok for finding the time to host these games, and also thanks to everyone who read my fun update in Martyrtomb and didn't rage at me for losing the game :D | ||
iGrok
United States5142 Posts
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Obsidian
United States350 Posts
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iGrok
United States5142 Posts
On July 18 2012 01:19 Obsidian wrote: Are you going to set up the starting 7 and first loadout too? Just drop me the save file after embarkation? Yeah probably. Its just easier that way. I've got a saved profile with all the starting items and such | ||
Blazinghand
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United States25550 Posts
On July 18 2012 00:15 iGrok wrote: Ok, starting 7 are set. I think I'll gen a new world. Maintaining a constant liquid world is nice, but our current one is really kind of bland. Maybe one of us with a faster computer can generate a large-sized world with lots of places to embark and civilizations, and we could use that as the liquid world from now on? | ||
iGrok
United States5142 Posts
On July 18 2012 01:20 Blazinghand wrote: Show nested quote + On July 18 2012 00:15 iGrok wrote: Ok, starting 7 are set. I think I'll gen a new world. Maintaining a constant liquid world is nice, but our current one is really kind of bland. Maybe one of us with a faster computer can generate a large-sized world with lots of places to embark and civilizations, and we could use that as the liquid world from now on? Yeah, that was my plan. I'm going to put us at around year 700 as well | ||
Blazinghand
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United States25550 Posts
On July 18 2012 01:29 iGrok wrote: Show nested quote + On July 18 2012 01:20 Blazinghand wrote: On July 18 2012 00:15 iGrok wrote: Ok, starting 7 are set. I think I'll gen a new world. Maintaining a constant liquid world is nice, but our current one is really kind of bland. Maybe one of us with a faster computer can generate a large-sized world with lots of places to embark and civilizations, and we could use that as the liquid world from now on? Yeah, that was my plan. I'm going to put us at around year 700 as well A large old world sounds good. Typically making a world that old depletes all the megabeasts and stuff, but in a large world there will probably still be plenty wandering around. I don't think my computer would be able to handle that, though. Typically my worlds are either 250 years old OR very small-- could someone else generate it? | ||
iGrok
United States5142 Posts
On July 18 2012 01:34 Blazinghand wrote: Show nested quote + On July 18 2012 01:29 iGrok wrote: On July 18 2012 01:20 Blazinghand wrote: On July 18 2012 00:15 iGrok wrote: Ok, starting 7 are set. I think I'll gen a new world. Maintaining a constant liquid world is nice, but our current one is really kind of bland. Maybe one of us with a faster computer can generate a large-sized world with lots of places to embark and civilizations, and we could use that as the liquid world from now on? Yeah, that was my plan. I'm going to put us at around year 700 as well A large old world sounds good. Typically making a world that old depletes all the megabeasts and stuff, but in a large world there will probably still be plenty wandering around. I don't think my computer would be able to handle that, though. Typically my worlds are either 250 years old OR very small-- could someone else generate it? Yeah, I can gen it. I'm thinking 65x65? | ||
Blazinghand
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United States25550 Posts
On July 18 2012 01:36 iGrok wrote: Show nested quote + On July 18 2012 01:34 Blazinghand wrote: On July 18 2012 01:29 iGrok wrote: On July 18 2012 01:20 Blazinghand wrote: On July 18 2012 00:15 iGrok wrote: Ok, starting 7 are set. I think I'll gen a new world. Maintaining a constant liquid world is nice, but our current one is really kind of bland. Maybe one of us with a faster computer can generate a large-sized world with lots of places to embark and civilizations, and we could use that as the liquid world from now on? Yeah, that was my plan. I'm going to put us at around year 700 as well A large old world sounds good. Typically making a world that old depletes all the megabeasts and stuff, but in a large world there will probably still be plenty wandering around. I don't think my computer would be able to handle that, though. Typically my worlds are either 250 years old OR very small-- could someone else generate it? Yeah, I can gen it. I'm thinking 65x65? Yeah that should give us several continents without having to go up to 129x129 EDIT: increasing the number of beasts to "High" is probably a good idea if you're adding more history, just so we don't run out of them. | ||
iGrok
United States5142 Posts
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Ulfsark
United States958 Posts
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iGrok
United States5142 Posts
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Blazinghand
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United States25550 Posts
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Synwave
United States2803 Posts
=D | ||
iGrok
United States5142 Posts
We won't be embarking to "The Hill of Dragons". It's Calm. But, I did some history digging on it for you guys anyways ![]() Apap Tamun, "The Hill of Dragons " In the early summer of 25, The Bent Kingdoms attacked The Heavy Dungeons in The Hill of Dragons. The human Obin Beltbastion led the attack, and the defenders were led by the freak bride of the night Sive Tonedworker the Sable Bone. In 161 the midnight ogress Ome Skullscaverns the Murk of Burying was struck down by the human Ilre Beachedtax. In 248 the cyclops N*** Wildflicker the Red Top of Zephyrs was struck down bythe human Mel Trammelcastles. Between 1 and 656, roughly 30 historic figures were killed. List of notable non-human/elf/dorf Creatures: The goblin Ber Sinpaints The giantess Th'b Bravegleamed The minotaur Utux Flyeel the Golden Strike The cyclcops N*** Wildflicker the Red Top of Zephys The ettin Zebna Glimmersparkle the Prim Indignation The cougar Lin Fistserpent The midnight ogress Ome Skullscaverns the Murk of Burying The freak bride of the night Sive Tonedworker the Sable Bone The woman consort of evil Dang Nightmareglow The crooked troll consort Zilar Assaultangels the Fated Night The cyclops Nikot Brightstance the Sky of Meteors The woman of evil Vucar Diedtunnels the Caernous Crypt of Ghosts The woman of evil Iquila Cavernshadow the Twilight of Funerals The giant Udib Questedbreaches [EDIT] Found our Embark: ![]() Soooo much of this world is Terrifying... | ||
Dfgj
Singapore5922 Posts
On July 18 2012 14:29 iGrok wrote: Apap Tamun, "The Hill of Dragons " None of the included were dragons. I feel lied to. | ||
Blazinghand
![]()
United States25550 Posts
On July 18 2012 14:29 iGrok wrote: So, good news and bad news. We won't be embarking to "The Hill of Dragons". It's Calm. But, I did some history digging on it for you guys anyways ![]() Show nested quote + Apap Tamun, "The Hill of Dragons " In the early summer of 25, The Bent Kingdoms attacked The Heavy Dungeons in The Hill of Dragons. The human Obin Beltbastion led the attack, and the defenders were led by the freak bride of the night Sive Tonedworker the Sable Bone. In 161 the midnight ogress Ome Skullscaverns the Murk of Burying was struck down by the human Ilre Beachedtax. In 248 the cyclops N*** Wildflicker the Red Top of Zephyrs was struck down bythe human Mel Trammelcastles. Between 1 and 656, roughly 30 historic figures were killed. List of notable non-human/elf/dorf Creatures: The goblin Ber Sinpaints The giantess Th'b Bravegleamed The minotaur Utux Flyeel the Golden Strike The cyclcops N*** Wildflicker the Red Top of Zephys The ettin Zebna Glimmersparkle the Prim Indignation The cougar Lin Fistserpent The midnight ogress Ome Skullscaverns the Murk of Burying The freak bride of the night Sive Tonedworker the Sable Bone The woman consort of evil Dang Nightmareglow The crooked troll consort Zilar Assaultangels the Fated Night The cyclops Nikot Brightstance the Sky of Meteors The woman of evil Vucar Diedtunnels the Caernous Crypt of Ghosts The woman of evil Iquila Cavernshadow the Twilight of Funerals The giant Udib Questedbreaches [EDIT] Found our Embark: ![]() Soooo much of this world is Terrifying... You know, except for the Sinister part of that embark, it's basically the perfect place to get started. | ||
Seviro
Canada98 Posts
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Dfgj
Singapore5922 Posts
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