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Dwarf Fortress (2) - Team Liquid Project - Page 10

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Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
July 13 2012 16:55 GMT
#181
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.


Let's not be too helpful here! Having dwarves straight-up dying of thirst and of inability to get water when injured is "fun" eh?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
Last Edited: 2012-07-13 17:58:32
July 13 2012 16:56 GMT
#182
On July 14 2012 01:50 Dfgj wrote:
Show nested quote +
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.

I'm also having problems getting the save file to work. It's not showing up in game even though the folder is in the right place. Ideas?

Is it a folder within a folder? When I first downloaded it, I made that error.


I already removed the extra folder.

Well it randomly started working, not sure why.
Liquipedia
Synwave
Profile Joined July 2009
United States2803 Posts
July 13 2012 18:25 GMT
#183
On July 14 2012 01:56 imallinson wrote:
Show nested quote +
On July 14 2012 01:50 Dfgj wrote:
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.

I'm also having problems getting the save file to work. It's not showing up in game even though the folder is in the right place. Ideas?

Is it a folder within a folder? When I first downloaded it, I made that error.


I already removed the extra folder.

Well it randomly started working, not sure why.


FUN thats why.
I hang on every update wondering which dorf is the vampire. Name one after me if you can!
♞Nerdrage is the cause of global warming♞
]343[
Profile Blog Joined May 2008
United States10328 Posts
July 13 2012 18:40 GMT
#184
On July 14 2012 03:25 Synwave wrote:
Show nested quote +
On July 14 2012 01:56 imallinson wrote:
On July 14 2012 01:50 Dfgj wrote:
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.

I'm also having problems getting the save file to work. It's not showing up in game even though the folder is in the right place. Ideas?

Is it a folder within a folder? When I first downloaded it, I made that error.


I already removed the extra folder.

Well it randomly started working, not sure why.


FUN thats why.
I hang on every update wondering which dorf is the vampire. Name one after me if you can!


wait, the vampire still hasn't been found? @____@

just look for a dwarf with an obscene amount of background info
Writer
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 13 2012 19:09 GMT
#185
On July 14 2012 03:40 ]343[ wrote:
Show nested quote +
On July 14 2012 03:25 Synwave wrote:
On July 14 2012 01:56 imallinson wrote:
On July 14 2012 01:50 Dfgj wrote:
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.

I'm also having problems getting the save file to work. It's not showing up in game even though the folder is in the right place. Ideas?

Is it a folder within a folder? When I first downloaded it, I made that error.


I already removed the extra folder.

Well it randomly started working, not sure why.


FUN thats why.
I hang on every update wondering which dorf is the vampire. Name one after me if you can!


wait, the vampire still hasn't been found? @____@

just look for a dwarf with an obscene amount of background info

I did that and found nothing.

I may have skipped over some dwarves from not paying attention though.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
July 13 2012 20:14 GMT
#186
On July 14 2012 04:09 Dfgj wrote:
Show nested quote +
On July 14 2012 03:40 ]343[ wrote:
On July 14 2012 03:25 Synwave wrote:
On July 14 2012 01:56 imallinson wrote:
On July 14 2012 01:50 Dfgj wrote:
On July 14 2012 00:41 imallinson wrote:
It looks like my turn is going to be full of fun. First thing I'm doing is creating a reservoir so we don't have dwarfs dying every winter.

I'm also having problems getting the save file to work. It's not showing up in game even though the folder is in the right place. Ideas?

Is it a folder within a folder? When I first downloaded it, I made that error.


I already removed the extra folder.

Well it randomly started working, not sure why.


FUN thats why.
I hang on every update wondering which dorf is the vampire. Name one after me if you can!


wait, the vampire still hasn't been found? @____@

just look for a dwarf with an obscene amount of background info

I did that and found nothing.

I may have skipped over some dwarves from not paying attention though.


If you really want to catch him, it might be worth posting an armed guard at all times in the dormitory. If he witnesses the feeding he'll kill him I think.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Seviro
Profile Joined June 2011
Canada98 Posts
Last Edited: 2012-07-13 21:03:49
July 13 2012 21:03 GMT
#187
Just compare your dwarfs's name in game with the names in dwarf therapist. If a name doesn't match it is your vampire.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
July 13 2012 21:05 GMT
#188
On July 14 2012 06:03 Seviro wrote:
Just compare your dwarfs's name in game with the names in dwarf therapist. If a name doesn't match it is your vampire.


That's not as fun as having armed guard wandering your fort though :<
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Logo
Profile Blog Joined April 2010
United States7542 Posts
July 13 2012 21:06 GMT
#189
It'll be easy to identify the vampire eventually. He's going to be the only one that doesn't eventually die from the fort's constant battle with dehydration.
Logo
Seviro
Profile Joined June 2011
Canada98 Posts
July 13 2012 21:09 GMT
#190
On July 14 2012 06:05 Blazinghand wrote:
Show nested quote +
On July 14 2012 06:03 Seviro wrote:
Just compare your dwarfs's name in game with the names in dwarf therapist. If a name doesn't match it is your vampire.


That's not as fun as having armed guard wandering your fort though :<


Of course not, but it has happened to me once like I was chearching an idle dwarf in dwarf therapist and couldn't find him because he was a vampire. And btw I don't think a single guard would be able to kill a vampire.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
July 13 2012 21:12 GMT
#191
On July 14 2012 06:09 Seviro wrote:
Show nested quote +
On July 14 2012 06:05 Blazinghand wrote:
On July 14 2012 06:03 Seviro wrote:
Just compare your dwarfs's name in game with the names in dwarf therapist. If a name doesn't match it is your vampire.


That's not as fun as having armed guard wandering your fort though :<


Of course not, but it has happened to me once like I was chearching an idle dwarf in dwarf therapist and couldn't find him because he was a vampire. And btw I don't think a single guard would be able to kill a vampire.


Yeah but that doesn't mean you should abuse it. And even if the guard can't kill him, the guard will SEE him and start hitting him, which is really all that matters.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Seviro
Profile Joined June 2011
Canada98 Posts
July 13 2012 21:18 GMT
#192
On July 14 2012 06:12 Blazinghand wrote:
Show nested quote +
On July 14 2012 06:09 Seviro wrote:
On July 14 2012 06:05 Blazinghand wrote:
On July 14 2012 06:03 Seviro wrote:
Just compare your dwarfs's name in game with the names in dwarf therapist. If a name doesn't match it is your vampire.


That's not as fun as having armed guard wandering your fort though :<


Of course not, but it has happened to me once like I was chearching an idle dwarf in dwarf therapist and couldn't find him because he was a vampire. And btw I don't think a single guard would be able to kill a vampire.


Yeah but that doesn't mean you should abuse it. And even if the guard can't kill him, the guard will SEE him and start hitting him, which is really all that matters.


I know that you shouldn't abuse it, but if you really want to find him it's a way to do it.

And what if the guard is the vampire and start beating a random person? Oh god that would be a lot of FUN.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 13 2012 22:00 GMT
#193
I don't use Dwarf Therapist anyway - I'd do it if I was tryharding and wanted to get some sort of project done, but it has no place in FUN.

Definitely get some guards moving around congested areas, at the very least it might get you some witnesses.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 14 2012 23:32 GMT
#194
can we get an update please?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Pangolin
Profile Joined March 2008
United States1035 Posts
Last Edited: 2012-07-14 23:46:04
July 14 2012 23:44 GMT
#195
On July 15 2012 08:32 iGrok wrote:
can we get an update please?

On July 11 2012 11:43 Obsidian wrote:
Take your time, I won't be able to run my turn (#5) until after the weekend anyways. Providng we don't run into a heavy patch of FUN, I'll be at a convention all weekend.

I would assume this is what the delay is about.

Edit: Oh nvm I guess this is the guy after the current ruler.
It's easier not to.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2012-07-15 04:50:07
July 15 2012 03:43 GMT
#196
I have a special update on the way. Think of it as an intermission. Coming soon!

In this world, there are many stories, tales of great men and dwarves (but not elves) who rise above mortality and enter legend.

This is not such a story.

But this is the story of a man on a quest.

[image loading]
What sort of fissures does his family lance? All of them.

This is the tale of Medtob Rerraskubuk and his journey to Skyhall.

Just kidding, it really isn't. Medtob died three hours after leaving his village. His death serves as an inspiration to us all - don't fuck with bandits.

No, this is really about my second attempt a better class of adventurer.

[image loading]
I don't even know what joke to make. The angsty last name? The first name turning greetings into 'I am Am'?

Please stand by while I present:

The Adventures of Am Nodgorbe, and the Journey to Skyhall

Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2012-07-15 05:40:06
July 15 2012 04:49 GMT
#197
This adventurer mode quest is split into parts so that you don't have to scroll forever every time you look at the page.

+ Show Spoiler [Part 1] +
I am Am. For most of my youth, I have struggled to train myself in the way of the sword. This may have been a mistake. It turns out, practicing with a sword in my parents' basement all day does not bring in much gold. Nevertheless, I am confident I shall find purpose in this world! Only yesterday, I received word of an adventure to be had - a mine where dwarves live in the sky, and treasure is unlimited. I shall depart immediately.

[image loading]
We're that little grey '@' near the bottom.

Now, this 'Skyhall' place is meant to be somewhere to the East. It turns out, I have no idea where it is. Or where I am. Man, this is going to be hard.

In adventure mode, you realize how big the world really is. To travel by foot takes forever to get anywhere, and the hardest part is knowing where you need to go. All I know is our fort is to the east, so to the east we go!

Before I leave, I figure we could use some help on our journey. I recruit another brave soul to join our quest.

[image loading]
I'm 'Swordmaster' because that's what I'd appear as in-game to others. I'm not sure how they know this. Maybe they tattoo your head when you join the Swordmaster club.

Lirgir warns me about bogeyman. It is no idle threat. Should you travel alone at night, they will hunt you down. However, one who is swift and patient can simply run from them and hack them as they attempt to catch up. It would take a superb warrior to manage it, but have I mentioned I like swords? Regardless, traveling with Lirgir will prevent such a problem.

Soldiers will join you freely, up to a limit based on your reputation. We've done nothing, so the limit is 2, and I grab another soldier from the town. These guys will fight and die for you, so they're handy to bring through the wilderness. We could quest to raise said reputation, but we already have a key quest to handle.

Collecting our belongings, we set off, east. Always into the east.

I really wish I knew where we were going.

[image loading]
All I can think of is how many bolts this would make.

This is the travel map. It shows you your surroundings, and lets you fast-travel one square at a time, but it consumes the same amount of in-game time as walking normally. You can be attacked in this mode - you'll be forced out of it.


It doesn't take long before the three of us are hopelessly lost. We are somewhere within the Remarkable Forests. I do not see what is so remarkable about it. Perhaps elves named it - Lirgir notes that there is an Elven Retreat fairly close. You'd think with how much they live in the forest, it would not be remarkable to see another one. The world is a curious place.

We have been lucky so far - no ambushes. No wolves, and no bandits. The latter, I am grateful for. The former is actually a concern. It is winter, and it's so utterly ball-shatteringly cold that my waterskin has frozen solid. I try to drink it anyways, and merely manage to lick the ball of ice within. It takes me ten minutes to free my tongue from the frozen mass. This is a problem. No water and limited food means we need to rely on what we can forage.

And this is Dwarf Fortress, we can forage everything.

Continuing on our journey, we encounter two bursts of luck. A small pool of stagnant water, unable to freeze. I cannot drink it, for stagnant water is hideously... stagnant. However, I recall an ancient filtration trick. Carefully, I lower myself into the pool, recalling what skill in swimming I can, then climb back out.

[image loading]
Have you ever been so thirsty you'll drink the water off your eyeballs? We have.

I consume the water coating me. Meanwhile, a small animal has been spotted, and our third member who's name I cannot recall nails it with a bolt. The echidna is immediately killed and I move to butcher it. It is unfortunate I did not kill it myself - being coated in its blood from the gory massacre would have provided me with another layer of fluid to drink. Well, can't have everything in life!

[image loading]
I like to picture dabbling butchers just hacking away with a longsword, then trying to find scraps of meat in nearby trees.

Our supplies are replenished, and our quest can continue!

Before long, we pass an imposing fortress. I have been on the lookout for this, because frankly, my equipment is so pathetic a kobold wouldn't steal it. A lord, however, has far too many things.

Fortresses are where major faction leaders can be found - they give the highest quality quests to hunt megabeasts and other major creatures. They also have a fair amount of soldiers, that you can either slaughter if you wish, or recruit. More importantly, they're often strewn with random human items.


[image loading]
Look at the size of the wall around the central keep. This is the kind of thing I want to see, iGrok.

Moving quickly and quietly, I avoid the Human Lord - we're nobody to him, and probably cannot handle whatever quest he would give us even if we qualified. No, our goal is something simpler. Unfortunately, this fortress was nearly empty - but we snag some Bronze Chainmail before leaving. I am now better protected against the horrors of the world. I hope my companions are equally well armored. But let's be honest - they're more expendable.

To the east, we encounter a river that isn't frozen. Most surprising, but this lets me refill my waterskin and stave off death. Less surprisingly, there are wolves here, probably driven by the same desire to find a source of running water within a hundred miles.

Combat in adventurer mode is as complex as you'd expect in Dwarf Fortress. You can choose your type of attack and where to aim it on your opponent. Each attack will have a rating for accuracy and damage - generally, more powerful attacks like a stab to the head aren't going to hit as easily, but it's a little random anyways. Since we have a sword, I start by aiming slashes at whatever limb is easiest to hit, hacking them off, until I can get a clear stab at the head or torso.

The wolves are no match for the three of us. The one I attack first simply bleeds to death before I can strike it down, and the remaining stragglers are swiftly killed. Fortunately, we all avoid any major wounds.

[image loading]
If the characters of 'The Grey' were dwarves, we'd have drunk the Alpha Wolf's blood twenty seconds into the movie.

Back to our eastward trek, then. It's uneventful. I know we need to head south-east, and the fortress lies along a stream. As we travel, I recall the names of the places we move through, but they mean little to me. I only know that Skyhall lies on the eastern edge of the world. We pass forests, deserts, rivers. We pass a frozen river in a desert. This world mocks me.

Surprisingly, we run into little other wildlife on our way east. I had heard Skyhall was meant to be in savage lands. Someone must have made an error. We have run out of food as a result. We have run out of water. Licking the snow brought no comfort to my dry mouth. This place is known as the Forest of Executing. It may execute us yet.

But what is that to the south?

[image loading]
You have no idea how long it took me to notice this.

Could it be?

[image loading]
I've gained new appreciation for how hard goblin sieges work to even get here.

Scattered refuse lay upon the ground, and a stone wall rose from the snow.

We had reached Skyhall, but what could lie inside?


+ Show Spoiler [Part 2] +
In a daze at my luck, I began to move around the walls of the mighty fortress. It had clearly been abandoned - it lay in disarray and disrepair, with items tossed around. Yet in the distance I noticed a small figure - a dwarf was still here! I moved quickly to greet him, and learn what I could.

[image loading]
An abandoned fortress sends the dwarves to various places, but some stick around. Look who it is!

The dwarf I encountered claimed he was a 'boss of macro'. He did not have much else to say, nor did I end up asking him anything in detail. I had secrets to uncover and treasure to find. As soon as I figured out how to get inside this damn wall. To the south, I discovered a bridge, and a way in.

[image loading]
A steel bridge along a river? Who built this, and have they ever heard of rust?!

Peering in, I was taken aback by the disorganization I found, not at all like the courtyard of the human fort. Endless amounts of stone lay discarded within the walls, more like a goblin's cave than a hallowed place. I approached the marble tower nevertheless and began to climb. From the tops, I was able to get a decent view, and find some more dwarves. I also grabbed some dwarven ale, one of the greatest contributions to the world the dwarves had ever made. That, and releasing demons from the depths of the earth, but the dwarves don't like to talk about that one.

Positioned in the tower were several statues. I moved closer to investigate.

[image loading]
If this is dwarf-sized, and I assume it is, that's one horrifying statue to have standing around.

I have revised my thoughts about this place. Apparently man-sized mosquitoes were a part of its downfall.

I am regretting coming here.

The tower is a marvel, but largely empty. I decide to head below ground in search of food, since I've run out. I find nothing but more trash.

[image loading]
This was acutally Xeen's grave until I had the body moved to the main tomb and forgot to turn pets off again.

It appears the dwarves of Skyhall venerated cats enough to inter them alongside dwarves themselves. I understand this. In the face of the giant mosquito menace, cats may have been a great ally to the dwarves. No doubt this Captain of Cats slew many in life, before meeting a heroic end.

Looping back to the west, I discovered more statues that merely confirmed my theories.

[image loading]
Maybe these symbolize the vampire? Both are bloodsuckers. Whoever's got the save file, investigate!

Another hideous statue adorned a hallway that led towards a grand room.

I entered this chamber, and found a simple statue of a dwarf. But in the center of the room, a raised platform loomed. I climbed it. Surely this is where I would find riches, the vaunted treasure of Skyhall.

[image loading]
Who's up next, Obsidian? Trap the hell out of this place, I can't have random adventurers just walking in!

Hey, what are you doing?

Stop that!

[image loading]
NO


+ Show Spoiler [Part 3] +
I have obtained a precious relic from Skyhall, the bones of its former leader! With these, I can truly cement my place as a mighty adventurer and return to my village in triumph!

The dwarves around here don't seem all that cheerful about this, though. I tried to escape. I went down into the depths, but they were walled off. My followers are dead. I have no choice.

I must fight.

[image loading]
I hope you guys trained the militia well.

My sword is drawn and ready. Uvash Lancelimb awaits, but all my life has lead to this point. Charge!

[image loading]
Yeah, 'view other pages'. You can aim for toes. You can aim for individual teeth.

I refrain from the opening Uvash gives me at his lower body. His armor is thick there. Instead, I aim for his right upper arm, a clear attack. My sword flicks out and severs the limb neatly. The hammerdwarf is no longer a threat.

Now, I go to work.

[image loading]
You can level up 'Biter'.

After ramming my sword into Uvash, I go for a bashing attack against him. My sword is not an option, being lodged in his wound - I can twist it to inflict pain, but I go for an attack of opportunity here. My right foot sails into his lower body, and with a twist of my sword, the dwarf keels over in pain.

[image loading]
Also known as the 'gg' menu.

With a single, direct strike, I plunge my sword through the Hammerdwarf's head.

The battle is won.

Having defeated the militia of Skyhall, I feel no fear as I return to the surface. Victory is mine, and glory shall be my reward. I just have to get these bones back to aaaahgrthgrhj

[image loading]
Even the game knows the panic-mode response of drafting everybody!

In a single second, I am beset by all manner of scraggly, bearded dwarves! There is nowhere to run, nowhere to hide, and scarcely space to swing my sword.

I swing it anyways.

[image loading]
How does he bleed out so fast? Picture that scene from Kill Bill.

There are too many. Skyhall descends on me, a monstrous horde. Crushing. Suffocating. They raised a tower to the sky, but beneath the earth is where they are strongest, as dwarves should be.

I probably shouldn't have taken those bones.

[image loading]
If he had taken iGrok's, however, he'd already be back home and waist-deep in peasant wenches.

Thus, so ends the tale of Am, who was ignobly beaten to death by a horde of dwarves. He is no legend, no hero to be remembered.

He's a jerk who robbed my tomb, and was bitten to death.

Sadly, Skyhall doesn't have a lot to explore. We haven't done major engraving to look at, nor are the caverns currently open to wander around. Of course, a good adventuring fortress isn't the same as a good fortress-mode fortress, but hopefully Skyhall survives to actually grow into a something sizable. So get on it, future leaders!
Seviro
Profile Joined June 2011
Canada98 Posts
July 15 2012 05:39 GMT
#198
Oh god I love adventure mode, I hope you will go a long way with this character. Life can be harsh for a lonely adventurer (You got some hireling but they are basically jut pet so you are alone in my eyes :D. Better luck to you and I hope you keep us informed of your progress in between the main fortress progress.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 15 2012 05:41 GMT
#199
On July 15 2012 14:39 Seviro wrote:
Oh god I love adventure mode, I hope you will go a long way with this character. Life can be harsh for a lonely adventurer (You got some hireling but they are basically jut pet so you are alone in my eyes :D. Better luck to you and I hope you keep us informed of your progress in between the main fortress progress.

Well, I just wanted to do a small exploration of the fort so far, so I won't drag out much adventurer development beyond checking out our constructions.

If there's more interest later, I can do an actual Adventurer playthrough though!
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
Last Edited: 2012-07-15 08:09:03
July 15 2012 07:51 GMT
#200
1st Granite
I have been sent to Skyhall to replace this year's intended overseer, an Urist Hammerskull, who died the first winter to dehydration. Upon arrival I find that more dwarfs have just met the same fate. I will make this the first priority of my stay here.

9th Granite
The reservoir is dug, now we only need to wait for the brook to melt and we should have plenty of water stored for the coming winters.

16th Granite
Both the mayor and captain of the guard have been demanding better rooms. Personally I feel
this is pointless but I have to acquiesce, either of them could easily have me killed if I refuse.

20th Granite
[image loading]
It appears something has possessed Astesh, he started wandering around like a zombie muttering about gems.

25th Granite
[image loading]
It’s not helpful in any way but we should be able to trade it for a decent amount. Construction of the noble’s rooms is coming along well, I just wish they would stop badgering me about it every five minutes.

12th Slate
The noble rooms are complete. Now I can finally have some time to think about my plans for the rest of the year. A birth has brought our number to 100.

17th Slate
After looking over the military records I have decided now is the time to explore the cavern underneath our fort. I have sent the miners digging with an armed guard to keep them safe.

21st Slate
More migrants have arrived. We now have 112 dwarfs living in our fort.

27th Slate
The uppermost cavern has been explored. All we found were a few troglodytes which the standing army swiftly dispatched. Now onto the next cavern down.

15th Felsite
[image loading]
Just as we finished exploring the second cavern a goblin army arrived. I have ordered all the troops to the surface as fast as possible.

17th Felsite
The battle rages on. They outnumber us but we are pushing them back.

19th Felsite
[image loading]
Their archers have fled and we are finishing up the last of their lashers. It was a massacre on both sides and the ground outside the fort is stained with goblin and dwarf blood alike.

23rd Felsite
The last of the goblins are either dead or ran away. We have lost 20 dwarfs in the attack about half of them were not military dwarfs. Damn those goblins, killing innocent civilians and fleeing before we can get revenge. If I wasn’t overseer of the fort I would be mustering an army to strike back at them.

End of Spring
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