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Final Fantasy XIV - Page 47

Forum Index > General Games
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SpiritAshura
Profile Joined March 2007
United States1271 Posts
August 31 2013 18:11 GMT
#921
On September 01 2013 03:02 MilesTeg wrote:
Yep, I still don't get MMOs. I thought I might enjoy this one, because of how damn charming it looks and sounds, but it's still incredibly boring to me. I'm not even sure what I'm supposed to do, or what the point of all this is. So far I've been doing quests and fighting incredibly easy monsters for hours. There's no challenge, no real progression, no motivation to keep playing.

It's not a criticism of the game, I'm sure for people who enjoy the genre it's very good, but I still don't understand the appeal.

Everything through the story line quests of level 20 are essentially considered a tutorial into the game. Story line picks up and you start seeing more FF throwback lore thrown in after awhile. The early game is just to have new players become acclimated with the world. The game does become more challenging as you continue, but early game is painfully easy.
solsken
Profile Joined June 2011
Sweden182 Posts
August 31 2013 20:14 GMT
#922
Invisible Behemoth is the funnest ever. Note irony.
How hard can it be to design a game to show 100 people? EVE online does it with 1500.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
August 31 2013 20:22 GMT
#923
Servers down for you all as well?
MilesTeg
Profile Joined September 2010
France1271 Posts
August 31 2013 20:28 GMT
#924
On September 01 2013 03:11 SpiritAshura wrote:
Show nested quote +
On September 01 2013 03:02 MilesTeg wrote:
Yep, I still don't get MMOs. I thought I might enjoy this one, because of how damn charming it looks and sounds, but it's still incredibly boring to me. I'm not even sure what I'm supposed to do, or what the point of all this is. So far I've been doing quests and fighting incredibly easy monsters for hours. There's no challenge, no real progression, no motivation to keep playing.

It's not a criticism of the game, I'm sure for people who enjoy the genre it's very good, but I still don't understand the appeal.

Everything through the story line quests of level 20 are essentially considered a tutorial into the game. Story line picks up and you start seeing more FF throwback lore thrown in after awhile. The early game is just to have new players become acclimated with the world. The game does become more challenging as you continue, but early game is painfully easy.


Alright then, that motivates me to try a bit further, thanks. That's a hell of a long tutorial though, I'm at level 13 and it feels like I've played for ages.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 31 2013 21:12 GMT
#925
On September 01 2013 05:22 AnomalySC2 wrote:
Servers down for you all as well?


i got a DC and now i cant get the server list up.
ill just go sleep and play tomorrow morning.
carraway
Profile Joined March 2011
264 Posts
Last Edited: 2013-08-31 21:15:50
August 31 2013 21:15 GMT
#926
Yup, lots of people are having issues with lobby server/world is full/disconnects/etc. today. We wanted to get in another day of Coil turn 2 attempts

But this makes us feel better:


Pride of the West.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 31 2013 21:46 GMT
#927
On September 01 2013 05:28 MilesTeg wrote:
Show nested quote +
On September 01 2013 03:11 SpiritAshura wrote:
On September 01 2013 03:02 MilesTeg wrote:
Yep, I still don't get MMOs. I thought I might enjoy this one, because of how damn charming it looks and sounds, but it's still incredibly boring to me. I'm not even sure what I'm supposed to do, or what the point of all this is. So far I've been doing quests and fighting incredibly easy monsters for hours. There's no challenge, no real progression, no motivation to keep playing.

It's not a criticism of the game, I'm sure for people who enjoy the genre it's very good, but I still don't understand the appeal.

Everything through the story line quests of level 20 are essentially considered a tutorial into the game. Story line picks up and you start seeing more FF throwback lore thrown in after awhile. The early game is just to have new players become acclimated with the world. The game does become more challenging as you continue, but early game is painfully easy.


Alright then, that motivates me to try a bit further, thanks. That's a hell of a long tutorial though, I'm at level 13 and it feels like I've played for ages.


mmos are mostly challenging either because of hard group content or because you want to do things faster than other people.
Solo questing wont challenge you most probably.
dnosrc
Profile Joined May 2009
Germany454 Posts
September 01 2013 00:08 GMT
#928
On September 01 2013 06:46 LaNague wrote:
Show nested quote +
On September 01 2013 05:28 MilesTeg wrote:
On September 01 2013 03:11 SpiritAshura wrote:
On September 01 2013 03:02 MilesTeg wrote:
Yep, I still don't get MMOs. I thought I might enjoy this one, because of how damn charming it looks and sounds, but it's still incredibly boring to me. I'm not even sure what I'm supposed to do, or what the point of all this is. So far I've been doing quests and fighting incredibly easy monsters for hours. There's no challenge, no real progression, no motivation to keep playing.

It's not a criticism of the game, I'm sure for people who enjoy the genre it's very good, but I still don't understand the appeal.

Everything through the story line quests of level 20 are essentially considered a tutorial into the game. Story line picks up and you start seeing more FF throwback lore thrown in after awhile. The early game is just to have new players become acclimated with the world. The game does become more challenging as you continue, but early game is painfully easy.


Alright then, that motivates me to try a bit further, thanks. That's a hell of a long tutorial though, I'm at level 13 and it feels like I've played for ages.


mmos are mostly challenging either because of hard group content or because you want to do things faster than other people.
Solo questing wont challenge you most probably.


Or there is good PVP .. unfortunatelly there is only one of this type - DAOC - and that game is almost dead.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-09-01 01:17:00
September 01 2013 01:16 GMT
#929
so, noone told me this game didnt have Eu servers, cross atlantic connections suck really hard for games.
Might just kill it for me tbh.


i was wondering why i always got hit by AEs that i walked out of....
broodbucket
Profile Joined July 2013
Australia963 Posts
Last Edited: 2013-09-01 01:32:55
September 01 2013 01:32 GMT
#930
Pause
Loop {
ControlSend,,{NumPad0}, ahk_pid 5168
Sleep 100
}
F8::Pause


Autohotkey script for login spamming, change the pid to the pid of the game (task manager will tell you).

sadly this is only useful when it can actually find the world list
nota
Profile Joined May 2010
United States231 Posts
September 01 2013 08:12 GMT
#931
On September 01 2013 10:16 LaNague wrote:
so, noone told me this game didnt have Eu servers, cross atlantic connections suck really hard for games.
Might just kill it for me tbh.


i was wondering why i always got hit by AEs that i walked out of....

You get hit by ae not because of the extra 100 ms, but because SE's servers are shit and only update the players position every .3 sec.
yandere991
Profile Blog Joined September 2010
Australia394 Posts
September 01 2013 08:30 GMT
#932
Suggest to people to stand clear of this game until the 4th. For my server at least 1017 for this weekend has been relentless, even at 3am the servers are full.
broodbucket
Profile Joined July 2013
Australia963 Posts
September 01 2013 11:58 GMT
#933
On September 01 2013 17:30 yandere991 wrote:
Suggest to people to stand clear of this game until the 4th. For my server at least 1017 for this weekend has been relentless, even at 3am the servers are full.

IMO they are completely insane, saying to hold off for the server expansions rather than implementing an AFK timeout.

How hard can it be to implement a simple AFK timeout?
LagLovah
Profile Joined April 2010
Canada552 Posts
September 01 2013 12:32 GMT
#934
On September 01 2013 17:30 yandere991 wrote:
Suggest to people to stand clear of this game until the 4th. For my server at least 1017 for this weekend has been relentless, even at 3am the servers are full.


I wish I knew how to trigger getting into the servers Queue list... But regardless, I managed to log on at 9pm eastern time after only trying for maybe 5 minutes last night, we will see if I have the same luck today when I get off work I guess.
rSLagLovah on NA xSixLagLovah on Kr
yokohama
Profile Joined February 2005
United States1116 Posts
September 01 2013 13:06 GMT
#935
On September 01 2013 17:12 nota wrote:
Show nested quote +
On September 01 2013 10:16 LaNague wrote:
so, noone told me this game didnt have Eu servers, cross atlantic connections suck really hard for games.
Might just kill it for me tbh.


i was wondering why i always got hit by AEs that i walked out of....

You get hit by ae not because of the extra 100 ms, but because SE's servers are shit and only update the players position every .3 sec.


Is that why you sometimes get hit by attacks even though you moved out of the red indication area? I have noticed definite lag in casting and such, but always just assumed that is because I am in Japan playing on an NA server.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
Last Edited: 2013-09-01 13:46:43
September 01 2013 13:45 GMT
#936
On September 01 2013 20:58 broodbucket wrote:
Show nested quote +
On September 01 2013 17:30 yandere991 wrote:
Suggest to people to stand clear of this game until the 4th. For my server at least 1017 for this weekend has been relentless, even at 3am the servers are full.

IMO they are completely insane, saying to hold off for the server expansions rather than implementing an AFK timeout.

How hard can it be to implement a simple AFK timeout?


I haven't checked since 1.0, but if players still have a personal bazaar where they can sell items out of their inventory, an AFK timeout would defeat the purpose of that. They had a similar system in FFXI. Given how easy the market board is to use though, I don't know why they would still have that feature.

EDIT: I haven't played for 2 days. Server is full during peak AND off peak hours. I dunno wtf to do.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
blahz0r
Profile Joined December 2010
3030 Posts
September 01 2013 13:50 GMT
#937
The bazaar on players was taken out. Retainers can sell items through the market board.
Liquipedia
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 01 2013 17:44 GMT
#938
does any of the experienced players know if:

i can have a debuff timer/show only my debuffs on the target? Its impossible to keep track of my debuffs on a target if more than 5 people hit it.


if there is some kind of alert for FATEs, i always miss them and i dont want to have the map open all the time.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
Last Edited: 2013-09-01 18:18:52
September 01 2013 18:16 GMT
#939
On September 01 2013 10:16 LaNague wrote:
so, noone told me this game didnt have Eu servers, cross atlantic connections suck really hard for games.
Might just kill it for me tbh.


i was wondering why i always got hit by AEs that i walked out of....


That seems to happen even if you have a really good connection. For me, if you don't move instantly you will probably get hit by aoe even if it shows you were clearly standing outside the hit box. Hopefully they tweak that a little bit. In a way it adds to the hardcoreness of this game's difficulty, which is surprisingly high. For instance, it took me 3 days before I could finally beat the Titan boss fight. There was always someone that literally always got hit by his one-shot aoe move (I have to admit that was me a handful of times xD), or a dps that couldn't beat the enrage timer, etc etc.

This game doesn't skimp on the difficulty at all, which is awesome and refreshing for an mmo.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 01 2013 19:16 GMT
#940
ok i can live with it when everyone has it.

Also, casting on the client side is a bit disconnected from the server side, with the only interaction being interrupts it seems.
So i dont actually lose casting time by lag, which is important.
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