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Dwarf Fortress - Liquid Team Project - Page 14

Forum Index > General Games
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shackes
Profile Joined August 2010
Germany148 Posts
June 16 2012 07:28 GMT
#261
I'd like to be player #11 if that is possible.

Also, blazing, name a weapon smith or armorer after me, if there is one. =)

Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 16 2012 07:32 GMT
#262
On June 16 2012 16:28 shackes wrote:
I'd like to be player #11 if that is possible.

Also, blazing, name a weapon smith or armorer after me, if there is one. =)



We've got an armorer and a metalsmith. Any preference?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 16 2012 08:33 GMT
#263
On June 16 2012 07:58 Kurumi wrote:
Show nested quote +
On June 16 2012 07:47 Haemonculus wrote:
Holyshit I want in!

I need to freshen up on the latest DF version though!

edit: As to the bridges rule, we can still use them? Like a drawbridge as the only ground-level entrance to the fort? Over a giant ditch? Filled with spikes and badgers?

Yeah, I think this rule was created to prevent atom-smashers and other fun insta-killing stuff.

Actually, the rule (together with the trap limitation) was to prevent chokepointing and static, powerful defenses. Being able to dodge sieges and monsters simply with a drawbridge is silly. Safe forts are stale forts. Mad constructions such as bridge-a-pults tossing anvils and such is of course completely expected.
Savior broke my heart ;_; || twitch.tv/onnings
shackes
Profile Joined August 2010
Germany148 Posts
June 16 2012 08:33 GMT
#264
armorer then
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 16 2012 08:38 GMT
#265
Actually I want the Metalsmith to be KharadBanar, because then I can write some nice flavour for my turn :D
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 16 2012 08:52 GMT
#266
On June 16 2012 17:33 plated.rawr wrote:
Show nested quote +
On June 16 2012 07:58 Kurumi wrote:
On June 16 2012 07:47 Haemonculus wrote:
Holyshit I want in!

I need to freshen up on the latest DF version though!

edit: As to the bridges rule, we can still use them? Like a drawbridge as the only ground-level entrance to the fort? Over a giant ditch? Filled with spikes and badgers?

Yeah, I think this rule was created to prevent atom-smashers and other fun insta-killing stuff.

Actually, the rule (together with the trap limitation) was to prevent chokepointing and static, powerful defenses. Being able to dodge sieges and monsters simply with a drawbridge is silly. Safe forts are stale forts. Mad constructions such as bridge-a-pults tossing anvils and such is of course completely expected.


Don't worry, the levers to operate the auxiliary drawbridges are out in the outer courtyards for maximum hilarity.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 16 2012 10:00 GMT
#267
On June 16 2012 17:52 Blazinghand wrote:
Show nested quote +
On June 16 2012 17:33 plated.rawr wrote:
On June 16 2012 07:58 Kurumi wrote:
On June 16 2012 07:47 Haemonculus wrote:
Holyshit I want in!

I need to freshen up on the latest DF version though!

edit: As to the bridges rule, we can still use them? Like a drawbridge as the only ground-level entrance to the fort? Over a giant ditch? Filled with spikes and badgers?

Yeah, I think this rule was created to prevent atom-smashers and other fun insta-killing stuff.

Actually, the rule (together with the trap limitation) was to prevent chokepointing and static, powerful defenses. Being able to dodge sieges and monsters simply with a drawbridge is silly. Safe forts are stale forts. Mad constructions such as bridge-a-pults tossing anvils and such is of course completely expected.


Don't worry, the levers to operate the auxiliary drawbridges are out in the outer courtyards for maximum hilarity.

IT'S NOT LIKE WE HAVE NO DWARVES GOING BY TO FISH/FISH/FISH/BUILD A DAMN ROOF!
I work alone. // Visit TL Mafia subforum!
Alak
Profile Joined October 2008
Sweden380 Posts
June 16 2012 10:55 GMT
#268
Sign me up! Last time was pretty fun, if a bit safe. Reports are looking good as well! Remember to include lots and lots of pictures!
Amateurish. Nearsighted. A waste of my time and everyone else's.
Hoosegow
Profile Joined August 2010
United States139 Posts
June 16 2012 14:58 GMT
#269
The Chronicle of Hoosegow the Shroomsmith, Volume I

The Shroomsmith eases himself down into the loose loam of the underground farm and strokes his magnificently kept mustache. He gazes at his companion for a time, then sighs heavily.

"Good morning friend. We've had a good season, you and I. While I've gotten to know you quite well, I fear that you really didn't get to know me. It's my fault, 'tis true. I've been busy. There's always so much to do, but such is the burden of a Shroomsmith. We dwarves are a stubborn lot. Most of them immerse themselves in the lure of stone and steel. You know how they are: pouring all of their hours into the crafting of earth, or bending the axe to their will. But where would they be without us? They need their food; they need their drink. We are the unsung backbone of the mighty Dwarven empire."

The plump helmet that Hoosegow addresses neither moves nor responds. The Shroomsmith continues regardless.

"Without us, the mightiest warriors would starve to death in their armor. The most legendary craftsdwarves would soon go berserk without their ale and wine. You and I, we are the secret heart that beats at the center of any great Dwarven fortress."

The robust plump helmet, grown full and large over the course of the season, remains motionless.

"Especially this place! Martyrtomb... And here I thought this would be a normal assignment. But no. They assign all of one Shroomsmith to found this fortress! What were the royal administers thinking? Oh well, our guild takes its job seriously. If it is to be just me, then so be it."

The Shroomsmith draws his scythe and severs the plump helmet's stalk in one swift slash. He collects the fallen mushroom and tosses it into a pig tail fiber sack with its fallen brethren. He walks five feet away and slowly lowers himself to the ground in front of the next plump helmet in the row.

"Good morning friend. We've had a good season, you and I. While I've gotten to know you quite well, I fear that you really didn't get to know me..."
humblegar
Profile Blog Joined October 2004
Norway883 Posts
Last Edited: 2012-06-16 15:35:49
June 16 2012 15:34 GMT
#270
On June 15 2012 21:12 Kurumi wrote:
Show nested quote +
On June 11 2012 00:52 humblegar wrote:
If possible I'd like to be dwarfed (any dwarf nicknamed "Humble" will do) and will follow the story.

My free time is too unpredictable to bother you with waiting for me to play.

Well, can your dwarf be immodest? Because I just found out that the dwarf I wanted to get your name has such a trait.

<snip>

Well I am not exactly humble myself, so yes please
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 16 2012 17:38 GMT
#271
On June 16 2012 15:13 r.Evo wrote:
Show nested quote +
On June 16 2012 08:59 Blazinghand wrote:
It's like this fort was designed by two completely different people!

I've reached the summer. I think I won't have time to finish this up today, I'll handle it tomorrow.


lololol I like where this is going.

IF YOU FIND AN ENGRAVER HIS NAME SHALL BE EVO I CLAIM THE FIRST ONE! =S

I've made like 5 dwarves engravers hahaha
I work alone. // Visit TL Mafia subforum!
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 16 2012 17:56 GMT
#272
._. ... But but.. all I wanted... was one... a cool one... with a cat! =(
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 16 2012 18:04 GMT
#273
On June 17 2012 02:56 r.Evo wrote:
._. ... But but.. all I wanted... was one... a cool one... with a cat! =(

Well, when I was running the fortress I managed to free only one cat out of two. So maybe we'll have pet kitten.
I work alone. // Visit TL Mafia subforum!
Erandorr
Profile Blog Joined October 2010
2283 Posts
June 16 2012 18:11 GMT
#274
Blazinghand could you name the most retarded dwarf after me ? Pretty please
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 16 2012 20:23 GMT
#275
Name me whoever's in control of our hospital! I wanna be a dorf clara barton
I admire your commitment to being *very* oily
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
Last Edited: 2012-06-17 13:21:42
June 16 2012 20:37 GMT
#276
Your wishes are my commands!

[image loading]
[image loading]
[image loading]

On June 17 2012 05:23 Haemonculus wrote:
Name me whoever's in control of our hospital! I wanna be a dorf clara barton



Unfortunately our chief medical dwarf is already "Doctor Whoa"
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 16 2012 20:44 GMT
#277
Woah, I got a female!

Dwarf Description:
She has a great ability to focus, but she has a little difficulty with words, poor creativity and little patience.

Sounds like the average StarCraft player to me
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
June 16 2012 20:46 GMT
#278
How do you stop animals from starving to death
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 16 2012 20:54 GMT
#279
On June 17 2012 05:46 Blazinghand wrote:
How do you stop animals from starving to death

You set a Pasture on a grassy area in the Zones menu. (it's (i)-(N) I think)
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 16 2012 20:55 GMT
#280
On June 17 2012 05:46 Blazinghand wrote:
How do you stop animals from starving to death

Like rams etc? Assign them to pastures. Don't do that to pets as far I remember, as they get fed by master (at least what I think) dogs/cats eat on themselves.
I work alone. // Visit TL Mafia subforum!
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