Dwarf Fortress - Liquid Team Project - Page 13
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SkySpy
United States245 Posts
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plated.rawr
Norway1676 Posts
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Blazinghand
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United States25551 Posts
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amatoer
Germany212 Posts
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vaderseven
United States2556 Posts
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Blazinghand
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United States25551 Posts
On June 16 2012 07:09 amatoer wrote: so i'd suggest we just swap plated.rawr with blazinghand? Alright, time to get started! :3 OMG how do I put this save into the folder??? Do I just drag/drop like this? Someone help plz ![]() Guys this is kinda urgent, I can't start unless I figure it out but I don't want to break anything. Is this drag-drop what I want to do??? Anyone here? | ||
shackes
Germany148 Posts
then continue game and select the folder name edit: it should look like this in the end: ...\dwarffortress\data\save\FOLDER\(contents of package) | ||
Haemonculus
United States6980 Posts
I need to freshen up on the latest DF version though! edit: As to the bridges rule, we can still use them? Like a drawbridge as the only ground-level entrance to the fort? Over a giant ditch? Filled with spikes and badgers? | ||
Blazinghand
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United States25551 Posts
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Froadac
United States6733 Posts
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Kurumi
Poland6130 Posts
On June 16 2012 07:47 Haemonculus wrote: Holyshit I want in! I need to freshen up on the latest DF version though! edit: As to the bridges rule, we can still use them? Like a drawbridge as the only ground-level entrance to the fort? Over a giant ditch? Filled with spikes and badgers? Yeah, I think this rule was created to prevent atom-smashers and other fun insta-killing stuff. | ||
Blazinghand
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United States25551 Posts
EDIT: also, a room with 3 random levers that are never described. Real cool, guys, real cool. EDIT EDIT: Also, our dwarves for some reason have only a 6 man militia for a fort of 60, and it only trains half the time. From now own, we'll have 3 rotating groups of 6 militia dwarves with one squad always on duty. | ||
Kurumi
Poland6130 Posts
On June 16 2012 08:33 Blazinghand wrote: My lord, this place has no defenses. I've immediately set the dwarves to erect a secondary and tertiary palisade, as well as begun the carving of fortifications. The additional drawbridges and layers of traps and defense will serve us well and let us gather trees from within safe perimeter. EDIT: also, a room with 3 random levers that are never described. Real cool, guys, real cool. EDIT EDIT: Also, our dwarves for some reason have only a 6 man militia for a fort of 60, and it only trains half the time. From now own, we'll have 3 rotating groups of 6 militia dwarves with one squad always on duty. It's quite obvious where they lead to though. Have you freed the second cat? EDIT: I think caravans can't go through traps. Just keep that in mind. | ||
Blazinghand
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United States25551 Posts
On June 16 2012 08:37 Kurumi wrote: It's quite obvious where they lead to though. Have you freed the second cat? >.> I have not. Is that the lever on the left? | ||
KharadBanar
Austria463 Posts
On June 16 2012 08:33 Blazinghand wrote: A room with 3 random levers that are never described. Real cool, guys, real cool. It's called an "undocumented feature"! | ||
Kurumi
Poland6130 Posts
On June 16 2012 08:38 Blazinghand wrote: >.> I have not. Is that the lever on the left? The lever closest to the cages. The lever on the left opens the floodgate on far left. Upper right opens big bridge and down right opens small bridge | ||
Blazinghand
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United States25551 Posts
On June 16 2012 08:40 Kurumi wrote: The lever closest to the cages. The lever on the left opens the floodgate on far left. Upper right opens big bridge and down right opens small bridge Oh derp I didn't see the lower bridge. Now it all makes sense. EDIT: Oh my god why are the food and seed piles on Z-10 when the farms are at ground level | ||
PrinceXizor
United States17713 Posts
After the beast transformed Dice the Guard Instructor punched it to death without getting hurt in the battle. ![]() | ||
Blazinghand
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United States25551 Posts
I've reached the summer. I think I won't have time to finish this up today, I'll handle it tomorrow. | ||
r.Evo
Germany14080 Posts
On June 16 2012 08:59 Blazinghand wrote: It's like this fort was designed by two completely different people! I've reached the summer. I think I won't have time to finish this up today, I'll handle it tomorrow. lololol I like where this is going. IF YOU FIND AN ENGRAVER HIS NAME SHALL BE EVO I CLAIM THE FIRST ONE! =S | ||
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