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Dwarf Fortress - Liquid Team Project - Page 16

Forum Index > General Games
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Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
Last Edited: 2012-06-18 08:43:37
June 18 2012 03:18 GMT
#301
See my recap post, below!
When you stare into the iCCup, the iCCup stares back.
TL+ Member
]343[
Profile Blog Joined May 2008
United States10328 Posts
June 18 2012 07:58 GMT
#302
damn, really getting pounded there... T_T
Writer
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 18 2012 08:05 GMT
#303
Jesus, what the hell did we do that this happened so early? =S
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
shackes
Profile Joined August 2010
Germany148 Posts
June 18 2012 08:12 GMT
#304
Looks like you're having fun :D
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
June 18 2012 08:15 GMT
#305
Well, I made it to Spring Day 1. The siege is still underway and we definitely don't have enough dwarves to open the gate and go kill them. Good news is they're not packing any ranged weapons, so we can wait until the 30-odd injured fellows are recovered. I'm writing up a recap but the upload image button isn't working for some reason so I may keep it to text-only for now.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 18 2012 08:26 GMT
#306
On June 18 2012 17:15 Blazinghand wrote:
Well, I made it to Spring Day 1. The siege is still underway and we definitely don't have enough dwarves to open the gate and go kill them. Good news is they're not packing any ranged weapons, so we can wait until the 30-odd injured fellows are recovered. I'm writing up a recap but the upload image button isn't working for some reason so I may keep it to text-only for now.


When it didn't work for me I was like "fuck this", went to tinypic.com and did it manually for each pic. You can also set the resizing there.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
]343[
Profile Blog Joined May 2008
United States10328 Posts
June 18 2012 08:37 GMT
#307
On June 18 2012 17:15 Blazinghand wrote:
Well, I made it to Spring Day 1. The siege is still underway and we definitely don't have enough dwarves to open the gate and go kill them. Good news is they're not packing any ranged weapons, so we can wait until the 30-odd injured fellows are recovered. I'm writing up a recap but the upload image button isn't working for some reason so I may keep it to text-only for now.


did you try using imgur directly?
Writer
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
Last Edited: 2012-06-22 10:42:41
June 18 2012 08:40 GMT
#308


Year 3 Is Complete!

When you stare into the iCCup, the iCCup stares back.
TL+ Member
Flameberger
Profile Joined March 2010
United States226 Posts
June 18 2012 08:59 GMT
#309
If the dragon is tamed, can we name it?
An engine of annihilating power.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
June 18 2012 09:02 GMT
#310
On June 18 2012 17:59 Flameberger wrote:
If the dragon is tamed, can we name it?


I think it's already a named creature. It has like thousands of kills >.>
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Flameberger
Profile Joined March 2010
United States226 Posts
June 18 2012 09:08 GMT
#311
On June 18 2012 18:02 Blazinghand wrote:
Show nested quote +
On June 18 2012 17:59 Flameberger wrote:
If the dragon is tamed, can we name it?


I think it's already a named creature. It has like thousands of kills >.>


Well darn.
An engine of annihilating power.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
Last Edited: 2012-06-22 10:42:53
June 18 2012 09:22 GMT
#312


Year 3 Is Complete!


Alright, I'm gonna keep things nice and simple. Basically, I came in and we had like 3 military dwarves sitting around scratching their asses half the year. Now we have 30 full-time marksdwarves with rotating shifts of patrol, training, and even a month or two off every year to go look at statues or whatever. Was I crazy to devote over a third of our adult population to full-time military training? Was I crazy to devote all industrial output to producing crossbow bolts until we had over 5 thousand? Was I crazy to buy a bear and chain it to the front gate?



We needed all of that. We held the first siege, and caught a dragon, and I still think I didn't do enough. In terms of security, we're pretty solid. I didn't manage to get any Siege Weapons up, but we should be able to hold off anything that can't break down doors with this many marksdwarves. Here's a general overview of the fort as it stands:





+ Show Spoiler [image recap of present fort status] +

(Click images to enlarge)

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[image loading]


+ Show Spoiler [Military Recap of Year 3] +


The goblin Siege is Over.

Aixler is one of our finest military dwarves. A competent Hammerdwarf and Adequate Fighter with some skill as an Axedwarf, swordsdwarf, speardwarf, shield user, armor user, wrestler, striker, kicker, and dodger, he could have chosen to lead his own squad-- but instead he remained a part-timer as a citizen-soldier.

When the goblins came, he was ready.

The Circle Breaker got the drop on a Goblin Bowman, and opened fire with his wooden crossbow. He fired a bolt, and the Goblin returned fire. He fired again, and the goblin returned fire. He unleashes a flurry of 3 bolts, and the goblin shot back, piercing him through the abdominal muscles with a mundane copper arrow.

Aixler vomited, retched, and fired off one more bolt (which missed) before the goblin fired a second arrow, which tore a ligament and severed a tendon in his right lower leg. He fell prone and passed out. The other, slower dwarves of his squad soon caught up and finished off the foul beast.

He lives on, for now.

Aixler is stunned, nauseated, and in pain. He cannot stand and requires a crutch. He is currently on a bed in the hospital. Our medical dwarves are working around the clock to help him.




Marksdwarf Nomal Orrunoddom died in the line of service. Let the records show that he gave his life in defense of the fortress.

Marksdwarf Sodul Alkrultaron died in the line of service. Let the records show that she gave her life in defense of the fortress.

Carpenter Kadol Regmatul was caught outside during the siege. He died doing his duty as a carpenter.




I'm getting close to the end, ladies and gentlemen. Any requests for what goes in the wrap-up post?

EDIT: OHGODOHGODOHGOD

OH GOD

OH GOD

OH GOD

[image loading]

We literally JUST held off the goblins. We have about 20 of our 30 military dwarves in some form of recovery or another. Our traps are sprung, we're low on ammunition, and all our dwarfpower is tied up tending to the wounded.


"Kima Lutocobim Tullelgo, Dragon: Kima TaxedJewel the Warm Luxuries
A gigantic repitilian creature. It is magical and can breath fire. These monsters can live for thousands of years.

He is very muscular and just gigantic overall. His scales are green. His eyes are black."


Guys.

Guys what do I do


I know what must be done.




We did that which was necessary.

We will never worry again about fortress defense, ladies and gentlemen. That is my parting gift.

[image loading]






So we've got like 30 wounded, dehydrating dwarves and the water supply is either frozen, or, strangely enough, vaporized. I'm not sure how many will be alive come spring.

I've ordered 30 coffins to be made.

This will all be over soon.




EDIT: oh, thank god, I remembered about the underground lake. Designated it for a water source. We might just have ZERO casualties from the dragon!

Aixler, however, passed on. It is a sad day indeed.





EDIT: I don't... I don't even know what to say any more.

[image loading]

There's nothing more I can give. Our weapons are broken, our numbers thinned, our spirits dulled. As we draw water to try to comfort the wounded and dying, yet another legend comes to destroy us. Forgotten Beasts are Building Destroyers, immune to traps, and can't be stopped by bridgeapult shenanigans.

And none of that even matters because it's already inside the fort.

The militia will make a final stand at the stairwell. We'll pull the dragon indoors and block him in, and if things turn south, release him. Maybe he and the Forgotten beast will cancel each other out somehow.

Armok save us.







Well, the forgotten beast is just staying down there. false alarm.




EDIT:

;_;


;______________;


;___________________________;


[image loading]

My pain knows no bounds.


The first many months passed uneventfully. I added more housing, made statue gardens, and fixed the truly un-dwarven system of "put the seeds and food storage as far away from the farms as possible" system. I drafted Rangers to become squad captains and train the worthless dwarves into worthy tasks.

In terms of manpower, about 1/3 of our dwarves are farmers, 1/3 are military dwarves, and most the remaining 1/3rd of the dwarves are masons and woodcrafters, making bolts, furniture, and exports. I didn't focus at all on mining or developing the economy of the fortress since it was so unprotected.




A message to my successor: Pull all the dwarves indoors and close the gates. With so many injured dwarves from the previous battles, we won't be able to fight these goblins directly. Shooting them through the walls is probably smarter. Focus on containing the infection outbreak first and getting our dudes back on their feet.

Some players may criticize my style, but I did what was necessary to keep the fortress alive, and I cleaned out every merchant who came by (though the dwarven merchants kept several larch bins of cloth as well as some useless toys).

A final word of advice: Train the Dragon. It's tempting not to, but it's Fun. I got him to "semi-tame" or whatever before the most recent siege broke out. It would be so worth it to domesticate him.

A video of the dragon fight will be uploaded when I get the chance.




Save link: http://www.speedyshare.com/AbZxW/TLDF-2012-Year-3-Complete.rar
Some highlights of Kima's life:

Came to the World in year 1. One of the only Dragons to ever exist, his affinities are wealth and fire. For about 30 years, he hung out in the hills, attacking nearby elves and humans. Every now and then, an adventurer would confront or ambush him-- he would always kill those who attacked him first, and let go free those who he attacked first. He'd occasionally steal from nearby civilizations, taking gems and eating yaks.

In 37, Kima moved out to the Noiseless plain, where the Dwarf adventurer Lorbam DikeEchoes ambushed him and was struck down. Throughout the 40s 50s, and 60s, more and more adventurers sought Kima out in order to strike him down-- humans, elves, and dwarves, and they were all struck down.

In the midsummer of 68, a dwarf by the name of Sigun Ragabbeys ambushed Kima and escaped with only a mangled leg-- In his pursuit, Kima came across a battalion of Goblins. They all died. In the 70s, he ate a town of Kobolds in Jaypit, "the Oceanic name" just to steal a gem from them.

In the early 90s, Kima moved into the Forests of Handling, where his flame breath attracted constant elf adventurer attention due to horrible tree deaths. He remained there until the 120s when he happened to fly by Martyrtomb. His lair is Flickeredgilt, and aside from nameless creatures, he's killed one hundred and two creatures, approximately 1 for each year he's been alive.

He's never met another Dragon, or another legendary creature of any sort. He's never had friendly contact with an intelligent creature.

The only world he knows is one of mortal strife with elves, humans, dwarves, kobolds, and goblins.

Here's his battle with Martyrtomb, in which he is captured by the canny dwarf leaders and the sacrifice of many cattle and marksdwarves:



The action starts at about the 11 minute mark. Beforehand is just me setting up.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Isualin
Profile Joined March 2011
Germany1903 Posts
June 18 2012 09:26 GMT
#313
wow our dragon has some badass past
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
June 18 2012 09:42 GMT
#314
Man, I gotta say, I'm kinda amazed I didn't wipe right there. I had masons ready to do a total wall-in of the lower levels and wait the dragon out. Dragons are scary.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-06-18 11:37:00
June 18 2012 11:35 GMT
#315
I would have fucked up that spot for sure, well done.

Soon to come: "How to beat dragons within just 3 years", a guide by Blazinghand. ♥

...actually more like one year, considering how much we let our military slide before that. Are you doing the "stop patrol during siege" via burrows? How does the actual training work without danger rooms? Like, what's important when setting it up?
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 18 2012 13:21 GMT
#316
On June 18 2012 20:35 r.Evo wrote:
I would have fucked up that spot for sure, well done.

Soon to come: "How to beat dragons within just 3 years", a guide by Blazinghand. ♥

...actually more like one year, considering how much we let our military slide before that. Are you doing the "stop patrol during siege" via burrows? How does the actual training work without danger rooms? Like, what's important when setting it up?

We shouldn't have danger rooms.
I work alone. // Visit TL Mafia subforum!
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 18 2012 13:23 GMT
#317
On June 18 2012 22:21 Kurumi wrote:
Show nested quote +
On June 18 2012 20:35 r.Evo wrote:
I would have fucked up that spot for sure, well done.

Soon to come: "How to beat dragons within just 3 years", a guide by Blazinghand. ♥

...actually more like one year, considering how much we let our military slide before that. Are you doing the "stop patrol during siege" via burrows? How does the actual training work without danger rooms? Like, what's important when setting it up?

We shouldn't have danger rooms.


That's why I'm asking how it's done properly without them. I have a tendency of falling back on them whenever I get lazy during my own endeavours. =S
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 18 2012 13:28 GMT
#318
On June 18 2012 22:23 r.Evo wrote:
Show nested quote +
On June 18 2012 22:21 Kurumi wrote:
On June 18 2012 20:35 r.Evo wrote:
I would have fucked up that spot for sure, well done.

Soon to come: "How to beat dragons within just 3 years", a guide by Blazinghand. ♥

...actually more like one year, considering how much we let our military slide before that. Are you doing the "stop patrol during siege" via burrows? How does the actual training work without danger rooms? Like, what's important when setting it up?

We shouldn't have danger rooms.


That's why I'm asking how it's done properly without them. I have a tendency of falling back on them whenever I get lazy during my own endeavours. =S

Oh I accidentally a thing. Well, they just fight themselves with wooden replicas.
I work alone. // Visit TL Mafia subforum!
shackes
Profile Joined August 2010
Germany148 Posts
June 18 2012 13:57 GMT
#319
On June 18 2012 20:35 r.Evo wrote:How does the actual training work without danger rooms? Like, what's important when setting it up?


Well I've been doing it this way, not quite allowed by our rules:
- Room with beds (or anything that can be designated as barracks)
- Assign squad to train
- Turn all labours of squad members off
- Set squad to inactive

Might have similar effects if the schedule is all Train, and the squad is set to Active/Train, haven't done it that way though.
Arevall
Profile Joined February 2010
Sweden1133 Posts
June 18 2012 13:57 GMT
#320
Sick to catch a dragon, gotta watch that vid when I get home!


Btw, this thread inspired me to finally pick up DF.
So hard in the beginning, had a decent fortress going, then I got invaded by immigrants and found no iron, lol.

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