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Dwarf Fortress - Liquid Team Project - Page 17

Forum Index > General Games
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Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 18 2012 16:17 GMT
#321
I wish you could see the look on my face when I read the part about the dragon.

nice write up sir!
gg wp
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 18 2012 16:39 GMT
#322
Reporting in ill read up and get started
Thats right stimmed marines can outrun aeroplanes.Tasteless
shackes
Profile Joined August 2010
Germany148 Posts
June 18 2012 16:44 GMT
#323
Haha, I just watched the dragon video. Are you sure it wasn't this guy?
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
Last Edited: 2012-06-18 19:06:39
June 18 2012 18:25 GMT
#324
im looking at this supposed dwarfen fortress.
one word comes to mind.

FUBAR

The design of this fortress is mind boggling.
Thats right stimmed marines can outrun aeroplanes.Tasteless
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
Last Edited: 2012-06-18 21:43:48
June 18 2012 21:42 GMT
#325
On June 18 2012 22:57 shackes wrote:
Show nested quote +
On June 18 2012 20:35 r.Evo wrote:How does the actual training work without danger rooms? Like, what's important when setting it up?


Well I've been doing it this way, not quite allowed by our rules:
- Room with beds (or anything that can be designated as barracks)
- Assign squad to train
- Turn all labours of squad members off
- Set squad to inactive

Might have similar effects if the schedule is all Train, and the squad is set to Active/Train, haven't done it that way though.


Basically, for each of the 3 full-time squads, their schedule is like:

1 month inactivity/vacation
4 months patrol route or station at the gate (mostly to stop lone goblins and kobolds, since stolen babies give bad thoughts)
7 months training

In addition to the sleeping/equipping barracks with weapon, armor, and ammo stockpiles, there's a room designated as a barracks/armory with Training turned on. It's got weapon racks, armor stands, and archery targets. By equipping these units with wooden weapons, they practice against each other without hurting each other.

Each militia captain is an ex-Ranger, with lots of points as Marksdwarf, Dodger, and Armor User, so he'll lead demonstrations and drills during training time. It's not as fast as a Danger Room, but it's easily fast enough to keep up a trained military.




As an aside, our fort isn't really in a GREAT place right now given the dozens of injured dwarves and the fact that our metal economy has stagnated for a year. something tells me the next rule has quite a bit of work on his hands.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 18 2012 22:50 GMT
#326
so is dice not leading any training sessions? He's kind of designed to get his own squad eventually, since he has the most skill at training others of any of the dwarves.
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
June 18 2012 22:53 GMT
#327
On June 19 2012 07:50 PrinceXizor wrote:
so is dice not leading any training sessions? He's kind of designed to get his own squad eventually, since he has the most skill at training others of any of the dwarves.


He's the guy whose job is drill instructor right? He's leading the heavy infantry squad-- they have their own armory and barracks. They don't do any patrols, though, just 6 months of training per year and 6 months of being civilians, since some of them are miners and woodcutters.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 18 2012 22:55 GMT
#328
On June 19 2012 07:53 Blazinghand wrote:
Show nested quote +
On June 19 2012 07:50 PrinceXizor wrote:
so is dice not leading any training sessions? He's kind of designed to get his own squad eventually, since he has the most skill at training others of any of the dwarves.


He's the guy whose job is drill instructor right? He's leading the heavy infantry squad-- they have their own armory and barracks. They don't do any patrols, though, just 6 months of training per year and 6 months of being civilians, since some of them are miners and woodcutters.

yeah he's one of the original 7. Pretty much heavily put points into observing and teaching as well as dodge in order to allow us to quickly train up a military as well as be protected from raids.
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 19 2012 00:01 GMT
#329
Is managing military easier in the new version? I remember it being a bit tedious in the last one.

Either way, Next fortress I make I am gonna send the file to Blazing hand and let him set up my military for me :p

As payment, he can name the mightiest warrior after himself.
gg wp
Isualin
Profile Joined March 2011
Germany1903 Posts
June 19 2012 14:29 GMT
#330
can you name someone after me? a random marksdwarf will do fine
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2012-06-19 15:29:17
June 19 2012 15:22 GMT
#331
I've really not got much time these days, so I'll forfeit my turn for a while. Loving the development so far though!

Edit: Oh wow, pet dragon. We're so gonna go up in flames.
Savior broke my heart ;_; || twitch.tv/onnings
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2012-06-19 17:08:56
June 19 2012 17:07 GMT
#332
hmm, I thought dragons were trapavoid (?????)

also, I hope he can't breathe fire from inside the cage :D (he certainly did a lot of... fire-breathing outside the cage)
Writer
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
June 19 2012 17:12 GMT
#333
On June 20 2012 02:07 ]343[ wrote:
hmm, I thought dragons were trapavoid (?????)

also, I hope he can't breathe fire from inside the cage :D


dragons aren't trapavoid but are just kinda beastly. i had stationed the military behind the last line of weapon traps, near the main stairwell, and was hoping to just fire enough crossbow bolts to take him down after he went through all the traps. We got very, VERY lucky that he got caged. I'm not even sure the cage he's in is actually dragonfire-proof, so the structure being built around him is to prevent him from seeing something tasty and breathing fire at it.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 19 2012 17:14 GMT
#334
On June 20 2012 02:12 Blazinghand wrote:
Show nested quote +
On June 20 2012 02:07 ]343[ wrote:
hmm, I thought dragons were trapavoid (?????)

also, I hope he can't breathe fire from inside the cage :D


dragons aren't trapavoid but are just kinda beastly. i had stationed the military behind the last line of weapon traps, near the main stairwell, and was hoping to just fire enough crossbow bolts to take him down after he went through all the traps. We got very, VERY lucky that he got caged. I'm not even sure the cage he's in is actually dragonfire-proof, so the structure being built around him is to prevent him from seeing something tasty and breathing fire at it.

>imprison Dragon in a cage which you don't know whether it's fireproof
yep, this sounds like DF alright
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
June 19 2012 17:19 GMT
#335
On June 20 2012 02:14 KharadBanar wrote:
Show nested quote +
On June 20 2012 02:12 Blazinghand wrote:
On June 20 2012 02:07 ]343[ wrote:
hmm, I thought dragons were trapavoid (?????)

also, I hope he can't breathe fire from inside the cage :D


dragons aren't trapavoid but are just kinda beastly. i had stationed the military behind the last line of weapon traps, near the main stairwell, and was hoping to just fire enough crossbow bolts to take him down after he went through all the traps. We got very, VERY lucky that he got caged. I'm not even sure the cage he's in is actually dragonfire-proof, so the structure being built around him is to prevent him from seeing something tasty and breathing fire at it.

>imprison Dragon in a cage which you don't know whether it's fireproof
yep, this sounds like DF alright


Well, part of it is that I saw him breathe dragonfire and burn down our granite bridge and several gabbro structures, so it's not super clear that whatever his cage is made out of will fare better.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 19 2012 17:20 GMT
#336
Is Dragonfire not the same as regular fire?
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
Last Edited: 2012-06-19 17:25:13
June 19 2012 17:24 GMT
#337
On June 20 2012 02:20 KharadBanar wrote:
Is Dragonfire not the same as regular fire?


I saw it burn through several stone structures, so I'm gonna say yeah, it's different. It seems to be warmer >.> maybe stuff needs to be magma-safe in order to withstand it.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 19 2012 17:26 GMT
#338
Seems reasonable... what was the cage made out of again?
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
June 19 2012 17:27 GMT
#339
On June 20 2012 02:26 KharadBanar wrote:
Seems reasonable... what was the cage made out of again?


I think it was a silver or copper cage that we got when we bought the Bear (who I think was killed by the dragon, since he was chained to the gate and no dwarf could be spared to save him)
When you stare into the iCCup, the iCCup stares back.
TL+ Member
KharadBanar
Profile Joined February 2011
Austria463 Posts
June 19 2012 17:31 GMT
#340
Oh boy. Those group 11 elements and their low melting points... Tungsten cages would be ftw if they existed
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