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Day Z: Persistant world zombie survival mod - Page 47

Forum Index > General Games
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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
June 11 2012 13:56 GMT
#921
I found an ATV, left it at our base camp.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 11 2012 14:06 GMT
#922
On June 11 2012 22:51 Torte de Lini wrote:
What does persistant world mean?

It is supposed to mean that the game world is static except for what the players change. Because of the server system it isnt entirely true, but each individual server is relatively static even though they are prone to hackers and server resets which will reset the loot placement.
Call me Marge Simpson cuz I love you homie
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 11 2012 14:06 GMT
#923
On June 11 2012 22:51 Torte de Lini wrote:
What does persistant world mean?



I assume it means its MMO like, every server is the same and you can log in to any server with your character in the same place with the same gear.

The only difference between servers is player/zombie locations and populace, and difference in gear / vehicle locations and type.

All of those things are true, but it might not be what it means :D
Useless wet fish.
DarkEnergy
Profile Joined June 2011
Netherlands542 Posts
June 11 2012 15:36 GMT
#924
On June 11 2012 22:56 Slow Motion wrote:
I found an ATV, left it at our base camp.


nice find
Thats right stimmed marines can outrun aeroplanes.Tasteless
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 11 2012 15:45 GMT
#925
So, did devs say when are they going to fix all the sync issues during firefights?
I been watching a few streams of people playing and it is irritating to see shots getting registered late or having to miss when it looked like a hit and so on. For a mainly FPS I would guess this would the most important to do.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 11 2012 16:05 GMT
#926
Keep in mind this is still in Alpha, there's a lot to be fixed...

Also pretty sure the desync issues are caused by the servers being ddos'd, they have no queue system for players joining so everyone joining and disconnecting at once when it takes too long is basically ddosing the server.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Felnarion
Profile Joined December 2011
442 Posts
June 11 2012 16:29 GMT
#927
On June 12 2012 01:05 Torenhire wrote:
Keep in mind this is still in Alpha, there's a lot to be fixed...

Also pretty sure the desync issues are caused by the servers being ddos'd, they have no queue system for players joining so everyone joining and disconnecting at once when it takes too long is basically ddosing the server.


The mod is alpha, the game is not. Most of the bugs in DayZ are ARMA II bugs. It's unfortunate, but its how it is.

I've gotten quite a ways, and dealt with a few bug that made me just want to throw the computer of my deck.

First one was, at the top of a tower after finding my first rifle, I attempted to go prone without enough room to lay flat in the direction I was facing, which resulted in my being launched off the tower, to my death.

Second one, after a crazy intense merry go round with someone in a market, where I was narrowly avoiding his vision by ducking behind other shelves before he saw, a zombie lumbered right through the glass into the building. And from there, began walking into the back where I was. I led it as far into the market as I could, and shot it once, dropping it. Of course, this alerted all nearby zombies, so I prepared myself for the fight (they all had to come through the back of the market to get me; a choke. Shotgun at the ready, breath quickening, I was read-- The zombies came through the closed doors and walls next to me, instantly knocked me unconscious, and I laid there, helpless to stop them.

Pretty frustrating way to die, after such an intense moment, two, really. The zombie in the building wasn't so bad, it had cornered me in the back and I could defend myself easily, nor was the problem that the shot alerted nearby zombies...I think I could have handled them, if only barely (There was maybe 10 or so). The problem was that they came through the closed door AND the walls. Four of them, and knocked me unconscious with one of their first hits. It was so utterly frustrating.
whiterabbit
Profile Joined June 2009
2675 Posts
June 11 2012 16:52 GMT
#928
I finally bought ArmA 2: CO via Steam, currently downloading the game and expansion, just one question:

Which ArmA 2: CO patch I need and do I need those Beta patches (I saw someone mentioning them)? Thanks!
NUTELLA y u no make me skinny?!?
TSBspartacus
Profile Joined October 2011
England1046 Posts
June 11 2012 17:01 GMT
#929
On June 12 2012 01:52 whiterabbit wrote:
I finally bought ArmA 2: CO via Steam, currently downloading the game and expansion, just one question:

Which ArmA 2: CO patch I need and do I need those Beta patches (I saw someone mentioning them)? Thanks!

Yeah the beta patches are useful, reduce loading and a few bugs. I think they are linked a few pages back in the threads. Regarding CO patches just get the most up to date ones, steam does it automatically. However once you get the beta you have to launch it via a certain bat script for dayZ.
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
June 11 2012 17:30 GMT
#930
On June 12 2012 01:52 whiterabbit wrote:
I finally bought ArmA 2: CO via Steam, currently downloading the game and expansion, just one question:

Which ArmA 2: CO patch I need and do I need those Beta patches (I saw someone mentioning them)? Thanks!


You do need the beta patches, many servers use beta versions. However, only install the version you actually need (because some server requires it). I recently had the problem that I installed the latest beta patch and afterwards couldn't connect to any servers because Battleye complained about a bad version or something. They fixed that a few hours later though.
You can get the beta patches here. Install the latest patch you need and follow the instructions in the readme file (add -mod=Expansion\beta;Expansion\beta\Expansion to the target of your shortcut or to the launch parameters in Steam, where you also added @DayZ). My full target now is "D:\Games\ARMA 2\Expansion\beta\arma2oa.exe" -mod=Expansion\beta;Expansion\beta\Expansion;@DayZ -nosplash. Also note that I run the game via the arma2oa.exe in the Expansion\beta folder. All this is explained in the readme file however.
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
June 11 2012 18:50 GMT
#931
On June 11 2012 22:56 Slow Motion wrote:
I found an ATV, left it at our base camp.


sick!
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 11 2012 20:26 GMT
#932
So, 5 hours of trying and trying to find a server to play on, no success. I played "perfectly" all day (1 case of no zeds on a server, few issues connecting.)

Now, i can barely connect to a server, it spends 15 mins retrieving data, then theres a chance it just hangs out on trying to authenticate.

When i do get in a server, there are just no zeds ? tried 5+

Is this normal when the servers get busy? Im guessing they are just extremely overloaded and malfunctioning, considering it was fine earlier today when everyone was at school / work
Useless wet fish.
TSBspartacus
Profile Joined October 2011
England1046 Posts
June 11 2012 20:30 GMT
#933
Yeah this is because of overloading, its best to just try and get into the full servers since they should be working. I like to lpay late night or in the day, otherwise its too packed to work sometimes. Once you're in its usually ok though
BliptiX
Profile Joined April 2010
Canada324 Posts
June 11 2012 20:31 GMT
#934
I've had no luck with servers for 2 days now.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 11 2012 20:37 GMT
#935
How come companies haven't figured it out that there are millions of people wanting to play a game like Day Z?

If I were the CEO of a game maker company I would be working my ass out to take this huge opportunity to make a proper zombie survival game like Day Z

damn I would become a millionaire
"When the geyser died, a probe came out" - SirJolt
Ramong
Profile Joined March 2011
Denmark1706 Posts
June 11 2012 20:47 GMT
#936
it is properly easier to make a CoD clone than invent a new game.
"Yeah buddy"
FaRess
Profile Joined September 2010
Tunisia937 Posts
June 11 2012 20:53 GMT
#937
On June 12 2012 02:30 uNiGNoRe wrote:
Show nested quote +
On June 12 2012 01:52 whiterabbit wrote:
I finally bought ArmA 2: CO via Steam, currently downloading the game and expansion, just one question:

Which ArmA 2: CO patch I need and do I need those Beta patches (I saw someone mentioning them)? Thanks!


You do need the beta patches, many servers use beta versions. However, only install the version you actually need (because some server requires it). I recently had the problem that I installed the latest beta patch and afterwards couldn't connect to any servers because Battleye complained about a bad version or something. They fixed that a few hours later though.
You can get the beta patches here. Install the latest patch you need and follow the instructions in the readme file (add -mod=Expansion\beta;Expansion\beta\Expansion to the target of your shortcut or to the launch parameters in Steam, where you also added @DayZ). My full target now is "D:\Games\ARMA 2\Expansion\beta\arma2oa.exe" -mod=Expansion\beta;Expansion\beta\Expansion;@DayZ -nosplash. Also note that I run the game via the arma2oa.exe in the Expansion\beta folder. All this is explained in the readme file however.


Im also downloading the game right now, how do you know what is the latest beta patch you need ?
YoloStar <3
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
June 11 2012 21:25 GMT
#938
On June 12 2012 05:53 FaRess wrote:
Show nested quote +
On June 12 2012 02:30 uNiGNoRe wrote:
On June 12 2012 01:52 whiterabbit wrote:
I finally bought ArmA 2: CO via Steam, currently downloading the game and expansion, just one question:

Which ArmA 2: CO patch I need and do I need those Beta patches (I saw someone mentioning them)? Thanks!


You do need the beta patches, many servers use beta versions. However, only install the version you actually need (because some server requires it). I recently had the problem that I installed the latest beta patch and afterwards couldn't connect to any servers because Battleye complained about a bad version or something. They fixed that a few hours later though.
You can get the beta patches here. Install the latest patch you need and follow the instructions in the readme file (add -mod=Expansion\beta;Expansion\beta\Expansion to the target of your shortcut or to the launch parameters in Steam, where you also added @DayZ). My full target now is "D:\Games\ARMA 2\Expansion\beta\arma2oa.exe" -mod=Expansion\beta;Expansion\beta\Expansion;@DayZ -nosplash. Also note that I run the game via the arma2oa.exe in the Expansion\beta folder. All this is explained in the readme file however.


Im also downloading the game right now, how do you know what is the latest beta patch you need ?

When you select a server from the server browser it shows you what version it is running in the bottom right, e.g. Required: 1.6.93666
For that server you'd have to install the beta patch 93666 or higher.
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
June 12 2012 00:03 GMT
#939
So I think I spawned in the debug forest, though I'm not sure. I logged out in Elektro, and I still have all my equipment with me.
Is there a way to get out without having to suicide?
t(ツ)t
TSBspartacus
Profile Joined October 2011
England1046 Posts
June 12 2012 00:11 GMT
#940
just reconnect? That's all I've ever done, and it works OK, you might respawn somewhere else though but should keep your gear. Playing now if anyone's on.
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