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Day Z: Persistant world zombie survival mod - Page 170

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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
Charger
Profile Blog Joined September 2010
United States2405 Posts
July 19 2012 15:18 GMT
#3381
On July 20 2012 00:15 PassiveAce wrote:
Show nested quote +
On July 20 2012 00:12 Charger wrote:
Gifted my map to a friend after I accidentally killed him in a firefight...not having a map is awful TT :/

compass + internet map is almost the same thing.
in fact I almost never use maps even when i find them :p


I have a compass and I use an out of game map but holy crap waypoints are so much nicer. Not sure I've had a map on the TL server so if waypoints are disabled or something then yeah I'd rather have a compass.
It's easy to be a Monday morning quarterback.
Zorkmid
Profile Joined November 2008
4410 Posts
July 19 2012 15:20 GMT
#3382
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.

PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
July 19 2012 15:22 GMT
#3383
I never use waypoints because i dont think iv ever needed them but I dont care if other people use them.
Call me Marge Simpson cuz I love you homie
oZii
Profile Blog Joined May 2010
United States1198 Posts
July 19 2012 15:28 GMT
#3384
On July 20 2012 00:20 Zorkmid wrote:
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.



Mmm not sure how I feel about this. I use waypoints alot. I could probably adjust though.

I'd say keep the way points.
TSBspartacus
Profile Joined October 2011
England1046 Posts
July 19 2012 15:28 GMT
#3385
On July 20 2012 00:20 Zorkmid wrote:
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.


Its a zombie survival game, not a navigation exercise.
Does make it a lot harder but it just means you have to keep stopping all the time to check your position etc.
Zorkmid
Profile Joined November 2008
4410 Posts
Last Edited: 2012-07-19 15:30:41
July 19 2012 15:30 GMT
#3386
On July 20 2012 00:28 TSBspartacus wrote:
Show nested quote +
On July 20 2012 00:20 Zorkmid wrote:
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.


Its a zombie survival game, not a navigation exercise.
Does make it a lot harder but it just means you have to keep stopping all the time to check your position etc.


Makes it hard to even determine WHERE you are when you're not near a coast or town, especially at night.

Also, HOW THE FUCK do I use my rangefinder?

B just brings me to normal looking binos.
Zealos
Profile Blog Joined November 2011
United Kingdom3571 Posts
July 19 2012 15:34 GMT
#3387
On July 20 2012 00:30 Zorkmid wrote:
Show nested quote +
On July 20 2012 00:28 TSBspartacus wrote:
On July 20 2012 00:20 Zorkmid wrote:
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.


Its a zombie survival game, not a navigation exercise.
Does make it a lot harder but it just means you have to keep stopping all the time to check your position etc.


Makes it hard to even determine WHERE you are when you're not near a coast or town, especially at night.

Also, HOW THE FUCK do I use my rangefinder?

B just brings me to normal looking binos.

Just scrap the original Binos imo.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
sereniity
Profile Blog Joined March 2011
Sweden1159 Posts
Last Edited: 2012-07-19 15:42:06
July 19 2012 15:41 GMT
#3388
On July 19 2012 20:10 TheDraken wrote:
Show nested quote +
On July 19 2012 19:02 sereniity wrote:
On July 19 2012 09:36 FraCuS wrote:
On July 19 2012 09:16 sereniity wrote:
I just downloaded the game, when I tried to run it through steam it just opened the windows console for a brief second and then it didn't launch the game at all (basically nothing happened).

I then attempted to use the SixLauncher instead, but there I got booted with the message "Battleye: Bad Player Name" or something like that. I managed to solve that issue and finally got ingame, but my FPS was completely shit (I can play SC2 on max, yet I had like 10 FPS on lowest settings in Day Z... Giving up for the night (note, it was also night on the server, and the sky was like black and white and the textures seemed very low, I failed to take a picture as print-screen didn't seem to work...).

Any ideas?



Try playing when its day time since when its night time, its literally really night the texture is really bad when its night. Dark as hell but also mess around with your video. Like taking off the motion blur thing and stuff.


Tried that now, the game is really blurry for me (no matter what graphic setting) and when I look around it feels really sluggish still (as if my character is drunk, basically I have low FPS).

Still no ideas :/?


make sure you have AA off, postprocessing off, blur off, and 3d res set to 100%. it should be crisp as hell.

if by blurry you only mean low FPS, that's just the game. it's rather poorly optimized.



On July 19 2012 20:41 TSBspartacus wrote:
Show nested quote +
On July 19 2012 19:02 sereniity wrote:
On July 19 2012 09:36 FraCuS wrote:
On July 19 2012 09:16 sereniity wrote:
I just downloaded the game, when I tried to run it through steam it just opened the windows console for a brief second and then it didn't launch the game at all (basically nothing happened).

I then attempted to use the SixLauncher instead, but there I got booted with the message "Battleye: Bad Player Name" or something like that. I managed to solve that issue and finally got ingame, but my FPS was completely shit (I can play SC2 on max, yet I had like 10 FPS on lowest settings in Day Z... Giving up for the night (note, it was also night on the server, and the sky was like black and white and the textures seemed very low, I failed to take a picture as print-screen didn't seem to work...).

Any ideas?



Try playing when its day time since when its night time, its literally really night the texture is really bad when its night. Dark as hell but also mess around with your video. Like taking off the motion blur thing and stuff.


Tried that now, the game is really blurry for me (no matter what graphic setting) and when I look around it feels really sluggish still (as if my character is drunk, basically I have low FPS).

Still no ideas :/?

I know what your problem is! I'm here to save the day! This pissed me off for a bit too, what you need to do is change the 3D resolution in your graphics settings to the same as your normal resolution.
Also try putting shadows off and playing around with it a bit.
Key thing is remembering to make sure the 3D resolution is right
Edit: what draken said too


Okay so I changed my 3D resolution and I guess it solved the problem, but I still think the aim is abit "sluggish" when I look around, is it like this for everybody or is there still something wrong? Basically if you compare the aiming and looking around to FPS games like CS, Battlefield, COD etc it feels like there's a "delay" kind of...

Anyone that can relate ?

EDIT: Oh, 1 more thing... if I change my graphic settings to normal/low/lowest my 3D resolution changes automatically, if I then change my 3D resolution back to 100%, the graphics automatically go back to High :/...
"I am Day9, Holy shit!"
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2012-07-19 15:45:54
July 19 2012 15:44 GMT
#3389
Some things I think this game should have are:

1. Zombies to drop actually good items on a very RARE occasion. Maybe 1 out of every 100/200 zombies will drop something that you go "Fuck yeah!" when you get it to encourage more zombie killing.

2. Notes. Just be able to randomly leave notes around the map would be awesome in my opinion. Like post a sticky note on a tree over a dead body saying "And here lieth sweet Player 1, I hardly knew him." Not counting the notes on the map of course, notes actually in game would feel a lot more personal and neat imo.

Thoughts?
Retvrn to Forvms
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
July 19 2012 15:50 GMT
#3390
I got 2 M9 SD mags from zombies i killed in one night, that made me go "Fuck yeah" considering at the time i only had one clip left and no military spawns were being nice to me :3
Useless wet fish.
Prox
Profile Joined July 2010
Netherlands174 Posts
July 19 2012 15:52 GMT
#3391
Wow this game is so impossibly weird to learn, trying to find guides but all links from this front page are dead.

Once I die when I press respawn it just says Player was killed and nothing happens. I don't understand how to respawn except for relogging a server lol.

Also how do you climb over fences? Can't find an answer on that.
http://www.teamliquid.net/video/streams/Prox
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-07-19 16:00:31
July 19 2012 15:58 GMT
#3392
On July 20 2012 00:52 Prox wrote:
Wow this game is so impossibly weird to learn, trying to find guides but all links from this front page are dead.

Once I die when I press respawn it just says Player was killed and nothing happens. I don't understand how to respawn except for relogging a server lol.

Also how do you climb over fences? Can't find an answer on that.


I created an updated list of links here a few pages back, it just hasn't been incorporated into the OP yet.

When you die and you get the "You are dead" screen or whatever it says, just go to abort, disconnect, and then reconnect. You don't have to disconnect all the way out of the server, just to the lobby.

V will climb over short fences.
It's easy to be a Monday morning quarterback.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-07-19 16:01:55
July 19 2012 15:59 GMT
#3393
To respawn you have to go back to the server screen where it displays the names of the people in the server and hit "ok" again.

You can vault over small fences with "v"
edit- get down! Snipers!
Call me Marge Simpson cuz I love you homie
Prox
Profile Joined July 2010
Netherlands174 Posts
July 19 2012 16:00 GMT
#3394
On July 20 2012 00:58 Charger wrote:
Show nested quote +
On July 20 2012 00:52 Prox wrote:
Wow this game is so impossibly weird to learn, trying to find guides but all links from this front page are dead.

Once I die when I press respawn it just says Player was killed and nothing happens. I don't understand how to respawn except for relogging a server lol.

Also how do you climb over fences? Can't find an answer on that.


I created an updated list of links here a few pages back, it just hasn't been incorporated into the OP yet.

When you die and you get the "You are dead" screen or whatever it says, just go to abort, disconnect, and then reconnect. You don't have to disconnect all the way out of the server, just to the lobby.

V will climb over short fences.


Thanks alot,
will give it a thorough read cuase I feel totally lost
http://www.teamliquid.net/video/streams/Prox
oZii
Profile Blog Joined May 2010
United States1198 Posts
July 19 2012 16:01 GMT
#3395
On July 20 2012 00:52 Prox wrote:
Wow this game is so impossibly weird to learn, trying to find guides but all links from this front page are dead.

Once I die when I press respawn it just says Player was killed and nothing happens. I don't understand how to respawn except for relogging a server lol.

Also how do you climb over fences? Can't find an answer on that.

to climb small fences/ledges you press the "V" key your character will do a vault over the object. Don't have to run toward just stand next to it and press V
oZii
Profile Blog Joined May 2010
United States1198 Posts
July 19 2012 16:02 GMT
#3396
On July 20 2012 00:44 Chrispy wrote:
Some things I think this game should have are:

1. Zombies to drop actually good items on a very RARE occasion. Maybe 1 out of every 100/200 zombies will drop something that you go "Fuck yeah!" when you get it to encourage more zombie killing.

2. Notes. Just be able to randomly leave notes around the map would be awesome in my opinion. Like post a sticky note on a tree over a dead body saying "And here lieth sweet Player 1, I hardly knew him." Not counting the notes on the map of course, notes actually in game would feel a lot more personal and neat imo.

Thoughts?


Helicopter pilot zombies at Crash sites have a chance to drop NVG'S.
Charger
Profile Blog Joined September 2010
United States2405 Posts
July 19 2012 16:05 GMT
#3397
On July 20 2012 00:59 PassiveAce wrote:
To respawn you have to go back to the server screen where it displays the names of the people in the server and hit "ok" again.

You can vault over small fences with "v"
edit- get down! Snipers!


Boom, headshot! :p
It's easy to be a Monday morning quarterback.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
July 19 2012 16:15 GMT
#3398
On July 20 2012 00:20 Zorkmid wrote:
Poll: What would you prefer?

Waypoints on in-game Map enabled? (15)
 
56%

Waypoints on in-game Map disabled? (12)
 
44%

27 total votes

Your vote: What would you prefer?

(Vote): Waypoints on in-game Map enabled?
(Vote): Waypoints on in-game Map disabled?




I know this might suck for convenience. But I think we should disable waypoints on the server.

More realistic and orienteering becomes a real necessity. I had more fun without WPs.


I voted no initially, but i think this could be awesome
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
Last Edited: 2012-07-19 16:30:06
July 19 2012 16:29 GMT
#3399
How do you take screenshots of the game? When I try print screen it takes a pic of my desktop.
Btw... I'm Katastrophe.. just spawned.. please dont kill me ~_~

PS: Thanks to Valenius on teamspeak for babysitting me for 30 minutes helping me along.
Be the change you wish to see in the world ^-^V //
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-07-19 16:32:24
July 19 2012 16:30 GMT
#3400
Do you guys carry multiple primary weapons for use? Like a sniper and an assault rifle and switch between them while running around depending on the situation/where you are? Seems like it would be helpful to scout a town/airfield for a few with the sniper then move in with a rifle but 1) that takes up so much room in your inventory and 2) I haven't tried but I imagine it's a pain to do the switch with moving guns and ammo around.
It's easy to be a Monday morning quarterback.
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