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Blizzard declining in creativity? - Page 15

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StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
June 30 2012 11:31 GMT
#281
Say what you like but Warcraft used to have such a dope storyline. Azeroth, the orcs, the warlock council, the portal to Draenei. That shit was awesome. Warcraft 2 built on that with the Horde WINNING and taking Azeroth which was an awesome twist. Then it added all kinds of cool stuff like the blood elves/dwarves and ogre/goblins and the giant fleet battles. There was Admiral Proudmoore and that mage girl I forget her name and Sylvanas etc. It was totally epic.

Then WC3 came and even that was dope. The Horde lost round two and the warlock council was destroyed. So there was this cool backstory about how the Orcs used to be this proud shamanic race that got perverted by the demon powers and now they were going back to their ancient noble roots. And it was this bad ass druid/shaman native american riff with mighty, mighty centaurs and wyverns and big groaning Kodo beasts. Again, super freaking epic. Night elves were super freaking epic. Aluna, owls, werebears, etc. Undead, frozen throne, the prince, necromancer, all that shit was so so dope.

Then with WoW the story suddenly became utterly incomprehensible. There was weird stuff about a Cavern of Time. The Undead splitting into two factions but then who knows wth happened to them. The story's so convoluted and all over the place, I can't even keep track of what's going on. Oh and they turned Draenei into pink unicorn men, instead of the tough, slug-like, earthy warriors they used to be in every other iteration. I have no clue why they did that. The Draenei looked way more bad ass in old concept art. The WoW version is an abomination.

Then they brought in gnomes, which don't add anything. They're just goofy half-sized dwarves. I don't get why Blood Elves are with the Horde. That's another atrocity. Shamans on Alliance side. Paladins on Horde side. For the sake of pumping money from their MMO, they basically wrecked the mythos completely. Paladins on Horde side is just about the dumbest thing I ever heard of.

I'm sad. Warcraft was my most beloved story-setting in video games. Even more than Fallout and Planescape Torment, just because I loved orcs so damn much as a kid. Blizzard destroyed that love pandering to soccer moms and neckbeards.
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2012-06-30 11:52:15
June 30 2012 11:42 GMT
#282
On June 30 2012 17:57 4ZakeN87 wrote:
So your argument is that all games ever released by blizzard has had a terrible story so it is good/expected that they keep doing that. Pretty much saying it is okay for Blizzard to having forced and goofy story lines in there games, that is the way we like it! Thus we should expect the story of Pandaria to be shit and rejoice over the fact!

Well first I think you are going to have to search the globe to find another person that agrees with your statement that the story if Diablo 3 is equal to its to predecessors.... and.. no... Sorry your argument is just really weird and based on an assumption that no one on this forum would agree on. And I wont explain this one more time, read the thread.


No.

My point is that in order for something to be declining as this thread is claiming, it has to be going downhill. Rather Blizzard has stayed pretty much the exact same over the last 15 years. If anything it's the playerbase that's changed.
aka: KTVindicare the Geeky Bartender
mcimba42
Profile Joined October 2011
192 Posts
June 30 2012 11:49 GMT
#283
On June 30 2012 20:31 StorkHwaiting wrote:
Then with WoW the story suddenly became utterly incomprehensible. The Undead splitting into two factions but then who knows wth happened to them.

this was explained in great detail, everyone knows what happened with the forsaken and the whole "splitting into two factions"

On June 30 2012 20:31 StorkHwaiting wrote:
Then they brought in gnomes, which don't add anything. They're just goofy half-sized dwarves.

there were gnomes in warcraft 3

On June 30 2012 20:31 StorkHwaiting wrote:
I don't get why Blood Elves are with the Horde. That's another atrocity.

did you actually play through the blood elf campaign in warcraft 3?

seriously, i'm all for shitting on blizzard, but i've seen some really poor arguments over here
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
June 30 2012 11:53 GMT
#284
On June 30 2012 20:49 mcimba42 wrote:
Show nested quote +
On June 30 2012 20:31 StorkHwaiting wrote:
Then with WoW the story suddenly became utterly incomprehensible. The Undead splitting into two factions but then who knows wth happened to them.

this was explained in great detail, everyone knows what happened with the forsaken and the whole "splitting into two factions"

Show nested quote +
On June 30 2012 20:31 StorkHwaiting wrote:
Then they brought in gnomes, which don't add anything. They're just goofy half-sized dwarves.

there were gnomes in warcraft 3

Show nested quote +
On June 30 2012 20:31 StorkHwaiting wrote:
I don't get why Blood Elves are with the Horde. That's another atrocity.

did you actually play through the blood elf campaign in warcraft 3?

seriously, i'm all for shitting on blizzard, but i've seen some really poor arguments over here



The gnomes were in Warcraft 2, but otherwise yea you're totally right.

Gnomes built the Flying Machines and Submarines you got to use in WC2 on the Human side in case you all weren't aware.
aka: KTVindicare the Geeky Bartender
mcimba42
Profile Joined October 2011
192 Posts
June 30 2012 12:11 GMT
#285
oh I actually didn't remember that, just the flying machine guy from wc3
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 30 2012 12:25 GMT
#286
This conversation is certainly going on tangents from the OP's original intention.

Anyway, for all those complaining about Blizzard's lack of creativity... you guys do realize that most of their inspiration/ideas were borrowed dare I even say copied?

All the best artists do it.

The bump with regards to D3 story isn't as far fetched and yes times have certainly changed at the office and Blizzard will still play the they don't answer to anyone but themselves card, which everyone knows is total bullshit from the models they employ to the way activision deals with other studios under them.
Manit0u
Profile Blog Joined August 2004
Poland17712 Posts
Last Edited: 2012-06-30 12:37:49
June 30 2012 12:37 GMT
#287
On June 30 2012 21:11 mcimba42 wrote:
oh I actually didn't remember that, just the flying machine guy from wc3


Did you mean the Goblin Zeppelin? Or the "Mechanical flying machine flown by a Dwarven pilot." (as seen on the tooltip)? I've been playing WC3 for years and I don't really remember any gnomes in there.
Time is precious. Waste it wisely.
DannyJ
Profile Joined March 2010
United States5110 Posts
June 30 2012 12:48 GMT
#288
Yeah, gnomes are WC2. Pandas are WC3...
Animzor
Profile Joined March 2011
Sweden2154 Posts
June 30 2012 12:50 GMT
#289
On June 30 2012 20:42 Vindicare605 wrote:
Show nested quote +
On June 30 2012 17:57 4ZakeN87 wrote:
So your argument is that all games ever released by blizzard has had a terrible story so it is good/expected that they keep doing that. Pretty much saying it is okay for Blizzard to having forced and goofy story lines in there games, that is the way we like it! Thus we should expect the story of Pandaria to be shit and rejoice over the fact!

Well first I think you are going to have to search the globe to find another person that agrees with your statement that the story if Diablo 3 is equal to its to predecessors.... and.. no... Sorry your argument is just really weird and based on an assumption that no one on this forum would agree on. And I wont explain this one more time, read the thread.


No.

My point is that in order for something to be declining as this thread is claiming, it has to be going downhill. Rather Blizzard has stayed pretty much the exact same over the last 15 years. If anything it's the playerbase that's changed.


Wow, that is complete bullshit. Blizzard is changing the same way that the industry is changing. Games are being dumbed down rather than made more complex and awesome.
mcimba42
Profile Joined October 2011
192 Posts
June 30 2012 12:59 GMT
#290
On June 30 2012 21:37 Manit0u wrote:
Show nested quote +
On June 30 2012 21:11 mcimba42 wrote:
oh I actually didn't remember that, just the flying machine guy from wc3


Did you mean the Goblin Zeppelin? Or the "Mechanical flying machine flown by a Dwarven pilot." (as seen on the tooltip)? I've been playing WC3 for years and I don't really remember any gnomes in there.

oh, so the gyrocopter pilot was a dwarf? nvm then, i'm an idiot.
Velr
Profile Blog Joined July 2008
Switzerland10870 Posts
June 30 2012 13:12 GMT
#291
Look at Diablo 3.

Yes, they have gotten worse (and worse).
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
June 30 2012 13:22 GMT
#292
Blizzard is kidna failing with story telling right now, at least only judging from sc2, though I really woudnt be suprised if the story for diablo 3 sucked. But they are doing what Nintendo is doing, just focusing on making their strong IPs bigger and bigger. I cant blame them for it.

Also gaming is just straight up not as creativity driven. Genras are pretty much in place now, more people play games so there is more demaned for specific genras.

Also lets not completly forget at their atempt at starcraft ghost.
4th August 2012...Never forget.....
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
June 30 2012 13:31 GMT
#293
Well I have played every Blizzards PC and table game
SC1, BW, D1, D2, WC2, WC3 - Love them, but I played them when I was very young so I dont remember much. Just pure love
SC2 - Like the story so far but ye we get 2 more expansions, same for MP so I dont want to judge this yet
D3 - They broke their rule. Do not release what is not done. Its short and after you kill Diablo on inferno the only thing you can do is farm for Athene so he can do world records. Story is fine but not as good as you expected from Blizz.
WoW - Played since vanila. And the only thing that is wrong with this game is how easy it is to see the end game. I remember that I had to farm for 2months to upgrade my gear so I can raid. Now you can farm them since day 1 of their existence and just wait for more. Blizz wants to show the end game for everyone. I get that but dont worry blizz players will see your raids. And I think that we killed nearly everything we wanted to in TBC/Wotlk so this is going to be hard for blizz to bring us something new.

I dont know if games are esier and stories are not as good as they used to be or we are getting skilled and older.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-06-30 13:51:10
June 30 2012 13:44 GMT
#294
sorry someone said making video games takes more resources now


that is BULLSHIT

making games has never been easier ... there are physics engines, there are amazing 3d programs, langauges have evolved.
Before when you made a game you were literally pushing a computer to its max. Now because of consoles most PC's are far more powerful than most of the platforms you are going to be releasing on so you never run into the limits of the system ... unless you use extra high res textures or shaders wtc ... which is part of a graphics engine NOT THE GAME - thats just candy.


diablo 3 is a simplification of d2. I think sc2 is in many ways a simplification of sc - howver a lot of that is really interesting lessons in how ease of UI translates into skill cap imo. You dont know that kind of thing till you try it.

I think games in gernal aim for a much lower level of player now.

I also think that games evolution really stopped in 1998 and that the majority iof stuff since is really rehashes.
Companies like bullfrog, blizzard, id, 3drealms, sid meyers company were about innovation ... people since have been about refinement.

I want a game that will only run on high end pc's much like all the greats because they are simply doing stuff that hasnt yet made it onto hardware. THAT is innovation ... and consoles get in the way of that.

There was a time when consoles really were powerful ... but moores law and cost of processors now mean that they are really just a trick to trap consumers. Before you get in my face go and read communist manifesto and you will see consoles really do reflect their ideas about how jaded capitalism is. Not trying to say i agree with it, but it is thought provoking.


Edit: blizzard has gone downhill compared to then because they ahve had no innovation. If anythign battlenet now is worse than before and their games are simpler. THAT is decline.
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
June 30 2012 13:53 GMT
#295
Also I dont care how much someone doesnt like a recent story or game by blizzard, the dumbest thing they have ever done was put some random choices in SC2s singleplayer. Thank you blizzard for not telling me what really happend. Its like they did it so they can list it on their dam box.

Its completly out of place, reminds me of GTA 4 and how much that game sucked, you have an open world in which you can do linier missions or go do those stupid social things, that are also random. The open world serves no purpose, it isnt even their for imersion, unlike in something like mafia.
4th August 2012...Never forget.....
mcimba42
Profile Joined October 2011
192 Posts
June 30 2012 15:20 GMT
#296
On June 30 2012 22:44 MrTortoise wrote:
Before you get in my face go and read communist manifesto and you will see consoles really do reflect their ideas about how jaded capitalism is. Not trying to say i agree with it, but it is thought provoking.

there's some deep shit going on in this thread
tsuxiit
Profile Joined July 2010
1305 Posts
June 30 2012 16:06 GMT
#297
I think part of the decline you're speaking of is a result of sticking with the same three franchises all this time. You can only milk so much really good story out of them.

Another part of it is that, today, we see far fewer of the ideas that Blizzard comes up with because development times have become so long that much of what they think up gets weeded out by an inability to translate the idea into a workable form. Blizzard was able to create and release so many amazing games in the late 90s (and you could argue up until 2003/4 I guess) because art was vastly less complicated and simply took fewer man hours to create. You could argue that Starcraft: Ghost was canned solely because of the amount of resources it takes to make a game now, compared to back when computers were shittier.

But yeah, you make some decent points I think.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17411 Posts
June 30 2012 16:10 GMT
#298
in 1993 the the game making process was different.

Now, all decisions are made by "committees" because of the money involved in creating a AAA title.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
June 30 2012 16:29 GMT
#299
I don't even want to think about the lack of awesome presentation, effort and cutscenes that used to go into games. It makes me want to cry what has happened to gaming. Shitty predictable games and awful story lines. Mass Effect is alright but absolutely nothing compared to Baldur's Gate. The only games I put time into are independent, small studio games or sports games cos they at least haven't been able to degrade.
iFU.pauline
Profile Joined September 2009
France1694 Posts
June 30 2012 16:45 GMT
#300
i don't think it's just blizzard, but all the video game industry. I agree with what you said, also, what kind of retard would want to incarnate a panda :/ i thought it was a joke until i watched the trailer. Soon it's gonna be Duck burg with Donald.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
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