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Guild Wars 2: Europe - Page 18

Forum Index > General Games
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Josh_rakoons
Profile Joined December 2011
United Kingdom1158 Posts
April 04 2012 23:24 GMT
#341
Yeah dude, its fine haha, just was funny ^^
Pantythief
Profile Joined February 2012
Denmark657 Posts
April 05 2012 15:12 GMT
#342
Soo...

+ Show Spoiler +
5 days, aosdhnapodhapodhasdapodhjpd.
afkøaoilncpsdpdnaædc
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
April 05 2012 16:07 GMT
#343
Is there any screenshot of the mit fire wolf skill ?
need to know how it looks to choose DD or standar version
Pantythief
Profile Joined February 2012
Denmark657 Posts
Last Edited: 2012-04-05 17:47:59
April 05 2012 16:38 GMT
#344
On April 06 2012 01:07 rivurivurivurivu wrote:
Is there any screenshot of the mit fire wolf skill ?
need to know how it looks to choose DD or standar version


I'll let you know if I find anything.

Edit: I can't find anything. It's the pre-order bonus-skill thing, right?
afkøaoilncpsdpdnaædc
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
April 05 2012 19:40 GMT
#345
On April 06 2012 01:38 Pantythief wrote:
Show nested quote +
On April 06 2012 01:07 rivurivurivurivu wrote:
Is there any screenshot of the mit fire wolf skill ?
need to know how it looks to choose DD or standar version


I'll let you know if I find anything.

Edit: I can't find anything. It's the pre-order bonus-skill thing, right?


its the elite skill that you get from dd and ce

http://wiki.guildwars2.com/images/f/f7/Summon_Mistfire_Wolf.jpg

the icon looks nice but i hope that the wolf will look like a blue version of the sylvaris dog.
Pantythief
Profile Joined February 2012
Denmark657 Posts
Last Edited: 2012-04-05 21:44:58
April 05 2012 19:42 GMT
#346
Looks cool.*

Edit: dunno why I wrote cute.
afkøaoilncpsdpdnaædc
Frail
Profile Joined October 2010
Iceland336 Posts
April 06 2012 09:52 GMT
#347
I fear it will be strictly aesthetic. It will be usable ofc, but pretty similar to the Charrzooka.

Sexy as hell, but shitty compared to other Elite skills.
Whargarbl
Pantythief
Profile Joined February 2012
Denmark657 Posts
Last Edited: 2012-04-06 13:18:23
April 06 2012 13:15 GMT
#348
I've seen other "racial" elite skills.

Cloak of Grenth - take form of a ghastly shroud, incl. unique skill bar.
Avatar of Melandru - take form of a giant Oakheart, incl. unique skill bar. Link
Hounds of Balthazar - summon 2 hounds. Link

I believe the Asura can summon two War Golems. One much like the Hounds of Balthazar and another you can control from the inside. Like a Dreadnaught if anyone knows what I'm talking about. But I'd like to see what they can come up with for the Sylvari.

Furthermore, I don't think they're "just for fun." If they were, nobody would use them in combat, because you'd probably rather use your class specific elite skills. I think they're legit for combat, as well.

Edit: besides, let's use the Mesmer as an example. What would you prefer to use on your journey to level 80: 2 fiery hounds of death that kills for you, or a warpfield that speeds up time for a brief period, which to me sounds like a useful PvP skill.
afkøaoilncpsdpdnaædc
Morofang
Profile Joined December 2011
Netherlands45 Posts
April 06 2012 14:17 GMT
#349
I think racials are going to be viable, but [professions were said to be better. Racial skills usefulness lie, in my mind, in the fact they can be used to surprise enemies in pvp and to add to you characters about to fill multiple rolls and adapt to the situation in pve.

Take for example what I'm planning to roll, Norn Mesmer. If I get become the wolf racial elite, I can become a sword warrior in a sense for 30seconds, changing how pvp enemies need to counter me, or filling a new roll in a boss fight in pve. It adds spice to your charcter.

On the note on the human Oakheart form..it look dangerous but its really a support form, with 2 heals if I recall correctly, 2 roots and 1 aoe attack.. Which is a bit of a shame XD

Btw, this out on pvp: http://www.arena.net/blog/jordan-massey-on-the-role-of-the-squad-in-wvw
New feature, squads.
Guild Wars 2 Europe
Pantythief
Profile Joined February 2012
Denmark657 Posts
April 06 2012 19:28 GMT
#350
I like it!
afkøaoilncpsdpdnaædc
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
April 06 2012 23:35 GMT
#351
On April 06 2012 23:17 Morofang wrote:
I think racials are going to be viable, but [professions were said to be better. Racial skills usefulness lie, in my mind, in the fact they can be used to surprise enemies in pvp and to add to you characters about to fill multiple rolls and adapt to the situation in pve.

Take for example what I'm planning to roll, Norn Mesmer. If I get become the wolf racial elite, I can become a sword warrior in a sense for 30seconds, changing how pvp enemies need to counter me, or filling a new roll in a boss fight in pve. It adds spice to your charcter.

On the note on the human Oakheart form..it look dangerous but its really a support form, with 2 heals if I recall correctly, 2 roots and 1 aoe attack.. Which is a bit of a shame XD

Btw, this out on pvp: http://www.arena.net/blog/jordan-massey-on-the-role-of-the-squad-in-wvw
New feature, squads.

What you say is nice and all, but only when theorycrafting, honestly (this is NOT what I HOPE but what I think will happen) I think that there will be one or two setups that is cookie cutter with some of the others being nice for their utility and gimmick and rest being just bad.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
erin[go]bragh
Profile Joined December 2008
United States815 Posts
April 07 2012 00:06 GMT
#352
Correct me if I'm wrong, but I'm pretty sure ANet has said that racial skills will be turned off in PvP areas to prevent potential imbalance and so people don't feel they need to roll a certain race just to get a particular racial.

Since PvE revolves much more around utility, I don't see racials being a real problem there.
JulyZerg! by.hero, effOrt, KTY.
Pantythief
Profile Joined February 2012
Denmark657 Posts
Last Edited: 2012-04-07 00:12:18
April 07 2012 00:11 GMT
#353
On April 07 2012 09:06 erin[go]bragh wrote:
Correct me if I'm wrong, but I'm pretty sure ANet has said that racial skills will be turned off in PvP areas to prevent potential imbalance and so people don't feel they need to roll a certain race just to get a particular racial.

Since PvE revolves much more around utility, I don't see racials being a real problem there.


I have no idea, but it sounds reasonable to me. If that's the case, I hope that these racial elite skills will be very viable in PvE. I don't want to be in possession of "cool abilities" I'll never be able to use, exclusively because I want to do what's best for me.
afkøaoilncpsdpdnaædc
Pantythief
Profile Joined February 2012
Denmark657 Posts
Last Edited: 2012-04-07 00:21:01
April 07 2012 00:19 GMT
#354
On April 07 2012 08:35 Roflhaxx wrote:
Show nested quote +
On April 06 2012 23:17 Morofang wrote:
I think racials are going to be viable, but [professions were said to be better. Racial skills usefulness lie, in my mind, in the fact they can be used to surprise enemies in pvp and to add to you characters about to fill multiple rolls and adapt to the situation in pve.

Take for example what I'm planning to roll, Norn Mesmer. If I get become the wolf racial elite, I can become a sword warrior in a sense for 30seconds, changing how pvp enemies need to counter me, or filling a new roll in a boss fight in pve. It adds spice to your charcter.

On the note on the human Oakheart form..it look dangerous but its really a support form, with 2 heals if I recall correctly, 2 roots and 1 aoe attack.. Which is a bit of a shame XD

Btw, this out on pvp: http://www.arena.net/blog/jordan-massey-on-the-role-of-the-squad-in-wvw
New feature, squads.

What you say is nice and all, but only when theorycrafting, honestly (this is NOT what I HOPE but what I think will happen) I think that there will be one or two setups that is cookie cutter with some of the others being nice for their utility and gimmick and rest being just bad.


I can see where you're coming from. However!

A long time ago, the developers stated during an interview, that during the development of one of the original Guild Wars expansions, they came to realize that the "builds" you could make make with the skills and abilities from the original Guild Wars was never entirely about mixing whichever skills you wanted to. That, however, was their initial plan. They realized, that in the end of the day, it often came down to very delicate combinations of skills.

In Guild Wars 2, however, they really want to give the players that feeling of freedom. To me, it seems like that at this point in time, they know what they're doing now, and what they want to do later. That said, I think your concerns are "in good hands."
afkøaoilncpsdpdnaædc
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
Last Edited: 2012-04-07 05:47:12
April 07 2012 05:46 GMT
#355
the pre-purchase thing is not just on april 10th isnt it ?
Cant i pre.purchase 4 days before realease an still get the 3 day headstart ?
Zooper31
Profile Joined May 2009
United States5711 Posts
April 07 2012 06:28 GMT
#356
On April 07 2012 14:46 rivurivurivurivu wrote:
the pre-purchase thing is not just on april 10th isnt it ?
Cant i pre.purchase 4 days before realease an still get the 3 day headstart ?


Yes you can but if you want collectors edition we don't know how many will be available. Also first come first server with reserving a copy at places like Game Stop, Best Buy, etc. They don't have unlimited stock avaible to infinitely give away.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Frail
Profile Joined October 2010
Iceland336 Posts
April 07 2012 07:50 GMT
#357
I cant wait to preorder but still. The first beta weekend would be april 14th. Now that is something to look forward too!
Whargarbl
Logan-nagoL
Profile Joined April 2012
New Zealand16 Posts
April 07 2012 08:29 GMT
#358
KEEN to play this game, haven't tryed GW1 and never will _b
I do not like league of legends, AT ALL. Please dont talk to me about that horrid game. Also, mushrooms are bad.
floi
Profile Joined July 2010
203 Posts
April 07 2012 09:55 GMT
#359
I'm not sure about the "no healers" part, but I so wanna play this game *_*
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
April 07 2012 10:48 GMT
#360
On April 07 2012 17:29 Logan-nagoL wrote:
KEEN to play this game, haven't tryed GW1 and never will _b


Same, from what I've seen/heard GW2 is going to be awesome though.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
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