• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:57
CEST 01:57
KST 08:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding6Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
JD's Ro24 review Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2970 users

New Baldur's Gate - Page 55

Forum Index > General Games
Post a Reply
Prev 1 53 54 55 56 57 106 Next
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 18 2012 14:24 GMT
#1081
On March 18 2012 23:16 BeMannerDuPenner wrote:
Show nested quote +
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
ELA
Profile Joined April 2010
Denmark4608 Posts
March 18 2012 14:57 GMT
#1082
On March 18 2012 23:24 Stratos_speAr wrote:
Show nested quote +
On March 18 2012 23:16 BeMannerDuPenner wrote:
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.


Agreed - Also, when actually playing DnD (With the dice, irl) 2nd edition has so much more depth in the non-combat aspects, abillities - There are actual rules for what your character can do with a skill such as Blacksmithing, Fletching or Engineering. The later editions dumbed it down, and just laid it over on the Dungeon Master to decide what you could or could not do, which can be abit frustrating
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 18 2012 15:13 GMT
#1083
On March 18 2012 23:57 ELA wrote:
Show nested quote +
On March 18 2012 23:24 Stratos_speAr wrote:
On March 18 2012 23:16 BeMannerDuPenner wrote:
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.


Agreed - Also, when actually playing DnD (With the dice, irl) 2nd edition has so much more depth in the non-combat aspects, abillities - There are actual rules for what your character can do with a skill such as Blacksmithing, Fletching or Engineering. The later editions dumbed it down, and just laid it over on the Dungeon Master to decide what you could or could not do, which can be abit frustrating

Lol! Not. 3e and 3.5e did dumb anything down, it actually put all that you are talking about into hard numbers (how much, how hard and how long). 2e was known in PnP circles as D&D where DM need to decided many things as nothing is written down. Maybe what you remember is what your DM already put down into numbers.

And 4e didn't dumb things down as much as change radically large parts of the game which made many players quit D&D and move to other similar games like Pathfinder, fantasy craft and so on.
ELA
Profile Joined April 2010
Denmark4608 Posts
March 18 2012 19:24 GMT
#1084
On March 19 2012 00:13 -Archangel- wrote:
Show nested quote +
On March 18 2012 23:57 ELA wrote:
On March 18 2012 23:24 Stratos_speAr wrote:
On March 18 2012 23:16 BeMannerDuPenner wrote:
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.


Agreed - Also, when actually playing DnD (With the dice, irl) 2nd edition has so much more depth in the non-combat aspects, abillities - There are actual rules for what your character can do with a skill such as Blacksmithing, Fletching or Engineering. The later editions dumbed it down, and just laid it over on the Dungeon Master to decide what you could or could not do, which can be abit frustrating

Lol! Not. 3e and 3.5e did dumb anything down, it actually put all that you are talking about into hard numbers (how much, how hard and how long). 2e was known in PnP circles as D&D where DM need to decided many things as nothing is written down. Maybe what you remember is what your DM already put down into numbers.

And 4e didn't dumb things down as much as change radically large parts of the game which made many players quit D&D and move to other similar games like Pathfinder, fantasy craft and so on.


LOLNO!

3rd edition already DID dumb down the non-combat - The hard numbers you are talking about is basicly: Everyone can do anything, with your stats as modifier vs. an arbitrary DC set by the DM.

Not dumbing it down? I THINK SO!
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
March 18 2012 19:52 GMT
#1085
On March 19 2012 04:24 ELA wrote:
Show nested quote +
On March 19 2012 00:13 -Archangel- wrote:
On March 18 2012 23:57 ELA wrote:
On March 18 2012 23:24 Stratos_speAr wrote:
On March 18 2012 23:16 BeMannerDuPenner wrote:
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.


Agreed - Also, when actually playing DnD (With the dice, irl) 2nd edition has so much more depth in the non-combat aspects, abillities - There are actual rules for what your character can do with a skill such as Blacksmithing, Fletching or Engineering. The later editions dumbed it down, and just laid it over on the Dungeon Master to decide what you could or could not do, which can be abit frustrating

Lol! Not. 3e and 3.5e did dumb anything down, it actually put all that you are talking about into hard numbers (how much, how hard and how long). 2e was known in PnP circles as D&D where DM need to decided many things as nothing is written down. Maybe what you remember is what your DM already put down into numbers.

And 4e didn't dumb things down as much as change radically large parts of the game which made many players quit D&D and move to other similar games like Pathfinder, fantasy craft and so on.


LOLNO!

3rd edition already DID dumb down the non-combat - The hard numbers you are talking about is basicly: Everyone can do anything, with your stats as modifier vs. an arbitrary DC set by the DM.

Not dumbing it down? I THINK SO!


You make that sound like a bad thing. As someone who actively plays PnP, i enjoy more simplistic systems far more then overly specific ones. Having the DM decide on the difficulty of a task on the spot, maybe giving modifiers he thinks make sense is so much more fluid then having to search for the exact rule amongst a dozen different rulebooks. I play PnP for the roleplaying, which is not hurt in the slightest by giving the DM more power, as long as the DM is competent. A good PnP system in my opinion plays as fluidly as possible while allowing your characters to be reasonably unique. Of course this is an act of balance, but whenever i played with overly complex systems we usually tended to ignore about 3/4 of the rules because we did not want to search them in each specific case, and having the DM set a difficulty instead of searching through 3 different tables with modifiers is faster and still gives reasonable results.

However, in PC RPGs i tend to powergame a lot, and for powergaming a complex system is infinitely more fun then a simple one, simply because powergaming is all about the rules and maximising efficiency, and the more rules there are, the better you feel after optimising something.
Perscienter
Profile Joined June 2010
957 Posts
Last Edited: 2012-03-18 23:02:07
March 18 2012 22:57 GMT
#1086
On March 18 2012 20:36 Shockk wrote:
Show nested quote +
On March 18 2012 20:33 Sadistx wrote:
Enhanced edition is all the games needed. What would be really great is the ability to play through the entire saga in 1 game, seamlessly, on a modernized infinity engine (widescreen, less bugs, better interface).


There are already easy to use fan mods that achieve just this (except for the interface, I guess). Fixed bugs, widescreen support and a seamless transition from BG1 to part two.

I don't care about mods. I don't think they will be working well on all systems.

A title needs one true developing team.

I almost bought these titles. Now I'll wait for the rehash. Many more titles need that.
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
Last Edited: 2012-03-18 23:10:19
March 18 2012 23:09 GMT
#1087
On March 19 2012 04:52 Simberto wrote:
Show nested quote +
On March 19 2012 04:24 ELA wrote:
On March 19 2012 00:13 -Archangel- wrote:
On March 18 2012 23:57 ELA wrote:
On March 18 2012 23:24 Stratos_speAr wrote:
On March 18 2012 23:16 BeMannerDuPenner wrote:
On March 18 2012 22:48 Talin wrote:
On March 18 2012 22:41 Skilledblob wrote:
On March 18 2012 22:39 Talin wrote:
It just occurred to me that might actually want to change the ruleset to 4E -_-

I mean, it's logical for WoTC to want this rather than going back to AD&D. Nobody is going to buy their AD&D products any more (they're probably out of print by now), and they want to promote their new stuff.


they allready said that they will stick with the 2nd edition rules


Ah. That's great then. Weird, but great.


isnt 4th edition like very simple? i have no clue about d&d in the end but i listened to the penny arcade d&d series and it seemed very... basic compared to what knew from bg.



Yes. 4E took a lot of variety, customization, and uniqueness out of the classes and made the game focus on a more generic, dice-rolling, combat-focused experience. It also simplified defenses and skills.


Agreed - Also, when actually playing DnD (With the dice, irl) 2nd edition has so much more depth in the non-combat aspects, abillities - There are actual rules for what your character can do with a skill such as Blacksmithing, Fletching or Engineering. The later editions dumbed it down, and just laid it over on the Dungeon Master to decide what you could or could not do, which can be abit frustrating

Lol! Not. 3e and 3.5e did dumb anything down, it actually put all that you are talking about into hard numbers (how much, how hard and how long). 2e was known in PnP circles as D&D where DM need to decided many things as nothing is written down. Maybe what you remember is what your DM already put down into numbers.

And 4e didn't dumb things down as much as change radically large parts of the game which made many players quit D&D and move to other similar games like Pathfinder, fantasy craft and so on.


LOLNO!

3rd edition already DID dumb down the non-combat - The hard numbers you are talking about is basicly: Everyone can do anything, with your stats as modifier vs. an arbitrary DC set by the DM.

Not dumbing it down? I THINK SO!


You make that sound like a bad thing. As someone who actively plays PnP, i enjoy more simplistic systems far more then overly specific ones. Having the DM decide on the difficulty of a task on the spot, maybe giving modifiers he thinks make sense is so much more fluid then having to search for the exact rule amongst a dozen different rulebooks. I play PnP for the roleplaying, which is not hurt in the slightest by giving the DM more power, as long as the DM is competent. A good PnP system in my opinion plays as fluidly as possible while allowing your characters to be reasonably unique. Of course this is an act of balance, but whenever i played with overly complex systems we usually tended to ignore about 3/4 of the rules because we did not want to search them in each specific case, and having the DM set a difficulty instead of searching through 3 different tables with modifiers is faster and still gives reasonable results.

However, in PC RPGs i tend to powergame a lot, and for powergaming a complex system is infinitely more fun then a simple one, simply because powergaming is all about the rules and maximising efficiency, and the more rules there are, the better you feel after optimising something.


I think DD3+ is better for actual PnP.
But i never tought it worked good in CRPG's because it just was "to big".

The simple system of AD&D with picking your class early and may be switching later and thats it, felt better to me (i can deal fine with DD3+, i just don't like it).
Amnesty
Profile Joined April 2003
United States2054 Posts
March 18 2012 23:38 GMT
#1088
2e is fine for BG.

It might suck to look up tables if your playing PnP but BG is not PnP.
The rules of 2e are quite awesome for a computer game where thac0 and ac, and class generation are handled for you. It also makes the character classes very different, unlike 4e. I for one hate games where all the characters feel real generic.
That might be good in PnP, but kinda blows in a video games.

But anyway, besides this a company would be so damn dumb to use 4e with the License you are forced to put up with..

Baldurs Gate 1/2 producers must have landed a awesome license in the first place that allows them to create remakes and avoid that shit 12 years later.

Everyone can forget about a BG 3 release.
The sky just is, and goes on and on; and we play all our BW games beneath it.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
March 18 2012 23:50 GMT
#1089
I haven't played fourth but I feel 3rd edition is a much better ruleset generally... but for a computer game I'm more than happy with 2e. On a computer it doesn't have the paper upkeep with the keeping track of minutiae and the fact that you don't have to understand it at all to have fun, uh, makes it work.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
r00ty
Profile Joined November 2010
Germany1069 Posts
Last Edited: 2012-03-19 00:04:24
March 19 2012 00:02 GMT
#1090
A 4th edition review from an old school gamer i read when 4th came out went like this: When i play with my friends, we play AD&D or 3.5. When i want play with my kids and their friends around 9-10 years old 4th is fine. Sums it up quite well imo. They just sacrified too much trying it to be more accessible to new players.

Considering the AD&D rules, I don't like the multiclassing. It just doesn't make sense, you cannot use most abilities of your old class until your new class matches up. I never had as much fun as in the AD&D times though.

I loved 3.5 and DDO e.g. made a good translation of the rules to a computer game imo. However i'm more than happy with the 2nd edition rules being used for BG again, when i think it could have been 4th.
GhostOwl
Profile Blog Joined July 2011
766 Posts
March 19 2012 14:49 GMT
#1091
On March 18 2012 20:33 Sadistx wrote:
Thank god they didn't decide to ruin the Saga of Baldur's Gate by doing BG 3 or some other equally retarded shit.

Enhanced edition is all the games needed. What would be really great is the ability to play through the entire saga in 1 game, seamlessly, on a modernized infinity engine (widescreen, less bugs, better interface).

Come to think of it, BG was the perfect example of how you could tell a complete story from start to finish in exactly the right amount of gameplay, it was only hindered by class imbalances (which isn't important, since its not a player vs player game) and the bugginess of the infinity engine


People like this are annoying...how would you know they would ruin it?

Ex-bioware staff is leading the project, and they have much better technology, with more funding since BG3 is an investment that has an established name-value. And it's 2012. They are capable of making a game with great gameplay...it's just the story & characters that has been lost from modern RPGs.

Better technology + More money + Ex-bioware to make BG3 = ruined saga? ok
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
March 19 2012 17:23 GMT
#1092
So if anyone wants to help...

Hi everyone, I'm looking for a few volunteers to help me set up the community site. This is where we can suggest, vote, and discuss fixes and updates that will go into Enhanced. If you have some time to spare and some ideas please contact me at baldursgate@beamdog.com .
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
UdderChaos
Profile Blog Joined February 2010
United Kingdom707 Posts
March 19 2012 20:25 GMT
#1093
[image loading]

just putting two and two together, this could be a good or bad thing, as long as they dont treat it as a DA spinoff because the first one was a welcomed, but not great if im honest, attempt at remaking the franchise, and the 2nd game, well enough's been said about that.
Nunquam iens addo vos sursum
FnaticNaama
Profile Joined February 2010
Finland120 Posts
March 19 2012 20:34 GMT
#1094
Bg 1 and 2 best games _Ever_ (sry starcraft). Looking forward to this
Naama - Dreamhack 2010 Champion and a proud creator of naama scv train and naama wall-in
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2012-03-19 20:37:58
March 19 2012 20:35 GMT
#1095
On March 20 2012 05:25 UdderChaos wrote:
[image loading]

just putting two and two together, this could be a good or bad thing, as long as they dont treat it as a DA spinoff because the first one was a welcomed, but not great if im honest, attempt at remaking the franchise, and the 2nd game, well enough's been said about that.


this is totally unrelated.

bioware has nothing to do with baldurs gate anymore. if bg3 was made it would be done by the guys that now make the BG1/2 EE which the news there is about.

the only question is if dragon age 3 will be decent. i mean da2 was a obvious money grab move and can be pretty much ignored.also the huge shitstorm sure as fuck didnt go unnoticed, bought out reviews (lol at pcgamer) didnt help much. not that im the biggest fan of DA:O , but i doubt da3 it will be as terrible as da2.
life of lively to live to life of full life thx to shield battery
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
March 19 2012 21:41 GMT
#1096
That just means no more DLCs for DA2. What a shame, I need to throw more money at them for items....
www.twitch.tv/antigrav1ty
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 19 2012 22:19 GMT
#1097
On March 19 2012 08:50 UniversalSnip wrote:
I haven't played fourth but I feel 3rd edition is a much better ruleset generally... but for a computer game I'm more than happy with 2e. On a computer it doesn't have the paper upkeep with the keeping track of minutiae and the fact that you don't have to understand it at all to have fun, uh, makes it work.


I would definitely agree with this. AD&D was great and all, but it was a little too complicated and not very user-friendly to be a P&P game. It had a lot of great strengths, but was simply too cluttered and complicated for that kind of experience. It really shines in a video game though, mostly because you don't have to deal with the annoying tiny details that can get really confusing and frustrating.

I'd say that they really hit the mark with 3.5 for a P&P game. Yea, some stuff got a little ridiculous (some things got overpowered and whatnot and there were a bagajazillion supplements by the end of its run), but the rules were simple enough to welcome newcomers while at the same time being detailed enough to allow a lot of variety, customization, and a good balance between roleplaying and combat.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
March 20 2012 10:06 GMT
#1098
On March 19 2012 23:49 GhostOwl wrote:
Show nested quote +
On March 18 2012 20:33 Sadistx wrote:
Thank god they didn't decide to ruin the Saga of Baldur's Gate by doing BG 3 or some other equally retarded shit.

Enhanced edition is all the games needed. What would be really great is the ability to play through the entire saga in 1 game, seamlessly, on a modernized infinity engine (widescreen, less bugs, better interface).

Come to think of it, BG was the perfect example of how you could tell a complete story from start to finish in exactly the right amount of gameplay, it was only hindered by class imbalances (which isn't important, since its not a player vs player game) and the bugginess of the infinity engine


People like this are annoying...how would you know they would ruin it?

Ex-bioware staff is leading the project, and they have much better technology, with more funding since BG3 is an investment that has an established name-value. And it's 2012. They are capable of making a game with great gameplay...it's just the story & characters that has been lost from modern RPGs.

Better technology + More money + Ex-bioware to make BG3 = ruined saga? ok


Just because I'm right, I'm annoying? Ok. To make it a commercially viable project, they would have to make it for consoles and for the level of comprehension of audience that plays consoles, thus ruining it. Understand now?
snow2.0
Profile Joined September 2010
Germany2073 Posts
March 20 2012 10:54 GMT
#1099
Pretty sure they'll not deviate from the EEs when they work on BG3... but lets see what they are about to do with 1 and 2 first; might well be they find a way to ruin that already. Hope for the best, be prepared for the worst, as with all games today.
Volrath
Profile Joined April 2010
Sweden45 Posts
March 20 2012 12:51 GMT
#1100
On March 20 2012 19:06 Sadistx wrote:
Show nested quote +
On March 19 2012 23:49 GhostOwl wrote:
On March 18 2012 20:33 Sadistx wrote:
Thank god they didn't decide to ruin the Saga of Baldur's Gate by doing BG 3 or some other equally retarded shit.

Enhanced edition is all the games needed. What would be really great is the ability to play through the entire saga in 1 game, seamlessly, on a modernized infinity engine (widescreen, less bugs, better interface).

Come to think of it, BG was the perfect example of how you could tell a complete story from start to finish in exactly the right amount of gameplay, it was only hindered by class imbalances (which isn't important, since its not a player vs player game) and the bugginess of the infinity engine


People like this are annoying...how would you know they would ruin it?

Ex-bioware staff is leading the project, and they have much better technology, with more funding since BG3 is an investment that has an established name-value. And it's 2012. They are capable of making a game with great gameplay...it's just the story & characters that has been lost from modern RPGs.

Better technology + More money + Ex-bioware to make BG3 = ruined saga? ok


Just because I'm right, I'm annoying? Ok. To make it a commercially viable project, they would have to make it for consoles and for the level of comprehension of audience that plays consoles, thus ruining it. Understand now?


Having an opinion is not "being right". You're entitled to predict what YOU THINK will happen, it still won't matter the outcome. You're annoying. They can get it right, ever heard of kickstarter or successful indie projects? But they can still fail. You're just trying to guess what's going to happen.
Prev 1 53 54 55 56 57 106 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
ZZZero.O221
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft374
Ketroc 69
ProTech60
StarCraft: Brood War
Shuttle 466
ZZZero.O 221
910 42
NaDa 13
Dota 2
canceldota438
Heroes of the Storm
Khaldor180
Other Games
gofns22359
summit1g15952
FrodaN1984
C9.Mang0119
ROOTCatZ14
Organizations
Other Games
gamesdonequick712
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH120
• RyuSc2 64
• musti20045 30
• HeavenSC 29
• Adnapsc2 26
• davetesta20
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 3DClanTV 38
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift5054
Other Games
• Scarra773
• tFFMrPink 15
Upcoming Events
Sparkling Tuna Cup
10h 3m
WardiTV Team League
11h 3m
OSC
13h 3m
BSL
19h 3m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
19h 3m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 9h
Wardi Open
1d 10h
Afreeca Starleague
1d 10h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 16h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.