Resident Evil 6 - Page 9
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lynx.oblige
Sierra Leone2268 Posts
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FinestHour
United States18466 Posts
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Mordiford
4448 Posts
On April 11 2012 11:35 TanKLoveR wrote: Those thing don't exist in the franchise any more, capcom came out saying those things don't sell and if they want to make as much money as Call of Duty they need to be action heavy.... (FAIL). So don't get your hopes up my friend, sadly the game we once knew is gone never to return and is buried under chest high walls, and gameplay burrowed from gears of war/call of duty. The game right now is just gears of war put in the middle of a zombie apocalypse scenario and a bad one at that, I have nothing against Gears but it just doesn't fit in this game, for me anyway. I love these knee-jerk reactions which immediately shoot to Gears of War and Call of Duty. Capcom has said that traditional horror doesn't sell and that they want to appeal to a Call of Duty market in regards to Operation Raccoon City, Resident Evil 6 looks to be very much an RE experience that's following that natural progression of the series as we've seen it. The thing is, when people bring up the improvement in controls and mechanics, they do it as though it's a bad thing. If "returning to it's roots" means going back to awkward camera angles and wonky controls then I'll gladly take the natural progression of the series as we're seeing it now. This is coming from someone who has played and loved Resident Evil since the first game. | ||
zoLo
United States5896 Posts
On April 11 2012 06:46 wongfeihung wrote: Ohhhh shit! Leon vs Chris?! I can't wait to get my hands on this! I wonder what the reason for the earlier release date is. Maybe the production team is ahead of schedule, or something. They said say that RE6's team is very large, so it's a possibility. I also think it is to rake in as much money before the release of games like Halo 4, Assassin's Creed III, Call of Duty, etc. On April 11 2012 11:44 GunHogz wrote: I wish people would stop relating games like Call of duty to everything! This is a third person game how does call of duty act like resident evil? Agreed. Sadly, that is how this gaming generation is. It is like how people claim that Call of Duty was the first to invent modern warfare or Gears of War being the first to invent the TPS cover system. | ||
TanKLoveR
Venezuela838 Posts
On April 11 2012 12:04 Mordiford wrote: I love these knee-jerk reactions which immediately shoot to Gears of War and Call of Duty. Capcom has said that traditional horror doesn't sell and that they want to appeal to a Call of Duty market in regards to Operation Raccoon City, Resident Evil 6 looks to be very much an RE experience that's following that natural progression of the series as we've seen it. The thing is, when people bring up the improvement in controls and mechanics, they do it as though it's a bad thing. If "returning to it's roots" means going back to awkward camera angles and wonky controls then I'll gladly take the natural progression of the series as we're seeing it now. This is coming from someone who has played and loved Resident Evil since the first game. What am i supposed to compare modern RE games to? they certainly are nothing like old RE games. Besides is not about comparing mechanics of the game such as camera angle and controls, it has nothing to do with that. I very much liked those 2 things about RE4, the rest of the game was disgusting but I will say the camera was great so I will give them that. The things that Capcom is trying to copy from CoD and GeoW are all the wrong ones, terrible story, brain dead story (even worse than before) no suspense what so ever, no horror, no survival, no decent puzzles and no back tracking through the levels to advance. The game is just one big rambo campaign where you shoot everything in the face with your shootgun while they drop money/ammo and what have you.. monsters dropping money and ammo in a game thats going for a somewhat realistic scenario, is like i'm playing zelda now. I'm sorry but I have also played RE since the first game on the PS1 and I very much like those games, those game do not exist any more in the current versions of the game. I don't know what you're talking about game being back to its "roots" thats crap, they destroyed those roots cuz they are trying to sell games to CoD fan boys and they know better than to make these people think while playing. I'm sorry but i wouldn't mind playing a suspenseful game that actually makes me think to solve the puzzles and that doesn't give me endless amounts of weapons and bullets cause all the monsters spit them out. | ||
Mordiford
4448 Posts
On April 11 2012 12:26 TanKLoveR wrote: What am i supposed to compare modern RE games to? they certainly are nothing like old RE games. Besides is not about comparing mechanics of the game such as camera angle and controls, it has nothing to do with that. I very much liked those 2 things about RE4, the rest of the game was disgusting but I will say the camera was great so I will give them that. The things that Capcom is trying to copy from CoD and GeoW are all the wrong ones, terrible story, brain dead story (even worse than before) no suspense what so ever, no horror, no survival, no decent puzzles and no back tracking through the levels to advance. The game is just one big rambo campaign where you shoot everything in the face with your shootgun while they drop money/ammo and what have you.. monsters dropping money and ammo in a game thats going for a somewhat realistic scenario, is like i'm playing zelda now. I'm sorry but I have also played RE since the first game on the PS1 and I very much like those games, those game do not exist any more in the current versions of the game. I don't know what you're talking about game being back to its "roots" thats crap, they destroyed those roots cuz they are trying to sell games to CoD fan boys and they know better than to make these people think while playing. I'm sorry but i wouldn't mind playing a suspenseful game that actually makes me think to solve the puzzles and that doesn't give me endless amounts of weapons and bullets cause all the monsters spit them out. I'm going to quote one of my earlier posts since it responds to a number of the things you brought up. On January 21 2012 01:24 Mordiford wrote: Maybe because people have a different opinion? I loved RE5. I thought the story, characters and boss fights were all super-solid. I especially liked the earlier Wesker fights, they were all just really kick-ass. I personally like how Resident Evil is evolving, I've followed the series since the beginning and it's always sort of been about the characters, the story, survival and bio-organic weapons. The series often gave your more powerful weaponry than other survival horror games(such as Silent Hill) but balanced that out by constantly throwing enemies at you that you were unsure you could take out. Both Resident Evil 4 and 5 did this as well, you have plenty of ammo, but there are still enemies that make you unsure of how much that ammo is worth when you face them. Most of the main characters in the series, are seasoned veterans when it comes to dealing with crazy shit, so the atmospheric tension is not as relevant to them as characters. I like the ongoing story and the characters, I also like how the game is evolving along-side this. I feel that people saying Resident Evil has abandoned it's roots are simply focussing on different aspects of the older games, I would still call it survival horror, but tension just doesn't come from being in a dark place and not knowing what's going on, it comes from facing crazy shit and second guessing yourself as to whether you have the tools to come out on top. These were both elements of the older games, they just expanded one direction which makes sense in regards to the characters and story. To touch upon some of the other things. I don't really list backtracking as something that makes a better game, so I don't miss it at all in Resident Evil. I still think survival is there. I still think suspense is there. I still think horror is there in certain sections. I think the story is perfectly fine, it certainly hasn't gotten worse. Honestly, I think it's gotten better. The voice acting has improved pretty drastically over time and the production quality and motion capture is top notch. Some cool puzzles would be nice, but the lack thereof doesn't really bother me too much. At the end of the day it's just a difference in opinion. I loved the old Resident Evil games, I love the new Resident Evil games. | ||
TanKLoveR
Venezuela838 Posts
![]() Capcom wants to make a more actiony and faster game, they will probably get more sales that way and that is fine. I've come to terms with the current state of video games and just turned my back on the old franchises that used to be interesting to me like RE, Diablo, WoW etc etc. | ||
Disengaged
United States6994 Posts
On April 11 2012 08:26 Mordiford wrote: According to IMDB it's the same voice actor as it's been for the past 7 years(since RE4), Paul Mercier. It sounds a little like him too, albeit with a very slight gruffness which I actually really like. You can hear a really good example of it when he says, "We're going to China". EDIT: Looking back at the IMDB page, it has a slew of semi-inaccurate information so I wouldn't actually say it's particularly credible. Still like Leon's voice. Oh, cool. I hope its him I mean hes a good voice actor. Either way I'm excited. | ||
zoLo
United States5896 Posts
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PassiveAce
United States18076 Posts
On June 05 2012 04:56 zoLo wrote: The game looks be way more action packed than Resident Evil 5. Well, dang. | ||
myopia
United States2928 Posts
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Jasper-
Canada184 Posts
It looks more action orientated in a different way, like they're still trying to retain more of a horror element compared to RE5 and QTE isn't bad at all. | ||
Mordiford
4448 Posts
Also, I have this feeling that Chris is going to die. I feel like it would be a major move on Capcom's part to kill off the main character and for some reason I think they will. Would be really unfortunate though, I really like the character. | ||
zoLo
United States5896 Posts
On June 05 2012 07:45 Mordiford wrote: I'm looking forward to seeing the relationship between Sherry and Jake. The story overall seems pretty awesome, with each character having some kind of personal stake in it to make things more interesting. Also, I have this feeling that Chris is going to die. I feel like it would be a major move on Capcom's part to kill off the main character and for some reason I think they will. Would be really unfortunate though, I really like the character. I really hope he doesn't die, but I will applaud Capcom if they do since it shows they got balls. I will be even happier if they kill off Leon since I believe he is more popular than Chris. | ||
Mordiford
4448 Posts
On June 05 2012 11:15 zoLo wrote: I really hope he doesn't die, but I will applaud Capcom if they do since it shows they got balls. I will be even happier if they kill off Leon since I believe he is more popular than Chris. I feel the same way. Leon dying would have a major impact as he's the most popular character in the series. I like Chris more, so I'd if I had to choose, I'd prefer Leon dying. | ||
OoFuzer
Chile436 Posts
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Ideas
United States8100 Posts
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Jojo131
Brazil1631 Posts
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zoLo
United States5896 Posts
On June 05 2012 11:54 Jojo131 wrote: My dad and I are pretty pumped from watching the RE6 trailer from E3, hopefully it doesn't turn into the disappointment that was Operation Racoon City -_- The outcome of Operation Raccoon City was a given when they announced that Slant Six will be developing it. Slant Six's games are not that great in general in my opinion. | ||
Hoban
United States1600 Posts
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