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http://store.steampowered.com/app/222940/?snr=1_4_4__105_1
Release Date: Sep 13, 2013
In addition, "Iori with the Power of Flames”, “NESTS Style Kyo”, and “Mr. Karate" DLC characters are now playable from the start, for a total roster of 36 characters!
・NETWORK: "THE KING OF FIGHTERS XIII Steam Edition" now features vastly improved netcode that will provide you with the most comfortable online experience yet! The new netcode features improved communication speeds between you and your opponent, and also tailors your online experience according to your PC environment!
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
Glorious day!!!!!!!!!!
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oh. my. gawd. This is FANTASIC news! So pumped!
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Might have to actually jump in on this. My last exposure to SNK fighters was through CvS2 and Garou.
There's also this bit about applying for the PC CBT:
SNK PLAYMORE is proud to announce the official launch of its participant recruitment campaign for the Closed Beta Test of "THE KING OF FIGHTERS XIII Steam Edition" from today (August 9th, 2013). ■ Application Request Period 2013/8/9 ~ 2013/8/18 ■ Number of Participants 300 people * Participants to this Closed Beta Test (“CBT”) will be selected from a lottery drawing if the number of applicants exceed 300 people. ■ Winners Will be notified by mail from 2013/8/19. ■ CBT implementation period 2013/8/20 ~ 2013/8/29 ■ How to apply Please access from the URL listed below, and fill in the required information: http://eepurl.com/Dk98v We are looking forward to your participation! SNK PLAYMORE CORP.
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I just quit a job as a QA tester and I still signed up for it I'm so hype ![](/mirror/smilies/puh2.gif)
For everyone interested by this PC release that would like to learn more about the game, here's JuiceBox's YT page: http://www.youtube.com/user/JuiceboxAbel/videos
He has videos explaining the basics of the game itself like how meter etc works, the different "tricks" in the system to make inputs easier such as the hold buffer, late HD, and different shortcut motions, and finally a bunch of long videos going in detail explaining the ins and outs of how a character is played. I played him at Evo and can attest to him being both a strong and smart player ![](/mirror/smilies/smile.gif)
And here's a much shittier page that I'd been working on with some friends: http://www.youtube.com/user/RoarAtMonkeys13/videos
Here we just have some basic combo videos with notes explaining everything in the description to give you an idea of what you can do as far as confirms & punishes with a lot of characters. I'm probably going to redo most of these once this drops so I can get a respectable quality and update the information itself, as for some characters (such as Saiki) I've learned some better / easier things after I had already made the video.
If there's any character you're interested in that either doesn't have a tutorial on JB's channel or doesn't have a basic combo video on mine, let me know! I play 90% of the cast at least casually, and I've probably played at least 40% in tournament.
And OF COURSE I'll be adding people on steam once this comes out
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Considering this is SNK, "vastly improved" could still be unplayable. I'll wait for beta impressions before getting my hopes up.
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minimum p4 2000
recommended i5 2300
wtf? how do they even scale the graphics in a 2d game and those cpus are like day and night.
not sure if i gonna pick this up. always so much work just to get okay'ish in a fighting game, unless its by netherrealm studios. i heard this is one of the hardest.
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This gonna be good!!!!!!!!!!!!!
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Melbourne5338 Posts
Apparently people who pre-ordered the game have access to the closed beta now I'm installing now :3
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Hungary4707 Posts
i'm gonna buy this. Please tell me 3 easy to learn, strong characters I can start with.
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On August 29 2013 08:07 freelander wrote: i'm gonna buy this. Please tell me 3 easy to learn, strong characters I can start with.
EX Kyo, King, Shen
(ex kyo aka nests kyo is picked by hitting start while hovering over regular kyo)
ALSO OMGGGGGGGGGGGG IM INSTALLING NOW AHH HYPE
Anyone on steam feel free to add me! I'm trumpet on there as well
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People saying this isn't exactly coast to coast playable, but definitely very much playable if it's people in the same region.
Feels like I should invest in this now.....
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hmmm i haven't had very good results yet, gonna tinker with some settings on my end. Played renic (louisiana to arizona) and one other person (dont know their location) with both kinda crappy results. couldnt do proper confirms etc. They're changing builds daily though so who knows lol
Played a couple people from my city. One the connection was awful, the other was damn near flawless but apparently bad on his end. This is definitely a legit beta test and not just a marketing beta like blizzard does
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I'm toying with it, never played any KOF game before. Execution is weird coming from Street Fighter. Shouldn't be too long to adapt but dunno.. It's weird. D:
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yea its a different system. Some quick protips if you're coming from street fighter
1) there's throw invulnerability one wakeup after hard knockdowns, after hitstun, and after blockstun. unlike sf, you cannot throw someone immediately as blockstun ends
2) there's a hold buffering trick where if you input a special move or roll early on wakeup or in a combo, it will execute the first frame it is available, holding your input for a short time. Makes reversals and a lot of combos way easier
3) pretty much any normal that you can special cancel can also be whiff canceled, leading to some cool options to kara moves / cover multiple options.
4) drive cancels can't happen on block except in HD, so if you have a move that you want to drive cancel but have trouble confirming, just do it!
I'll add more stuff as I think of it
edit: hopping is odd to a lot of people at first, but when I just started thinking of it as a reverse super jump it made perfect sense to me. maybe that helps ![](/mirror/smilies/puh2.gif)
Edit2: just played another guy from my city (4 bar connection), was great, not quite offline but pretty close.
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Time to get back into this shit guys. Should I still tier whore it up with Karate Hwa Shen or play characters I like haha.
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On August 29 2013 11:03 Demoninja wrote: Time to get back into this shit guys. Should I still tier whore it up with Karate Hwa Shen or play characters I like haha.
I've been learning karate hwa kim this past couple weeks just to get better at them because I consider them the best*, but its not really necessary to play top tiers in this game at all.
*I consider flame iori better than hwa jai but we already have a flame iori main locally
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Damn need to pre order this so I can get into beta it seems.
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Wait what, we can use flame iori?
O shit I thought we were stuck with claw iori for this ver.
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On August 29 2013 10:56 Trumpet wrote:edit: hopping is odd to a lot of people at first, but when I just started thinking of it as a reverse super jump it made perfect sense to me. maybe that helps ![](/mirror/smilies/puh2.gif)
That I'm okay with it, I play C.Viper on the side and having different type of jump is fine to me. Although 4 types of jumps is quite a lot to consider obviously.
Drive and HD cancels timing still feel weird too, but that's coming with time. Gonna be one hell of a journey to get okay at KOF while still getting better at AE. =D
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On August 29 2013 12:05 Noocta wrote:Show nested quote +On August 29 2013 10:56 Trumpet wrote:edit: hopping is odd to a lot of people at first, but when I just started thinking of it as a reverse super jump it made perfect sense to me. maybe that helps ![](/mirror/smilies/puh2.gif) That I'm okay with it, I play C.Viper on the side and having different type of jump is fine to me. Although 4 types of jumps is quite a lot to consider obviously. Drive and HD cancels timing still feel weird too, but that's coming with time. Gonna be one hell of a journey to get okay at KOF while still getting better at AE. =D
You'd be surprised! The best kof player in my area is also the best SF4 player (an akuma). Once you get the system down, the same basic fundamentals apply for both games ![](/mirror/smilies/smile.gif)
On August 29 2013 11:59 Kyyuna wrote: Wait what, we can use flame iori?
O shit I thought we were stuck with claw iori for this ver.
Flame Iori and 98' Kyo are both available in this game, as well as Mr. Karate! Just highlight kyo / iori / takuma and press the select button (or whatever the keyboard equivalent is)
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