Blacklight Retribution - Page 2
Forum Index > General Games |
manloveman
424 Posts
| ||
Resisty
United States375 Posts
| ||
Skilledblob
Germany3392 Posts
On July 07 2012 18:27 Qbek wrote: Great game, very good (not perfect, the guns are a bit overpriced) f2p model. I love how much customization there is, shame I don't really mass game games now so the renting is a bit meh for me :/ But as TB said, the game is much more balanced and fair than it should be ![]() there really is no reason to use your game money on gun parts. The premade ones you can buy for 200GP per day are very good so better keep your money for armor parts. | ||
WTFZerg
United States704 Posts
Only two gripes are that it's incredibly easy and that the ttk is really, really low. | ||
Skilledblob
Germany3392 Posts
but yeah when you are used to games like Battlefield it can be tough in the beginning and takes some time to get used to. | ||
3772
Czech Republic434 Posts
| ||
BlueBird.
United States3889 Posts
| ||
Praetorial
United States4241 Posts
I'm playing on Steam, for reference. | ||
DannyJ
United States5110 Posts
| ||
Jukulmolder
Spain254 Posts
| ||
rwrzr
United States1980 Posts
(you could buy permanent, but when you level up fairly regularly and new gear gets unlocked you have to rebuy) TL;DR picking up the game a playing it after not playing it for awhile becomes a f2p currency sink. | ||
Resisty
United States375 Posts
The Heavy Assault Rifle could be made to 3-shot every single build possible and the only drawbacks are spread, recoil, and fire rate. Spread there is no remedy for besides limiting your spraying. Recoil on the HAR is strictly vertical so gently pull down on your mouse and it basically doesn't exist. The fire rate is slightly lower than the AR and definitely slower the the SMG so try to limit extreme close quarter combat. The Burst Fire Rifle could never be made to to kill in a single burst but will also never take more than two bursts, so building for damage is useless. With a few high level parts, the spread (when scoped in) could be reduced to zero for two consecutive bursts. Also, it shoots the bursts ridiculously fast which is why people consider it overpowered. The Combat Rifle is tricky since it can beat the AR at long range and the sniper in close range, but in practice, it's not worth it except for a challenge. The sniper is 100% accurate when fully scoped (even when moving) and it used to be possible to make it act like an AWP from CS but I'm not sure if they patched it. I don't know exactly how much mine did but it was slightly more than 200 so it can one-shot people with no armor. I never touched the SMGs and I don't care for the AR. Also, add me as Resisty in-game and I'll come back and play with you guys :D | ||
WTFZerg
United States704 Posts
On July 09 2012 06:06 3772 wrote: Whether it's easy or not depends on your opponents, like in every PvP game? No, it's easy in the way that there's not much to the gameplay. Not a whole lot to master. Still fun, at any rate. | ||
3772
Czech Republic434 Posts
| ||
Resisty
United States375 Posts
On July 09 2012 22:50 3772 wrote: I think it changed a bit, because I'm able to one shot (some) people with burst rifle, if the third bullet hits the head (depends on gear?). Burst rifles seem to be a bit underused and not that strong, at close range you get owned by SMGs, and combat/sniper beat you at long range. I have taken to using knife/nade in close quarters instead of trying to shoot against ARs/SMGs. I forgot to mention I only took bodyshots into account, but yeah, the if the third shot is a headshot than it's one burst. I do disagree about it not being strong, unless it was nerfed recently in which case, my rating is invalid :p | ||
Airact
Finland366 Posts
How good off are starting players compared to others? If the game is server-based, what disadvantages do starting players have compared to level 20-30 people? How good are Snipers in the game compared to other weapons? As a competitive Team Fortress 2 player (Moving up to division 4 in ETF2L next season if somebody cares), I expect Snipers to be ridiculously hard to use but ridiculously powerful on any range. How valid is my thinking? How good is Cloak? It seems to me that it's simply a must-have. That said I haven't played the game yet, only watched a couple videos. I can see the game having some potential for competitive play if the balance is correct. | ||
Resisty
United States375 Posts
I'm not very good at sniping but it would seem you can't really quick scope the way other games might let you. You only get the proper accuracy when fully scoped in. However, once scoped, the gun is perfectly accurate whether you move or jump i.e. a laser. Cloak is actually pretty average in my opinion. There will be an outline flicker when you move and are close to enemies and this is magnified if you try to run. The cloak is a separate weapon slot, so you can't actually shoot while cloaked; you'll have to switch weapons and fire in the few seconds where you are still partially invisible. Additionally, cloaked people are actually visible (and even highlighted!) when people go into HRV which is basically legal in-game wallhacks. | ||
greggy
United Kingdom1483 Posts
What does annoy me is the ttk. It's ridiculously low (or maybe I've been spoilt by bf3). | ||
Airact
Finland366 Posts
It's really sad tho. I mean I'm all for destroying people who have better gear than I do but really, having competitive FPS experience(not high level but still), 25-50 more health counts... A damn lot. I'm not really fond of facing almost direct copies of myself that simply have more stats than I do. I guess I can take that as a challenge. Edit: On July 10 2012 02:43 greggy wrote: I'd just like to point out that there are hardly any items which give a straight up bonus. Usually there is a trade off between damage, spread, recoil, run speed, reload time, etc. So a guy with more health WILL be moving slower and have less HRV time/ slower HRV recharge. What does annoy me is the ttk. It's ridiculously low (or maybe I've been spoilt by bf3). TTK? What's that? Otherwise that is good news although I wonder how much value stats have compared to each other. I assume unlike in TF2, you can't really dodge damage if you are faster so run speed doesn't matter a lot unless you can kill people before they kill you. I probably don't know enough to make judgements. I really need to play the game to test this as I mostly play fast characters or Snipers. | ||
Resisty
United States375 Posts
Here a guy playing with pure starter gear, though he is considered one of the best players :p | ||
| ||