• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:35
CEST 10:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced82026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/ [TOOL] Starcraft Chat Translator
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2111 users

Counter-Strike: Global Offensive - Page 29

Forum Index > General Games
Post a Reply
Prev 1 27 28 29 30 31 1121 Next
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 13 2011 23:47 GMT
#561
On October 14 2011 08:45 PepperoniPiZZa wrote:
Show nested quote +
On October 14 2011 08:40 MattO1337 wrote:
On October 14 2011 08:39 Jibba wrote:


It's not spraying and praying, it's a learned spray pattern, which every single FPS game in the past 12 years lacks.


Fixed that for you, it's time to grow up and accept change. Memorizing spray patterns may have been a part of FPS games in the 90's, but it certainly isn't now.


It has nothing to do with not accepting change. They're lowering the skill ceiling in order to appeal to bad players. CS:GO is another dumbed down rehash of 1.6, just like source, it has nothing to do with change.
Well, it's alpha so we have no idea what they'll do. But I definitely hope they raise the ceiling up a bit.
ModeratorNow I'm distant, dark in this anthrobeat
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2011-10-13 23:49:35
October 13 2011 23:47 GMT
#562
On October 14 2011 08:37 MattO1337 wrote:
Show nested quote +
On October 14 2011 08:35 Torte de Lini wrote:
On October 14 2011 08:25 Jibba wrote:
On October 14 2011 08:22 PepperoniPiZZa wrote:
On October 14 2011 08:18 garlicface wrote:
I don't follow CS, but holy shit this Volcano guy is making some sick shots. Is he one of the better players in the scene?

I don't know, I think he's just an average american pro. It's hard to see because source is much more forgiving when it comes to precision.

He was a top American CS pro in 1.6 (world class), and then one in CSS (except only Americans played CSS seriously) as well. His time in CSS is probably what's helping him the most, over modern players like cArn and n0thing who are probably much better than he is at 1.6. They said it's the CSS deagle, which is mostly what he's using.


What team is he on now?


He's retired basically. He's a backup player on Team Dynamic, however he doesn't ever play. He's a map maker for ESEA, and he's also married/dating Sapphire, one of CS's most dedicated supporters.
He played for Team 3D back in the day of source though.

Oh shit, he's a backup player on my team's CSS?

I feel like I'm missing out on a lot of CSS stuff.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
MattO1337
Profile Joined August 2011
United States203 Posts
October 13 2011 23:47 GMT
#563
On October 14 2011 08:45 PepperoniPiZZa wrote:
Show nested quote +
On October 14 2011 08:40 MattO1337 wrote:
On October 14 2011 08:39 Jibba wrote:


It's not spraying and praying, it's a learned spray pattern, which every single FPS game in the past 12 years lacks.


Fixed that for you, it's time to grow up and accept change. Memorizing spray patterns may have been a part of FPS games in the 90's, but it certainly isn't now.


It has nothing to do with not accepting change. They're lowering the skill ceiling in order to appeal to bad players. CS:GO is another dumbed down rehash of 1.6, just like source, it has nothing to do with change.


Look at Quake. The game is dead now because they didn't lower the skill gap from Quake 3 to Quake Live. The same top players are the same top players. No one was able to make an impact in that game except for Rapha.

I bet you never took a step back and considered that the skill ceiling needed to be lowered. Look at it from both sides.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Ingenol
Profile Blog Joined November 2008
United States1328 Posts
October 13 2011 23:47 GMT
#564
Awww I'm sad I missed it. Good to see Volcano is still around. Played against him several times on LAN during the CSS days and he is uncommonly mellow for a Counter-Strike player.
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-13 23:49:46
October 13 2011 23:49 GMT
#565
On October 14 2011 08:47 Torte de Lini wrote:
Show nested quote +
On October 14 2011 08:37 MattO1337 wrote:
On October 14 2011 08:35 Torte de Lini wrote:
On October 14 2011 08:25 Jibba wrote:
On October 14 2011 08:22 PepperoniPiZZa wrote:
On October 14 2011 08:18 garlicface wrote:
I don't follow CS, but holy shit this Volcano guy is making some sick shots. Is he one of the better players in the scene?

I don't know, I think he's just an average american pro. It's hard to see because source is much more forgiving when it comes to precision.

He was a top American CS pro in 1.6 (world class), and then one in CSS (except only Americans played CSS seriously) as well. His time in CSS is probably what's helping him the most, over modern players like cArn and n0thing who are probably much better than he is at 1.6. They said it's the CSS deagle, which is mostly what he's using.


What team is he on now?


He's retired basically. He's a backup player on Team Dynamic, however he doesn't ever play. He's a map maker for ESEA, and he's also married/dating Sapphire, one of CS's most dedicated supporters.
He played for Team 3D back in the day of source though.

Oh shit, he's a backup player on my team's CSS?


Really wouldn't say backup, more or less he's on the roster for those "just in case" moments where someone else can't play a match. Either way, he's still a legend in both CS:S and CS 1.6.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-10-13 23:53:41
October 13 2011 23:49 GMT
#566
On October 14 2011 08:47 MattO1337 wrote:
Show nested quote +
On October 14 2011 08:45 PepperoniPiZZa wrote:
On October 14 2011 08:40 MattO1337 wrote:
On October 14 2011 08:39 Jibba wrote:


It's not spraying and praying, it's a learned spray pattern, which every single FPS game in the past 12 years lacks.


Fixed that for you, it's time to grow up and accept change. Memorizing spray patterns may have been a part of FPS games in the 90's, but it certainly isn't now.


It has nothing to do with not accepting change. They're lowering the skill ceiling in order to appeal to bad players. CS:GO is another dumbed down rehash of 1.6, just like source, it has nothing to do with change.


Look at Quake. The game is dead now because they didn't lower the skill gap from Quake 3 to Quake Live. The same top players are the same top players. No one was able to make an impact in that game except for Rapha.

I bet you never took a step back and considered that the skill ceiling needed to be lowered. Look at it from both sides.
Is that why CSS revitalized the CS community? The community that had over a million dollars circulating through it in 2007 and then ...

The ELO and match making system are how you control for different skill levels. You don't need to do it through mechanics. The skill floor is significantly higher and incomparable to an RTS like SC2.
ModeratorNow I'm distant, dark in this anthrobeat
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-13 23:52:57
October 13 2011 23:52 GMT
#567
On October 14 2011 08:49 Jibba wrote:
Show nested quote +
On October 14 2011 08:47 MattO1337 wrote:
On October 14 2011 08:45 PepperoniPiZZa wrote:
On October 14 2011 08:40 MattO1337 wrote:
On October 14 2011 08:39 Jibba wrote:


It's not spraying and praying, it's a learned spray pattern, which every single FPS game in the past 12 years lacks.


Fixed that for you, it's time to grow up and accept change. Memorizing spray patterns may have been a part of FPS games in the 90's, but it certainly isn't now.


It has nothing to do with not accepting change. They're lowering the skill ceiling in order to appeal to bad players. CS:GO is another dumbed down rehash of 1.6, just like source, it has nothing to do with change.


Look at Quake. The game is dead now because they didn't lower the skill gap from Quake 3 to Quake Live. The same top players are the same top players. No one was able to make an impact in that game except for Rapha.

I bet you never took a step back and considered that the skill ceiling needed to be lowered. Look at it from both sides.
Is that why CSS revitalized the CS community? The community that had over a million dollars circulating through it in 2007 and then ...

And then the CGS died? They were too ahead of their time. Nobody wanted to watch a TV show of 10 sweaty gamers playing a game that you couldn't even see because the spectators (djWHEAT and Fatal1ty) had the camera in 3rd person.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
October 13 2011 23:53 GMT
#568
I would take the stance that CSS killed counter strike in North America. We were having trouble against Euro's but we still able to win some big tournaments and were closing in on the skill gap. It was only when CSS came out and CGS dumped all that money into that bad game, you saw a split in the community and the american scene just never recovered. If CSS was never made I think Counter Strike would still be a huge Esport. Just my thoughts
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
October 13 2011 23:54 GMT
#569
On October 14 2011 08:52 MattO1337 wrote:
Show nested quote +
On October 14 2011 08:49 Jibba wrote:
On October 14 2011 08:47 MattO1337 wrote:
On October 14 2011 08:45 PepperoniPiZZa wrote:
On October 14 2011 08:40 MattO1337 wrote:
On October 14 2011 08:39 Jibba wrote:


It's not spraying and praying, it's a learned spray pattern, which every single FPS game in the past 12 years lacks.


Fixed that for you, it's time to grow up and accept change. Memorizing spray patterns may have been a part of FPS games in the 90's, but it certainly isn't now.


It has nothing to do with not accepting change. They're lowering the skill ceiling in order to appeal to bad players. CS:GO is another dumbed down rehash of 1.6, just like source, it has nothing to do with change.


Look at Quake. The game is dead now because they didn't lower the skill gap from Quake 3 to Quake Live. The same top players are the same top players. No one was able to make an impact in that game except for Rapha.

I bet you never took a step back and considered that the skill ceiling needed to be lowered. Look at it from both sides.
Is that why CSS revitalized the CS community? The community that had over a million dollars circulating through it in 2007 and then ...

And then the CGS died? They were too ahead of their time. Nobody wanted to watch a TV show of 10 sweaty gamers playing a game that you couldn't even see because the spectators (djWHEAT and Fatal1ty) had the camera in 3rd person.


I hope you're joking about CGS being ahead of their time.......
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-13 23:57:43
October 13 2011 23:57 GMT
#570
On October 14 2011 08:53 Shelke14 wrote:
I would take the stance that CSS killed counter strike in North America. We were having trouble against Euro's but we still able to win some big tournaments and were closing in on the skill gap. It was only when CSS came out and CGS dumped all that money into that bad game, you saw a split in the community and the american scene just never recovered. If CSS was never made I think Counter Strike would still be a huge Esport. Just my thoughts


And I disagree because no spectator would pay to watch an HD stream of a game that has similar graphics to the nintendo 64. While I agree that it would still be alive and have much more money in it, I'm pretty sure it would be killed off by current esports games like SC2 and LoL.
Stream views are much more important now than they were in 2007(in terms of revenue). What organization would want to sponsor CS 1.6, a game that pulls in around 5-20k viewers, when they could sponsor a game that brings in millions of views.

Both CS 1.6 and CS:S fail at being spectator friendly.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 13 2011 23:58 GMT
#571
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.
ModeratorNow I'm distant, dark in this anthrobeat
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-14 00:02:46
October 14 2011 00:00 GMT
#572
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?

The CGS's only mistake was not making CS:S the main game. DoA4 is a joke in the fighting game community, CGS lost the respect of all the fighting game fans.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 14 2011 00:02 GMT
#573
On October 14 2011 09:00 MattO1337 wrote:
Show nested quote +
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?
No, but American 1.6 would have survived if CGS didn't split the community.

DoA4 and those other shit games, along with poor management, hurt CGS more than CSS.
ModeratorNow I'm distant, dark in this anthrobeat
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
October 14 2011 00:03 GMT
#574
On October 14 2011 09:00 MattO1337 wrote:
Show nested quote +
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?


No because it was an extremely poorly ran joke. They changed the rules that ruined the game plus the way they did the drafting was just bad. Anyone remember I think Jason Lake recruited Belle for that fighting game two seasons in a row and she didn't even win a game and was by far the worst player at it yet got recruited every time.
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-14 00:05:34
October 14 2011 00:03 GMT
#575
On October 14 2011 09:02 Jibba wrote:
Show nested quote +
On October 14 2011 09:00 MattO1337 wrote:
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?
No, but American 1.6 would have survived if CGS didn't split the community.

DoA4 and those other shit games, along with poor management, hurt CGS more than CSS.

Thank you, and I totally agree that 1.6 would be big right now in terms of players but it still wouldn't be able to compete for sponsors against newer games.


On October 14 2011 09:03 Shelke14 wrote:
Show nested quote +
On October 14 2011 09:00 MattO1337 wrote:
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?


No because it was an extremely poorly ran joke. They changed the rules that ruined the game plus the way they did the drafting was just bad. Anyone remember I think Jason Lake recruited Belle for that fighting game two seasons in a row and she didn't even win a game and was by far the worst player at it yet got recruited every time.



The coaches and players were almost all pre-determined, however only a few were truly recruited. My friend Carl was legitimately recruited by Complexity, however he left the organization after 1 season of the CGS.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
October 14 2011 00:04 GMT
#576
On October 14 2011 09:02 Jibba wrote:
Show nested quote +
On October 14 2011 09:00 MattO1337 wrote:
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?
No, but American 1.6 would have survived if CGS didn't split the community.

DoA4 and those other shit games, along with poor management, hurt CGS more than CSS.


Jibba knows what he is talking about!
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 14 2011 00:05 GMT
#577
On October 14 2011 09:03 Shelke14 wrote:
Show nested quote +
On October 14 2011 09:00 MattO1337 wrote:
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?


No because it was an extremely poorly ran joke. They changed the rules that ruined the game plus the way they did the drafting was just bad. Anyone remember I think Jason Lake recruited Belle for that fighting game two seasons in a row and she didn't even win a game and was by far the worst player at it yet got recruited every time.

A DoA4 player was more valuable than a CS player. frod was in his prime when he switched, but each CSS victory was worth the same as a DoA4 victory, so he was basically worth 1/5 of Belle.
ModeratorNow I'm distant, dark in this anthrobeat
MattO1337
Profile Joined August 2011
United States203 Posts
Last Edited: 2011-10-14 00:11:23
October 14 2011 00:10 GMT
#578
On October 14 2011 09:05 Jibba wrote:
Show nested quote +
On October 14 2011 09:03 Shelke14 wrote:
On October 14 2011 09:00 MattO1337 wrote:
On October 14 2011 08:58 Jibba wrote:
No one wanted to watch CGS because no one was playing CSS. The 1.6 player numbers crushed CSS numbers (which were inflated because for some reason they included bots) until only a year or so ago, and now they're even.

People act like there's a linear curve of usability and ease, that will drift lower until we're all just a bunch of sponges playing Farmville because we won't tolerate any games harder than that.

Please be honest. Do you really think the CGS would have survived if 1.6 was the main game?


No because it was an extremely poorly ran joke. They changed the rules that ruined the game plus the way they did the drafting was just bad. Anyone remember I think Jason Lake recruited Belle for that fighting game two seasons in a row and she didn't even win a game and was by far the worst player at it yet got recruited every time.

A DoA4 player was more valuable than a CS player. frod was in his prime when he switched, but each CSS victory was worth the same as a DoA4 victory, so he was basically worth 1/5 of Belle.

DoA4 was a bigger joke than Quake 4. The ruleset of that shitty game favored the players the CGS wanted to win. My friend Carl was the best DoA4 player in the world and he was screwed out of so many wins because he wasn't popular.
He's now the current reigning Mortal Kombat champion of the world, and where are the other pro CGS doa4 players? Nowhere.
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
October 14 2011 00:15 GMT
#579
Perfect Legend o.o
ModeratorNow I'm distant, dark in this anthrobeat
MattO1337
Profile Joined August 2011
United States203 Posts
October 14 2011 00:16 GMT
#580
On October 14 2011 09:15 Jibba wrote:
Perfect Legend o.o

Yep ^_^
MarinePrince.929 - Son of MKP - Fan of MKP, IdrA, HuK, Demuslim, PuMa, Axslav, and MMA.
Prev 1 27 28 29 30 31 1121 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Jaedong 284
Pusan 271
ToSsGirL 248
Aegong 166
BeSt 128
Stork 77
Leta 74
Backho 70
Dewaltoss 63
910 48
[ Show more ]
yabsab 40
JulyZerg 30
Sharp 30
SilentControl 27
soO 23
Terrorterran 2
Dota 2
NeuroSwarm125
XcaliburYe79
Counter-Strike
olofmeister1672
shoxiejesuss972
Super Smash Bros
Mew2King164
Other Games
summit1g6900
singsing1109
ceh9570
JimRising 549
WinterStarcraft356
Happy245
Livibee25
Trikslyr15
Organizations
Dota 2
PGL Dota 2 - Main Stream9667
Other Games
gamesdonequick738
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt937
• Jankos704
• TFBlade548
Upcoming Events
The PondCast
1h 25m
KCM Race Survival
1h 25m
WardiTV Map Contest Tou…
2h 25m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
6h 25m
CranKy Ducklings
15h 25m
Escore
1d 1h
RSL Revival
1d 8h
Replay Cast
1d 15h
WardiTV Map Contest Tou…
2 days
Universe Titan Cup
2 days
Rogue vs Percival
[ Show More ]
Ladder Legends
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs hero
Monday Night Weeklies
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
Leta vs YSC
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.